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mrexodia 1a15ff13ea finished TitanEngineEmulator.cpp layer, implemented software + hardware breakpoints + register setting + full context getting/setting (so you can now use this with x64dbg without missing many features) 2015-12-29 04:28:19 +01:00
GleeBug most (209/228) corkami messed up PE files pass with ParseHeaders 2015-12-29 02:22:47 +01:00
MyDebugger most (209/228) corkami messed up PE files pass with ParseHeaders 2015-12-29 02:22:47 +01:00
TitanEngineEmulator finished TitanEngineEmulator.cpp layer, implemented software + hardware breakpoints + register setting + full context getting/setting (so you can now use this with x64dbg without missing many features) 2015-12-29 04:28:19 +01:00
.gitignore Doxygen configuration + documented some undocumented classes and functions 2015-12-19 06:00:28 +01:00
Doxyfile Doxygen configuration + documented some undocumented classes and functions 2015-12-19 06:00:28 +01:00
GleeBug.sln barebones of the TitanEngine emulator that is going to be used by x64dbg 2015-12-20 04:38:08 +01:00
GleeBug.sln.DotSettings register getter/setter functions should be working + refactoring 2015-07-15 05:54:06 +02:00
LICENSE Update LICENSE 2015-12-16 12:33:45 +01:00
README.md Update README.md 2015-12-16 12:21:44 +01:00

README.md

GleeBug

GleeBug is a Debugging Framework for Windows aimed at making debugging enjoyable. It should be complete, highly customizable and easy to use. Feel free to clone and send a pull request or report a bug!

Notice that the project is currently very volatile so for this reason pull requests with new features might be rejected if I feel like they don't fit the current codebase.