GUI+DBG: some horizontal scrollbars (resolved issue #35)
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@ -814,7 +814,7 @@ bool cbRefStr(DISASM* disasm, BASIC_INSTRUCTION_INFO* basicinfo, REFINFO* refinf
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GuiReferenceDeleteAllColumns();
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GuiReferenceAddColumn(2 * sizeof(uint), "Address");
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GuiReferenceAddColumn(64, "Disassembly");
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GuiReferenceAddColumn(0, "String");
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GuiReferenceAddColumn(500, "String");
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GuiReferenceSetSearchStartCol(2); //only search the strings
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GuiReferenceReloadData();
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return true;
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@ -30,7 +30,7 @@ Disassembly::Disassembly(QWidget* parent) : AbstractTableView(parent)
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addColumnAt(getCharWidth() * 2 * sizeof(int_t) + 8, "", false); //address
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addColumnAt(getCharWidth() * 2 * 12 + 8, "", false); //bytes
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addColumnAt(getCharWidth() * 40, "", false); //disassembly
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addColumnAt(100, "", false); //comments
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addColumnAt(1000, "", false); //comments
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setShowHeader(false); //hide header
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@ -21,7 +21,7 @@ AttachDialog::AttachDialog(QWidget* parent) : QDialog(parent), ui(new Ui::Attach
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//setup process list
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int charwidth = ui->listProcesses->getCharWidth();
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ui->listProcesses->addColumnAt(charwidth * sizeof(int) * 2 + 8, "PID", true);
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ui->listProcesses->addColumnAt(0, "Path", true);
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ui->listProcesses->addColumnAt(800, "Path", true);
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connect(ui->listProcesses, SIGNAL(enterPressedSignal()), this, SLOT(on_btnAttach_clicked()));
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connect(ui->listProcesses, SIGNAL(doubleClickedSignal()), this, SLOT(on_btnAttach_clicked()));
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connect(ui->listProcesses, SIGNAL(contextMenuSignal(QPoint)), this, SLOT(processListContextMenu(QPoint)));
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@ -29,7 +29,7 @@ CPUStack::CPUStack(QWidget* parent) : HexDump(parent)
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dDesc.itemSize = Byte;
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dDesc.byteMode = AsciiByte;
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wColDesc.data = dDesc;
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appendDescriptor(0, "Comments", false, wColDesc);
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appendDescriptor(2000, "Comments", false, wColDesc);
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connect(Bridge::getBridge(), SIGNAL(stackDumpAt(uint_t, uint_t)), this, SLOT(stackDumpAt(uint_t, uint_t)));
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connect(Bridge::getBridge(), SIGNAL(selectionStackGet(SELECTIONDATA*)), this, SLOT(selectionGet(SELECTIONDATA*)));
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@ -20,17 +20,17 @@ SymbolView::SymbolView(QWidget* parent) : QWidget(parent), ui(new Ui::SymbolView
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mModuleList = new StdTable();
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int charwidth = mModuleList->getCharWidth();
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mModuleList->addColumnAt(charwidth * 2 * sizeof(int_t) + 8, "Base", false);
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mModuleList->addColumnAt(0, "Module", true);
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mModuleList->addColumnAt(500, "Module", true);
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// Setup symbol list
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mSearchListView->mList->addColumnAt(charwidth * 2 * sizeof(int_t) + 8, "Address", true);
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mSearchListView->mList->addColumnAt(charwidth * 80, "Symbol", true);
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mSearchListView->mList->addColumnAt(0, "Symbol (undecorated)", true);
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mSearchListView->mList->addColumnAt(2000, "Symbol (undecorated)", true);
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// Setup search list
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mSearchListView->mSearchList->addColumnAt(charwidth * 2 * sizeof(int_t) + 8, "Address", true);
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mSearchListView->mSearchList->addColumnAt(charwidth * 80, "Symbol", true);
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mSearchListView->mSearchList->addColumnAt(0, "Symbol (undecorated)", true);
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mSearchListView->mSearchList->addColumnAt(2000, "Symbol (undecorated)", true);
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// Setup list splitter
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ui->listSplitter->addWidget(mModuleList);
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