DBG: Allow GUI to initialize once if no debug events are selected
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				|  | @ -829,8 +829,11 @@ static void cbSystemBreakpoint(void* ExceptionData) | ||||||
| { | { | ||||||
|     hActiveThread = ThreadGetHandle(((DEBUG_EVENT*)GetDebugData())->dwThreadId); |     hActiveThread = ThreadGetHandle(((DEBUG_EVENT*)GetDebugData())->dwThreadId); | ||||||
| 
 | 
 | ||||||
|  |     // Update GUI (this should be the first triggered event)
 | ||||||
|     duint cip = GetContextDataEx(hActiveThread, UE_CIP); |     duint cip = GetContextDataEx(hActiveThread, UE_CIP); | ||||||
|  |     GuiSetDebugState(running); | ||||||
|     GuiDumpAt(MemFindBaseAddr(cip, 0, true)); //dump somewhere
 |     GuiDumpAt(MemFindBaseAddr(cip, 0, true)); //dump somewhere
 | ||||||
|  |     DebugUpdateGui(cip, true); | ||||||
| 
 | 
 | ||||||
|     //log message
 |     //log message
 | ||||||
|     if(bIsAttached) |     if(bIsAttached) | ||||||
|  | @ -846,10 +849,8 @@ static void cbSystemBreakpoint(void* ExceptionData) | ||||||
| 
 | 
 | ||||||
|     if(bIsAttached ? settingboolget("Events", "AttachBreakpoint") : settingboolget("Events", "SystemBreakpoint")) |     if(bIsAttached ? settingboolget("Events", "AttachBreakpoint") : settingboolget("Events", "SystemBreakpoint")) | ||||||
|     { |     { | ||||||
|         //update GUI
 |  | ||||||
|         GuiSetDebugState(paused); |  | ||||||
|         DebugUpdateGui(cip, true); |  | ||||||
|         //lock
 |         //lock
 | ||||||
|  |         GuiSetDebugState(paused); | ||||||
|         lock(WAITID_RUN); |         lock(WAITID_RUN); | ||||||
|         SetForegroundWindow(GuiGetWindowHandle()); |         SetForegroundWindow(GuiGetWindowHandle()); | ||||||
|         PLUG_CB_PAUSEDEBUG pauseInfo; |         PLUG_CB_PAUSEDEBUG pauseInfo; | ||||||
|  |  | ||||||
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