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  • 2025.06.30 9683bb38d0

    2025.06.30 Stable

    mrexodia released this 2025-06-30 23:03:37 +08:00 | 19 commits to development since this release

    June 2025: Type System and Modernization

    We're excited to announce a major new release of x64dbg, the open-source user mode debugger for Windows. For those new to the project, x64dbg is designed to make reverse engineering and malware analysis faster and more intuitive. This release marks a significant step forward, overhauling our core type system and modernizing our entire toolchain to bring you a more powerful and stable debugging experience.

    NOTE: There were some minor issues that made the 2025.06.30 snapshot unusable (signing issue causing a Windows Defender false positive, AVX-512 support crashed in x32dbg and the VC runtime was not loaded correctly). Because of this that snapshot has been deleted and a fixed one has been put here.

    Revamped Type System

    In previous versions, analyzing data structures was a tedious, manual process and many features were not supported. This release adds support for bitfields, enums and anonymous types, which allows all types in the Windows SDK to be represented and displayed.

    The ManyTypes plugin by notpidgey (who also drove this revamp) allows you to import C header files and see the results directly in x64dbg. While we plan to streamline this workflow even further in future updates, this is a huge leap in making data inspection easier.

    This isn't just about convenience; it's about speed. We've introduced drastic performance improvements to the struct widget, so you can now browse deeply nested pointers and large data structures without the lag.

    image

    We’ve also added a host of quality-of-life improvements:

    • Interactive type selection: While selecting the type you will instantly see what the data looks like, enabling a more interactive workflow.
    • Smarter Displays: Character arrays are now automatically rendered as strings, saving you an extra step.
    • Better Integration: You can now invoke the "Display type" action directly from the register and stack views, making it easier than ever to inspect data on the fly.

    💻 AVX-512 and Half-Float Support

    This release introduces support for the latest CPU instruction sets, ensuring you can analyze even the most modern applications.

    • AVX-512 Support: You now have the power to debug and analyze code that leverages the AVX-512 instruction set, a critical feature for high-performance computing and complex malware.
    • Half-Float Support: We've added support for 16-bit half-precision floating-point numbers in the dump, a feature especially useful when reversing graphics applications or machine learning models.

    Small Changes, Big Impact

    Sometimes it’s the little things that count. Based on your feedback, we've added several small but mighty workflow enhancements:

    • Copy Graph Image: You can now copy the function graph directly to your clipboard, making it effortless to share your findings or add visuals to your reports.
    • Copy Calling Convention Arguments: A new context menu option lets you quickly copy function arguments, streamlining the process of reconstructing code or documenting function calls.
    • Focus on Window in Handles View: You can now bring a target window to the foreground directly from the handles view, which is incredibly useful for UI-heavy debugging.
    • Revamped Launcher: The launcher now has checkboxes and an uninstall option.

    image image

    🚀 Modern Tooling and a New Release Cycle

    We've completed a monumental migration of our entire build system to Visual Studio 2022 and CMake. This massive undertaking provides a more stable foundation, makes it easier for new developers to contribute, and accelerates the pace of future improvements. The compilation instructions were cut down from 13 steps to a single one.

    There has also been movement on a headless version of x64dbg. The main focus for now is automated testing, but eventually it will be expanded to allow headless automations.

    Starting with this release, we will be using CalVer (Calendar Versioning) with proper releases and tags. This will keep our releases more organized and allow package managers and users to reference specific versions more easily. Additionally Windows XP is no longer supported and for Windows 7/8.1 you will get an unskippable deprecation warning:

    image

    🔮 Looking Ahead: A Cross-Platform Future

    We're excited to share a glimpse into our experimental cross-platform branch. This is our testbed for separating core GUI widgets into a reusable library, with the goal of bringing x64dbg's powerful tools to all major platforms (Windows, macOS, and Linux).

