mirror of https://github.com/x64dbg/GleeBug
massive cleanup + fixed various code problems
This commit is contained in:
parent
3ce2a318ca
commit
2481e33abd
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@ -3,3 +3,4 @@ Release/
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*.suo
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*.sdf
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*.opensdf
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*.orig
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@ -2,14 +2,14 @@
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namespace GleeBug
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{
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DllInfo::DllInfo()
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{
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}
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DllInfo::DllInfo()
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{
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}
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DllInfo::DllInfo(LPVOID lpBaseOfDll, DWORD sizeOfImage, LPVOID entryPoint)
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{
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this->lpBaseOfDll = (ULONG_PTR)lpBaseOfDll;
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this->sizeOfImage = sizeOfImage;
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this->entryPoint = (ULONG_PTR)entryPoint;
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}
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DllInfo::DllInfo(LPVOID lpBaseOfDll, ULONG_PTR sizeOfImage, LPVOID entryPoint)
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{
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this->lpBaseOfDll = reinterpret_cast<ULONG_PTR>(lpBaseOfDll);
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this->sizeOfImage = sizeOfImage;
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this->entryPoint = reinterpret_cast<ULONG_PTR>(entryPoint);
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}
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};
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@ -5,29 +5,29 @@
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namespace GleeBug
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{
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/**
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\brief DLL information structure.
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*/
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class DllInfo
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{
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public:
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ULONG_PTR lpBaseOfDll;
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DWORD sizeOfImage;
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ULONG_PTR entryPoint;
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/**
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\brief DLL information structure.
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*/
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class DllInfo
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{
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public:
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ULONG_PTR lpBaseOfDll;
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ULONG_PTR sizeOfImage;
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ULONG_PTR entryPoint;
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/**
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\brief Default constructor.
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*/
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DllInfo();
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/**
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\brief Default constructor.
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*/
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DllInfo();
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/**
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\brief Constructor.
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\param lpBaseOfDll The base of DLL.
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\param sizeOfImage Size of the image.
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\param entryPoint The entry point.
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*/
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DllInfo(LPVOID lpBaseOfDll, DWORD sizeOfImage, LPVOID entryPoint);
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};
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/**
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\brief Constructor.
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\param lpBaseOfDll The base of DLL.
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\param sizeOfImage Size of the image.
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\param entryPoint The entry point.
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*/
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DllInfo(LPVOID lpBaseOfDll, ULONG_PTR sizeOfImage, LPVOID entryPoint);
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};
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};
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#endif //_DEBUGGER_DLL_H
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@ -14,35 +14,35 @@
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namespace GleeBug
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{
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typedef std::pair<ULONG_PTR, ULONG_PTR> Range;
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typedef std::pair<ULONG_PTR, ULONG_PTR> Range;
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struct RangeCompare
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{
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inline bool operator()(const Range & a, const Range & b) const //a before b?
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{
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return a.second < b.first;
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}
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};
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struct RangeCompare
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{
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inline bool operator()(const Range & a, const Range & b) const //a before b?
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{
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return a.second < b.first;
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}
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};
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//forward declarations
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class Debugger;
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class ProcessInfo;
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class DllInfo;
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class ThreadInfo;
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//forward declarations
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class Debugger;
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class ProcessInfo;
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class DllInfo;
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class ThreadInfo;
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//map typedefs
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typedef std::map<DWORD, ProcessInfo> ProcessMap;
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typedef std::map<Range, DllInfo, RangeCompare> DllMap;
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typedef std::map<DWORD, ThreadInfo> ThreadMap;
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//callback function typedefs
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typedef std::function<void()> StepCallback;
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//map typedefs
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typedef std::map<DWORD, ProcessInfo> ProcessMap;
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typedef std::map<Range, DllInfo, RangeCompare> DllMap;
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typedef std::map<DWORD, ThreadInfo> ThreadMap;
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//vector typedefs
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typedef std::vector<StepCallback> StepCallbackVector;
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//callback function typedefs
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typedef std::function<void()> StepCallback;
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//macros
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#define BIND(thisPtr, funcPtr) std::bind(&funcPtr, thisPtr)
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//vector typedefs
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typedef std::vector<StepCallback> StepCallbackVector;
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//macros
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#define BIND(thisPtr, funcPtr) std::bind(&funcPtr, thisPtr)
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};
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#endif //_DEBUGGER_GLOBAL_H
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@ -2,12 +2,12 @@
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namespace GleeBug
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{
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void Debugger::debugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString)
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{
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//prevent anti-debug trick (debug string events are actually exceptions)
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_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
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void Debugger::debugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString)
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{
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//prevent anti-debug trick (debug string events are actually exceptions)
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_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
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//call the debug event callback
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cbDebugStringEvent(debugString);
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}
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//call the debug event callback
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cbDebugStringEvent(debugString);
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}
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};
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@ -2,37 +2,37 @@
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namespace GleeBug
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{
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void Debugger::loadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll)
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{
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//DLL housekeeping
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MODULEINFO modinfo;
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memset(&modinfo, 0, sizeof(MODULEINFO));
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GetModuleInformation(_process->hProcess,
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(HMODULE)loadDll.lpBaseOfDll,
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&modinfo,
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sizeof(MODULEINFO));
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DllInfo dll(loadDll.lpBaseOfDll, modinfo.SizeOfImage, modinfo.EntryPoint);
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_process->dlls.insert({ Range(dll.lpBaseOfDll, dll.lpBaseOfDll + dll.sizeOfImage - 1), dll });
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void Debugger::loadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll)
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{
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//DLL housekeeping
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MODULEINFO modinfo;
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memset(&modinfo, 0, sizeof(MODULEINFO));
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GetModuleInformation(_process->hProcess,
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reinterpret_cast<HMODULE>(loadDll.lpBaseOfDll),
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&modinfo,
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sizeof(MODULEINFO));
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DllInfo dll(loadDll.lpBaseOfDll, modinfo.SizeOfImage, modinfo.EntryPoint);
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_process->dlls.insert({ Range(dll.lpBaseOfDll, dll.lpBaseOfDll + dll.sizeOfImage - 1), dll });
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//call the debug event callback
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cbLoadDllEvent(loadDll, dll);
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//call the debug event callback
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cbLoadDllEvent(loadDll, dll);
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//close the file handle
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CloseHandle(loadDll.hFile);
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}
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//close the file handle
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CloseHandle(loadDll.hFile);
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}
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void Debugger::unloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll)
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{
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//call the debug event callback
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ULONG_PTR lpBaseOfDll = (ULONG_PTR)unloadDll.lpBaseOfDll;
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auto dll = _process->dlls.find(Range(lpBaseOfDll, lpBaseOfDll));
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if (dll != _process->dlls.end())
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cbUnloadDllEvent(unloadDll, dll->second);
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else
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cbUnloadDllEvent(unloadDll, DllInfo(unloadDll.lpBaseOfDll, 0, 0));
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void Debugger::unloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll)
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{
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//call the debug event callback
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ULONG_PTR lpBaseOfDll = reinterpret_cast<ULONG_PTR>(unloadDll.lpBaseOfDll);
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auto dll = _process->dlls.find(Range(lpBaseOfDll, lpBaseOfDll));
