GUI: don't update the freeze stack action on every debug state change
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@ -1004,9 +1004,10 @@ void CPUStack::freezeStackSlot()
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void CPUStack::dbgStateChangedSlot(DBGSTATE state)
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{
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if(state == initialized)
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{
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bStackFrozen = false;
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updateFreezeStackAction();
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updateFreezeStackAction();
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}
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}
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void CPUStack::followInMemoryMapSlot()
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