Merge pull request #16 from GleeBug/my_features

fMy features
This commit is contained in:
mrexodia 2015-04-05 20:39:45 +02:00
commit 3ce2a318ca
17 changed files with 509 additions and 67 deletions

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@ -8,17 +8,26 @@ namespace GleeBug
/**
\brief DLL information structure.
*/
struct DllInfo
class DllInfo
{
public:
ULONG_PTR lpBaseOfDll;
DWORD sizeOfImage;
ULONG_PTR entryPoint;
/**
\brief Default constructor.
*/
DllInfo();
/**
\brief Constructor.
\param lpBaseOfDll The base of DLL.
\param sizeOfImage Size of the image.
\param entryPoint The entry point.
*/
DllInfo(LPVOID lpBaseOfDll, DWORD sizeOfImage, LPVOID entryPoint);
};
typedef std::map<Range, DllInfo, RangeCompare> DllMap;
};
#endif //_DEBUGGER_DLL_H

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@ -6,6 +6,8 @@
#include <vector>
#include <unordered_map>
#include <map>
#include <set>
#include <functional>
#include <windows.h>
#include <psapi.h>
@ -21,6 +23,26 @@ namespace GleeBug
return a.second < b.first;
}
};
//forward declarations
class Debugger;
class ProcessInfo;
class DllInfo;
class ThreadInfo;
//map typedefs
typedef std::map<DWORD, ProcessInfo> ProcessMap;
typedef std::map<Range, DllInfo, RangeCompare> DllMap;
typedef std::map<DWORD, ThreadInfo> ThreadMap;
//callback function typedefs
typedef std::function<void()> StepCallback;
//vector typedefs
typedef std::vector<StepCallback> StepCallbackVector;
//macros
#define BIND(thisPtr, funcPtr) std::bind(&funcPtr, thisPtr)
};
#endif //_DEBUGGER_GLOBAL_H

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@ -7,12 +7,12 @@ namespace GleeBug
//DLL housekeeping
MODULEINFO modinfo;
memset(&modinfo, 0, sizeof(MODULEINFO));
GetModuleInformation(_curProcess->hProcess,
GetModuleInformation(_process->hProcess,
(HMODULE)loadDll.lpBaseOfDll,
&modinfo,
sizeof(MODULEINFO));
DllInfo dll(loadDll.lpBaseOfDll, modinfo.SizeOfImage, modinfo.EntryPoint);
_curProcess->dlls.insert({ Range(dll.lpBaseOfDll, dll.lpBaseOfDll + dll.sizeOfImage - 1), dll });
_process->dlls.insert({ Range(dll.lpBaseOfDll, dll.lpBaseOfDll + dll.sizeOfImage - 1), dll });
//call the debug event callback
cbLoadDllEvent(loadDll, dll);
@ -25,14 +25,14 @@ namespace GleeBug
{
//call the debug event callback
ULONG_PTR lpBaseOfDll = (ULONG_PTR)unloadDll.lpBaseOfDll;
auto dll = _curProcess->dlls.find(Range(lpBaseOfDll, lpBaseOfDll));
if (dll != _curProcess->dlls.end())
auto dll = _process->dlls.find(Range(lpBaseOfDll, lpBaseOfDll));
if (dll != _process->dlls.end())
cbUnloadDllEvent(unloadDll, dll->second);
else
cbUnloadDllEvent(unloadDll, DllInfo(unloadDll.lpBaseOfDll, 0, 0));
//DLL housekeeping
if (dll != _curProcess->dlls.end())
_curProcess->dlls.erase(dll);
if (dll != _process->dlls.end())
_process->dlls.erase(dll);
}
};

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@ -4,9 +4,9 @@ namespace GleeBug
{
void Debugger::exceptionBreakpoint(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
{
if (!_curProcess->systemBreakpoint) //handle system breakpoint
if (!_process->systemBreakpoint) //handle system breakpoint
{
_curProcess->systemBreakpoint = true;
_process->systemBreakpoint = true;
_continueStatus = DBG_CONTINUE;
//call the callback
@ -19,6 +19,21 @@ namespace GleeBug
void Debugger::exceptionSingleStep(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
{
if (_thread->isSingleStepping) //handle single step
{
_thread->isSingleStepping = false;
_continueStatus = DBG_CONTINUE;
//call the callbacks
StepCallbackVector cbStepCopy = _thread->stepCallbacks;
_thread->stepCallbacks.clear();
for (auto cbStep : cbStepCopy)
cbStep();
cbStep();
}
else //handle other single step exceptions
{
}
}
void Debugger::exceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo)

