mirror of https://github.com/x64dbg/TitanEngine
Workaround for ARM on Windows kernel bug
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parent
eb6e825e99
commit
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@ -52,7 +52,7 @@ __declspec(dllexport) void TITCALL StepInto(LPVOID StepCallBack)
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{
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CONTEXT myDBGContext;
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HANDLE hActiveThread = EngineOpenThread(THREAD_GETSETSUSPEND, false, DBGEvent.dwThreadId);
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myDBGContext.ContextFlags = CONTEXT_CONTROL;
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myDBGContext.ContextFlags = CONTEXT_ALL;
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GetThreadContext(hActiveThread, &myDBGContext);
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myDBGContext.EFlags |= UE_TRAP_FLAG;
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SetThreadContext(hActiveThread, &myDBGContext);
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@ -473,7 +473,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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FlushInstructionCache(dbgProcessInformation.hProcess, NULL, 0);
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DBGCode = DBG_CONTINUE;
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hActiveThread = EngineOpenThread(THREAD_GETSETSUSPEND, false, DBGEvent.dwThreadId);
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myDBGContext.ContextFlags = CONTEXT_CONTROL;
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myDBGContext.ContextFlags = CONTEXT_ALL;
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GetThreadContext(hActiveThread, &myDBGContext);
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if(FoundBreakPoint.BreakPointType != UE_SINGLESHOOT)
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myDBGContext.EFlags |= UE_TRAP_FLAG;
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@ -598,7 +598,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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else
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{
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hActiveThread = EngineOpenThread(THREAD_GETSETSUSPEND, false, DBGEvent.dwThreadId);
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myDBGContext.ContextFlags = CONTEXT_CONTROL;
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myDBGContext.ContextFlags = CONTEXT_ALL;
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GetThreadContext(hActiveThread, &myDBGContext);
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myDBGContext.EFlags |= UE_TRAP_FLAG;
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SetThreadContext(hActiveThread, &myDBGContext);
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@ -651,7 +651,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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{
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//handle hardware breakpoints
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hActiveThread = EngineOpenThread(THREAD_GETSETSUSPEND, false, DBGEvent.dwThreadId);
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myDBGContext.ContextFlags = CONTEXT_DEBUG_REGISTERS | CONTEXT_CONTROL;
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myDBGContext.ContextFlags = CONTEXT_DEBUG_REGISTERS | CONTEXT_ALL;
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GetThreadContext(hActiveThread, &myDBGContext);
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if((ULONG_PTR)DBGEvent.u.Exception.ExceptionRecord.ExceptionAddress == myDBGContext.Dr0 || (myDBGContext.Dr6 & 0x1))
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{
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@ -831,7 +831,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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if(bFoundBreakPoint) //found memory breakpoint
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{
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hActiveThread = EngineOpenThread(THREAD_GETSETSUSPEND, false, DBGEvent.dwThreadId);
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myDBGContext.ContextFlags = CONTEXT_CONTROL;
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myDBGContext.ContextFlags = CONTEXT_ALL;
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GetThreadContext(hActiveThread, &myDBGContext);
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DBGCode = DBG_CONTINUE; //debugger handled the exception
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MemoryBpxCallBack = FoundBreakPoint.ExecuteCallBack;
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@ -1005,7 +1005,7 @@ __declspec(dllexport) void TITCALL DebugLoop()
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FlushInstructionCache(dbgProcessInformation.hProcess, NULL, 0);
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DBGCode = DBG_CONTINUE;
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hActiveThread = EngineOpenThread(THREAD_GETSETSUSPEND, false, DBGEvent.dwThreadId);
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myDBGContext.ContextFlags = CONTEXT_CONTROL;
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myDBGContext.ContextFlags = CONTEXT_ALL;
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GetThreadContext(hActiveThread, &myDBGContext);
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if(FoundBreakPoint.BreakPointType != UE_SINGLESHOOT)
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myDBGContext.EFlags |= UE_TRAP_FLAG;
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@ -545,7 +545,7 @@ __declspec(dllexport) bool TITCALL DetachDebuggerEx(DWORD ProcessId)
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{
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HANDLE hActiveThread = EngineOpenThread(THREAD_GETSETSUSPEND, false, hListThread.at(i).dwThreadId);
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CONTEXT myDBGContext;
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myDBGContext.ContextFlags = CONTEXT_CONTROL;
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myDBGContext.ContextFlags = CONTEXT_ALL;
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GetThreadContext(hActiveThread, &myDBGContext);
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myDBGContext.EFlags &= ~UE_TRAP_FLAG;
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myDBGContext.EFlags &= ~UE_RESUME_FLAG;
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