TitanEngine/SDK/CPP/TitanEngine.hpp

2847 lines
106 KiB
C++

#ifndef TITANENGINE_CPP
#define TITANENGINE_CPP
#define TITCALL
#if _MSC_VER > 1000
#pragma once
#endif
namespace TE
{
#include <windows.h>
namespace UE
{
#ifdef TITANENGINE
#undef TITANENGINE
#endif
#include "TitanEngine.h"
}
// ----
enum eStructType : DWORD
{
UE_STRUCT_PE32STRUCT = UE::UE_STRUCT_PE32STRUCT,
UE_STRUCT_PE64STRUCT = UE::UE_STRUCT_PE64STRUCT,
UE_STRUCT_PESTRUCT = UE::UE_STRUCT_PESTRUCT,
UE_STRUCT_IMPORTENUMDATA = UE::UE_STRUCT_IMPORTENUMDATA,
UE_STRUCT_THREAD_ITEM_DATA = UE::UE_STRUCT_THREAD_ITEM_DATA,
UE_STRUCT_LIBRARY_ITEM_DATA = UE::UE_STRUCT_LIBRARY_ITEM_DATA,
UE_STRUCT_LIBRARY_ITEM_DATAW = UE::UE_STRUCT_LIBRARY_ITEM_DATAW,
UE_STRUCT_PROCESS_ITEM_DATA = UE::UE_STRUCT_PROCESS_ITEM_DATA,
UE_STRUCT_HANDLERARRAY = UE::UE_STRUCT_HANDLERARRAY,
UE_STRUCT_PLUGININFORMATION = UE::UE_STRUCT_PLUGININFORMATION,
UE_STRUCT_HOOK_ENTRY = UE::UE_STRUCT_HOOK_ENTRY,
UE_STRUCT_FILE_STATUS_INFO = UE::UE_STRUCT_FILE_STATUS_INFO,
UE_STRUCT_FILE_FIX_INFO = UE::UE_STRUCT_FILE_FIX_INFO
};
enum eHideLevel : DWORD
{
UE_HIDE_PEBONLY = UE::UE_HIDE_PEBONLY,
UE_HIDE_BASIC = UE::UE_HIDE_BASIC
};
enum ePluginCallReason : int
{
UE_PLUGIN_CALL_REASON_PREDEBUG = UE::UE_PLUGIN_CALL_REASON_PREDEBUG,
UE_PLUGIN_CALL_REASON_EXCEPTION = UE::UE_PLUGIN_CALL_REASON_EXCEPTION,
UE_PLUGIN_CALL_REASON_POSTDEBUG = UE::UE_PLUGIN_CALL_REASON_POSTDEBUG,
UE_PLUGIN_CALL_REASON_UNHANDLEDEXCEPTION = UE::UE_PLUGIN_CALL_REASON_UNHANDLEDEXCEPTION
};
enum eHookType : int
{
TEE_HOOK_NRM_JUMP = UE::TEE_HOOK_NRM_JUMP,
TEE_HOOK_NRM_CALL = UE::TEE_HOOK_NRM_CALL,
TEE_HOOK_IAT = UE::TEE_HOOK_IAT
};
enum eEngineVariable : DWORD
{
UE_ENGINE_ALOW_MODULE_LOADING = UE::UE_ENGINE_ALOW_MODULE_LOADING,
UE_ENGINE_AUTOFIX_FORWARDERS = UE::UE_ENGINE_AUTOFIX_FORWARDERS,
UE_ENGINE_PASS_ALL_EXCEPTIONS = UE::UE_ENGINE_PASS_ALL_EXCEPTIONS,
UE_ENGINE_NO_CONSOLE_WINDOW = UE::UE_ENGINE_NO_CONSOLE_WINDOW,
UE_ENGINE_BACKUP_FOR_CRITICAL_FUNCTIONS = UE::UE_ENGINE_BACKUP_FOR_CRITICAL_FUNCTIONS,
