mirror of https://github.com/x64dbg/GleeBug
fixed the attach breakpoint callback location
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@ -32,10 +32,6 @@ namespace GleeBug
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mProcess->permanentDep = true;
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#endif //_WIN64
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//call the attach callback if appropriate
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if(mAttachedToProcess && mProcess->dwProcessId == mMainProcess.dwProcessId)
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cbAttachBreakpoint();
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//call the callback
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cbSystemBreakpoint();
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}
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@ -11,6 +11,7 @@ namespace GleeBug
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mMainProcess.hThread = createProcess.hThread;
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mMainProcess.dwProcessId = mDebugEvent.dwProcessId;
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mMainProcess.dwThreadId = mDebugEvent.dwThreadId;
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cbAttachBreakpoint();
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}
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//process housekeeping
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