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if (dll != _process->dlls.end())
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cbUnloadDllEvent(unloadDll, dll->second);
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else
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cbUnloadDllEvent(unloadDll, DllInfo(unloadDll.lpBaseOfDll, 0, nullptr));
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//DLL housekeeping
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if (dll != _process->dlls.end())
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_process->dlls.erase(dll);
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}
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//DLL housekeeping
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if (dll != _process->dlls.end())
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_process->dlls.erase(dll);
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}
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};
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@ -2,64 +2,61 @@
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namespace GleeBug
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{
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void Debugger::exceptionBreakpoint(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
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{
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if (!_process->systemBreakpoint) //handle system breakpoint
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{
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_process->systemBreakpoint = true;
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_continueStatus = DBG_CONTINUE;
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void Debugger::exceptionBreakpoint(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
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{
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if (!_process->systemBreakpoint) //handle system breakpoint
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{
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_process->systemBreakpoint = true;
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_continueStatus = DBG_CONTINUE;
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//call the callback
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cbSystemBreakpoint();
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}
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else //handle other breakpoint exceptions
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{
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}
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}
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//call the callback
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cbSystemBreakpoint();
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}
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}
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void Debugger::exceptionSingleStep(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
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{
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if (_thread->isSingleStepping) //handle single step
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{
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_thread->isSingleStepping = false;
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_continueStatus = DBG_CONTINUE;
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void Debugger::exceptionSingleStep(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
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{
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if (_thread->isSingleStepping) //handle single step
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{
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_thread->isSingleStepping = false;
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_continueStatus = DBG_CONTINUE;
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//call the callbacks
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StepCallbackVector cbStepCopy = _thread->stepCallbacks;
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_thread->stepCallbacks.clear();
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for (auto cbStep : cbStepCopy)
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cbStep();
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cbStep();
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}
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else //handle other single step exceptions
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{
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}
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}
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//call the callbacks
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StepCallbackVector cbStepCopy = _thread->stepCallbacks;
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_thread->stepCallbacks.clear();
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for (auto cbStep : cbStepCopy)
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cbStep();
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cbStep();
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}
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else //handle other single step exceptions
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{
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}
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}
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void Debugger::exceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo)
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{
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//let the debuggee handle exceptions per default
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_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
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void Debugger::exceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo)
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{
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//let the debuggee handle exceptions per default
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_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
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const EXCEPTION_RECORD & exceptionRecord = exceptionInfo.ExceptionRecord;
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const bool firstChance = exceptionInfo.dwFirstChance == 1;
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const EXCEPTION_RECORD & exceptionRecord = exceptionInfo.ExceptionRecord;
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const bool firstChance = exceptionInfo.dwFirstChance == 1;
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//dispatch the exception
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switch (exceptionInfo.ExceptionRecord.ExceptionCode)
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{
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case STATUS_BREAKPOINT:
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exceptionBreakpoint(exceptionRecord, firstChance);
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break;
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case STATUS_SINGLE_STEP:
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exceptionSingleStep(exceptionRecord, firstChance);
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break;
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}
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//dispatch the exception
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switch (exceptionInfo.ExceptionRecord.ExceptionCode)
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{
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case STATUS_BREAKPOINT:
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exceptionBreakpoint(exceptionRecord, firstChance);
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break;
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case STATUS_SINGLE_STEP:
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exceptionSingleStep(exceptionRecord, firstChance);
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break;
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}
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//call the unhandled exception callback
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if (_continueStatus == DBG_EXCEPTION_NOT_HANDLED)
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cbUnhandledException(exceptionRecord, firstChance);
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//call the unhandled exception callback
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if (_continueStatus == DBG_EXCEPTION_NOT_HANDLED)
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cbUnhandledException(exceptionRecord, firstChance);
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//call the debug event callback
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cbExceptionEvent(exceptionInfo);
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}
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//call the debug event callback
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cbExceptionEvent(exceptionInfo);
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}
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};
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@ -2,47 +2,47 @@
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namespace GleeBug
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{
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void Debugger::createProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess)
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{
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//process housekeeping
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ProcessInfo process(_debugEvent.dwProcessId,
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createProcess.hProcess,
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_debugEvent.dwThreadId);
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_processes.insert({ process.dwProcessId, process });
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_process = &_processes.find(process.dwProcessId)->second;
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void Debugger::createProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess)
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{
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//process housekeeping
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ProcessInfo process(_debugEvent.dwProcessId,
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createProcess.hProcess,
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_debugEvent.dwThreadId);
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_processes.insert({ process.dwProcessId, process });
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_process = &_processes.find(process.dwProcessId)->second;
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//thread housekeeping (main thread is created implicitly)
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ThreadInfo thread(_debugEvent.dwThreadId,
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createProcess.hThread,
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createProcess.lpThreadLocalBase,
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createProcess.lpStartAddress);
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_process->threads.insert({ thread.dwThreadId, thread });
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_thread = _process->thread = &_process->threads.find(thread.dwThreadId)->second;
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//thread housekeeping (main thread is created implicitly)
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ThreadInfo thread(_debugEvent.dwThreadId,
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createProcess.hThread,
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createProcess.lpThreadLocalBase,
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createProcess.lpStartAddress);
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_process->threads.insert({ thread.dwThreadId, thread });
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_thread = _process->thread = &_process->threads.find(thread.dwThreadId)->second;
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//read thread context from main thread
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if (!_thread->RegReadContext())
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cbInternalError("ThreadInfo::RegReadContext() failed!");
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//read thread context from main thread
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if (!_thread->RegReadContext())
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cbInternalError("ThreadInfo::RegReadContext() failed!");
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//call the debug event callback
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cbCreateProcessEvent(createProcess, *_process);
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//call the debug event callback
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cbCreateProcessEvent(createProcess, *_process);
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//close the file handle
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CloseHandle(createProcess.hFile);
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}
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//close the file handle
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CloseHandle(createProcess.hFile);
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}
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void Debugger::exitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess)
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{
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//check if the terminated process is the main debuggee
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if (_debugEvent.dwProcessId == _mainProcess.dwProcessId)
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_breakDebugger = true;
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void Debugger::exitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess)
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{
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//check if the terminated process is the main debuggee
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if (_debugEvent.dwProcessId == _mainProcess.dwProcessId)
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_breakDebugger = true;
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//call the debug event callback
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cbExitProcessEvent(exitProcess, *_process);
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//call the debug event callback
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cbExitProcessEvent(exitProcess, *_process);
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//process housekeeping