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@ -6,15 +6,25 @@ namespace GleeBug
{
//process housekeeping
ProcessInfo process(_debugEvent.dwProcessId,
createProcess.hProcess,
_debugEvent.dwThreadId);
_processes.insert({ process.dwProcessId, process });
_process = &_processes.find(process.dwProcessId)->second;
//set the current process and current thread
_curProcess = &_processes[process.dwProcessId];
_curProcess->curThread = &_curProcess->threads[process.dwMainThreadId];
//thread housekeeping (main thread is created implicitly)
ThreadInfo thread(_debugEvent.dwThreadId,
createProcess.hThread,
createProcess.lpThreadLocalBase,
createProcess.lpStartAddress);
_process->threads.insert({ thread.dwThreadId, thread });
_thread = _process->thread = &_process->threads.find(thread.dwThreadId)->second;
//read thread context from main thread
if (!_thread->RegReadContext())
cbInternalError("ThreadInfo::RegReadContext() failed!");
//call the debug event callback
cbCreateProcessEvent(createProcess, *_curProcess);
cbCreateProcessEvent(createProcess, *_process);
//close the file handle
CloseHandle(createProcess.hFile);
@ -27,12 +37,12 @@ namespace GleeBug
_breakDebugger = true;
//call the debug event callback
cbExitProcessEvent(exitProcess, *_curProcess);
cbExitProcessEvent(exitProcess, *_process);
//process housekeeping
_processes.erase(_debugEvent.dwProcessId);
//set the current process
_curProcess = nullptr;
_process = nullptr;
}
};

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@ -5,25 +5,27 @@ namespace GleeBug
void Debugger::createThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread)
{
//thread housekeeping
ThreadInfo thread(_debugEvent.dwThreadId, createThread.lpThreadLocalBase, createThread.lpStartAddress);
_curProcess->threads.insert({ thread.dwThreadId, thread });
_process->threads.insert({ _debugEvent.dwThreadId,
ThreadInfo(_debugEvent.dwThreadId, createThread.hThread, createThread.lpThreadLocalBase, createThread.lpStartAddress) });
//set the current thread
_curProcess->curThread = &_curProcess->threads[thread.dwThreadId];
_thread = _process->thread = &_process->threads.find(_debugEvent.dwThreadId)->second;
if (!_thread->RegReadContext())
cbInternalError("ThreadInfo::RegReadContext() failed!");
//call the debug event callback
cbCreateThreadEvent(createThread, *_curProcess->curThread);
cbCreateThreadEvent(createThread, *_thread);
}
void Debugger::exitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread)
{
//call the debug event callback
cbExitThreadEvent(exitThread, *_curProcess->curThread);
cbExitThreadEvent(exitThread, *_thread);
//thread housekeeping
_curProcess->threads.erase(_debugEvent.dwThreadId);
_process->threads.erase(_debugEvent.dwThreadId);
//set the current thread
_curProcess->curThread = nullptr;
_thread = _process->thread = nullptr;
}
};

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@ -16,19 +16,23 @@ namespace GleeBug
_isRunning = false;
//set default continue status
_continueStatus = DBG_CONTINUE;
_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
//set the current process and thread
if (_processes.count(_debugEvent.dwProcessId))
{
_curProcess = &_processes[_debugEvent.dwProcessId];
if (_curProcess->threads.count(_debugEvent.dwThreadId))
_curProcess->curThread = &_curProcess->threads[_debugEvent.dwThreadId];
else
_curProcess->curThread = nullptr;
_process = &_processes[_debugEvent.dwProcessId];
if (_process->threads.count(_debugEvent.dwThreadId))
{
_thread = _process->thread = &_process->threads[_debugEvent.dwThreadId];
if (!_thread->RegReadContext())
cbInternalError("ThreadInfo::RegReadContext() failed!");
}
else
_curProcess = nullptr;
_thread = _process->thread = nullptr;
}
else
_process = nullptr;
//dispatch the debug event
switch (_debugEvent.dwDebugEventCode)
@ -62,6 +66,13 @@ namespace GleeBug
break;
}
//write the register context
if (_thread)
{
if (!_thread->RegWriteContext())
cbInternalError("ThreadInfo::RegWriteContext() failed!");
}
//continue the debug event
if (!ContinueDebugEvent(_debugEvent.dwProcessId, _debugEvent.dwThreadId, _continueStatus))
break;
@ -69,6 +80,6 @@ namespace GleeBug
//cleanup
_processes.clear();
_curProcess = nullptr;
_process = nullptr;
}
};

