* Translate some strings and export memiscodepage. * fixed memory leaks in watch view * warn the user if the breakpoint is not executable * use dbgfunctions * remove unused exports * fix * fix * guard translate function with critical section * DeleteCriticalSection * Animate Into * Animate Into * Animate Into * GUI improvements (#1004) * GUI improvements * fix issue #939 * fix issue #1000 * don't halt (#1007) * GUI: space between comment and address in DisassemblyPopup * DBG: use unsafe memory reading in thread.cpp * DBG+GUI: fixed user experience * Translate some strings and export memiscodepage. * fixed memory leaks in watch view * warn the user if the breakpoint is not executable * use dbgfunctions * remove unused exports * fix * fix * GUI: close issue #573 (invalid sizes in save data) * GUI: updated Translations * Improvemets of PEB->CommandLine parsing algorithm (#1005) * Add some tweaks and improvements to parsing algorithm of command line from PEB * Remove debug remains * Check for PE name (with/without extension) is used in path to PE * guard translate function with critical section * DeleteCriticalSection * Fixed wow64 redirection. Moved disable before the call to GetFileArchitecture() (#1013) * Signed and Unsigned byte in dump (#1012) * Translate some strings and export memiscodepage. * fixed memory leaks in watch view * warn the user if the breakpoint is not executable * use dbgfunctions * remove unused exports * fix * fix * guard translate function with critical section * DeleteCriticalSection * Highlight register from registers view * ALLOW MODIFY RIP REGISTER * Highlight menu in register view * Signed and unsigned byte in dump view * DBG: imageinfo command * GUI: same font as log in CommandLineEdit * GUI: updated Translations * Use secure image * PROJECT: fixed telegram link in readme * GUI: icons on tracing condition dialogs * DBG: updated yara to 3.5.0 * Update README.md (#1016) * GUI: possible fix for an irreproducible crash * GUI: also set the log font in the QCompleter * GUI: further optimization of token colors (fixed crash) * GUI: more usable disassembly popup window * GUI: disassembly preview on RET instruction * GUI: don't preview beyond obvious function endings in DisassemblyPopup * Animate Into * Animate Into * Animate Into * Don't show invalid menu entries in watch view |
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|---|---|---|
| bin | ||
| help | ||
| hooks | ||
| src | ||
| .editorconfig | ||
| .gitignore | ||
| .gitmodules | ||
| Doxyfile | ||
| LICENSE | ||
| README.md | ||
| build.bat | ||
| clean.bat | ||
| install.bat | ||
| maketranslatetemplate.bat | ||
| release.bat | ||
| setenv.bat | ||
| x64dbg.sln | ||
| x64dbg_scheme.vsd | ||
README.md
x64dbg
Note
Please run install.bat before you start committing code, this ensures your code is auto-formatted to the x64dbg standards.
Compiling
For a complete guide on compiling x64dbg read [this](https://github.com/x64dbg/x64dbg/wiki/Compiling the whole project).
Downloads
Releases of x64dbg can be found here.
Jenkins build server can be found here.
Overview
x64dbg is an open-source x32/x64 debugger for Windows.
Activity Graph
Features
- Open-source
- Intuitive and familiar, yet new user interface
- C-like expression parser
- Full-featured debugging of DLL and EXE files (TitanEngine)
- IDA-like sidebar with jump arrows
- IDA-like instruction token highlighter (highlight registers, etc.)
- Memory map
- Symbol view
- Thread view
- Source code view
- Content-sensitive register view
- Fully customizable color scheme
- Dynamically recognize modules and strings
- Import reconstructor integrated (Scylla)
- Fast disassembler (Capstone)
- User database (JSON) for comments, labels, bookmarks, etc.
- Plugin support with growing API
- Extendable, debuggable scripting language for automation
- Multi-datatype memory dump
- Basic debug symbol (PDB) support
- Dynamic stack view
- Built-in assembler (XEDParse/Keystone)
- Executable patching
- Yara Pattern Matching
- Decompiler (Snowman)
- Analysis
License
x64dbg is licensed under GPLv3, which means you can freely distribute and/or modify the source of x64dbg, as long as you share your changes with us. The only exception is that plugins you write do not have to comply with the GPLv3 license. They do not have to be open-source and they can be commercial and/or private. The only exception to this is when your plugin uses code copied from x64dbg. In that case you would still have to share the changes to x64dbg with us.
Credits
- Debugger core by TitanEngine Community Edition
- Disassembly powered by Capstone
- Assembly powered by XEDParse
- Import reconstruction powered by Scylla
- JSON powered by Jansson
- Database compression powered by lz4
- Bug icon by VisualPharm
- Interface icons by Fugue
- Website by tr4ceflow
Special Thanks
- All the donators!
- Everybody adding issues!
- People I forgot to add to this list
- EXETools community
- Tuts4You community
- ReSharper
- Coverity
- acidflash
- cyberbob
- cypher
- Teddy Rogers
- TEAM DVT
- DMichael
- Artic
- ahmadmansoor
- _pusher_
- firelegend
- kao
- sstrato