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_processes.erase(_debugEvent.dwProcessId);
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//process housekeeping
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_processes.erase(_debugEvent.dwProcessId);
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//set the current process
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_process = nullptr;
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}
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//set the current process
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_process = nullptr;
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}
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};
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@ -2,12 +2,12 @@
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namespace GleeBug
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{
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void Debugger::ripEvent(const RIP_INFO & rip)
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{
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//prevent anti-debug trick (RIP events are actually exceptions)
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_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
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void Debugger::ripEvent(const RIP_INFO & rip)
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{
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//prevent anti-debug trick (RIP events are actually exceptions)
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_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
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//call the debug event callback
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cbRipEvent(rip);
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}
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//call the debug event callback
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cbRipEvent(rip);
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}
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};
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@ -2,30 +2,30 @@
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namespace GleeBug
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{
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void Debugger::createThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread)
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{
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//thread housekeeping
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_process->threads.insert({ _debugEvent.dwThreadId,
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ThreadInfo(_debugEvent.dwThreadId, createThread.hThread, createThread.lpThreadLocalBase, createThread.lpStartAddress) });
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void Debugger::createThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread)
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{
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//thread housekeeping
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_process->threads.insert({ _debugEvent.dwThreadId,
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ThreadInfo(_debugEvent.dwThreadId, createThread.hThread, createThread.lpThreadLocalBase, createThread.lpStartAddress) });
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//set the current thread
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_thread = _process->thread = &_process->threads.find(_debugEvent.dwThreadId)->second;
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if (!_thread->RegReadContext())
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cbInternalError("ThreadInfo::RegReadContext() failed!");
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//set the current thread
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_thread = _process->thread = &_process->threads.find(_debugEvent.dwThreadId)->second;
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if (!_thread->RegReadContext())
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cbInternalError("ThreadInfo::RegReadContext() failed!");
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//call the debug event callback
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cbCreateThreadEvent(createThread, *_thread);
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}
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//call the debug event callback
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cbCreateThreadEvent(createThread, *_thread);
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}
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void Debugger::exitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread)
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{
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//call the debug event callback
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cbExitThreadEvent(exitThread, *_thread);
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void Debugger::exitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread)
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{
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//call the debug event callback
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cbExitThreadEvent(exitThread, *_thread);
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//thread housekeeping
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_process->threads.erase(_debugEvent.dwThreadId);
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//thread housekeeping
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_process->threads.erase(_debugEvent.dwThreadId);
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|
||||
//set the current thread
|
||||
_thread = _process->thread = nullptr;
|
||||
}
|
||||
//set the current thread
|
||||
_thread = _process->thread = nullptr;
|
||||
}
|
||||
};
|
||||
|
|
@ -2,84 +2,84 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
void Debugger::Start()
|
||||
{
|
||||
//initialize loop variables
|
||||
_breakDebugger = false;
|
||||
void Debugger::Start()
|
||||
{
|
||||
//initialize loop variables
|
||||
_breakDebugger = false;
|
||||
|
||||
while (!_breakDebugger)
|
||||
{
|
||||
//wait for a debug event
|
||||
_isRunning = true;
|
||||
if (!WaitForDebugEvent(&_debugEvent, INFINITE))
|
||||
break;
|
||||
_isRunning = false;
|
||||
while (!_breakDebugger)
|
||||
{
|
||||
//wait for a debug event
|
||||
_isRunning = true;
|
||||
if (!WaitForDebugEvent(&_debugEvent, INFINITE))
|
||||
break;
|
||||
_isRunning = false;
|
||||
|
||||
//set default continue status
|
||||
_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
|
||||
//set default continue status
|
||||
_continueStatus = DBG_EXCEPTION_NOT_HANDLED;
|
||||
|
||||
//set the current process and thread
|
||||
if (_processes.count(_debugEvent.dwProcessId))
|
||||
{
|
||||
_process = &_processes[_debugEvent.dwProcessId];
|
||||
if (_process->threads.count(_debugEvent.dwThreadId))
|
||||
{
|
||||
_thread = _process->thread = &_process->threads[_debugEvent.dwThreadId];
|
||||
if (!_thread->RegReadContext())
|
||||
cbInternalError("ThreadInfo::RegReadContext() failed!");
|
||||
}
|
||||
else
|
||||
_thread = _process->thread = nullptr;
|
||||
}
|
||||
else
|
||||
_process = nullptr;
|
||||
//set the current process and thread
|
||||
if (_processes.count(_debugEvent.dwProcessId))
|
||||
{
|
||||
_process = &_processes[_debugEvent.dwProcessId];
|
||||
if (_process->threads.count(_debugEvent.dwThreadId))
|
||||
{
|
||||
_thread = _process->thread = &_process->threads[_debugEvent.dwThreadId];
|
||||
if (!_thread->RegReadContext())
|
||||
cbInternalError("ThreadInfo::RegReadContext() failed!");
|
||||
}
|
||||
else
|
||||
_thread = _process->thread = nullptr;
|
||||
}
|
||||
else
|
||||
_process = nullptr;
|
||||
|
||||
//dispatch the debug event
|
||||
switch (_debugEvent.dwDebugEventCode)
|
||||
{
|
||||
case CREATE_PROCESS_DEBUG_EVENT:
|
||||
createProcessEvent(_debugEvent.u.CreateProcessInfo);
|
||||
break;
|
||||
case EXIT_PROCESS_DEBUG_EVENT:
|
||||
exitProcessEvent(_debugEvent.u.ExitProcess);
|
||||
break;
|
||||
case CREATE_THREAD_DEBUG_EVENT:
|
||||
createThreadEvent(_debugEvent.u.CreateThread);
|
||||
break;
|
||||
case EXIT_THREAD_DEBUG_EVENT:
|
||||
exitThreadEvent(_debugEvent.u.ExitThread);
|
||||
break;
|
||||
case LOAD_DLL_DEBUG_EVENT:
|
||||
loadDllEvent(_debugEvent.u.LoadDll);
|
||||
break;
|
||||
case UNLOAD_DLL_DEBUG_EVENT:
|
||||
unloadDllEvent(_debugEvent.u.UnloadDll);
|
||||
break;
|
||||
case EXCEPTION_DEBUG_EVENT:
|
||||
exceptionEvent(_debugEvent.u.Exception);
|
||||
break;
|
||||
case OUTPUT_DEBUG_STRING_EVENT:
|
||||
debugStringEvent(_debugEvent.u.DebugString);
|
||||
break;
|
||||
case RIP_EVENT:
|
||||
ripEvent(_debugEvent.u.RipInfo);
|
||||
break;
|
||||
}
|
||||
//dispatch the debug event
|
||||
switch (_debugEvent.dwDebugEventCode)
|
||||
{
|
||||
case CREATE_PROCESS_DEBUG_EVENT:
|
||||
createProcessEvent(_debugEvent.u.CreateProcessInfo);
|
||||
break;
|
||||
case EXIT_PROCESS_DEBUG_EVENT:
|
||||
exitProcessEvent(_debugEvent.u.ExitProcess);
|
||||
break;
|
||||
case CREATE_THREAD_DEBUG_EVENT:
|
||||
createThreadEvent(_debugEvent.u.CreateThread);
|
||||
break;
|
||||
case EXIT_THREAD_DEBUG_EVENT:
|
||||
exitThreadEvent(_debugEvent.u.ExitThread);
|
||||
break;
|
||||
case LOAD_DLL_DEBUG_EVENT:
|
||||
loadDllEvent(_debugEvent.u.LoadDll);
|
||||
break;
|
||||
case UNLOAD_DLL_DEBUG_EVENT:
|
||||
unloadDllEvent(_debugEvent.u.UnloadDll);
|
||||
break;
|
||||
case EXCEPTION_DEBUG_EVENT:
|
||||
exceptionEvent(_debugEvent.u.Exception);
|
||||
break;
|
||||
case OUTPUT_DEBUG_STRING_EVENT:
|
||||
debugStringEvent(_debugEvent.u.DebugString);
|
||||
break;
|
||||
case RIP_EVENT:
|
||||
ripEvent(_debugEvent.u.RipInfo);
|
||||
break;
|
||||
}
|
||||
|
||||
//write the register context
|
||||
if (_thread)
|
||||
{
|
||||
if (!_thread->RegWriteContext())
|
||||
cbInternalError("ThreadInfo::RegWriteContext() failed!");
|
||||
}
|
||||
//write the register context
|
||||
if (_thread)
|
||||
{
|
||||
if (!_thread->RegWriteContext())
|
||||
cbInternalError("ThreadInfo::RegWriteContext() failed!");
|
||||
}
|
||||
|
||||
//continue the debug event
|
||||
if (!ContinueDebugEvent(_debugEvent.dwProcessId, _debugEvent.dwThreadId, _continueStatus))
|
||||
break;
|
||||
}
|
||||
//continue the debug event
|
||||
if (!ContinueDebugEvent(_debugEvent.dwProcessId, _debugEvent.dwThreadId, _continueStatus))
|
||||
break;
|
||||
}
|
||||
|
||||
//cleanup
|
||||
_processes.clear();
|
||||
_process = nullptr;
|
||||
}
|
||||
//cleanup
|
||||
_processes.clear();
|
||||
_process = nullptr;
|
||||
}
|
||||
};
|
||||
|
|
@ -2,28 +2,28 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
ProcessInfo::ProcessInfo()
|
||||
{
|
||||
this->thread = nullptr;
|
||||
this->systemBreakpoint = false;
|
||||
this->hProcess = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
ProcessInfo::ProcessInfo()
|
||||
{
|
||||
this->thread = nullptr;
|
||||
this->systemBreakpoint = false;
|
||||
this->hProcess = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
|
||||
ProcessInfo::ProcessInfo(DWORD dwProcessId, HANDLE hProcess, DWORD dwMainThreadId)
|
||||
{
|
||||
this->systemBreakpoint = false;
|
||||
this->hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, dwProcessId);
|
||||
this->dwProcessId = dwProcessId;
|
||||
this->dwMainThreadId = dwMainThreadId;
|
||||
}
|
||||
ProcessInfo::ProcessInfo(DWORD dwProcessId, HANDLE hProcess, DWORD dwMainThreadId)
|
||||
{
|
||||
this->systemBreakpoint = false;
|
||||
this->hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, dwProcessId);
|
||||
this->dwProcessId = dwProcessId;
|
||||
this->dwMainThreadId = dwMainThreadId;
|
||||
}
|
||||
|
||||
bool ProcessInfo::MemRead(ULONG_PTR address, const size_t size, void* buffer)
|
||||
{
|
||||
return !!ReadProcessMemory(this->hProcess, (const void*)address, buffer, size, NULL);
|
||||
}
|
||||
bool ProcessInfo::MemRead(ULONG_PTR address, const size_t size, void* buffer)
|
||||
{
|
||||
return !!ReadProcessMemory(this->hProcess, reinterpret_cast<const void*>(address), buffer, size, nullptr);
|
||||
}
|
||||
|
||||
bool ProcessInfo::MemWrite(ULONG_PTR address, const size_t size, const void* buffer)
|
||||
{
|
||||
return !!WriteProcessMemory(this->hProcess, (void*)address, buffer, size, NULL);
|
||||
}
|
||||
bool ProcessInfo::MemWrite(ULONG_PTR address, const size_t size, const void* buffer)
|
||||
{
|
||||
return !!WriteProcessMemory(this->hProcess, reinterpret_cast<void*>(address), buffer, size, nullptr);
|
||||
}
|
||||
};
|
||||
|
|
@ -7,52 +7,52 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
/**
|
||||
\brief Process information structure.
|
||||
*/
|
||||
class ProcessInfo
|
||||
{
|
||||
public:
|
||||
HANDLE hProcess;
|
||||
DWORD dwProcessId;
|
||||
DWORD dwMainThreadId;
|
||||
/**
|
||||
\brief Process information structure.
|
||||
*/
|
||||
class ProcessInfo
|
||||
{
|
||||
public:
|
||||
HANDLE hProcess;
|
||||
DWORD dwProcessId;
|
||||
DWORD dwMainThreadId;
|
||||
|
||||
ThreadInfo* thread;
|
||||
bool systemBreakpoint;
|
||||
ThreadInfo* thread;
|
||||
bool systemBreakpoint;
|
||||
|
||||
ThreadMap threads;
|
||||
DllMap dlls;
|
||||
ThreadMap threads;
|
||||
DllMap dlls;
|
||||
|
||||
/**
|
||||
\brief Default constructor.
|
||||
*/
|
||||
ProcessInfo();
|
||||
/**
|
||||
\brief Default constructor.
|
||||
*/
|
||||
ProcessInfo();
|
||||
|
||||
/**
|
||||
\brief Constructor.
|
||||
\param dwProcessId Identifier for the process.
|
||||
\param dwMainThreadId Identifier for the main thread.
|
||||
*/
|
||||
ProcessInfo(DWORD dwProcessId, HANDLE hProcess, DWORD dwMainThreadId);
|
||||
/**
|
||||
\brief Constructor.
|
||||
\param dwProcessId Identifier for the process.
|
||||
\param dwMainThreadId Identifier for the main thread.
|
||||
*/
|
||||
ProcessInfo(DWORD dwProcessId, HANDLE hProcess, DWORD dwMainThreadId);
|
||||
|
||||
/**
|
||||
\brief Read memory from the process.
|
||||
\param address The virtual address to read from.
|
||||
\param size The size to read.
|
||||
\param [out] buffer Destination buffer. Cannot be null. May be filled partially on failure.
|
||||
\return true if it succeeds, false if it fails.
|
||||
*/
|
||||
bool MemRead(ULONG_PTR address, const size_t size, void* buffer);
|
||||
/**
|
||||
\brief Read memory from the process.
|
||||
\param address The virtual address to read from.
|
||||
\param size The size to read.
|
||||
\param [out] buffer Destination buffer. Cannot be null. May be filled partially on failure.
|
||||
\return true if it succeeds, false if it fails.
|
||||
*/
|
||||
bool MemRead(ULONG_PTR address, const size_t size, void* buffer);
|
||||
|
||||
/**
|
||||
\brief Write memory to the process.
|
||||
\param address The virtual address to write to.
|
||||
\param size The size to write.
|
||||
\param [in] buffer Source buffer. Cannot be null.
|
||||
\return true if it succeeds, false if it fails.
|
||||
*/
|
||||
bool MemWrite(ULONG_PTR address, const size_t size, const void* buffer);
|
||||
};
|
||||
/**
|
||||
\brief Write memory to the process.
|
||||
\param address The virtual address to write to.
|
||||
\param size The size to write.
|
||||
\param [in] buffer Source buffer. Cannot be null.
|
||||
\return true if it succeeds, false if it fails.