UE_ENGINE_CALL_PLUGIN_CALLBACK = UE::UE_ENGINE_CALL_PLUGIN_CALLBACK,
UE_ENGINE_RESET_CUSTOM_HANDLER = UE::UE_ENGINE_RESET_CUSTOM_HANDLER,
UE_ENGINE_CALL_PLUGIN_DEBUG_CALLBACK = UE::UE_ENGINE_CALL_PLUGIN_DEBUG_CALLBACK
};
enum eBPRemoveOption : DWORD
{
UE_OPTION_REMOVEALL = UE::UE_OPTION_REMOVEALL,
UE_OPTION_DISABLEALL = UE::UE_OPTION_DISABLEALL,
UE_OPTION_REMOVEALLDISABLED = UE::UE_OPTION_REMOVEALLDISABLED,
UE_OPTION_REMOVEALLENABLED = UE::UE_OPTION_REMOVEALLENABLED
};
enum eAccess : DWORD
{
UE_ACCESS_READ = UE::UE_ACCESS_READ,
UE_ACCESS_WRITE = UE::UE_ACCESS_WRITE,
UE_ACCESS_ALL = UE::UE_ACCESS_ALL
};
enum eDecryptionType : DWORD
{
UE_STATIC_DECRYPTOR_XOR = UE::UE_STATIC_DECRYPTOR_XOR,
UE_STATIC_DECRYPTOR_SUB = UE::UE_STATIC_DECRYPTOR_SUB,
UE_STATIC_DECRYPTOR_ADD = UE::UE_STATIC_DECRYPTOR_ADD
};
enum eDecryptionDirection : DWORD
{
UE_STATIC_DECRYPTOR_FOREWARD = UE::UE_STATIC_DECRYPTOR_FOREWARD,
UE_STATIC_DECRYPTOR_BACKWARD = UE::UE_STATIC_DECRYPTOR_BACKWARD
};
enum eDecryptionKeySize : DWORD
{
UE_STATIC_KEY_SIZE_1 = UE::UE_STATIC_KEY_SIZE_1,
UE_STATIC_KEY_SIZE_2 = UE::UE_STATIC_KEY_SIZE_2,
UE_STATIC_KEY_SIZE_4 = UE::UE_STATIC_KEY_SIZE_4,
UE_STATIC_KEY_SIZE_8 = UE::UE_STATIC_KEY_SIZE_8
};
enum eCompressionAlgorithm : int
{
UE_STATIC_APLIB = UE::UE_STATIC_APLIB,
UE_STATIC_APLIB_DEPACK = UE::UE_STATIC_APLIB_DEPACK,
UE_STATIC_LZMA = UE::UE_STATIC_LZMA
};
enum eHashAlgorithm : int
{
UE_STATIC_HASH_MD5 = UE::UE_STATIC_HASH_MD5,
UE_STATIC_HASH_SHA1 = UE::UE_STATIC_HASH_SHA1,
UE_STATIC_HASH_CRC32 = UE::UE_STATIC_HASH_CRC32
};
const DWORD UE_RESOURCE_LANGUAGE_ANY = UE::UE_RESOURCE_LANGUAGE_ANY;
enum ePE32Data : DWORD
{
UE_PE_OFFSET = UE::UE_PE_OFFSET,
UE_IMAGEBASE = UE::UE_IMAGEBASE,
UE_OEP = UE::UE_OEP,
UE_BASEOFCODE = UE::UE_BASEOFCODE,
UE_BASEOFDATA = UE::UE_BASEOFDATA,
UE_SIZEOFIMAGE = UE::UE_SIZEOFIMAGE,
UE_SIZEOFHEADERS = UE::UE_SIZEOFHEADERS,
UE_SIZEOFOPTIONALHEADER = UE::UE_SIZEOFOPTIONALHEADER,
UE_SECTIONALIGNMENT = UE::UE_SECTIONALIGNMENT,
UE_IMPORTTABLEADDRESS = UE::UE_IMPORTTABLEADDRESS,
UE_IMPORTTABLESIZE = UE::UE_IMPORTTABLESIZE,
