mirror of https://github.com/x64dbg/TitanEngine
- heap flags are now hidden
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e265f498d0
commit
9502654a71
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@ -19,8 +19,13 @@ static bool isAtleastVista()
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return isAtleastVista;
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}
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static bool isWindows64()
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static bool isWindows64() //TODO: unclear behaviour, will return true when on wow64, but should not return true, because the system structures are x32 in that case
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{
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#ifdef _WIN64
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return true;
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#else
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return false;
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#endif;
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SYSTEM_INFO si = {0};
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typedef void (WINAPI *tGetNativeSystemInfo)(LPSYSTEM_INFO lpSystemInfo);
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tGetNativeSystemInfo _GetNativeSystemInfo = (tGetNativeSystemInfo)GetProcAddress(GetModuleHandleA("kernel32.dll"), "GetNativeSystemInfo");
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@ -183,6 +188,7 @@ bool FixPebInProcess(HANDLE hProcess, bool Hide)
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if(Hide)
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{
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//TODO: backup GlobalFlag
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myPEB.BeingDebugged = FALSE;
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myPEB.NtGlobalFlag &= ~0x70;
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@ -193,7 +199,24 @@ bool FixPebInProcess(HANDLE hProcess, bool Hide)
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heapFlagsAddress = (void *)((LONG_PTR)myPEB.ProcessHeap + getHeapFlagsOffset());
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heapForceFlagsAddress = (void *)((LONG_PTR)myPEB.ProcessHeap + getHeapForceFlagsOffset());
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//TODO finish Heap Flag Anti-Anti-Debug
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//TODO: finish Heap Flag Anti-Anti-Debug
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/*
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*(ULONG*)flagPtr_ &= HEAP_GROWABLE;
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*(ULONG*)forceFlagPtr_ = 0;
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*/
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//TODO: backup heap flags
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ULONG flagPtr_=0;
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ReadProcessMemory(hProcess, heapFlagsAddress, &flagPtr_, sizeof(ULONG), 0);
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ULONG forceFlagPtr_=0;
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ReadProcessMemory(hProcess, heapForceFlagsAddress, &forceFlagPtr_, sizeof(ULONG), 0);
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flagPtr_&=HEAP_GROWABLE;
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forceFlagPtr_=0;
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WriteProcessMemory(hProcess, heapFlagsAddress, &flagPtr_, sizeof(ULONG), 0);
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WriteProcessMemory(hProcess, heapForceFlagsAddress, &forceFlagPtr_, sizeof(ULONG), 0);
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}
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else
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{
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