|
||||
*/
|
||||
bool MemWrite(ULONG_PTR address, const size_t size, const void* buffer);
|
||||
};
|
||||
};
|
||||
|
||||
#endif //_DEBUGGER_PROCESS_H
|
||||
|
|
@ -2,106 +2,106 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
RegistersInfo::RegistersInfo()
|
||||
{
|
||||
memset(&this->_context, 0, sizeof(CONTEXT));
|
||||
}
|
||||
RegistersInfo::RegistersInfo()
|
||||
{
|
||||
memset(&this->_context, 0, sizeof(CONTEXT));
|
||||
}
|
||||
|
||||
const CONTEXT* RegistersInfo::GetContext()
|
||||
{
|
||||
const CONTEXT* RegistersInfo::GetContext()
|
||||
{
|
||||
#ifdef _WIN64
|
||||
_context.Rax = this->Rax;
|
||||
_context.Rbx = this->Rbx;
|
||||
_context.Rcx = this->Rcx;
|
||||
_context.Rdx = this->Rdx;
|
||||
_context.Rsi = this->Rsi;
|
||||
_context.Rdi = this->Rdi;
|
||||
_context.Rbp = this->Rbp;
|
||||
_context.Rsp = this->Rsp;
|
||||
_context.Rip = this->Rip;
|
||||
_context.R8 = this->R8;
|
||||
_context.R9 = this->R9;
|
||||
_context.R10 = this->R10;
|
||||
_context.R11 = this->R11;
|
||||
_context.R12 = this->R12;
|
||||
_context.R13 = this->R13;
|
||||
_context.R14 = this->R14;
|
||||
_context.R15 = this->R15;
|
||||
_context.EFlags = this->EFlags;
|
||||
_context.Rax = this->Rax;
|
||||
_context.Rbx = this->Rbx;
|
||||
_context.Rcx = this->Rcx;
|
||||
_context.Rdx = this->Rdx;
|
||||
_context.Rsi = this->Rsi;
|
||||
_context.Rdi = this->Rdi;
|
||||
_context.Rbp = this->Rbp;
|
||||
_context.Rsp = this->Rsp;
|
||||
_context.Rip = this->Rip;
|
||||
_context.R8 = this->R8;
|
||||
_context.R9 = this->R9;
|
||||
_context.R10 = this->R10;
|
||||
_context.R11 = this->R11;
|
||||
_context.R12 = this->R12;
|
||||
_context.R13 = this->R13;
|
||||
_context.R14 = this->R14;
|
||||
_context.R15 = this->R15;
|
||||
_context.EFlags = this->EFlags;
|
||||
#else //x86
|
||||
_context.Eax = this->Eax;
|
||||
_context.Ebx = this->Ebx;
|
||||
_context.Ecx = this->Ecx;
|
||||
_context.Edx = this->Edx;
|
||||
_context.Esi = this->Esi;
|
||||
_context.Edi = this->Edi;
|
||||
_context.Ebp = this->Ebp;
|
||||
_context.Esp = this->Esp;
|
||||
_context.Eip = this->Eip;
|
||||
_context.EFlags = this->EFlags;
|
||||
_context.Eax = this->Eax;
|
||||
_context.Ebx = this->Ebx;
|
||||
_context.Ecx = this->Ecx;
|
||||
_context.Edx = this->Edx;
|
||||
_context.Esi = this->Esi;
|
||||
_context.Edi = this->Edi;
|
||||
_context.Ebp = this->Ebp;
|
||||
_context.Esp = this->Esp;
|
||||
_context.Eip = this->Eip;
|
||||
_context.EFlags = this->EFlags;
|
||||
#endif //_WIN64
|
||||
return &_context;
|
||||
}
|
||||
return &_context;
|
||||
}
|
||||
|
||||
void RegistersInfo::SetContext(const CONTEXT & context)
|
||||
{
|
||||
void RegistersInfo::SetContext(const CONTEXT & context)
|
||||
{
|
||||
#ifdef _WIN64
|
||||
this->Rax = context.Rax;
|
||||
this->Rbx = context.Rbx;
|
||||
this->Rcx = context.Rcx;
|
||||
this->Rdx = context.Rdx;
|
||||
this->Rsi = context.Rsi;
|
||||
this->Rdi = context.Rdi;
|
||||
this->Rbp = context.Rbp;
|
||||
this->Rsp = context.Rsp;
|
||||
this->Rip = context.Rip;
|
||||
this->R8 = context.R8;
|
||||
this->R9 = context.R9;
|
||||
this->R10 = context.R10;
|
||||
this->R11 = context.R11;
|
||||
this->R12 = context.R12;
|
||||
this->R13 = context.R13;
|
||||
this->R14 = context.R14;
|
||||
this->R15 = context.R15;
|
||||
this->EFlags = context.EFlags;
|
||||
this->Rax = context.Rax;
|
||||
this->Rbx = context.Rbx;
|
||||
this->Rcx = context.Rcx;
|
||||
this->Rdx = context.Rdx;
|
||||
this->Rsi = context.Rsi;
|
||||
this->Rdi = context.Rdi;
|
||||
this->Rbp = context.Rbp;
|
||||
this->Rsp = context.Rsp;
|
||||
this->Rip = context.Rip;
|
||||
this->R8 = context.R8;
|
||||
this->R9 = context.R9;
|
||||
this->R10 = context.R10;
|
||||
this->R11 = context.R11;
|
||||
this->R12 = context.R12;
|
||||
this->R13 = context.R13;
|
||||
this->R14 = context.R14;
|
||||
this->R15 = context.R15;
|
||||
this->EFlags = context.EFlags;
|
||||
#else //x86
|
||||
this->Eax = context.Eax;
|
||||
this->Ebx = context.Ebx;
|
||||
this->Ecx = context.Ecx;
|
||||
this->Edx = context.Edx;
|
||||
this->Esi = context.Esi;
|
||||
this->Edi = context.Edi;
|
||||
this->Ebp = context.Ebp;
|
||||
this->Esp = context.Esp;
|
||||
this->Eip = context.Eip;
|
||||
this->EFlags = context.EFlags;
|
||||
this->Eax = context.Eax;
|
||||
this->Ebx = context.Ebx;
|
||||
this->Ecx = context.Ecx;
|
||||
this->Edx = context.Edx;
|
||||
this->Esi = context.Esi;
|
||||
this->Edi = context.Edi;
|
||||
this->Ebp = context.Ebp;
|
||||
this->Esp = context.Esp;
|
||||
this->Eip = context.Eip;
|
||||
this->EFlags = context.EFlags;
|
||||
#endif //_WIN64
|
||||
this->_context = context;
|
||||
}
|
||||
this->_context = context;
|
||||
}
|
||||
|
||||
void RegistersInfo::SetTrapFlag(bool set)
|
||||
{
|
||||
if (set)
|
||||
this->EFlags |= TRAP_FLAG;
|
||||
else
|
||||
this->EFlags &= ~TRAP_FLAG;
|
||||
}
|
||||
void RegistersInfo::SetTrapFlag(bool set)
|
||||
{
|
||||
if (set)
|
||||
this->EFlags |= TRAP_FLAG;
|
||||
else
|
||||
this->EFlags &= ~TRAP_FLAG;
|
||||
}
|
||||
|
||||
bool RegistersInfo::GetTrapFlag()
|
||||
{
|
||||
return (this->EFlags & TRAP_FLAG) == TRAP_FLAG;
|
||||
}
|
||||
bool RegistersInfo::GetTrapFlag()
|
||||
{
|
||||
return (this->EFlags & TRAP_FLAG) == TRAP_FLAG;
|
||||
}
|
||||
|
||||
void RegistersInfo::SetResumeFlag(bool set)
|
||||
{
|
||||
if (set)
|
||||
this->EFlags |= RESUME_FLAG;
|
||||
else
|
||||
this->EFlags &= ~RESUME_FLAG;
|
||||
}
|
||||
void RegistersInfo::SetResumeFlag(bool set)
|
||||
{
|
||||
if (set)
|
||||
this->EFlags |= RESUME_FLAG;
|
||||
else
|
||||
this->EFlags &= ~RESUME_FLAG;
|
||||
}
|
||||
|
||||
bool RegistersInfo::GetResumeFlag()
|
||||
{
|
||||
return (this->EFlags & RESUME_FLAG) == RESUME_FLAG;
|
||||
}
|
||||
bool RegistersInfo::GetResumeFlag()
|
||||
{
|
||||
return (this->EFlags & RESUME_FLAG) == RESUME_FLAG;
|
||||
}
|
||||
};
|
||||
|
|
@ -5,91 +5,91 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
CONTEXT;
|
||||
/**
|
||||
\brief Thread register context.
|
||||
*/
|
||||
class RegistersInfo
|
||||
{
|
||||
public:
|
||||
CONTEXT;
|
||||
/**
|
||||
\brief Thread register context.
|
||||
*/
|
||||
class RegistersInfo
|
||||
{
|
||||
public:
|
||||
#ifdef _WIN64
|
||||
DWORD64 Rax;
|
||||
DWORD64 Rbx;
|
||||
DWORD64 Rcx;
|
||||
DWORD64 Rdx;
|
||||
DWORD64 Rsi;
|
||||
DWORD64 Rdi;
|
||||
DWORD64 Rbp;
|
||||
DWORD64 Rsp;
|
||||
DWORD64 Rip;
|
||||
DWORD64 R8;
|
||||
DWORD64 R9;
|
||||
DWORD64 R10;
|
||||
DWORD64 R11;
|
||||
DWORD64 R12;
|
||||
DWORD64 R13;
|
||||
DWORD64 R14;
|
||||
DWORD64 R15;
|
||||
DWORD EFlags;
|
||||
DWORD64 Rax;
|
||||
DWORD64 Rbx;
|
||||
DWORD64 Rcx;
|
||||
DWORD64 Rdx;
|
||||
DWORD64 Rsi;
|
||||
DWORD64 Rdi;
|
||||
DWORD64 Rbp;
|
||||
DWORD64 Rsp;
|
||||
DWORD64 Rip;
|
||||
DWORD64 R8;
|
||||
DWORD64 R9;
|
||||
DWORD64 R10;
|
||||
DWORD64 R11;
|
||||
DWORD64 R12;
|
||||
DWORD64 R13;
|
||||
DWORD64 R14;
|
||||
DWORD64 R15;
|
||||
DWORD EFlags;
|
||||
#else //x86
|
||||
DWORD Eax;
|
||||
DWORD Ebx;
|
||||
DWORD Ecx;
|
||||
DWORD Edx;
|
||||
DWORD Esi;
|
||||
DWORD Edi;
|
||||
DWORD Ebp;
|
||||
DWORD Esp;
|
||||
DWORD Eip;
|
||||
DWORD EFlags;
|
||||
DWORD Eax;
|
||||
DWORD Ebx;
|
||||
DWORD Ecx;
|
||||
DWORD Edx;
|
||||
DWORD Esi;
|
||||
DWORD Edi;
|
||||
DWORD Ebp;
|
||||
DWORD Esp;
|
||||
DWORD Eip;
|
||||
DWORD EFlags;
|
||||
#endif //_WIN64
|
||||
|
||||
/**
|
||||
\brief Default constructor.
|
||||
*/
|
||||
RegistersInfo();
|
||||
/**
|
||||
\brief Default constructor.
|
||||
*/
|
||||
RegistersInfo();
|
||||
|
||||
/**
|
||||
\brief Gets a pointer to the context object.
|
||||
\return This function will never return a nullptr.
|
||||
*/
|
||||
const CONTEXT* GetContext();
|
||||
/**
|
||||
\brief Gets a pointer to the context object.
|
||||
\return This function will never return a nullptr.
|
||||
*/
|
||||
const CONTEXT* GetContext();
|
||||
|
||||
/**
|
||||
\brief Sets the CONTEXT.