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@ -4,23 +4,26 @@ namespace GleeBug
{
ProcessInfo::ProcessInfo()
{
this->curThread = nullptr;
this->thread = nullptr;
this->systemBreakpoint = false;
this->hProcess = INVALID_HANDLE_VALUE;
}
ProcessInfo::ProcessInfo(DWORD dwProcessId, DWORD dwMainThreadId)
ProcessInfo::ProcessInfo(DWORD dwProcessId, HANDLE hProcess, DWORD dwMainThreadId)
{
this->systemBreakpoint = false;
this->hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, dwProcessId);
this->dwProcessId = dwProcessId;
this->dwMainThreadId = dwMainThreadId;
this->threads.clear();
}
ProcessInfo::~ProcessInfo()
bool ProcessInfo::MemRead(ULONG_PTR address, const size_t size, void* buffer)
{
if (this->hProcess != INVALID_HANDLE_VALUE)
CloseHandle(hProcess);
return !!ReadProcessMemory(this->hProcess, (const void*)address, buffer, size, NULL);
}
bool ProcessInfo::MemWrite(ULONG_PTR address, const size_t size, const void* buffer)
{
return !!WriteProcessMemory(this->hProcess, (void*)address, buffer, size, NULL);
}
};

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@ -10,24 +10,49 @@ namespace GleeBug
/**
\brief Process information structure.
*/
struct ProcessInfo
class ProcessInfo
{
public:
HANDLE hProcess;
DWORD dwProcessId;
DWORD dwMainThreadId;
ThreadInfo* curThread;
ThreadInfo* thread;
bool systemBreakpoint;
ThreadMap threads;
DllMap dlls;
/**
\brief Default constructor.
*/
ProcessInfo();
ProcessInfo(DWORD dwProcessId, DWORD dwMainThreadId);
~ProcessInfo();
};
typedef std::map<DWORD, ProcessInfo> ProcessMap;
/**
\brief Constructor.
\param dwProcessId Identifier for the process.
\param dwMainThreadId Identifier for the main thread.
*/
ProcessInfo(DWORD dwProcessId, HANDLE hProcess, DWORD dwMainThreadId);
/**
\brief Read memory from the process.
\param address The virtual address to read from.
\param size The size to read.
\param [out] buffer Destination buffer. Cannot be null. May be filled partially on failure.
\return true if it succeeds, false if it fails.
*/
bool MemRead(ULONG_PTR address, const size_t size, void* buffer);
/**
\brief Write memory to the process.
\param address The virtual address to write to.
\param size The size to write.
\param [in] buffer Source buffer. Cannot be null.
\return true if it succeeds, false if it fails.
*/
bool MemWrite(ULONG_PTR address, const size_t size, const void* buffer);
};
};
#endif //_DEBUGGER_PROCESS_H

