mirror of https://github.com/x64dbg/GleeBug
support SafeAttach
This commit is contained in:
parent
9fd62daff1
commit
44bc9c8c15
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@ -54,12 +54,12 @@ namespace GleeBug
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return result;
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}
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bool Debugger::Attach(DWORD processId)
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bool Debugger::Attach(DWORD processId, decltype(&DebugActiveProcess) debugActiveProcess)
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{
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//don't allow attaching when still debugging
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if(mIsDebugging)
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return false;
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if(!DebugActiveProcess(processId))
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if(!debugActiveProcess(processId))
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return false;
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mAttachedToProcess = true;
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memset(&mMainStartupInfo, 0, sizeof(mMainStartupInfo));
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@ -47,7 +47,7 @@ namespace GleeBug
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\param processId Process to attach to.
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\return true if the debuggee was attached to successfully, false otherwise.
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*/
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bool Attach(DWORD processId);
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bool Attach(DWORD processId, decltype(&DebugActiveProcess) = &DebugActiveProcess);
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/**
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\brief Stops the debuggee (terminate the process)
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@ -3,9 +3,9 @@
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#include <GleeBug/Static.Bufferfile.h>
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#include <GleeBug/Debugger.Thread.Registers.h>
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#include "TitanEngine.h"
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#include "ntdll.h"
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#include "FileMap.h"
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#include "PEB.h"
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#include "NativeAttach.h"
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#include "Global.Engine.Context.h"
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#include "Hider.h"
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@ -67,7 +67,7 @@ public:
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bool AttachDebugger(DWORD ProcessId, bool KillOnExit, LPVOID DebugInfo, LPVOID CallBack)
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{
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if(!Attach(ProcessId))
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if(!Attach(ProcessId, mSafeAttach ? DebugActiveProcess_ : DebugActiveProcess))
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return false;
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mCbATTACHBREAKPOINT = STEPCALLBACK(CallBack);
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mAttachProcessInfo = (PROCESS_INFORMATION*)DebugInfo;
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@ -182,8 +182,15 @@ public:
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void SetEngineVariable(DWORD VariableId, bool VariableSet)
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{
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if (VariableId == UE_ENGINE_SET_DEBUG_PRIVILEGE)
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switch (VariableId)
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{
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case UE_ENGINE_SET_DEBUG_PRIVILEGE:
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mSetDebugPrivilege = VariableSet;
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break;
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case UE_ENGINE_SAFE_ATTACH:
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mSafeAttach = VariableSet;
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break;
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}
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}
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//Misc
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@ -1145,6 +1152,7 @@ private: //functions
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private: //variables
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bool mSetDebugPrivilege = false;
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bool mSafeAttach = false;
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typedef void(*CUSTOMHANDLER)(const void*);
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typedef void(*STEPCALLBACK)();
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typedef STEPCALLBACK BPCALLBACK;
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@ -0,0 +1,191 @@
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#pragma once
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static DWORD BaseSetLastNTError(IN NTSTATUS Status)
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{
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DWORD dwErrCode;
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dwErrCode = RtlNtStatusToDosError(Status);
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SetLastError(dwErrCode);
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return dwErrCode;
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}
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static HANDLE WINAPI ProcessIdToHandle(IN DWORD dwProcessId)
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{
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NTSTATUS Status;
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OBJECT_ATTRIBUTES ObjectAttributes;
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HANDLE Handle;
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CLIENT_ID ClientId;
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/* If we don't have a PID, look it up */
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//if (dwProcessId == MAXDWORD) dwProcessId = (DWORD_PTR)CsrGetProcessId();
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/* Open a handle to the process */
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ClientId.UniqueThread = NULL;
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ClientId.UniqueProcess = UlongToHandle(dwProcessId);
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InitializeObjectAttributes(&ObjectAttributes, NULL, 0, NULL, NULL);