|
||||
\param context The context to set.
|
||||
*/
|
||||
void SetContext(const CONTEXT & context);
|
||||
/**
|
||||
\brief Sets the CONTEXT.
|
||||
\param context The context to set.
|
||||
*/
|
||||
void SetContext(const CONTEXT & context);
|
||||
|
||||
/**
|
||||
\brief Sets trap flag.
|
||||
\param set (Optional) true to set, false to unset.
|
||||
*/
|
||||
void SetTrapFlag(bool set = true);
|
||||
/**
|
||||
\brief Sets trap flag.
|
||||
\param set (Optional) true to set, false to unset.
|
||||
*/
|
||||
void SetTrapFlag(bool set = true);
|
||||
|
||||
/**
|
||||
\brief Gets trap flag.
|
||||
\return true if the flag is set, false otherwise.
|
||||
*/
|
||||
bool GetTrapFlag();
|
||||
/**
|
||||
\brief Gets trap flag.
|
||||
\return true if the flag is set, false otherwise.
|
||||
*/
|
||||
bool GetTrapFlag();
|
||||
|
||||
/**
|
||||
\brief Sets resume flag.
|
||||
\param set (Optional) true to set, false to unset.
|
||||
*/
|
||||
void SetResumeFlag(bool set = true);
|
||||
/**
|
||||
\brief Sets resume flag.
|
||||
\param set (Optional) true to set, false to unset.
|
||||
*/
|
||||
void SetResumeFlag(bool set = true);
|
||||
|
||||
/**
|
||||
\brief Gets resume flag.
|
||||
\return true if the flag is set, false otherwise.
|
||||
*/
|
||||
bool GetResumeFlag();
|
||||
/**
|
||||
\brief Gets resume flag.
|
||||
\return true if the flag is set, false otherwise.
|
||||
*/
|
||||
bool GetResumeFlag();
|
||||
|
||||
private:
|
||||
CONTEXT _context;
|
||||
const int TRAP_FLAG = 0x100;
|
||||
const int RESUME_FLAG = 0x10000;
|
||||
};
|
||||
private:
|
||||
CONTEXT _context;
|
||||
const int TRAP_FLAG = 0x100;
|
||||
const int RESUME_FLAG = 0x10000;
|
||||
};
|
||||
};
|
||||
|
||||
#endif //_DEBUGGER_THREAD_REGISTERS_H
|
||||
|
|
@ -2,55 +2,55 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
ThreadInfo::ThreadInfo()
|
||||
{
|
||||
this->hThread = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
ThreadInfo::ThreadInfo()
|
||||
{
|
||||
this->hThread = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
|
||||
ThreadInfo::ThreadInfo(DWORD dwThreadId, HANDLE hThread, LPVOID lpThreadLocalBase, LPVOID lpStartAddress)
|
||||
{
|
||||
this->dwThreadId = dwThreadId;
|
||||
this->hThread = hThread;
|
||||
this->lpThreadLocalBase = (ULONG_PTR)lpThreadLocalBase;
|
||||
this->lpStartAddress = (ULONG_PTR)lpStartAddress;
|
||||
}
|
||||
ThreadInfo::ThreadInfo(DWORD dwThreadId, HANDLE hThread, LPVOID lpThreadLocalBase, LPVOID lpStartAddress)
|
||||
{
|
||||
this->dwThreadId = dwThreadId;
|
||||
this->hThread = hThread;
|
||||
this->lpThreadLocalBase = reinterpret_cast<ULONG_PTR>(lpThreadLocalBase);
|
||||
this->lpStartAddress = reinterpret_cast<ULONG_PTR>(lpStartAddress);
|
||||
}
|
||||
|
||||
bool ThreadInfo::RegReadContext()
|
||||
{
|
||||
SuspendThread(this->hThread);
|
||||
memset(&this->_oldContext, 0, sizeof(CONTEXT));
|
||||
this->_oldContext.ContextFlags = CONTEXT_ALL;
|
||||
bool bReturn = false;
|
||||
if (GetThreadContext(this->hThread, &this->_oldContext))
|
||||
{
|
||||
this->registers.SetContext(this->_oldContext);
|
||||
bReturn = true;
|
||||
}
|
||||
ResumeThread(this->hThread);
|
||||
return bReturn;
|
||||
}
|
||||
bool ThreadInfo::RegReadContext()
|
||||
{
|
||||
SuspendThread(this->hThread);
|
||||
memset(&this->_oldContext, 0, sizeof(CONTEXT));
|
||||
this->_oldContext.ContextFlags = CONTEXT_ALL;
|
||||
bool bReturn = false;
|
||||
if (GetThreadContext(this->hThread, &this->_oldContext))
|
||||
{
|
||||
this->registers.SetContext(this->_oldContext);
|
||||
bReturn = true;
|
||||
}
|
||||
ResumeThread(this->hThread);
|
||||
return bReturn;
|
||||
}
|
||||
|
||||
bool ThreadInfo::RegWriteContext()
|
||||
{
|
||||
//check if something actually changed
|
||||
if (memcmp(&this->_oldContext, this->registers.GetContext(), sizeof(CONTEXT)) == 0)
|
||||
return true;
|
||||
//update the context
|
||||
SuspendThread(this->hThread);
|
||||
bool bReturn = !!SetThreadContext(this->hThread, this->registers.GetContext());
|
||||
ResumeThread(this->hThread);
|
||||
return bReturn;
|
||||
}
|
||||
bool ThreadInfo::RegWriteContext()
|
||||
{
|
||||
//check if something actually changed
|
||||
if (memcmp(&this->_oldContext, this->registers.GetContext(), sizeof(CONTEXT)) == 0)
|
||||
return true;
|
||||
//update the context
|
||||
SuspendThread(this->hThread);
|
||||
bool bReturn = !!SetThreadContext(this->hThread, this->registers.GetContext());
|
||||
ResumeThread(this->hThread);
|
||||
return bReturn;
|
||||
}
|
||||
|
||||
void ThreadInfo::StepInto(StepCallback cbStep)
|
||||
{
|
||||
StepInto();
|
||||
stepCallbacks.push_back(cbStep);
|
||||
}
|
||||
void ThreadInfo::StepInto(const StepCallback & cbStep)
|
||||
{
|
||||
StepInto();
|
||||
stepCallbacks.push_back(cbStep);
|
||||
}
|
||||
|
||||
void ThreadInfo::StepInto()
|
||||
{
|
||||
registers.SetTrapFlag();
|
||||
isSingleStepping = true;
|
||||
}
|
||||
void ThreadInfo::StepInto()
|
||||
{
|
||||
registers.SetTrapFlag();
|
||||
isSingleStepping = true;
|
||||
}
|
||||
};
|
||||
|
|
@ -6,73 +6,73 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
/**
|
||||
\brief Thread information structure.
|
||||
*/
|
||||
class ThreadInfo
|
||||
{
|
||||
public:
|
||||
DWORD dwThreadId;
|
||||
HANDLE hThread;
|
||||
ULONG_PTR lpThreadLocalBase;
|
||||
ULONG_PTR lpStartAddress;
|
||||
/**
|
||||
\brief Thread information structure.
|
||||
*/
|
||||
class ThreadInfo
|
||||
{
|
||||
public:
|
||||
DWORD dwThreadId;
|
||||
HANDLE hThread;
|
||||
ULONG_PTR lpThreadLocalBase;
|
||||
ULONG_PTR lpStartAddress;
|
||||
|
||||
RegistersInfo registers;
|
||||
StepCallbackVector stepCallbacks;
|
||||
bool isSingleStepping;
|
||||
RegistersInfo registers;
|
||||
StepCallbackVector stepCallbacks;
|
||||
bool isSingleStepping;
|
||||
|
||||
/**
|
||||
\brief Default constructor.
|
||||
*/
|
||||
ThreadInfo();
|
||||
/**
|
||||
\brief Default constructor.
|
||||
*/
|
||||
ThreadInfo();
|
||||
|
||||
/**
|
||||
\brief Constructor.
|
||||
\param dwThreadId Identifier for the thread.
|
||||
\param lpThreadLocalBase The thread local base.
|
||||
\param lpStartAddress The start address.
|
||||
*/
|
||||
ThreadInfo(DWORD dwThreadId, HANDLE hThread, LPVOID lpThreadLocalBase, LPVOID lpStartAddress);
|
||||
/**
|
||||
\brief Constructor.
|
||||
\param dwThreadId Identifier for the thread.
|
||||
\param lpThreadLocalBase The thread local base.
|
||||
\param lpStartAddress The start address.
|
||||
*/
|
||||
ThreadInfo(DWORD dwThreadId, HANDLE hThread, LPVOID lpThreadLocalBase, LPVOID lpStartAddress);
|
||||
|
||||
/**
|
||||
\brief Read the register context from the thread. This fills the RegistersInfo member.
|
||||
\return true if it succeeds, false if it fails.
|
||||
*/
|
||||
bool RegReadContext();
|
||||
/**
|
||||
\brief Read the register context from the thread. This fills the RegistersInfo member.
|
||||
\return true if it succeeds, false if it fails.
|
||||
*/
|
||||
bool RegReadContext();
|
||||
|
||||
/**
|
||||
\brief Write the register context to the thread. This does nothing if the RegistersInfo member did not change.
|
||||
\return true if it succeeds, false if it fails.
|
||||
*/
|
||||
bool RegWriteContext();
|
||||
/**
|
||||
\brief Write the register context to the thread. This does nothing if the RegistersInfo member did not change.
|
||||
\return true if it succeeds, false if it fails.
|
||||
*/
|
||||
bool RegWriteContext();
|
||||
|
||||
/**
|
||||
\brief Step into.
|
||||
*/
|
||||
void StepInto();
|
||||
/**
|
||||
\brief Step into.
|
||||
*/
|
||||
void StepInto();
|
||||
|
||||
/**
|
||||
\brief Step into.
|
||||
\param cbStep StepCallback. Can be written using BIND(this, MyDebugger::cb).
|
||||
*/
|
||||
void StepInto(StepCallback cbStep);
|
||||
/**
|
||||
\brief Step into.
