#pragma once #include "_global.h" enum BasicBlockFlags : uint { BASIC_BLOCK_FLAG_NONE = 0, // No flag BASIC_BLOCK_FLAG_FUNCTION = (1 << 1), // Scanned; also part of a known function BASIC_BLOCK_FLAG_ORPHANED = (1 << 2), // No targets ever reach this block BASIC_BLOCK_FLAG_CUTOFF = (1 << 3), // Ends prematurely because of another JMP to location BASIC_BLOCK_FLAG_DELETE = (1 << 4), // Delete element at the next possible time BASIC_BLOCK_FLAG_CALL = (1 << 5), // The block ends with a call BASIC_BLOCK_FLAG_RET = (1 << 6), // The block ends with a retn BASIC_BLOCK_FLAG_ABSJMP = (1 << 7), // Branch is absolute BASIC_BLOCK_FLAG_INDIRECT = (1 << 8), // This block ends with an indirect branch BASIC_BLOCK_FLAG_INDIRPTR = (1 << 9), // This block ends with an indirect branch; pointer known BASIC_BLOCK_FLAG_PREPAD = (1 << 10), // Block ends because there was padding afterwards BASIC_BLOCK_FLAG_PAD = (1 << 11), // Block is only a series of padding instructions }; struct BasicBlock { uint VirtualStart; // Inclusive uint VirtualEnd; // Exclusive uint Flags; uint Target; __forceinline bool GetFlag(uint Flag) { return (Flags & Flag) == Flag; } __forceinline void SetFlag(uint Flag) { Flags |= Flag; } __forceinline uint Size() { return VirtualEnd - VirtualStart; } bool operator< (const BasicBlock & b) const { return VirtualStart < b.VirtualStart; } bool operator== (const BasicBlock & b) const { return VirtualStart == b.VirtualStart; } }; struct FunctionDef { uint VirtualStart; // Inclusive uint VirtualEnd; // Exclusive uint BBlockStart; // Index of first basic block uint BBlockEnd; // Index of last basic block bool operator< (const FunctionDef & b) const { if(VirtualStart == b.VirtualStart) return VirtualEnd > b.VirtualEnd; return VirtualStart < b.VirtualStart; } bool operator== (const FunctionDef & b) const { return VirtualStart == b.VirtualStart; } }; typedef std::vector BBlockArray; typedef std::vector FuncDefArray;