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Status = NtOpenProcess(&Handle,
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PROCESS_CREATE_THREAD | PROCESS_VM_OPERATION |
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PROCESS_VM_WRITE | PROCESS_VM_READ |
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PROCESS_SUSPEND_RESUME | PROCESS_QUERY_INFORMATION,
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&ObjectAttributes,
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&ClientId);
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if (!NT_SUCCESS(Status))
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{
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/* Fail */
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BaseSetLastNTError(Status);
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return 0;
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}
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/* Return the handle */
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return Handle;
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}
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#define THREAD_CREATE_FLAGS_CREATE_SUSPENDED 0x00000001
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#define THREAD_CREATE_FLAGS_SKIP_THREAD_ATTACH 0x00000002
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#define THREAD_CREATE_FLAGS_HIDE_FROM_DEBUGGER 0x00000004
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#define THREAD_CREATE_FLAGS_HAS_SECURITY_DESCRIPTOR 0x00000010
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#define THREAD_CREATE_FLAGS_ACCESS_CHECK_IN_TARGET 0x00000020
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#define THREAD_CREATE_FLAGS_INITIAL_THREAD 0x00000080
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static NTSTATUS CreateThreadSkipAttach(IN HANDLE ProcessHandle, IN PUSER_THREAD_START_ROUTINE StartRoutine, IN PVOID Argument)
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{
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NTSTATUS Status;
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HANDLE hThread;
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typedef NTSTATUS(NTAPI *t_NtCreateThreadEx)(
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PHANDLE /* ThreadHandle */,
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ACCESS_MASK /* DesiredAccess */,
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POBJECT_ATTRIBUTES /* ObjectAttributes */,
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HANDLE /* ProcessHandle */,
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PUSER_THREAD_START_ROUTINE /* StartRoutine */,
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PVOID /* Argument */,
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ULONG /* CreateFlags */,
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ULONG_PTR /* ZeroBits */,
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SIZE_T /* StackSize */,
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SIZE_T /* MaximumStackSize */,
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PPS_ATTRIBUTE_LIST /* AttributeList */
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);
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auto p_NtCreateThreadEx = (t_NtCreateThreadEx)GetProcAddress(GetModuleHandleW(L"ntdll.dll"), "NtCreateThreadEx");
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if (p_NtCreateThreadEx)
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{
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// Based on: https://chromium-review.googlesource.com/c/crashpad/crashpad/+/339263/16/client/crashpad_client_win.cc#697
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Status = p_NtCreateThreadEx(&hThread,
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STANDARD_RIGHTS_ALL | SPECIFIC_RIGHTS_ALL,
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nullptr,
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ProcessHandle,
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StartRoutine,
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Argument,
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THREAD_CREATE_FLAGS_SKIP_THREAD_ATTACH,
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0,
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0x4000 /* PAGE_SIZE * 4 */,
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0x4000,
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nullptr);
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}
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else
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{
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CLIENT_ID ClientId;
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Status = RtlCreateUserThread(ProcessHandle,
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NULL,
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FALSE,
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0,
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0x4000,
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0x4000 /* PAGE_SIZE * 4 */,
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StartRoutine,
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Argument,
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&hThread,
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&ClientId);
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}
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if (NT_SUCCESS(Status))
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{
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NtClose(hThread);
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}
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return Status;
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}
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static NTSTATUS NTAPI DbgUiIssueRemoteBreakin_(IN HANDLE Process)
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{
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PUSER_THREAD_START_ROUTINE RemoteBreakFunction = (PUSER_THREAD_START_ROUTINE)DbgUiRemoteBreakin;
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LPVOID RemoteMemory = VirtualAllocEx(Process, 0, 0x1000, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READ);
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if (RemoteMemory)
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{
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SIZE_T written = 0;
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unsigned char payload[] = { 0xCC, 0xC3 };
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if (WriteProcessMemory(Process, RemoteMemory, payload, sizeof(payload), &written))
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{
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RemoteBreakFunction = (PUSER_THREAD_START_ROUTINE)RemoteMemory;
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}
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else