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@ -0,0 +1,107 @@
#include "Debugger.Thread.Registers.h"
namespace GleeBug
{
RegistersInfo::RegistersInfo()
{
memset(&this->_context, 0, sizeof(CONTEXT));
}
const CONTEXT* RegistersInfo::GetContext()
{
#ifdef _WIN64
_context.Rax = this->Rax;
_context.Rbx = this->Rbx;
_context.Rcx = this->Rcx;
_context.Rdx = this->Rdx;
_context.Rsi = this->Rsi;
_context.Rdi = this->Rdi;
_context.Rbp = this->Rbp;
_context.Rsp = this->Rsp;
_context.Rip = this->Rip;
_context.R8 = this->R8;
_context.R9 = this->R9;
_context.R10 = this->R10;
_context.R11 = this->R11;
_context.R12 = this->R12;
_context.R13 = this->R13;
_context.R14 = this->R14;
_context.R15 = this->R15;
_context.EFlags = this->EFlags;
#else //x86
_context.Eax = this->Eax;
_context.Ebx = this->Ebx;
_context.Ecx = this->Ecx;
_context.Edx = this->Edx;
_context.Esi = this->Esi;
_context.Edi = this->Edi;
_context.Ebp = this->Ebp;
_context.Esp = this->Esp;
_context.Eip = this->Eip;
_context.EFlags = this->EFlags;
#endif //_WIN64
return &_context;
}
void RegistersInfo::SetContext(const CONTEXT & context)
{
#ifdef _WIN64
this->Rax = context.Rax;
this->Rbx = context.Rbx;
this->Rcx = context.Rcx;
this->Rdx = context.Rdx;
this->Rsi = context.Rsi;
this->Rdi = context.Rdi;
this->Rbp = context.Rbp;
this->Rsp = context.Rsp;
this->Rip = context.Rip;
this->R8 = context.R8;
this->R9 = context.R9;
this->R10 = context.R10;
this->R11 = context.R11;
this->R12 = context.R12;
this->R13 = context.R13;
this->R14 = context.R14;
this->R15 = context.R15;
this->EFlags = context.EFlags;
#else //x86
this->Eax = context.Eax;
this->Ebx = context.Ebx;
this->Ecx = context.Ecx;
this->Edx = context.Edx;
this->Esi = context.Esi;
this->Edi = context.Edi;
this->Ebp = context.Ebp;
this->Esp = context.Esp;
this->Eip = context.Eip;
this->EFlags = context.EFlags;
#endif //_WIN64
this->_context = context;
}
void RegistersInfo::SetTrapFlag(bool set)
{
if (set)
this->EFlags |= TRAP_FLAG;
else
this->EFlags &= ~TRAP_FLAG;
}
bool RegistersInfo::GetTrapFlag()
{
return (this->EFlags & TRAP_FLAG) == TRAP_FLAG;
}
void RegistersInfo::SetResumeFlag(bool set)
{
if (set)
this->EFlags |= RESUME_FLAG;
else
this->EFlags &= ~RESUME_FLAG;
}
bool RegistersInfo::GetResumeFlag()
{
return (this->EFlags & RESUME_FLAG) == RESUME_FLAG;
}
};

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@ -0,0 +1,95 @@
#ifndef _DEBUGGER_THREAD_REGISTERS_H
#define _DEBUGGER_THREAD_REGISTERS_H
#include "Debugger.Global.h"
namespace GleeBug
{
CONTEXT;
/**
\brief Thread register context.
*/
class RegistersInfo
{
public:
#ifdef _WIN64
DWORD64 Rax;
DWORD64 Rbx;
DWORD64 Rcx;
DWORD64 Rdx;
DWORD64 Rsi;
DWORD64 Rdi;
DWORD64 Rbp;
DWORD64 Rsp;
DWORD64 Rip;
DWORD64 R8;
DWORD64 R9;
DWORD64 R10;
DWORD64 R11;
DWORD64 R12;
DWORD64 R13;
DWORD64 R14;
DWORD64 R15;
DWORD EFlags;
#else //x86
DWORD Eax;
DWORD Ebx;
DWORD Ecx;
DWORD Edx;
DWORD Esi;
DWORD Edi;
DWORD Ebp;
DWORD Esp;
DWORD Eip;
DWORD EFlags;
#endif //_WIN64
/**
\brief Default constructor.
*/
RegistersInfo();
/**
\brief Gets a pointer to the context object.
\return This function will never return a nullptr.
*/
const CONTEXT* GetContext();
/**
\brief Sets the CONTEXT.
\param context The context to set.
*/
void SetContext(const CONTEXT & context);
/**
\brief Sets trap flag.
\param set (Optional) true to set, false to unset.
*/
void SetTrapFlag(bool set = true);
/**
\brief Gets trap flag.
\return true if the flag is set, false otherwise.
*/
bool GetTrapFlag();
/**
\brief Sets resume flag.
\param set (Optional) true to set, false to unset.
*/
void SetResumeFlag(bool set = true);
/**
\brief Gets resume flag.
\return true if the flag is set, false otherwise.
*/
bool GetResumeFlag();
private:
CONTEXT _context;
const int TRAP_FLAG = 0x100;
const int RESUME_FLAG = 0x10000;
};
};
#endif //_DEBUGGER_THREAD_REGISTERS_H

