zydis/Bindings/C/VXInstructionFormatterC.h

116 lines
4.1 KiB
C

/**************************************************************************************************
Verteron Disassembler Engine
Version 1.0
Remarks : Freeware, Copyright must be included
Original Author : Florian Bernd
Modifications : athre0z
Last change : 04. February 2015
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
**************************************************************************************************/
#ifndef _VDE_VXINSTRUCTIONFORMATTERC_H_
#define _VDE_VXINSTRUCTIONFORMATTERC_H_
#include "VXDisassemblerTypesC.h"
#ifdef __cplusplus
extern "C"
{
#endif
/* VXBaseSymbolResolver ======================================================================== */
typedef struct _VXBaseSymbolResolverContext { int a; } VXBaseSymbolResolverContext;
VXBaseSymbolResolverContext* VXBaseSymbolResolver_Create(void);
void VXBaseSymbolResolver_Release(
VXBaseSymbolResolverContext *ctx);
const char* VXBaseSymbolResolver_ResolveSymbol(
VXBaseSymbolResolverContext *ctx,
const VXInstructionInfo *info,
uint64_t address,
uint64_t *offset);
/* VXExactSymbolResolver ======================================================================= */
VXBaseSymbolResolverContext* VXExactSymbolResolver_Create(void);
bool VXExactSymbolResolver_ContainsSymbol(
VXBaseSymbolResolverContext *ctx,
uint64_t address);
void VXExactSymbolResolverContext_SetSymbol(
VXBaseSymbolResolverContext *ctx,
uint64_t address,
const char* name);
void VXExactSymbolResolverContext_RemoveSymbol(
VXBaseSymbolResolverContext *ctx,
uint64_t address);
void VXExactSymbolResolverContext_Clear(
VXBaseSymbolResolverContext *ctx);
/* VXCustomSymbolResolver ====================================================================== */
/* TODO: actually implement support for custom resolvers in C binding */
typedef const char* (*VXResolveSymbol_t)(
const VXInstructionInfo *info,
uint64_t address, uint64_t *offset);
/* VXBaseInstructionFormatter ================================================================== */
typedef struct _VXBaseInstructionFormatterContext {int a;} VXBaseInstructionFormatterContext;
const char* VXBaseInstructionFormatter_FormatInstruction(
VXBaseInstructionFormatterContext *ctx,
const VXInstructionInfo *info);
VXBaseSymbolResolverContext* VXBaseInstructionFormatter_GetSymbolResolver(
const VXBaseInstructionFormatterContext *ctx);
void VXBaseInstructionFormatter_SetSymbolResolver(
VXBaseInstructionFormatterContext *ctx,
VXBaseSymbolResolverContext *resolver);
void VXBaseInstructionFormatter_Release(VXBaseInstructionFormatterContext *ctx);
/* VXIntelInstructionFormatter ================================================================ */
VXBaseInstructionFormatterContext* VXIntelInstructionFormatter_Create(void);
VXBaseInstructionFormatterContext* VXIntelInstructionFormatter_CreateEx(
VXBaseSymbolResolverContext *resolver);
/* ============================================================================================= */
#ifdef __cplusplus
}
#endif
#endif /* _VDE_VXINSTRUCTIONFORMATTERC_H_ */