mirror of https://github.com/x64dbg/GleeBug
fixed various warnings
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f20470890b
commit
a71b10b697
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@ -3,6 +3,9 @@
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#include "GleeBug.h"
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//defines
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#define GLEEBUG_HWBP_COUNT 4
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namespace GleeBug
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{
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//forward declarations
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@ -13,6 +16,9 @@ namespace GleeBug
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enum class BreakpointType;
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struct BreakpointInfo;
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//constants
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const int HWBP_COUNT = GLEEBUG_HWBP_COUNT;
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//key typedefs
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typedef std::pair<BreakpointType, ptr> BreakpointKey;
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@ -55,10 +55,10 @@ namespace GleeBug
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return true;
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}
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bool ProcessInfo::GetFreeHardwareBreakpointSlot(HardwareBreakpointSlot & slot)
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bool ProcessInfo::GetFreeHardwareBreakpointSlot(HardwareBreakpointSlot & slot) const
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{
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//find a free hardware breakpoint slot
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for (int i = 0; i < 4;i++)
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for (int i = 0; i < HWBP_COUNT; i++)
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{
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if (!hardwareBreakpoints[i].enabled)
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{
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@ -9,7 +9,7 @@ namespace GleeBug
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thread(nullptr),
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systemBreakpoint(false)
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{
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < HWBP_COUNT; i++)
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hardwareBreakpoints[i].enabled = false;
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}
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};
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@ -101,7 +101,7 @@ namespace GleeBug
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\param [out] slot First free slot found, has no meaning when the function fails.
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\return true if a free slot was found, false otherwise.
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*/
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bool GetFreeHardwareBreakpointSlot(HardwareBreakpointSlot & slot);
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bool GetFreeHardwareBreakpointSlot(HardwareBreakpointSlot & slot) const;
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/**
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\brief Sets a hardware breakpoint.
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@ -32,9 +32,9 @@ namespace GleeBug
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#pragma pack(1)
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struct DR7
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{
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BYTE DR7_MODE[4];
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BYTE DR7_TYPE[4];
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BYTE DR7_SIZE[4];
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BYTE DR7_MODE[HWBP_COUNT];
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BYTE DR7_TYPE[HWBP_COUNT];
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BYTE DR7_SIZE[HWBP_COUNT];
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};
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static inline ptr dr7_ptr(const DR7 & dr7)
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@ -18,7 +18,7 @@ namespace GleeBug
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STARTUPINFOW si;
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memset(&si, 0, sizeof(si));
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const wchar_t* szFileNameCreateProcess;
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wchar_t* szCommandLineCreateProcess = nullptr;
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wchar_t* szCommandLineCreateProcess;
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wchar_t* szCreateWithCmdLine = nullptr;
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if (szCommandLine == nullptr || !wcslen(szCommandLine))
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{
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@ -50,12 +50,12 @@ namespace GleeBug
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return result;
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}
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bool Debugger::Stop()
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bool Debugger::Stop() const
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{
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return !!TerminateProcess(_mainProcess.hProcess, 0);
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}
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bool Debugger::Detach()
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bool Debugger::Detach() const
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{
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return !!DebugActiveProcessStop(_mainProcess.dwProcessId);
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}
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@ -38,13 +38,13 @@ namespace GleeBug
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\brief Stops the debuggee (terminate the process)
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\return true if the debuggee was stopped correctly, false otherwise.
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*/
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bool Stop();
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bool Stop() const;
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/**
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\brief Detaches the debuggee.
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\return true if the debuggee was detached correctly, false otherwise.
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*/
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bool Detach();
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bool Detach() const;
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/**
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\brief Run the debug loop (does not return until the debuggee is detached or terminated).
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@ -226,26 +226,26 @@ namespace GleeBug
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protected: //variables
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PROCESS_INFORMATION _mainProcess;
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uint32 _continueStatus;
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bool _breakDebugger;
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uint32 _continueStatus = DBG_EXCEPTION_NOT_HANDLED;
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bool _breakDebugger = false;
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DEBUG_EVENT _debugEvent;
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ProcessMap _processes;
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bool _isRunning;
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bool _isRunning = false;
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/**
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\brief The current process (can be null in some cases).
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*/
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ProcessInfo* _process;
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ProcessInfo* _process = nullptr;
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/**
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\brief The current thread (can be null in some cases). Should be a copy of _process->thread.
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*/
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ThreadInfo* _thread;
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ThreadInfo* _thread = nullptr;
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/**
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\brief The current thread registers (can be null in some cases). Should be a copy of _thread->registers.
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*/
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Registers* _registers;
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Registers* _registers = nullptr;
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};
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};
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