initial Static.Pattern

This commit is contained in:
mrexodia 2016-01-10 22:34:27 +01:00
parent da7988c71f
commit 6393ae8ffe
4 changed files with 209 additions and 0 deletions

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@ -165,6 +165,7 @@
<ClCompile Include="Debugger.Thread.Registers.GetSet.cpp" /> <ClCompile Include="Debugger.Thread.Registers.GetSet.cpp" />
<ClCompile Include="Static.BufferFile.cpp" /> <ClCompile Include="Static.BufferFile.cpp" />
<ClCompile Include="Static.File.cpp" /> <ClCompile Include="Static.File.cpp" />
<ClCompile Include="Static.Pattern.cpp" />
<ClCompile Include="Static.Pe.cpp" /> <ClCompile Include="Static.Pe.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -181,6 +182,7 @@
<ClInclude Include="Static.BufferFile.h" /> <ClInclude Include="Static.BufferFile.h" />
<ClInclude Include="Static.File.h" /> <ClInclude Include="Static.File.h" />
<ClInclude Include="Static.Global.h" /> <ClInclude Include="Static.Global.h" />
<ClInclude Include="Static.Pattern.h" />
<ClInclude Include="Static.Pe.h" /> <ClInclude Include="Static.Pe.h" />
<ClInclude Include="Static.Pe.Section.h" /> <ClInclude Include="Static.Pe.Section.h" />
<ClInclude Include="Static.Region.h" /> <ClInclude Include="Static.Region.h" />

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@ -71,6 +71,9 @@
<ClCompile Include="Static.BufferFile.cpp"> <ClCompile Include="Static.BufferFile.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Static.Pattern.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Debugger.h"> <ClInclude Include="Debugger.h">
@ -121,5 +124,8 @@
<ClInclude Include="Static.Pe.Section.h"> <ClInclude Include="Static.Pe.Section.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Static.Pattern.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

171
GleeBug/Static.Pattern.cpp Normal file
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#include "Static.Pattern.h"
using namespace std;
namespace GleeBug
{
string Pattern::FormatPattern(const string & patterntext)
{
string result;
result.reserve(patterntext.length());
for (auto ch : patterntext)
{
if (ch >= '0' && ch <= '9' || ch >= 'A' && ch <= 'F' || ch >= 'a' && ch <= 'f' || ch == '?')
result += ch;
}
return result;
}
bool Pattern::Transform(const std::string & patterntext, std::vector<Byte> & pattern)
{
pattern.clear();
auto formattext = FormatPattern(patterntext);
auto len = formattext.length();
if (!len)
return false;
if (len % 2) //not a multiple of 2
{
formattext += '?';
len++;
}
auto hexChToInt = [](char ch)
{
if (ch >= '0' && ch <= '9')
return ch - '0';
if (ch >= 'A' && ch <= 'F')
return ch - 'A' + 10;
if (ch >= 'a' && ch <= 'f')
return ch - 'a' + 10;
return -1;
};
Byte newByte;
auto j = 0;
for (auto ch : formattext)
{
if (ch == '?') //wildcard
{
newByte.nibble[j].wildcard = true; //match anything
}
else //hex
{
newByte.nibble[j].wildcard = false;
newByte.nibble[j].data = hexChToInt(ch) & 0xF;
}
j++;
if (j == 2) //two nibbles = one byte
{
j = 0;
pattern.push_back(newByte);
}
}
return true;
}
size_t Pattern::Find(const uint8* data, size_t datasize, const std::vector<Byte> & pattern)
{
auto MatchByte = [](uint8 byte, const Byte & pbyte)
{
auto matched = 0;
unsigned char n1 = (byte >> 4) & 0xF;
if (pbyte.nibble[0].wildcard)
matched++;
else if (pbyte.nibble[0].data == n1)
matched++;
unsigned char n2 = byte & 0xF;
if (pbyte.nibble[1].wildcard)
matched++;
else if (pbyte.nibble[1].data == n2)
matched++;
return matched == 2;
};
auto searchpatternsize = pattern.size();
for (size_t i = 0, pos = 0; i < datasize; i++) //search for the pattern
{
if (MatchByte(data[i], pattern.at(pos))) //check if our pattern matches the current byte
{
pos++;
if (pos == searchpatternsize) //everything matched
return i - searchpatternsize + 1;
}
else if (pos > 0) //fix by Computer_Angel
{
i -= pos;
pos = 0; //reset current pattern position
}
}
return -1;
}
size_t Pattern::Find(const uint8* data, size_t datasize, unsigned char* pattern, size_t patternsize)
{
if (patternsize > datasize)
patternsize = datasize;
for (size_t i = 0, pos = 0; i < datasize; i++)
{
if (data[i] == pattern[pos])
{
pos++;
if (pos == patternsize)
return i - patternsize + 1;
}
else if (pos > 0)
{
i -= pos;
pos = 0; //reset current pattern position
}
}
return -1;
}
size_t Pattern::Find(const uint8* data, size_t datasize, const char* pattern)
{
string patterntext(pattern);
vector<Byte> searchpattern;
if (!Transform(patterntext, searchpattern))
return -1;
return Find(data, datasize, searchpattern);
}
void Pattern::Write(uint8* data, size_t datasize, const char* pattern)
{
vector<Byte> writepattern;
string patterntext(pattern);
if (!Transform(patterntext, writepattern))
return;
auto writepatternsize = writepattern.size();
if (writepatternsize > datasize)
writepatternsize = datasize;
auto WriteByte = [](uint8* byte, const Byte & pbyte)
{
unsigned char n1 = (*byte >> 4) & 0xF;
unsigned char n2 = *byte & 0xF;
if (!pbyte.nibble[0].wildcard)
n1 = pbyte.nibble[0].data;
if (!pbyte.nibble[1].wildcard)
n2 = pbyte.nibble[1].data;
*byte = ((n1 << 4) & 0xF0) | (n2 & 0xF);
};
for (size_t i = 0; i < writepatternsize; i++)
WriteByte(&data[i], writepattern.at(i));
}
bool Pattern::Snr(uint8* data, size_t datasize, const char* searchpattern, const char* replacepattern)
{
auto found = Find(data, datasize, searchpattern);
if (found == -1)
return false;
Write(data + found, datasize - found, replacepattern);
return true;
}
};

30
GleeBug/Static.Pattern.h Normal file
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#ifndef STATIC_PATTERN_H
#define STATIC_PATTERN_H
#include "Static.Global.h"
namespace GleeBug
{
class Pattern
{
public:
struct Byte
{
struct Nibble
{
uint8 data;
bool wildcard;
} nibble[2];
};
static std::string FormatPattern(const std::string & pattern);
static bool Transform(const std::string & patterntext, std::vector<Byte> & pattern);
static size_t Find(const uint8* data, size_t datasize, const std::vector<Byte> & pattern);
static size_t Find(const uint8* data, size_t datasize, unsigned char* pattern, size_t patternsize);
static size_t Find(const uint8* data, size_t datasize, const char* pattern);
static void Write(uint8* data, size_t datasize, const char* pattern);
static bool Snr(uint8* data, size_t datasize, const char* searchpattern, const char* replacepattern);
};
};
#endif //STATIC_PATTERN_H