DBG+BRIDGE+GUI: more performance improvements related to GuiSetDebugState
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@ -1055,7 +1055,12 @@ BRIDGE_IMPEXP void GuiDisasmAt(duint addr, duint cip)
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BRIDGE_IMPEXP void GuiSetDebugState(DBGSTATE state)
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BRIDGE_IMPEXP void GuiSetDebugState(DBGSTATE state)
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{
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{
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_gui_sendmessage(GUI_SET_DEBUG_STATE, (void*)state, 0);
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_gui_sendmessage(GUI_SET_DEBUG_STATE, (void*)state, (void*)false);
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}
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BRIDGE_IMPEXP void GuiSetDebugStateFast(DBGSTATE state)
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{
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_gui_sendmessage(GUI_SET_DEBUG_STATE, (void*)state, (void*)true);
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}
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}
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BRIDGE_IMPEXP void GuiAddLogMessage(const char* msg)
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BRIDGE_IMPEXP void GuiAddLogMessage(const char* msg)
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@ -1064,6 +1064,7 @@ typedef struct _TYPEDESCRIPTOR
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BRIDGE_IMPEXP const char* GuiTranslateText(const char* Source);
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BRIDGE_IMPEXP const char* GuiTranslateText(const char* Source);
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BRIDGE_IMPEXP void GuiDisasmAt(duint addr, duint cip);
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BRIDGE_IMPEXP void GuiDisasmAt(duint addr, duint cip);
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BRIDGE_IMPEXP void GuiSetDebugState(DBGSTATE state);
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BRIDGE_IMPEXP void GuiSetDebugState(DBGSTATE state);
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BRIDGE_IMPEXP void GuiSetDebugStateFast(DBGSTATE state);
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BRIDGE_IMPEXP void GuiAddLogMessage(const char* msg);
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BRIDGE_IMPEXP void GuiAddLogMessage(const char* msg);
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BRIDGE_IMPEXP void GuiLogClear();
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BRIDGE_IMPEXP void GuiLogClear();
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BRIDGE_IMPEXP void GuiUpdateAllViews();
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BRIDGE_IMPEXP void GuiUpdateAllViews();
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@ -639,7 +639,8 @@ void DebugUpdateGui(duint disasm_addr, bool stack)
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void GuiSetDebugStateAsync(DBGSTATE state)
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void GuiSetDebugStateAsync(DBGSTATE state)
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{
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{
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static TaskThread_<decltype(&GuiSetDebugState), DBGSTATE> GuiSetDebugStateTask(&GuiSetDebugState);
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GuiSetDebugStateFast(state);
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static TaskThread_<decltype(&GuiSetDebugState), DBGSTATE> GuiSetDebugStateTask(&GuiSetDebugState, 300);
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GuiSetDebugStateTask.WakeUp(state);
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GuiSetDebugStateTask.WakeUp(state);
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}
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}
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@ -652,7 +653,7 @@ void DebugUpdateGuiAsync(duint disasm_addr, bool stack)
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void DebugUpdateGuiSetStateAsync(duint disasm_addr, bool stack, DBGSTATE state)
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void DebugUpdateGuiSetStateAsync(duint disasm_addr, bool stack, DBGSTATE state)
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{
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{
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// call paused routine to clean up various tracing states.
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// call paused routine to clean up various tracing states.
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if(state == DBGSTATE::paused)
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if(state == paused)
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cbDebuggerPaused();
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cbDebuggerPaused();
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GuiSetDebugStateAsync(state);
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GuiSetDebugStateAsync(state);
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DebugUpdateGuiAsync(disasm_addr, stack);
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DebugUpdateGuiAsync(disasm_addr, stack);
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@ -104,6 +104,7 @@ void* Bridge::processMessage(GUIMSG type, void* param1, void* param2)
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case GUI_SET_DEBUG_STATE:
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case GUI_SET_DEBUG_STATE:
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mIsRunning = DBGSTATE(duint(param1)) == running;
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mIsRunning = DBGSTATE(duint(param1)) == running;
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if(!param2)
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emit dbgStateChanged((DBGSTATE)(dsint)param1);
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emit dbgStateChanged((DBGSTATE)(dsint)param1);
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break;
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break;
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@ -19,12 +19,12 @@ NotesManager::NotesManager(QWidget* parent) : QTabWidget(parent)
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void NotesManager::dbgStateChangedSlot(DBGSTATE state)
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void NotesManager::dbgStateChangedSlot(DBGSTATE state)
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{
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{
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if(state == DBGSTATE::initialized)
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if(state == initialized)
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{
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{
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mDebuggee->show();
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mDebuggee->show();
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addTab(mDebuggee, tr("Debuggee"));
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addTab(mDebuggee, tr("Debuggee"));
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}
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}
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else if(state == DBGSTATE::stopped)
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else if(state == stopped)
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{
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{
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mDebuggee->hide();
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mDebuggee->hide();
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removeTab(1);
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removeTab(1);
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@ -14,6 +14,7 @@
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SymbolView::SymbolView(QWidget* parent) : QWidget(parent), ui(new Ui::SymbolView)
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SymbolView::SymbolView(QWidget* parent) : QWidget(parent), ui(new Ui::SymbolView)
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{
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{
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ui->setupUi(this);
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ui->setupUi(this);
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setAutoFillBackground(false);
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// Set main layout
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// Set main layout
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mMainLayout = new QVBoxLayout;
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mMainLayout = new QVBoxLayout;
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