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@ -7,17 +7,50 @@ namespace GleeBug
this->hThread = INVALID_HANDLE_VALUE;
}
ThreadInfo::ThreadInfo(DWORD dwThreadId, LPVOID lpThreadLocalBase, LPVOID lpStartAddress)
ThreadInfo::ThreadInfo(DWORD dwThreadId, HANDLE hThread, LPVOID lpThreadLocalBase, LPVOID lpStartAddress)
{
this->dwThreadId = dwThreadId;
this->hThread = OpenThread(THREAD_ALL_ACCESS, FALSE, dwThreadId);
this->hThread = hThread;
this->lpThreadLocalBase = (ULONG_PTR)lpThreadLocalBase;
this->lpStartAddress = (ULONG_PTR)lpStartAddress;
}
ThreadInfo::~ThreadInfo()
bool ThreadInfo::RegReadContext()
{
if (this->hThread != INVALID_HANDLE_VALUE)
CloseHandle(hThread);
SuspendThread(this->hThread);
memset(&this->_oldContext, 0, sizeof(CONTEXT));
this->_oldContext.ContextFlags = CONTEXT_ALL;
bool bReturn = false;
if (GetThreadContext(this->hThread, &this->_oldContext))
{
this->registers.SetContext(this->_oldContext);
bReturn = true;
}
ResumeThread(this->hThread);
return bReturn;
}
bool ThreadInfo::RegWriteContext()
{
//check if something actually changed
if (memcmp(&this->_oldContext, this->registers.GetContext(), sizeof(CONTEXT)) == 0)
return true;
//update the context
SuspendThread(this->hThread);
bool bReturn = !!SetThreadContext(this->hThread, this->registers.GetContext());
ResumeThread(this->hThread);
return bReturn;
}
void ThreadInfo::StepInto(StepCallback cbStep)
{
StepInto();
stepCallbacks.push_back(cbStep);
}
void ThreadInfo::StepInto()
{
registers.SetTrapFlag();
isSingleStepping = true;
}
};

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@ -1,26 +1,78 @@
#ifndef _DEBUGGER_THREADS_H
#define _DEBUGGER_THREADS_H
#ifndef _DEBUGGER_THREAD_H
#define _DEBUGGER_THREAD_H
#include "Debugger.Global.h"
#include "Debugger.Thread.Registers.h"
namespace GleeBug
{
/**
\brief Thread information structure.
*/
struct ThreadInfo
class ThreadInfo
{
public:
DWORD dwThreadId;
HANDLE hThread;
ULONG_PTR lpThreadLocalBase;
ULONG_PTR lpStartAddress;
ThreadInfo();
ThreadInfo(DWORD dwThreadId, LPVOID lpThreadLocalBase, LPVOID lpStartAddress);
~ThreadInfo();
};
RegistersInfo registers;
StepCallbackVector stepCallbacks;
bool isSingleStepping;
typedef std::map<DWORD, ThreadInfo> ThreadMap;
/**
\brief Default constructor.
*/
ThreadInfo();
/**
\brief Constructor.
\param dwThreadId Identifier for the thread.
\param lpThreadLocalBase The thread local base.
\param lpStartAddress The start address.
*/
ThreadInfo(DWORD dwThreadId, HANDLE hThread, LPVOID lpThreadLocalBase, LPVOID lpStartAddress);
/**
\brief Read the register context from the thread. This fills the RegistersInfo member.
\return true if it succeeds, false if it fails.
*/
bool RegReadContext();
/**
\brief Write the register context to the thread. This does nothing if the RegistersInfo member did not change.
\return true if it succeeds, false if it fails.
*/
bool RegWriteContext();
/**
\brief Step into.
*/
void StepInto();
/**
\brief Step into.
\param cbStep StepCallback. Can be written using BIND(this, MyDebugger::cb).
*/
void StepInto(StepCallback cbStep);
/**
\brief Step into.
\tparam T Generic type parameter. Must be a subclass of Debugger.
\param debugger This pointer to a subclass of Debugger.
\param callback Pointer to the callback. Written like: &MyDebugger::cb
*/
template <typename T>
void StepInto(T* debugger, void(T::*callback)())
{
static_cast<void>(static_cast<Debugger *>(debugger));
StepInto(std::bind(callback, debugger));
}
private:
CONTEXT _oldContext;
};
};
#endif //_DEBUGGER_THREADS_H

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@ -101,6 +101,12 @@ namespace GleeBug
virtual void cbRipEvent(const RIP_INFO & rip) {};
protected: //other callbacks
/**
\brief Internal error callback. Provide an implementation to use this callback.
\param error The error message.
*/
virtual void cbInternalError(const std::string & error) {};
/**
\brief Unhandled exception callback. Provide an implementation to use this callback.
\param exceptionRecord The exception record.
@ -113,6 +119,11 @@ namespace GleeBug
*/
virtual void cbSystemBreakpoint() {};
/**
\brief Step callback. Provide an implementation to use this callback.
*/
virtual void cbStep() {};
protected: //core debug event handlers
/**
\brief Process creation debug event. Do not override this unless you know what you are doing!
@ -189,8 +200,17 @@ namespace GleeBug
bool _breakDebugger;
DEBUG_EVENT _debugEvent;
ProcessMap _processes;
ProcessInfo* _curProcess;
bool _isRunning;
/**
\brief The current process (can be null in some cases).
*/
ProcessInfo* _process;
/**
\brief The current thread (can be null in some cases). Should be a copy of _process->thread.
*/
ThreadInfo* _thread;
};
};