UE_RESOURCETABLEADDRESS = UE::UE_RESOURCETABLEADDRESS,
UE_RESOURCETABLESIZE = UE::UE_RESOURCETABLESIZE,
UE_EXPORTTABLEADDRESS = UE::UE_EXPORTTABLEADDRESS,
UE_EXPORTTABLESIZE = UE::UE_EXPORTTABLESIZE,
UE_TLSTABLEADDRESS = UE::UE_TLSTABLEADDRESS,
UE_TLSTABLESIZE = UE::UE_TLSTABLESIZE,
UE_RELOCATIONTABLEADDRESS = UE::UE_RELOCATIONTABLEADDRESS,
UE_RELOCATIONTABLESIZE = UE::UE_RELOCATIONTABLESIZE,
UE_TIMEDATESTAMP = UE::UE_TIMEDATESTAMP,
UE_SECTIONNUMBER = UE::UE_SECTIONNUMBER,
UE_CHECKSUM = UE::UE_CHECKSUM,
UE_SUBSYSTEM = UE::UE_SUBSYSTEM,
UE_CHARACTERISTICS = UE::UE_CHARACTERISTICS,
UE_NUMBEROFRVAANDSIZES = UE::UE_NUMBEROFRVAANDSIZES,
UE_SECTIONNAME = UE::UE_SECTIONNAME,
UE_SECTIONVIRTUALOFFSET = UE::UE_SECTIONVIRTUALOFFSET,
UE_SECTIONVIRTUALSIZE = UE::UE_SECTIONVIRTUALSIZE,
UE_SECTIONRAWOFFSET = UE::UE_SECTIONRAWOFFSET,
UE_SECTIONRAWSIZE = UE::UE_SECTIONRAWSIZE,
UE_SECTIONFLAGS = UE::UE_SECTIONFLAGS
};
const long UE_VANOTFOUND = UE::UE_VANOTFOUND;
enum eCustomException : DWORD
{
UE_CH_BREAKPOINT = UE::UE_CH_BREAKPOINT,
UE_CH_SINGLESTEP = UE::UE_CH_SINGLESTEP,
UE_CH_ACCESSVIOLATION = UE::UE_CH_ACCESSVIOLATION,
UE_CH_ILLEGALINSTRUCTION = UE::UE_CH_ILLEGALINSTRUCTION,
UE_CH_NONCONTINUABLEEXCEPTION = UE::UE_CH_NONCONTINUABLEEXCEPTION,
UE_CH_ARRAYBOUNDSEXCEPTION = UE::UE_CH_ARRAYBOUNDSEXCEPTION,
UE_CH_FLOATDENORMALOPERAND = UE::UE_CH_FLOATDENORMALOPERAND,
UE_CH_FLOATDEVIDEBYZERO = UE::UE_CH_FLOATDEVIDEBYZERO,
UE_CH_INTEGERDEVIDEBYZERO = UE::UE_CH_INTEGERDEVIDEBYZERO,
UE_CH_INTEGEROVERFLOW = UE::UE_CH_INTEGEROVERFLOW,
UE_CH_PRIVILEGEDINSTRUCTION = UE::UE_CH_PRIVILEGEDINSTRUCTION,
UE_CH_PAGEGUARD = UE::UE_CH_PAGEGUARD,
UE_CH_EVERYTHINGELSE = UE::UE_CH_EVERYTHINGELSE,
UE_CH_CREATETHREAD = UE::UE_CH_CREATETHREAD,
UE_CH_EXITTHREAD = UE::UE_CH_EXITTHREAD,
UE_CH_CREATEPROCESS = UE::UE_CH_CREATEPROCESS,
UE_CH_EXITPROCESS = UE::UE_CH_EXITPROCESS,
UE_CH_LOADDLL = UE::UE_CH_LOADDLL,
UE_CH_UNLOADDLL = UE::UE_CH_UNLOADDLL,
UE_CH_OUTPUTDEBUGSTRING = UE::UE_CH_OUTPUTDEBUGSTRING,
UE_CH_AFTEREXCEPTIONPROCESSING = UE::UE_CH_AFTEREXCEPTIONPROCESSING,
