TitanEngine/TitanUnitTest
cypherpunk dbb06c8fd5 initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
..
README initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
TitanEngine.h initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
TitanEngine.hpp initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
TitanEngine.lib initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
TitanScript.h initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
TitanScript.hpp initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
TitanUnitTest.cpp initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
TitanUnitTest.vcxproj initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
TitanUnitTest.vcxproj.filters initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
disasm.dll initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
stdafx.cpp initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
stdafx.h initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00
targetver.h initial commit for TitanUnitTest 2014-03-12 15:27:42 +01:00

README

Setup:
- Put disasm.dll into Debug/Release folder. 
- Put TitanEngine.dll into Debug/Release folder. 
- Put TitanScript.dll into plugins/x86/  folder in Debug/Release folder. 
(Can be found here https://bitbucket.org/cypherpunk/titanscript-update)

Usage:
- TitanUnitTest.exe script.osc target.exe

It understands complete OllyDbgScript language and adds additional TE commands

Example script:
#log

GPA "IsDebuggerPresent", "kernel32.dll"
LOG $RESULT