|
||||
\param cbStep StepCallback. Can be written using BIND(this, MyDebugger::cb).
|
||||
*/
|
||||
void StepInto(const StepCallback & cbStep);
|
||||
|
||||
/**
|
||||
\brief Step into.
|
||||
\tparam T Generic type parameter. Must be a subclass of Debugger.
|
||||
\param debugger This pointer to a subclass of Debugger.
|
||||
\param callback Pointer to the callback. Written like: &MyDebugger::cb
|
||||
*/
|
||||
template <typename T>
|
||||
void StepInto(T* debugger, void(T::*callback)())
|
||||
{
|
||||
static_cast<void>(static_cast<Debugger *>(debugger));
|
||||
StepInto(std::bind(callback, debugger));
|
||||
}
|
||||
/**
|
||||
\brief Step into.
|
||||
\tparam T Generic type parameter. Must be a subclass of Debugger.
|
||||
\param debugger This pointer to a subclass of Debugger.
|
||||
\param callback Pointer to the callback. Written like: &MyDebugger::cb
|
||||
*/
|
||||
template <typename T>
|
||||
void StepInto(T* debugger, void(T::*callback)())
|
||||
{
|
||||
static_cast<void>(static_cast<Debugger *>(debugger));
|
||||
StepInto(std::bind(callback, debugger));
|
||||
}
|
||||
|
||||
private:
|
||||
CONTEXT _oldContext;
|
||||
};
|
||||
private:
|
||||
CONTEXT _oldContext;
|
||||
};
|
||||
};
|
||||
|
||||
#endif //_DEBUGGER_THREADS_H
|
||||
|
|
@ -2,51 +2,62 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
Debugger::Debugger()
|
||||
{
|
||||
_processes.clear();
|
||||
}
|
||||
Debugger::Debugger()
|
||||
{
|
||||
_processes.clear();
|
||||
}
|
||||
|
||||
bool Debugger::Init(const wchar_t* szFilePath,
|
||||
const wchar_t* szCommandLine,
|
||||
const wchar_t* szCurrentDirectory)
|
||||
{
|
||||
STARTUPINFOW si;
|
||||
memset(&si, 0, sizeof(si));
|
||||
const wchar_t* szFileNameCreateProcess;
|
||||
wchar_t* szCommandLineCreateProcess;
|
||||
if (szCommandLine == NULL || !wcslen(szCommandLine))
|
||||
{
|
||||
szCommandLineCreateProcess = 0;
|
||||
szFileNameCreateProcess = szFilePath;
|
||||
}
|
||||
else
|
||||
{
|
||||
wchar_t szCreateWithCmdLine[1024];
|
||||
swprintf_s(szCreateWithCmdLine, L"\"%s\" %s", szFilePath, szCommandLine);
|
||||
szCommandLineCreateProcess = szCreateWithCmdLine;
|
||||
szFileNameCreateProcess = 0;
|
||||
}
|
||||
Debugger::~Debugger()
|
||||
{
|
||||
}
|
||||
|
||||
return !!CreateProcessW(szFileNameCreateProcess,
|
||||
szCommandLineCreateProcess,
|
||||
NULL,
|
||||
NULL,
|
||||
FALSE,
|
||||
DEBUG_PROCESS | CREATE_NEW_CONSOLE,
|
||||
NULL,
|
||||
szCurrentDirectory,
|
||||
&si,
|
||||
&_mainProcess);
|
||||
}
|
||||
bool Debugger::Init(const wchar_t* szFilePath,
|
||||
const wchar_t* szCommandLine,
|
||||
const wchar_t* szCurrentDirectory)
|
||||
{
|
||||
STARTUPINFOW si;
|
||||
memset(&si, 0, sizeof(si));
|
||||
const wchar_t* szFileNameCreateProcess;
|
||||
wchar_t* szCommandLineCreateProcess = nullptr;
|
||||
wchar_t* szCreateWithCmdLine = nullptr;
|
||||
if (szCommandLine == nullptr || !wcslen(szCommandLine))
|
||||
{
|
||||
szCommandLineCreateProcess = nullptr;
|
||||
szFileNameCreateProcess = szFilePath;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto size = 1 + wcslen(szFilePath) + 2 + wcslen(szCommandLine) + 1;
|
||||
szCreateWithCmdLine = new wchar_t[size];
|
||||
swprintf_s(szCreateWithCmdLine, size, L"\"%s\" %s", szFilePath, szCommandLine);
|
||||
szCommandLineCreateProcess = szCreateWithCmdLine;
|
||||
szFileNameCreateProcess = nullptr;
|
||||
}
|
||||
|
||||
bool Debugger::Stop()
|
||||
{
|
||||
return !!TerminateProcess(_mainProcess.hProcess, 0);
|
||||
}
|
||||
bool result = !!CreateProcessW(szFileNameCreateProcess,
|
||||
szCommandLineCreateProcess,
|
||||
nullptr,
|
||||
nullptr,
|
||||
FALSE,
|
||||
DEBUG_PROCESS | CREATE_NEW_CONSOLE,
|
||||
nullptr,
|
||||
szCurrentDirectory,
|
||||
&si,
|
||||
&_mainProcess);
|
||||
|
||||
bool Debugger::Detach()
|
||||
{
|
||||
return !!DebugActiveProcessStop(_mainProcess.dwProcessId);
|
||||
}
|
||||
if (szCreateWithCmdLine)
|
||||
delete[] szCreateWithCmdLine;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool Debugger::Stop()
|
||||
{
|
||||
return !!TerminateProcess(_mainProcess.hProcess, 0);
|
||||
}
|
||||
|
||||
bool Debugger::Detach()
|
||||
{
|
||||
return !!DebugActiveProcessStop(_mainProcess.dwProcessId);
|
||||
}
|
||||
};
|
||||
|
|
@ -6,212 +6,217 @@
|
|||
|
||||
namespace GleeBug
|
||||
{
|
||||
/**
|
||||
\brief A debugger class.
|
||||
*/
|
||||
class Debugger
|
||||
{
|
||||
public: //public functionality
|
||||
/**
|
||||
\brief Constructs the Debugger instance.
|
||||
*/
|
||||
Debugger();
|
||||
/**
|
||||
\brief A debugger class.
|
||||
*/
|
||||
class Debugger
|
||||
{
|
||||
public: //public functionality
|
||||
/**
|
||||
\brief Constructs the Debugger instance.
|
||||
*/
|
||||
Debugger();
|
||||
|
||||
/**
|
||||
\brief Start the debuggee.
|
||||
\param szFilePath Full pathname of the file to debug.
|
||||
\param szCommandLine The command line to pass to the debuggee.
|
||||
\param szCurrentDirectory Pathname of the current directory.
|
||||
\return true if the debuggee was started correctly, false otherwise.
|
||||
*/
|
||||
bool Init(const wchar_t* szFilePath,
|
||||
const wchar_t* szCommandLine,
|
||||
const wchar_t* szCurrentDirectory);
|
||||
/**
|
||||
\brief Destructs the Debugger instance.
|
||||
*/
|
||||
virtual ~Debugger();
|
||||
|
||||
/**
|
||||
\brief Stops the debuggee (terminate the process)
|
||||
\return true if the debuggee was stopped correctly, false otherwise.
|
||||
*/
|
||||
bool Stop();
|
||||
/**
|
||||
\brief Start the debuggee.
|
||||
\param szFilePath Full pathname of the file to debug.
|
||||
\param szCommandLine The command line to pass to the debuggee.
|
||||
\param szCurrentDirectory Pathname of the current directory.
|
||||
\return true if the debuggee was started correctly, false otherwise.
|
||||
*/
|
||||
bool Init(const wchar_t* szFilePath,
|
||||
const wchar_t* szCommandLine,
|
||||
const wchar_t* szCurrentDirectory);
|
||||
|
||||
/**
|
||||
\brief Detaches the debuggee.
|
||||
\return true if the debuggee was detached correctly, false otherwise.
|
||||
*/
|
||||
bool Detach();
|
||||
/**
|
||||
\brief Stops the debuggee (terminate the process)
|
||||
\return true if the debuggee was stopped correctly, false otherwise.
|
||||
*/
|
||||
bool Stop();
|
||||
|
||||
/**
|
||||
\brief Run the debug loop (does not return until the debuggee is detached or terminated).
|
||||
*/
|
||||
void Start();
|
||||
/**
|
||||
\brief Detaches the debuggee.
|
||||
\return true if the debuggee was detached correctly, false otherwise.
|
||||
*/
|
||||
bool Detach();
|
||||
|
||||
protected: //debug event callbacks
|
||||
/**
|
||||
\brief Process creation debug event callback. Provide an implementation to use this callback.
|
||||
\param createProcess Information about the process created.
|
||||
*/
|
||||
virtual void cbCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess, const ProcessInfo & process) {};
|
||||
/**
|
||||
\brief Run the debug loop (does not return until the debuggee is detached or terminated).
|
||||
*/
|
||||
void Start();
|
||||
|
||||
/**
|
||||
\brief Process termination debug event callback. Provide an implementation to use this callback.
|
||||
\param exitProcess Information about the process terminated.
|
||||
*/
|
||||
virtual void cbExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess, const ProcessInfo & process) {};
|
||||
protected: //debug event callbacks
|
||||
/**
|
||||
\brief Process creation debug event callback. Provide an implementation to use this callback.
|
||||
\param createProcess Information about the process created.
|
||||
*/
|
||||
virtual void cbCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess, const ProcessInfo & process) {};
|
||||
|
||||
/**
|
||||
\brief Thread creation debug event callback. Provide an implementation to use this callback.
|
||||
\param createThread Information about the thread created.
|
||||
*/
|
||||
virtual void cbCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread, const ThreadInfo & thread) {};
|
||||
/**
|
||||
\brief Process termination debug event callback. Provide an implementation to use this callback.
|
||||
\param exitProcess Information about the process terminated.
|
||||
*/
|
||||
virtual void cbExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess, const ProcessInfo & process) {};
|
||||
|
||||
/**
|
||||
\brief Thread termination debug event callback. Provide an implementation to use this callback.
