mirror of https://github.com/x64dbg/zydis
Minor documentation and style fixes
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0793090388
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@ -496,7 +496,10 @@ typedef uint64_t ZydisInstructionAttributes;
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*/
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*/
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#define ZYDIS_ATTRIB_IS_RELATIVE 0x0000000000000040
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#define ZYDIS_ATTRIB_IS_RELATIVE 0x0000000000000040
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/**
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/**
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* @brief The instruction is privileged and may only be executed in ring0.
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* @brief The instruction is privileged.
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*
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* Priviliged instructions are any instructions that require a current ring
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* level below 3 or even SMM.
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*/
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*/
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#define ZYDIS_ATTRIB_IS_PRIVILEGED 0x0000000000000080
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#define ZYDIS_ATTRIB_IS_PRIVILEGED 0x0000000000000080
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/**
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/**
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@ -617,7 +620,7 @@ typedef uint64_t ZydisInstructionAttributes;
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*/
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*/
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#define ZYDIS_ATTRIB_HAS_SEGMENT_DS 0x0000000080000000
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#define ZYDIS_ATTRIB_HAS_SEGMENT_DS 0x0000000080000000
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/**
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/**
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* @brief The instruction has the ES segment modifier (0x25).
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* @brief The instruction has the ES segment modifier (0x26).
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*/
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*/
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#define ZYDIS_ATTRIB_HAS_SEGMENT_ES 0x0000000100000000
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#define ZYDIS_ATTRIB_HAS_SEGMENT_ES 0x0000000100000000
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/**
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/**
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@ -633,7 +636,7 @@ typedef uint64_t ZydisInstructionAttributes;
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*/
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*/
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#define ZYDIS_ATTRIB_HAS_OPERANDSIZE 0x0000000800000000
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#define ZYDIS_ATTRIB_HAS_OPERANDSIZE 0x0000000800000000
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/**
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/**
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* @brief The instruction has the address-size prefix (0x66).
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* @brief The instruction has the address-size prefix (0x67).
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*/
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*/
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#define ZYDIS_ATTRIB_HAS_ADDRESSSIZE 0x0000001000000000
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#define ZYDIS_ATTRIB_HAS_ADDRESSSIZE 0x0000001000000000
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@ -223,7 +223,6 @@ static ZydisStatus ZydisDecodeVEX(uint8_t vexOpcode, uint8_t vexByte1, uint8_t v
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switch (vexOpcode)
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switch (vexOpcode)
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{
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{
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case 0xC4:
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case 0xC4:
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{
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info->details.vex.data[1] = vexByte1;
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info->details.vex.data[1] = vexByte1;
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info->details.vex.data[2] = vexByte2;
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info->details.vex.data[2] = vexByte2;
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info->details.vex.R = (vexByte1 >> 7) & 0x01;
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info->details.vex.R = (vexByte1 >> 7) & 0x01;
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@ -235,7 +234,6 @@ static ZydisStatus ZydisDecodeVEX(uint8_t vexOpcode, uint8_t vexByte1, uint8_t v
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info->details.vex.L = (vexByte2 >> 2) & 0x01;
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info->details.vex.L = (vexByte2 >> 2) & 0x01;
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info->details.vex.pp = (vexByte2 >> 0) & 0x03;
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info->details.vex.pp = (vexByte2 >> 0) & 0x03;
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break;
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break;
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}
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case 0xC5:
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case 0xC5:
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info->details.vex.data[1] = vexByte1;
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info->details.vex.data[1] = vexByte1;
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info->details.vex.data[2] = 0;
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info->details.vex.data[2] = 0;
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