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{
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VirtualFreeEx(Process, RemoteMemory, 0, MEM_RELEASE);
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}
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}
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/* Create the thread that will perform the breakin (on Vista+ it will skip DllMain and TLS callbacks) */
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return CreateThreadSkipAttach(Process, RemoteBreakFunction, NULL);
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}
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static NTSTATUS NTAPI DbgUiDebugActiveProcess_(IN HANDLE Process)
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{
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/* Tell the kernel to start debugging */
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NTSTATUS Status = NtDebugActiveProcess(Process, NtCurrentTeb()->DbgSsReserved[1]);
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if (NT_SUCCESS(Status))
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{
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/* Now break-in the process */
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Status = DbgUiIssueRemoteBreakin_(Process);
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if (!NT_SUCCESS(Status))
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{
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/* We couldn't break-in, cancel debugging */
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DbgUiStopDebugging(Process);
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}
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}
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/* Return status */
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return Status;
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}
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static NTSTATUS NTAPI DbgUiConnectToDbg_()
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{
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if (NtCurrentTeb()->DbgSsReserved[1] != NULL)
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return STATUS_SUCCESS;
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OBJECT_ATTRIBUTES ObjectAttributes;
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InitializeObjectAttributes(&ObjectAttributes, NULL, 0, NULL, NULL);
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return NtCreateDebugObject(&NtCurrentTeb()->DbgSsReserved[1], DEBUG_ALL_ACCESS, &ObjectAttributes, 0);
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}
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// Source: https://github.com/mirror/reactos/blob/c6d2b35ffc91e09f50dfb214ea58237509329d6b/reactos/dll/win32/kernel32/client/debugger.c#L480
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BOOL WINAPI DebugActiveProcess_(IN DWORD dwProcessId)
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{
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/* Connect to the debugger */
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NTSTATUS Status = DbgUiConnectToDbg_();
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if (!NT_SUCCESS(Status))
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{
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BaseSetLastNTError(Status);
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return FALSE;
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}
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/* Get the process handle */
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HANDLE Handle = ProcessIdToHandle(dwProcessId);
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if (!Handle)
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{
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return FALSE;
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}
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/* Now debug the process */
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Status = DbgUiDebugActiveProcess_(Handle);
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/* Close the handle since we're done */
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NtClose(Handle);
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/* Check if debugging worked */
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if (!NT_SUCCESS(Status))
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{
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/* Fail */
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BaseSetLastNTError(Status);
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return FALSE;
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}
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/* Success */
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}
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@ -56,31 +56,32 @@
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#define UE_ENGINE_RESET_CUSTOM_HANDLER 7
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#define UE_ENGINE_CALL_PLUGIN_DEBUG_CALLBACK 8
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#define UE_ENGINE_SET_DEBUG_PRIVILEGE 9
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#define UE_ENGINE_SAFE_ATTACH 10
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#define UE_OPTION_REMOVEALL 1
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#define UE_OPTION_DISABLEALL 2
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#define UE_OPTION_REMOVEALLDISABLED 3
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#define UE_OPTION_REMOVEALLENABLED 4
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#define UESTATIC_DECRYPTOR_XOR 1
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#define UESTATIC_DECRYPTOR_SUB 2
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#define UESTATIC_DECRYPTOR_ADD 3
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#define UE_STATIC_DECRYPTOR_XOR 1
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#define UE_STATIC_DECRYPTOR_SUB 2
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#define UE_STATIC_DECRYPTOR_ADD 3
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#define UESTATIC_DECRYPTOR_FOREWARD 1
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#define UESTATIC_DECRYPTOR_BACKWARD 2
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#define UE_STATIC_DECRYPTOR_FOREWARD 1
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#define UE_STATIC_DECRYPTOR_BACKWARD 2
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#define UESTATIC_KEY_SIZE_1 1
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#define UESTATIC_KEY_SIZE_2 2
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#define UESTATIC_KEY_SIZE_4 4
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#define UESTATIC_KEY_SIZE_8 8
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#define UE_STATIC_KEY_SIZE_1 1
