mirror of https://github.com/x64dbg/TitanEngine
- AStyle all over the place - removed local TitanEngine.lib files (now uses the latest compiled one) - added icon to TitanScriptGui - removed local TitanEngine.h files (now uses ..\SDK\CPP\TitanEngine.h) - english xD - x64 configurations for TitanUnitTest & TitanScriptGui |
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|---|---|---|
| SDK | ||
| TitanEngine | ||
| TitanEngineLoaders/LibraryLoader | ||
| TitanScriptGui | ||
| TitanUnitTest | ||
| .gitignore | ||
| TitanEngine.sln | ||
| readme.txt | ||
| scylla_integration.txt | ||
readme.txt
This is a bugfixed & enhanced version of TitanEngine v2.0.3
The following things have been fixed/added (list might be incomplete):
- fixed memory breakpoints in general
- fixed harware breakpoints in general
- only report exceptions that are unhandled by the debugger
- working on x64 (previously there was a structure alignment problem)
- some code commenting
- fixed DumpProcessExW (found/fix provided by Aguila)
- added a callback on the system breakpoint
- added memory breakpoints on execute
- added QWORD hardware breakpoints
- smaller and faster DLL loaders
- supports multiple calling conventions (including the callbacks)
- MinGW import libraries
- fixed exception handling
- Importer functions use Scyllas business logic now, much more accurate
- updated distorm lib to v3, was v1
- countless code improvements
NOTE: LUA, Python, MASM and Delphi might not work correctly
Mainly because their headers havent been adjusted
to these changes. However this is easy. Compare with
C/C++ headers, fix it up and send us.
If you are good with these kinda codes, please help review, do pull-requests,
and criticize what you think can be be improved !
You can discuss with us here
http://forum.tuts4you.com/forum/138-titanengine-community-edition/