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cypherpunk 9cd244db3e - fixed mainly const char* vs char*
- not copy paste, kept return datatypes typedef free (ULONG_PTR vs long long etc)
- some WIN64 defines added (not tested but copied from TitanScript)

changed classes (const char* vs char*):
- DumperA, DumperW, DumperX
- DebuggerA, DebuggerW, DebuggerX
- ImporterA, ImporterW, ImporterX
- RealignerA, RealignerW, RealignerX
- RelocaterA, RelocaterW, RelocaterX
- Tracer
- ExporterA, ExporterW, ExporterX
- LibrarianA, LibrarianW, LibrarianX
- TLSA, TLSW, TLSX
- StaticA, StaticW, StaticX
- RemoteA, RemoteW, RemoteX

not changed but might need changes:
- Threader, Resourcer, Hooks, Process, Handler, Extension, Engine, Translate

doesnt need changes:
- Hider
2013-12-09 12:04:01 +01:00
SDK - fixed mainly const char* vs char* 2013-12-09 12:04:01 +01:00
TitanEngine - fixed a small SDK bug (with UE_MEMORY_EXECUTE) 2013-12-02 20:47:38 +01:00
TitanEngineLoaders/LibraryLoader first commit 2013-08-25 17:13:57 +02:00
.gitignore - fixed a small SDK bug (with UE_MEMORY_EXECUTE) 2013-12-02 20:47:38 +01:00
TitanEngine.sln first commit 2013-08-25 17:13:57 +02:00
readme.txt - updated readme (basically it says: LUA, Python and MASM are not tested with these updates) 2013-10-13 23:39:06 +02:00

readme.txt

This is a fixed version of TitanEngine v2.0.3

The following things have been fixed/added (list might be incomplete):
- fixed memory breakpoints in general
- fixed harware breakpoints in general
- only report exceptions that are unhandled by the debugger
- working on x64 (previously there was a structure alignment problem)
- some code commenting
- fixed DumpProcessExW (found/fix provided by Aguila)
- added a callback on the system breakpoint
- added memory breakpoints on execute
- added QWORD hardware breakpoints
- smaller and faster DLL loaders
- supports multiple calling conventions (including the callbacks)
- MinGW import libraries
- fixed exception handling

NOTE: LUA, Python, MASM and Delphi might not work correctly.