PROJECT+GUI: OGDF as a submodule with binaries so there is no need to build OGDF yourself
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2ac86ceaa4
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[submodule "src/ogdf"]
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path = src/ogdf
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url = https://github.com/x64dbg/ogdf.git
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@ -35,7 +35,7 @@ copy bin\x32\TitanEngine.dll %RELEASEDIR%\bin_base\x32\TitanEngine.dll
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copy bin\x32\XEDParse.dll %RELEASEDIR%\bin_base\x32\XEDParse.dll
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copy bin\x32\yara.dll %RELEASEDIR%\bin_base\x32\yara.dll
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copy bin\x32\snowman.dll %RELEASEDIR%\bin_base\x32\snowman.dll
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copy bin\x32\ogdf.dll %RELEASEDIR%\bin_base\x32\ogdf.dll
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copy src\ogdf\Win32\Release\ogdf.dll %RELEASEDIR%\bin_base\x32\ogdf.dll
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copy bin\x64\x64_bridge.dll %RELEASEDIR%\bin_base\x64\x64_bridge.dll
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copy bin\x64\x64_dbg.dll %RELEASEDIR%\bin_base\x64\x64_dbg.dll
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copy bin\x64\capstone.dll %RELEASEDIR%\bin_base\x64\capstone.dll
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@ -49,7 +49,7 @@ copy bin\x64\TitanEngine.dll %RELEASEDIR%\bin_base\x64\TitanEngine.dll
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copy bin\x64\XEDParse.dll %RELEASEDIR%\bin_base\x64\XEDParse.dll
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copy bin\x64\yara.dll %RELEASEDIR%\bin_base\x64\yara.dll
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copy bin\x64\snowman.dll %RELEASEDIR%\bin_base\x64\snowman.dll
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copy bin\x64\ogdf.dll %RELEASEDIR%\bin_base\x64\ogdf.dll
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copy src\ogdf\x64\Release\ogdf.dll %RELEASEDIR%\bin_base\x64\ogdf.dll
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echo help
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@ -8,17 +8,17 @@
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## Pre-defined global variables
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##
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OGDF_INCLUDE_DIR = C:/OGDF/include
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OGDF_INCLUDE_DIR = ../ogdf/include
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!contains(QMAKE_HOST.arch, x86_64) {
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X64_BIN_DIR = ../../bin/x32 # Relative BIN path, 32-bit
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X64_GEN_DIR = ../gui_build/out32 # QMake temporary generated files, placed inside the build folder. (OBJ, UI, MOC)
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OGDF_BIN_DIR = C:/OGDF/Win32/Release # OGDF
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OGDF_BIN_DIR = ../ogdf/Win32/Release # OGDF
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TARGET = x32gui # Build x32gui
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} else {
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X64_BIN_DIR = ../../bin/x64 # Relative BIN path, 64-bit
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X64_GEN_DIR = ../gui_build/out64 # QMake temporary generated files, placed inside the build folder. (OBJ, UI, MOC)
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OGDF_BIN_DIR = C:/OGDF/x64/Release # OGDF
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OGDF_BIN_DIR = ../ogdf/x64/Release # OGDF
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TARGET = x64gui # Build x64gui
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}
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@ -0,0 +1 @@
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Subproject commit c39868d762313252f1e4d7269ea45a44be9bda36
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