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@ -157,6 +157,7 @@
<ClCompile Include="Debugger.Loop.Thread.cpp" />
<ClCompile Include="Debugger.Process.cpp" />
<ClCompile Include="Debugger.Thread.cpp" />
<ClCompile Include="Debugger.Thread.Registers.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Debugger.Dll.h" />
@ -164,6 +165,7 @@
<ClInclude Include="Debugger.h" />
<ClInclude Include="Debugger.Thread.h" />
<ClInclude Include="Debugger.Global.h" />
<ClInclude Include="Debugger.Thread.Registers.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

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@ -48,6 +48,9 @@
<ClCompile Include="Debugger.Loop.Rip.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Debugger.Thread.Registers.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Debugger.h">
@ -65,5 +68,8 @@
<ClInclude Include="Debugger.Global.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Debugger.Thread.Registers.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -10,52 +10,82 @@ class MyDebugger : public Debugger
protected:
virtual void cbCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess, const ProcessInfo & process)
{
printf("Process %d created with entry 0x%p\n", _debugEvent.dwProcessId, createProcess.lpStartAddress);
printf("Process %d created with entry 0x%p\n",
_debugEvent.dwProcessId,
createProcess.lpStartAddress);
};
virtual void cbExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess, const ProcessInfo & process)
{
printf("Process %d terminated with exit code 0x%08X\n", _debugEvent.dwProcessId, exitProcess.dwExitCode);
printf("Process %d terminated with exit code 0x%08X\n",
_debugEvent.dwProcessId,
exitProcess.dwExitCode);
}
virtual void cbCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread, const ThreadInfo & thread)
{
printf("Thread %d created with entry 0x%p\n", _debugEvent.dwThreadId, createThread.lpStartAddress);
printf("Thread %d created with entry 0x%p\n",
_debugEvent.dwThreadId,
createThread.lpStartAddress);
};
virtual void cbExitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread, const ThreadInfo & thread)
{
printf("Thread %d terminated with exit code 0x%08X\n", _debugEvent.dwThreadId, exitThread.dwExitCode);
printf("Thread %d terminated with exit code 0x%08X\n",
_debugEvent.dwThreadId,
exitThread.dwExitCode);
};
virtual void cbLoadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll, const DllInfo & dll)
{
printf("DLL loaded at 0x%p\n", loadDll.lpBaseOfDll);
printf("DLL loaded at 0x%p\n",
loadDll.lpBaseOfDll);
};
virtual void cbUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll, const DllInfo & dll)
{
printf("DLL 0x%p unloaded\n", unloadDll.lpBaseOfDll);
printf("DLL 0x%p unloaded\n",
unloadDll.lpBaseOfDll);
};
virtual void cbExceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo)
{
printf("Exception with code 0x%08X\n", exceptionInfo.ExceptionRecord.ExceptionCode);
printf("Exception with code 0x%08X at 0x%p\n",
exceptionInfo.ExceptionRecord.ExceptionCode,
exceptionInfo.ExceptionRecord.ExceptionAddress);
};
virtual void cbDebugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString)
{
printf("Debug string at 0x%p with length %d\n", debugString.lpDebugStringData, debugString.nDebugStringLength);
printf("Debug string at 0x%p with length %d\n",
debugString.lpDebugStringData,
debugString.nDebugStringLength);
};
virtual void cbRipEvent(const RIP_INFO & rip)
{
printf("RIP event type 0x%X, error 0x%X", rip.dwType, rip.dwError);
printf("RIP event type 0x%X, error 0x%X",
rip.dwType,
rip.dwError);
};
void boobs()
{
printf("(.)Y(.) 0x%p\n",
_thread->registers.Rip);
}
virtual void cbSystemBreakpoint()
{
printf("System breakpoint reached!");
printf("System breakpoint reached, CIP: 0x%p\n",
_thread->registers.Rip);
_thread->StepInto(BIND(this, MyDebugger::boobs));
}
virtual void cbInternalError(const std::string & error)
{
printf("Internal Error: %s\n",
error.c_str());
}
};