separated MyDebugger from GleeBug

This commit is contained in:
Mr. eXoDia 2015-03-25 03:37:08 +01:00
parent 1ae8b5633a
commit 371a6d57b4
8 changed files with 209 additions and 32 deletions

View File

@ -5,6 +5,11 @@ VisualStudioVersion = 12.0.30723.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GleeBug", "GleeBug\GleeBug.vcxproj", "{B65A3680-9B6B-44E6-A046-649F94DF9F56}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyDebugger", "MyDebugger\MyDebugger.vcxproj", "{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}"
ProjectSection(ProjectDependencies) = postProject
{B65A3680-9B6B-44E6-A046-649F94DF9F56} = {B65A3680-9B6B-44E6-A046-649F94DF9F56}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -21,6 +26,14 @@ Global
{B65A3680-9B6B-44E6-A046-649F94DF9F56}.Release|Win32.Build.0 = Release|Win32
{B65A3680-9B6B-44E6-A046-649F94DF9F56}.Release|x64.ActiveCfg = Release|x64
{B65A3680-9B6B-44E6-A046-649F94DF9F56}.Release|x64.Build.0 = Release|x64
{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}.Debug|Win32.ActiveCfg = Debug|Win32
{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}.Debug|Win32.Build.0 = Debug|Win32
{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}.Debug|x64.ActiveCfg = Debug|x64
{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}.Debug|x64.Build.0 = Debug|x64
{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}.Release|Win32.ActiveCfg = Release|Win32
{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}.Release|Win32.Build.0 = Release|Win32
{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}.Release|x64.ActiveCfg = Release|x64
{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -5,6 +5,9 @@
namespace GleeBug
{
/**
\brief Process information structure.
*/
struct ProcessInfo
{
HANDLE hProcess;

View File

@ -24,26 +24,26 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
@ -66,22 +66,27 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)bin\x32\$(Configuration)\</OutDir>
<OutDir>$(SolutionDir)bin\$(Configuration)\x32\</OutDir>
<TargetExt>.lib</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)bin\x64\$(Configuration)\</OutDir>
<OutDir>$(SolutionDir)bin\$(Configuration)\x64\</OutDir>
<TargetExt>.lib</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\x32\$(Configuration)\</OutDir>
<OutDir>$(SolutionDir)bin\$(Configuration)\x32\</OutDir>
<TargetExt>.lib</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)bin\x64\$(Configuration)\</OutDir>
<OutDir>$(SolutionDir)bin\$(Configuration)\x64\</OutDir>
<TargetExt>.lib</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -92,6 +97,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -131,13 +137,11 @@
<ClCompile Include="Debugger.cpp" />
<ClCompile Include="Debugger.Loop.cpp" />
<ClCompile Include="Debugger.Misc.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="_global.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Debugger.Data.h" />
<ClInclude Include="Debugger.h" />
<ClInclude Include="MyDebugger.h" />
<ClInclude Include="_global.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

View File

@ -13,41 +13,29 @@
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Header Files\GleeBug">
<UniqueIdentifier>{20ccba34-8c87-490a-8bd3-5195e625d009}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\GleeBug">
<UniqueIdentifier>{91ea9bea-4704-4816-a885-8afd0e3ff974}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<ClCompile Include="_global.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="_global.cpp">
<Filter>Source Files\GleeBug</Filter>
</ClCompile>
<ClCompile Include="Debugger.cpp">
<Filter>Source Files\GleeBug</Filter>
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Debugger.Loop.cpp">
<Filter>Source Files\GleeBug</Filter>
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Debugger.Misc.cpp">
<Filter>Source Files\GleeBug</Filter>
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="_global.h">
<Filter>Header Files\GleeBug</Filter>
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Debugger.Data.h">
<Filter>Header Files\GleeBug</Filter>
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Debugger.h">
<Filter>Header Files\GleeBug</Filter>
</ClInclude>
<ClInclude Include="MyDebugger.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>

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@ -1,7 +1,7 @@
#ifndef _MYDEBUGGER_H
#define _MYDEBUGGER_H
#include "Debugger.h"
#include "../GleeBug/Debugger.h"
class MyDebugger : public GleeBug::Debugger
{

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@ -0,0 +1,145 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{4083DE5A-582F-4B15-B6F0-CB866E66F8C4}</ProjectGuid>
<RootNamespace>MyDebugger</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<OutDir>$(SolutionDir)bin\$(Configuration)\x64\</OutDir>
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<OutDir>$(SolutionDir)bin\$(Configuration)\x64\</OutDir>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>$(SolutionDir)bin\$(Configuration)\x32\GleeBug.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<Optimization>Disabled</Optimization>
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<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>$(SolutionDir)bin\$(Configuration)\x64\GleeBug.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>$(SolutionDir)bin\$(Configuration)\x32\GleeBug.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>$(SolutionDir)bin\$(Configuration)\x64\GleeBug.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ClCompile Include="main.cpp" />
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<ClInclude Include="MyDebugger.h" />
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<ImportGroup Label="ExtensionTargets">
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@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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@ -1,9 +1,6 @@
#include <cstdio>
#include "Debugger.h"
#include "MyDebugger.h"
using namespace GleeBug;
int main()
{
wchar_t szFilePath[256] = L"c:\\CodeBlocks\\arma_cert_bin_info\\bin\\arma_cert_bin_info.exe";