    Current experimental tools include:

    • A simple hex viewer that uses the ImHex Pattern Language to visualize data structures.
    • A minidump viewer to browse .dmp files on any platform.
    • A remote table tool that showcases fetching data over a high-latency network.

    image

    These tools are still in early development and not part of the release, but they represent a critical step toward a more versatile and platform-independent future for our components.

    📜 Changelog

    • Fix translation errors
    • Split ModuleStdTable into header and sources to fix Q_OBJECT error
    • Build with GitHub Actions by @mrexodia in #3538
    • Ignore clangd cache
    • Fix buffer overflow by @torusrxxx in #3541
    • Add dump support for half float by @torusrxxx in #3544
    • Add support for AVX512 by @torusrxxx in #3536
    • Fix compilation on MinGW (clang) by @mrexodia in #3539
    • Fix wrong icon for ActionTreatSelectionAsXXX by @torusrxxx in #3546
    • Always update the Example text's background color by @G3ph4z in #3537
    • Show launcher on first launch after installing by @whindsaks in #3521
    • New x96dbg configuration dialog by @G3ph4z in #3532
    • Make a rebuild copy the dependencies again
    • Add headless mode POC #3516
    • Fix compilation with clang-cl
    • Add some more state for the headless mode
    • Automatically download submodules when necessary
    • Updated Type Database Handling by @notpidgey in #3552
    • Fix structure packing in TitanEngine.h #3563
    • Update badges
    • Improve plugin loading error messages
    • Fix errors with simple header parsing
    • Improved error reporting in DisplayType command
    • Allow configuring default max pointer depth in DisplayType
    • Small UX improvements in struct widget
    • Move "Display type" to CommonActions and add to registers/stack
    • Fix missing stdint types when building with vs2022 v120_xp toolset by @WindowsAPI in #3593
    • Fix error handling in ParseTypes
    • Added Copy Menu for Call Conv Arguments by @notpidgey in #3595
    • Draw jump lines under register label; Focus on window in handles view by @torusrxxx in #3585
    • Copy graph image by @torusrxxx in #3578
    • Add IRC link to README
    • Added Type Reload Functionality in Struct View by @notpidgey in #3597
    • Update AStyleHelper to only format changed files
    • Mark padding as bitfield
    • Fix a bug with GotoDialog::setInitialExpression not working twice in a row
    • Performance improvements for StructWidget
    • Remove Visual Studio projects
    • Static MSVC runtime for launcher and loaddll
    • Prefix commands with $ to format the command itself
    • Add a few string expression functions
    • Update breakpoint dialog tooltip match reality
    • Add test for #3599
    • Add back missing /DELAYLOAD options #3412
    • Add selectionChanged signal to SearchListView
    • Implement DisplayTypeDialog for better UX
    • Change StructWidget to inherit from TypeWidget
    • Make type visiting expansion depth configurable
    • Add GuiTypeListUpdated for better UX
    • Hide __anonymous types
    • Improve pretty printing in NodeVisitor
    • Print string values of character arrays
    • Get rid of Qt5Network dependency
    • Match snapshot format to previous releases
    • Update dependencies
    • Upload snapshot ZIP files as artifacts directly
    • Fix: Trim trailing whitespace in script labels #3589 by @oxqnd in #3610
    • Fix Handles->Message Breakpoint: wnd proc or handle is unavailable (wine) by @eldarkg in #3607
    • Fixed inverted logic by @OldGamesCracking in #3588
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  • 2025.03.15 1d3aa9b407

    2025.03.15 Stable

    mrexodia released this 2025-03-15 22:52:15 +08:00 | 153 commits to development since this release

    Last version with VS2013 (XP support).

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  • snapshot 81377dd4b0

    mrexodia released this 2015-10-30 06:47:07 +08:00 | 4071 commits to development since this release

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  • snapshot-pdb 81377dd4b0

    mrexodia released this 2015-10-30 06:47:07 +08:00 | 4071 commits to development since this release

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