mirror of https://github.com/x64dbg/TitanEngine
AStyle formatting
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@ -144,7 +144,7 @@ static NTSTATUS CreateThreadSkipAttach(IN HANDLE ProcessHandle, IN PUSER_THREAD_
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NTSTATUS Status;
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HANDLE hThread;
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typedef NTSTATUS(NTAPI *t_NtCreateThreadEx)(
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typedef NTSTATUS(NTAPI * t_NtCreateThreadEx)(
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PHANDLE /* ThreadHandle */,
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ACCESS_MASK /* DesiredAccess */,
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POBJECT_ATTRIBUTES /* ObjectAttributes */,
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@ -2037,7 +2037,7 @@ DWORD EngineSetDebugPrivilege(HANDLE hProcess, bool bEnablePrivilege)
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NTSTATUS Status = NtOpenProcessToken(hProcess,
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TOKEN_QUERY | TOKEN_ADJUST_PRIVILEGES,
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&TokenHandle);
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if (!NT_SUCCESS(Status))
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if(!NT_SUCCESS(Status))
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return RtlNtStatusToDosError(Status);
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LUID LuidPrivilege;
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@ -2060,7 +2060,7 @@ DWORD EngineSetDebugPrivilege(HANDLE hProcess, bool bEnablePrivilege)
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// Map the success code NOT_ALL_ASSIGNED to an appropriate error
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// since we're only trying to adjust one privilege.
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if (Status == STATUS_NOT_ALL_ASSIGNED)
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if(Status == STATUS_NOT_ALL_ASSIGNED)
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Status = STATUS_PRIVILEGE_NOT_HELD;
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return NT_SUCCESS(Status) ? ERROR_SUCCESS : RtlNtStatusToDosError(Status);
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@ -323,7 +323,7 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec* p, SizeT limit, const Byte*
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unsigned i = 1;
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do
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{
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GET_BIT2(prob + i, i, ; , distance |= mask);
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GET_BIT2(prob + i, i, ;, distance |= mask);
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mask <<= 1;
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}
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while(--numDirectBits != 0);
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@ -358,10 +358,10 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec* p, SizeT limit, const Byte*
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distance <<= kNumAlignBits;
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{
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unsigned i = 1;
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GET_BIT2(prob + i, i, ; , distance |= 1);
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GET_BIT2(prob + i, i, ; , distance |= 2);
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GET_BIT2(prob + i, i, ; , distance |= 4);
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GET_BIT2(prob + i, i, ; , distance |= 8);
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GET_BIT2(prob + i, i, ;, distance |= 1);
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GET_BIT2(prob + i, i, ;, distance |= 2);
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GET_BIT2(prob + i, i, ;, distance |= 4);
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GET_BIT2(prob + i, i, ;, distance |= 8);
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}
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if(distance == (UInt32)0xFFFFFFFF)
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{
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@ -469,11 +469,11 @@ __declspec(dllexport) bool TITCALL SetMemoryBPXEx(ULONG_PTR MemoryStart, SIZE_T
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VirtualQueryEx(dbgProcessInformation.hProcess, curPage, &MemInfo, sizeof(MEMORY_BASIC_INFORMATION));
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if (OldProtect == 0)
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if(OldProtect == 0)
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OldProtect = MemInfo.Protect;
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// Check if the alternative memory breakpoint method should be used
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if (engineMembpAlt)
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if(engineMembpAlt)
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{
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if(!(MemInfo.Protect & PAGE_NOACCESS))
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{
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@ -544,7 +544,7 @@ __declspec(dllexport) bool TITCALL RemoveMemoryBPX(ULONG_PTR MemoryStart, SIZE_T
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VirtualQueryEx(dbgProcessInformation.hProcess, curPage, &MemInfo, sizeof(MEMORY_BASIC_INFORMATION));
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// Check if the alternative memory breakpoint method is being used
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if (engineMembpAlt)
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if(engineMembpAlt)
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{
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if(MemInfo.Protect & PAGE_NOACCESS)
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{
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@ -59,7 +59,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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// Check if DBG_REPLY_LATER is supported based on Windows version (Windows 10, version 1507 or above)
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// https://www.gaijin.at/en/infos/windows-version-numbers
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const uint32_t NtBuildNumber = *(uint32_t*)(0x7FFE0000 + 0x260);
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if (NtBuildNumber != 0 && NtBuildNumber >= 10240)
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if(NtBuildNumber != 0 && NtBuildNumber >= 10240)
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{
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IsDbgReplyLaterSupported = true;
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}
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@ -109,12 +109,12 @@ __declspec(dllexport) void TITCALL DebugLoop()
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}
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}
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if (IsDbgReplyLaterSupported)
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if(IsDbgReplyLaterSupported)
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{
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if (DBGEvent.dwDebugEventCode == EXCEPTION_DEBUG_EVENT)
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if(DBGEvent.dwDebugEventCode == EXCEPTION_DEBUG_EVENT)
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{
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// Check if there is a thread processing a single step
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if (ThreadBeingProcessed != 0 && DBGEvent.dwThreadId != ThreadBeingProcessed)
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if(ThreadBeingProcessed != 0 && DBGEvent.dwThreadId != ThreadBeingProcessed)
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{
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// Reply to the dbg event later