|
||||
\param exitThread Information about the thread terminated.
|
||||
*/
|
||||
virtual void cbExitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread, const ThreadInfo & thread) {};
|
||||
/**
|
||||
\brief Thread creation debug event callback. Provide an implementation to use this callback.
|
||||
\param createThread Information about the thread created.
|
||||
*/
|
||||
virtual void cbCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread, const ThreadInfo & thread) {};
|
||||
|
||||
/**
|
||||
\brief DLL load debug event callback. Provide an implementation to use this callback.
|
||||
\param loadDll Information about the DLL loaded.
|
||||
*/
|
||||
virtual void cbLoadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll, const DllInfo & dll) {};
|
||||
/**
|
||||
\brief Thread termination debug event callback. Provide an implementation to use this callback.
|
||||
\param exitThread Information about the thread terminated.
|
||||
*/
|
||||
virtual void cbExitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread, const ThreadInfo & thread) {};
|
||||
|
||||
/**
|
||||
\brief DLL unload debug event callback. Provide an implementation to use this callback.
|
||||
\param unloadDll Information about the DLL unloaded.
|
||||
*/
|
||||
virtual void cbUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll, const DllInfo & dll) {};
|
||||
/**
|
||||
\brief DLL load debug event callback. Provide an implementation to use this callback.
|
||||
\param loadDll Information about the DLL loaded.
|
||||
*/
|
||||
virtual void cbLoadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll, const DllInfo & dll) {};
|
||||
|
||||
/**
|
||||
\brief Exception debug event callback. Provide an implementation to use this callback.
|
||||
\param exceptionInfo Information about the exception.
|
||||
*/
|
||||
virtual void cbExceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo) {};
|
||||
/**
|
||||
\brief DLL unload debug event callback. Provide an implementation to use this callback.
|
||||
\param unloadDll Information about the DLL unloaded.
|
||||
*/
|
||||
virtual void cbUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll, const DllInfo & dll) {};
|
||||
|
||||
/**
|
||||
\brief Debug string debug event callback. Provide an implementation to use this callback.
|
||||
\param debugString Information about the debug string.
|
||||
*/
|
||||
virtual void cbDebugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString) {};
|
||||
/**
|
||||
\brief Exception debug event callback. Provide an implementation to use this callback.
|
||||
\param exceptionInfo Information about the exception.
|
||||
*/
|
||||
virtual void cbExceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo) {};
|
||||
|
||||
/**
|
||||
\brief RIP debug event callback. Provide an implementation to use this callback.
|
||||
\param rip Information about the RIP event.
|
||||
*/
|
||||
virtual void cbRipEvent(const RIP_INFO & rip) {};
|
||||
/**
|
||||
\brief Debug string debug event callback. Provide an implementation to use this callback.
|
||||
\param debugString Information about the debug string.
|
||||
*/
|
||||
virtual void cbDebugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString) {};
|
||||
|
||||
protected: //other callbacks
|
||||
/**
|
||||
\brief Internal error callback. Provide an implementation to use this callback.
|
||||
\param error The error message.
|
||||
*/
|
||||
virtual void cbInternalError(const std::string & error) {};
|
||||
/**
|
||||
\brief RIP debug event callback. Provide an implementation to use this callback.
|
||||
\param rip Information about the RIP event.
|
||||
*/
|
||||
virtual void cbRipEvent(const RIP_INFO & rip) {};
|
||||
|
||||
/**
|
||||
\brief Unhandled exception callback. Provide an implementation to use this callback.
|
||||
\param exceptionRecord The exception record.
|
||||
\param firstChance True if the exception is a first chance exception, false otherwise.
|
||||
*/
|
||||
virtual void cbUnhandledException(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance) {};
|
||||
protected: //other callbacks
|
||||
/**
|
||||
\brief Internal error callback. Provide an implementation to use this callback.
|
||||
\param error The error message.
|
||||
*/
|
||||
virtual void cbInternalError(const std::string & error) {};
|
||||
|
||||
/**
|
||||
\brief System breakpoint callback. Provide an implementation to use this callback.
|
||||
*/
|
||||
virtual void cbSystemBreakpoint() {};
|
||||
/**
|
||||
\brief Unhandled exception callback. Provide an implementation to use this callback.
|
||||
\param exceptionRecord The exception record.
|
||||
\param firstChance True if the exception is a first chance exception, false otherwise.
|
||||
*/
|
||||
virtual void cbUnhandledException(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance) {};
|
||||
|
||||
/**
|
||||
\brief Step callback. Provide an implementation to use this callback.
|
||||
*/
|
||||
virtual void cbStep() {};
|
||||
/**
|
||||
\brief System breakpoint callback. Provide an implementation to use this callback.
|
||||
*/
|
||||
virtual void cbSystemBreakpoint() {};
|
||||
|
||||
protected: //core debug event handlers
|
||||
/**
|
||||
\brief Process creation debug event. Do not override this unless you know what you are doing!
|
||||
\param createProcess Information about the process created.
|
||||
*/
|
||||
virtual void createProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess);
|
||||
/**
|
||||
\brief Step callback. Provide an implementation to use this callback.
|
||||
*/
|
||||
virtual void cbStep() {};
|
||||
|
||||
/**
|
||||
\brief Process termination debug event. Do not override this unless you know what you are doing!
|
||||
\param exitProcess Information about the process terminated.
|
||||
*/
|
||||
virtual void exitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess);
|
||||
protected: //core debug event handlers
|
||||
/**
|
||||
\brief Process creation debug event. Do not override this unless you know what you are doing!
|
||||
\param createProcess Information about the process created.
|
||||
*/
|
||||
virtual void createProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess);
|
||||
|
||||
/**
|
||||
\brief Thread creation debug event. Do not override this unless you know what you are doing!
|
||||
\param createThread Information about the thread created.
|
||||
*/
|
||||
virtual void createThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread);
|
||||
/**
|
||||
\brief Process termination debug event. Do not override this unless you know what you are doing!
|
||||
\param exitProcess Information about the process terminated.
|
||||
*/
|
||||
virtual void exitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess);
|
||||
|
||||
/**
|
||||
\brief Thread termination debug event. Do not override this unless you know what you are doing!
|
||||
\param exitThread Information about the thread terminated.
|
||||
*/
|
||||
virtual void exitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread);
|
||||
/**
|
||||
\brief Thread creation debug event. Do not override this unless you know what you are doing!
|
||||
\param createThread Information about the thread created.
|
||||
*/
|
||||
virtual void createThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread);
|
||||
|
||||
/**
|
||||
\brief DLL load debug event. Do not override this unless you know what you are doing!
|
||||
\param loadDll Information about the DLL loaded.
|
||||
*/
|
||||
virtual void loadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll);
|
||||
/**
|
||||
\brief Thread termination debug event. Do not override this unless you know what you are doing!
|
||||
\param exitThread Information about the thread terminated.
|
||||
*/
|
||||
virtual void exitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread);
|
||||
|
||||
/**
|
||||
\brief DLL unload debug event. Do not override this unless you know what you are doing!
|
||||
\param unloadDll Information about the DLL unloaded.
|
||||
*/
|
||||
virtual void unloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll);
|
||||
/**
|
||||
\brief DLL load debug event. Do not override this unless you know what you are doing!
|
||||
\param loadDll Information about the DLL loaded.
|
||||
*/
|
||||
virtual void loadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll);
|
||||
|
||||
/**
|
||||
\brief Exception debug event. Do not override this unless you know what you are doing!
|
||||
\param exceptionInfo Information about the exception.
|
||||
*/
|
||||
virtual void exceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo);
|
||||
/**
|
||||
\brief DLL unload debug event. Do not override this unless you know what you are doing!
|
||||
\param unloadDll Information about the DLL unloaded.
|
||||
*/
|
||||
virtual void unloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll);
|
||||
|
||||
/**
|
||||
\brief Debug string debug event. Do not override this unless you know what you are doing!
|
||||
\param debugString Information about the debug string.
|
||||
*/
|
||||
virtual void debugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString);
|
||||
/**
|
||||
\brief Exception debug event. Do not override this unless you know what you are doing!
|
||||
\param exceptionInfo Information about the exception.
|
||||
*/
|
||||
virtual void exceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo);
|
||||
|
||||
/**
|
||||
\brief RIP debug event. Do not override this unless you know what you are doing!
|
||||
\param rip Information about the RIP event.
|
||||
*/
|
||||
virtual void ripEvent(const RIP_INFO & rip);
|
||||
/**
|
||||
\brief Debug string debug event. Do not override this unless you know what you are doing!
|
||||
\param debugString Information about the debug string.
|
||||
*/
|
||||
virtual void debugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString);
|
||||
|
||||
protected: //core exception handlers
|
||||
/**
|
||||
\brief Breakpoint exception handler. Do not override this unless you know what you are doing!
|
||||
\param exceptionRecord The exception record.
|
||||
\param firstChance True if the exception is a first chance exception, false otherwise.
|
||||
*/
|
||||
virtual void exceptionBreakpoint(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance);
|
||||
/**
|
||||
\brief RIP debug event. Do not override this unless you know what you are doing!
|
||||
\param rip Information about the RIP event.
|
||||
*/
|
||||
virtual void ripEvent(const RIP_INFO & rip);
|
||||
|
||||
/**
|
||||
\brief Single step exception handler. Do not override this unless you know what you are doing!
|
||||
\param exceptionRecord The exception record.
|
||||
\param firstChance True if the exception is a first chance exception, false otherwise.
|
||||
*/
|
||||
virtual void exceptionSingleStep(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance);
|
||||
protected: //core exception handlers
|
||||
/**
|
||||
\brief Breakpoint exception handler. Do not override this unless you know what you are doing!
|
||||
\param exceptionRecord The exception record.
|
||||
\param firstChance True if the exception is a first chance exception, false otherwise.