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#define UE_STATIC_KEY_SIZE_2 2
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#define UE_STATIC_KEY_SIZE_4 4
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#define UE_STATIC_KEY_SIZE_8 8
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#define UESTATIC_APLIB 1
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#define UESTATIC_APLIB_DEPACK 2
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#define UESTATIC_LZMA 3
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#define UE_STATIC_APLIB 1
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#define UE_STATIC_APLIB_DEPACK 2
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#define UE_STATIC_LZMA 3
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#define UESTATIC_HASH_MD5 1
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#define UESTATIC_HASH_SHA1 2
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#define UESTATIC_HASH_CRC32 3
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#define UE_STATIC_HASH_MD5 1
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#define UE_STATIC_HASH_SHA1 2
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#define UE_STATIC_HASH_CRC32 3
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#define UE_RESOURCE_LANGUAGE_ANY -1
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@ -505,7 +506,7 @@ typedef struct HOOK_ENTRY
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#define UE_FIELD_OK 0
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#define UE_FIELD_BROKEN_NON_FIXABLE 1
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#define UE_FIELD_BROKEN_NON_CRITICAL 2
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#define UE_FIELD_BROKEN_FIXABLE_FORSTATIC_USE 3
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#define UE_FIELD_BROKEN_FIXABLE_FOR_STATIC_USE 3
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#define UE_FIELD_BROKEN_BUT_CAN_BE_EMULATED 4
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#define UE_FIELD_FIXABLE_NON_CRITICAL 5
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#define UE_FIELD_FIXABLE_CRITICAL 6
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@ -782,7 +783,7 @@ __declspec(dllexport) bool TITCALL RelocaterWipeRelocationTableW(const wchar_t*
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__declspec(dllexport) ULONG_PTR TITCALL ResourcerLoadFileForResourceUse(const char* szFileName);
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__declspec(dllexport) ULONG_PTR TITCALL ResourcerLoadFileForResourceUseW(const wchar_t* szFileName);
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__declspec(dllexport) bool TITCALL ResourcerFreeLoadedFile(LPVOID LoadedFileBase);
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__declspec(dllexport) bool TITCALL ResourcerExtractResourceFromFileEx(ULONG_PTR FileMapVA, const char* szResourceType, const char* szResourceName, const char* szExtractedFileName);
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__declspec(dllexport) bool TITCALL ResourcerExtractResourceFromFileEx(HMODULE hFile, const char* szResourceType, const char* szResourceName, const char* szExtractedFileName);
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__declspec(dllexport) bool TITCALL ResourcerExtractResourceFromFile(const char* szFileName, const char* szResourceType, const char* szResourceName, const char* szExtractedFileName);
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__declspec(dllexport) bool TITCALL ResourcerExtractResourceFromFileW(const wchar_t* szFileName, char* szResourceType, const char* szResourceName, const char* szExtractedFileName);
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__declspec(dllexport) bool TITCALL ResourcerFindResource(const char* szFileName, const char* szResourceType, DWORD ResourceType, const char* szResourceName, DWORD ResourceName, DWORD ResourceLanguage, PULONG_PTR pResourceData, LPDWORD pResourceSize);
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@ -823,6 +824,8 @@ __declspec(dllexport) long TITCALL LengthDisassembleEx(HANDLE hProcess, LPVOID D
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__declspec(dllexport) long TITCALL LengthDisassemble(LPVOID DisassmAddress);
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__declspec(dllexport) void* TITCALL InitDebug(char* szFileName, char* szCommandLine, char* szCurrentFolder);
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__declspec(dllexport) void* TITCALL InitDebugW(const wchar_t* szFileName, const wchar_t* szCommandLine, const wchar_t* szCurrentFolder);
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__declspec(dllexport) void* TITCALL InitNativeDebug(char* szFileName, char* szCommandLine, char* szCurrentFolder);
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__declspec(dllexport) void* TITCALL InitNativeDebugW(const wchar_t* szFileName, const wchar_t* szCommandLine, const wchar_t* szCurrentFolder);
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__declspec(dllexport) void* TITCALL InitDebugEx(const char* szFileName, const char* szCommandLine, const char* szCurrentFolder, LPVOID EntryCallBack);
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__declspec(dllexport) void* TITCALL InitDebugExW(const wchar_t* szFileName, const wchar_t* szCommandLine, const wchar_t* szCurrentFolder, LPVOID EntryCallBack);
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__declspec(dllexport) void* TITCALL InitDLLDebug(const char* szFileName, bool ReserveModuleBase, const char* szCommandLine, const char* szCurrentFolder, LPVOID EntryCallBack);
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@ -1,4 +1,4 @@
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#include <windows.h>
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#include "ntdll.h"
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#include "Emulator.h"
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Emulator emu;
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@ -158,6 +158,8 @@
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<ClInclude Include="FileMap.h" />
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<ClInclude Include="Global.Engine.Context.h" />
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<ClInclude Include="Hider.h" />
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<ClInclude Include="NativeAttach.h" />
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<ClInclude Include="ntdll.h" />
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<ClInclude Include="PEB.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="TitanEngine.h" />
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@ -43,6 +43,12 @@
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<ClInclude Include="resource.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="NativeAttach.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="ntdll.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="TitanEngine.rc">
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