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DBGCode = DBG_REPLY_LATER;
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@ -122,12 +122,12 @@ __declspec(dllexport) void TITCALL DebugLoop()
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goto continue_dbg_event;
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}
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}
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else if (DBGEvent.dwDebugEventCode == EXIT_THREAD_DEBUG_EVENT)
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else if(DBGEvent.dwDebugEventCode == EXIT_THREAD_DEBUG_EVENT)
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{
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if (ThreadBeingProcessed != 0 && DBGEvent.dwThreadId == ThreadBeingProcessed)
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if(ThreadBeingProcessed != 0 && DBGEvent.dwThreadId == ThreadBeingProcessed)
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{
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// Resume the other threads since the thread being processed is exiting
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for (auto& Thread : SuspendedThreads)
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for(auto & Thread : SuspendedThreads)
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ResumeThread(Thread.hThread);
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SuspendedThreads.clear();
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@ -612,10 +612,10 @@ __declspec(dllexport) void TITCALL DebugLoop()
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case STATUS_SINGLE_STEP:
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{
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if (IsDbgReplyLaterSupported)
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if(IsDbgReplyLaterSupported)
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{
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// Resume the other threads since we are done processing the single step
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for (auto& Thread : SuspendedThreads)
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for(auto & Thread : SuspendedThreads)
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ResumeThread(Thread.hThread);
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SuspendedThreads.clear();
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@ -691,12 +691,12 @@ __declspec(dllexport) void TITCALL DebugLoop()
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ResetMemBPX = false;
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// Check if the alternative memory breakpoint method should be used
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if (engineMembpAlt)
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if(engineMembpAlt)
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{
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// Check if the breakpoint is still enabled/present and has not been removed
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for(int i = 0; i < BreakPointBuffer.size(); i++)
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{
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if (BreakPointBuffer.at(i).BreakPointAddress == ResetMemBPXAddress &&
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if(BreakPointBuffer.at(i).BreakPointAddress == ResetMemBPXAddress &&
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(BreakPointBuffer.at(i).BreakPointType == UE_MEMORY ||
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BreakPointBuffer.at(i).BreakPointType == UE_MEMORY_READ ||
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BreakPointBuffer.at(i).BreakPointType == UE_MEMORY_WRITE ||
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@ -1198,7 +1198,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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}
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// If the breakpoint has to be restored...
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if (ResetMemBPX)
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if(ResetMemBPX)
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{
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// ...temporarily revert the PAGE_NOACCESS permission
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VirtualProtectEx(dbgProcessInformation.hProcess, (LPVOID)ResetMemBPXAddress,
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@ -1206,7 +1206,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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}
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// Call the custom memory breakpoint handler
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if (bCallCustomHandler)
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if(bCallCustomHandler)
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{
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myCustomHandler = (fCustomHandler)(MemoryBpxCallBack);
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myCustomHandler((void*)bpaddr);
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@ -1422,7 +1422,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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break;
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}
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if (IsDbgReplyLaterSupported && DBGEvent.dwDebugEventCode != EXIT_THREAD_DEBUG_EVENT)
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if(IsDbgReplyLaterSupported && DBGEvent.dwDebugEventCode != EXIT_THREAD_DEBUG_EVENT)
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{
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CONTEXT DbgCtx;
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@ -1430,24 +1430,24 @@ __declspec(dllexport) void TITCALL DebugLoop()
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hActiveThread = EngineOpenThread(THREAD_GETSETSUSPEND, false, DBGEvent.dwThreadId);
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if (hActiveThread != NULL)
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if(hActiveThread != NULL)
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{
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// If TF is set (single step), then suspend all the other threads
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if (GetThreadContext(hActiveThread, &DbgCtx) && (DbgCtx.EFlags & UE_TRAP_FLAG))
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if(GetThreadContext(hActiveThread, &DbgCtx) && (DbgCtx.EFlags & UE_TRAP_FLAG))
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{
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ThreadBeingProcessed = DBGEvent.dwThreadId;
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for (auto& Thread : hListThread)
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for(auto & Thread : hListThread)
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{
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if (ThreadBeingProcessed == Thread.dwThreadId)
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if(ThreadBeingProcessed == Thread.dwThreadId)
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continue;
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// Check if the thread is already suspended
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for (auto& SuspendedThread : SuspendedThreads)
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if (SuspendedThread.dwThreadId == Thread.dwThreadId)
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for(auto & SuspendedThread : SuspendedThreads)
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if(SuspendedThread.dwThreadId == Thread.dwThreadId)
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continue;
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if (SuspendThread(Thread.hThread) != -1)
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if(SuspendThread(Thread.hThread) != -1)
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SuspendedThreads.push_back(Thread);
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}
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}
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