|
||||
*/
|
||||
virtual void exceptionBreakpoint(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance);
|
||||
|
||||
protected: //variables
|
||||
PROCESS_INFORMATION _mainProcess;
|
||||
DWORD _continueStatus;
|
||||
bool _breakDebugger;
|
||||
DEBUG_EVENT _debugEvent;
|
||||
ProcessMap _processes;
|
||||
bool _isRunning;
|
||||
/**
|
||||
\brief Single step exception handler. Do not override this unless you know what you are doing!
|
||||
\param exceptionRecord The exception record.
|
||||
\param firstChance True if the exception is a first chance exception, false otherwise.
|
||||
*/
|
||||
virtual void exceptionSingleStep(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance);
|
||||
|
||||
/**
|
||||
\brief The current process (can be null in some cases).
|
||||
*/
|
||||
ProcessInfo* _process;
|
||||
protected: //variables
|
||||
PROCESS_INFORMATION _mainProcess;
|
||||
DWORD _continueStatus;
|
||||
bool _breakDebugger;
|
||||
DEBUG_EVENT _debugEvent;
|
||||
ProcessMap _processes;
|
||||
bool _isRunning;
|
||||
|
||||
/**
|
||||
\brief The current thread (can be null in some cases). Should be a copy of _process->thread.
|
||||
*/
|
||||
ThreadInfo* _thread;
|
||||
};
|
||||
/**
|
||||
\brief The current process (can be null in some cases).
|
||||
*/
|
||||
ProcessInfo* _process;
|
||||
|
||||
/**
|
||||
\brief The current thread (can be null in some cases). Should be a copy of _process->thread.
|
||||
*/
|
||||
ThreadInfo* _thread;
|
||||
};
|
||||
};
|
||||
|
||||
#endif //_DEBUGGER_H
|
||||
|
|
@ -9,10 +9,6 @@
|
|||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Debugger.cpp">
|
||||
|
|
|
|||
|
|
@ -8,85 +8,89 @@ using namespace GleeBug;
|
|||
class MyDebugger : public Debugger
|
||||
{
|
||||
protected:
|
||||
virtual void cbCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess, const ProcessInfo & process)
|
||||
{
|
||||
printf("Process %d created with entry 0x%p\n",
|
||||
_debugEvent.dwProcessId,
|
||||
createProcess.lpStartAddress);
|
||||
};
|
||||
void cbCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO & createProcess, const ProcessInfo & process) override
|
||||
{
|
||||
printf("Process %d created with entry 0x%p\n",
|
||||
_debugEvent.dwProcessId,
|
||||
createProcess.lpStartAddress);
|
||||
}
|
||||
|
||||
virtual void cbExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess, const ProcessInfo & process)
|
||||
{
|
||||
printf("Process %d terminated with exit code 0x%08X\n",
|
||||
_debugEvent.dwProcessId,
|
||||
exitProcess.dwExitCode);
|
||||
}
|
||||
void cbExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO & exitProcess, const ProcessInfo & process) override
|
||||
{
|
||||
printf("Process %u terminated with exit code 0x%08X\n",
|
||||
_debugEvent.dwProcessId,
|
||||
exitProcess.dwExitCode);
|
||||
}
|
||||
|
||||
virtual void cbCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread, const ThreadInfo & thread)
|
||||
{
|
||||
printf("Thread %d created with entry 0x%p\n",
|
||||
_debugEvent.dwThreadId,
|
||||
createThread.lpStartAddress);
|
||||
};
|
||||
void cbCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO & createThread, const ThreadInfo & thread) override
|
||||
{
|
||||
printf("Thread %u created with entry 0x%p\n",
|
||||
_debugEvent.dwThreadId,
|
||||
createThread.lpStartAddress);
|
||||
}
|
||||
|
||||
virtual void cbExitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread, const ThreadInfo & thread)
|
||||
{
|
||||
printf("Thread %d terminated with exit code 0x%08X\n",
|
||||
_debugEvent.dwThreadId,
|
||||
exitThread.dwExitCode);
|
||||
};
|
||||
void cbExitThreadEvent(const EXIT_THREAD_DEBUG_INFO & exitThread, const ThreadInfo & thread) override
|
||||
{
|
||||
printf("Thread %u terminated with exit code 0x%08X\n",
|
||||
_debugEvent.dwThreadId,
|
||||
exitThread.dwExitCode);
|
||||
}
|
||||
|
||||
virtual void cbLoadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll, const DllInfo & dll)
|
||||
{
|
||||
printf("DLL loaded at 0x%p\n",
|
||||
loadDll.lpBaseOfDll);
|
||||
};
|
||||
void cbLoadDllEvent(const LOAD_DLL_DEBUG_INFO & loadDll, const DllInfo & dll) override
|
||||
{
|
||||
printf("DLL loaded at 0x%p\n",
|
||||
loadDll.lpBaseOfDll);
|
||||
}
|
||||
|
||||
virtual void cbUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll, const DllInfo & dll)
|
||||
{
|
||||
printf("DLL 0x%p unloaded\n",
|
||||
unloadDll.lpBaseOfDll);
|
||||
};
|
||||
void cbUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO & unloadDll, const DllInfo & dll) override
|
||||
{
|
||||
printf("DLL 0x%p unloaded\n",
|
||||
unloadDll.lpBaseOfDll);
|
||||
}
|
||||
|
||||
virtual void cbExceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo)
|
||||
{
|
||||
printf("Exception with code 0x%08X at 0x%p\n",
|
||||
exceptionInfo.ExceptionRecord.ExceptionCode,
|
||||
exceptionInfo.ExceptionRecord.ExceptionAddress);
|
||||
};
|
||||
void cbExceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo) override
|
||||
{
|
||||
printf("Exception with code 0x%08X at 0x%p\n",
|
||||
exceptionInfo.ExceptionRecord.ExceptionCode,
|
||||
exceptionInfo.ExceptionRecord.ExceptionAddress);
|
||||
}
|
||||
|
||||
virtual void cbDebugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString)
|
||||
{
|
||||
printf("Debug string at 0x%p with length %d\n",
|
||||
debugString.lpDebugStringData,
|
||||
debugString.nDebugStringLength);
|
||||
};
|
||||
void cbDebugStringEvent(const OUTPUT_DEBUG_STRING_INFO & debugString) override
|
||||
{
|
||||
printf("Debug string at 0x%p with length %d\n",
|
||||
debugString.lpDebugStringData,
|
||||
debugString.nDebugStringLength);
|
||||
}
|
||||
|
||||
virtual void cbRipEvent(const RIP_INFO & rip)
|
||||
{
|
||||
printf("RIP event type 0x%X, error 0x%X",
|
||||
rip.dwType,
|
||||
rip.dwError);
|
||||
};
|
||||
void cbRipEvent(const RIP_INFO & rip) override
|
||||
{
|
||||
printf("RIP event type 0x%X, error 0x%X",
|
||||
rip.dwType,
|
||||
rip.dwError);
|
||||
}
|
||||
|
||||
void boobs()
|
||||
{
|
||||
printf("(.)Y(.) 0x%p\n",
|
||||
_thread->registers.Rip);
|
||||
}
|
||||
void boobs()
|
||||
{
|
||||
printf("(.)Y(.) 0x%p\n",
|
||||
#ifdef _WIN64
|
||||
_thread->registers.Rip);
|
||||
#else //x32
|
||||
_thread->registers.Eip);
|
||||
#endif //_WIN64
|
||||
}
|
||||
|
||||
virtual void cbSystemBreakpoint()
|
||||
{
|
||||
printf("System breakpoint reached, CIP: 0x%p\n",
|
||||
_thread->registers.Rip);
|
||||
_thread->StepInto(BIND(this, MyDebugger::boobs));
|
||||
}
|
||||
void cbSystemBreakpoint() override
|
||||
{
|
||||
printf("System breakpoint reached, CIP: 0x%p\n",
|
||||
_thread->registers.Rip);
|
||||
_thread->StepInto(BIND(this, MyDebugger::boobs));
|
||||
}
|
||||
|
||||
virtual void cbInternalError(const std::string & error)
|
||||
{
|
||||
printf("Internal Error: %s\n",
|
||||
error.c_str());
|
||||
}
|
||||
void cbInternalError(const std::string & error) override
|
||||
{
|
||||
printf("Internal Error: %s\n",
|
||||
error.c_str());
|
||||
}
|
||||
};
|
||||
|
||||
#endif //_MYDEBUGGER_H
|
||||
|
|
@ -4,23 +4,23 @@
|
|||
int main()
|
||||
{
|
||||
#ifdef _WIN64
|
||||
wchar_t szFilePath[256] = L"c:\\test64.exe";
|
||||
wchar_t szFilePath[256] = L"c:\\test64.exe";
|
||||
#else //x86
|
||||
wchar_t szFilePath[256] = L"c:\\test32.exe";
|
||||
wchar_t szFilePath[256] = L"c:\\test32.exe";
|
||||
#endif //_WIN64
|
||||
wchar_t szCommandLine[256] = L"";
|
||||
wchar_t szCurrentDir[256] = L"c:\\";
|
||||
MyDebugger dbg;
|
||||
if (dbg.Init(szFilePath, szCommandLine, szCurrentDir))
|
||||
{
|
||||
puts("Debugger::Init success!");
|
||||
dbg.Start();
|
||||
puts("Debugger::Start finished!");
|
||||
}
|
||||
else
|
||||
{
|
||||
puts("Debugger::Init failed!");
|
||||
}
|
||||
system("pause");
|
||||
return 0;
|
||||
wchar_t szCommandLine[256] = L"";
|
||||
wchar_t szCurrentDir[256] = L"c:\\";
|
||||
MyDebugger dbg;
|
||||
if (dbg.Init(szFilePath, szCommandLine, szCurrentDir))
|
||||
{
|
||||
puts("Debugger::Init success!");
|
||||
dbg.Start();
|
||||
puts("Debugger::Start finished!");
|
||||
}
|
||||
else
|
||||
{
|
||||
puts("Debugger::Init failed!");
|
||||
}
|
||||
system("pause");
|
||||
return 0;
|
||||
}
|
||||
Loading…
Reference in New Issue