#include "_scriptapi_flag.h" #include "value.h" static const char* flagTable[] = { "ZF", "OF", "CF", "PF", "SF", "TF", "AF", "DF", "IF" }; SCRIPT_EXPORT bool Script::Flag::Get(FlagEnum flag) { duint value; return valfromstring(flagTable[flag], &value) ? !!value : false; } SCRIPT_EXPORT bool Script::Flag::Set(FlagEnum flag, bool value) { return setflag(flagTable[flag], value); } SCRIPT_EXPORT bool Script::Flag::GetZF() { return Get(ZF); } SCRIPT_EXPORT bool Script::Flag::SetZF(bool value) { return Set(ZF, value); } SCRIPT_EXPORT bool Script::Flag::GetOF() { return Get(OF); } SCRIPT_EXPORT bool Script::Flag::SetOF(bool value) { return Set(OF, value); } SCRIPT_EXPORT bool Script::Flag::GetCF() { return Get(CF); } SCRIPT_EXPORT bool Script::Flag::SetCF(bool value) { return Set(CF, value); } SCRIPT_EXPORT bool Script::Flag::GetPF() { return Get(PF); } SCRIPT_EXPORT bool Script::Flag::SetPF(bool value) { return Set(PF, value); } SCRIPT_EXPORT bool Script::Flag::GetSF() { return Get(SF); } SCRIPT_EXPORT bool Script::Flag::SetSF(bool value) { return Set(SF, value); } SCRIPT_EXPORT bool Script::Flag::GetTF() { return Get(TF); } SCRIPT_EXPORT bool Script::Flag::SetTF(bool value) { return Set(TF, value); } SCRIPT_EXPORT bool Script::Flag::GetAF() { return Get(AF); } SCRIPT_EXPORT bool Script::Flag::SetAF(bool value) { return Set(AF, value); } SCRIPT_EXPORT bool Script::Flag::GetDF() { return Get(DF); } SCRIPT_EXPORT bool Script::Flag::SetDF(bool value) { return Set(DF, value); } SCRIPT_EXPORT bool Script::Flag::GetIF() { return Get(IF); } SCRIPT_EXPORT bool Script::Flag::SetIF(bool value) { return Set(IF, value); }