UE_CH_ALLEVENTS = UE::UE_CH_ALLEVENTS,
UE_CH_SYSTEMBREAKPOINT = UE::UE_CH_SYSTEMBREAKPOINT,
UE_CH_UNHANDLEDEXCEPTION = UE::UE_CH_UNHANDLEDEXCEPTION,
UE_CH_RIPEVENT = UE::UE_CH_RIPEVENT
};
enum eHandlerReturnType : DWORD
{
UE_OPTION_HANDLER_RETURN_HANDLECOUNT = UE::UE_OPTION_HANDLER_RETURN_HANDLECOUNT,
UE_OPTION_HANDLER_RETURN_ACCESS = UE::UE_OPTION_HANDLER_RETURN_ACCESS,
UE_OPTION_HANDLER_RETURN_FLAGS = UE::UE_OPTION_HANDLER_RETURN_FLAGS,
UE_OPTION_HANDLER_RETURN_TYPENAME = UE::UE_OPTION_HANDLER_RETURN_TYPENAME
};
enum eBPState
{
UE_BPXREMOVED = UE::UE_BPXREMOVED,
UE_BPXACTIVE = UE::UE_BPXACTIVE,
UE_BPXINACTIVE = UE::UE_BPXINACTIVE
};
enum eBPType
{
UE_BREAKPOINT = UE::UE_BREAKPOINT,
UE_SINGLESHOOT = UE::UE_SINGLESHOOT,
//UE_HARDWARE = UE::UE_HARDWARE,
};
enum eMemoryBPType
{
UE_MEMORY = UE::UE_MEMORY,
UE_MEMORY_READ = UE::UE_MEMORY_READ,
UE_MEMORY_WRITE = UE::UE_MEMORY_WRITE,
UE_MEMORY_EXECUTE = UE::UE_MEMORY_EXECUTE
};
enum eHWBPType : DWORD
{
UE_HARDWARE_EXECUTE = UE::UE_HARDWARE_EXECUTE,
UE_HARDWARE_WRITE = UE::UE_HARDWARE_WRITE,
UE_HARDWARE_READWRITE = UE::UE_HARDWARE_READWRITE
};
enum eHWBPSize : DWORD
{
UE_HARDWARE_SIZE_1 = UE::UE_HARDWARE_SIZE_1,
UE_HARDWARE_SIZE_2 = UE::UE_HARDWARE_SIZE_2,
UE_HARDWARE_SIZE_4 = UE::UE_HARDWARE_SIZE_4,
UE_HARDWARE_SIZE_8 = UE::UE_HARDWARE_SIZE_8
};
enum eLibraryEvent : DWORD
{
UE_ON_LIB_LOAD = UE::UE_ON_LIB_LOAD,
UE_ON_LIB_UNLOAD = UE::UE_ON_LIB_UNLOAD,
UE_ON_LIB_ALL = UE::UE_ON_LIB_ALL
};
enum eBPPlace : DWORD
{
UE_APISTART = UE::UE_APISTART,
UE_APIEND = UE::UE_APIEND
};
enum ePlatform : int
{
UE_PLATFORM_x86 = UE::UE_PLATFORM_x86,
UE_PLATFORM_x64 = UE::UE_PLATFORM_x64,
UE_PLATFORM_ALL = UE::UE_PLATFORM_ALL
};
enum eFunctionType : DWORD
{
UE_FUNCTION_STDCALL = UE::UE_FUNCTION_STDCALL,
UE_FUNCTION_CCALL = UE::UE_FUNCTION_CCALL,
UE_FUNCTION_FASTCALL = UE::UE_FUNCTION_FASTCALL,
UE_FUNCTION_STDCALL_RET = UE::UE_FUNCTION_STDCALL_RET,
UE_FUNCTION_CCALL_RET = UE::UE_FUNCTION_CCALL_RET,
UE_FUNCTION_FASTCALL_RET = UE::UE_FUNCTION_FASTCALL_RET,
UE_FUNCTION_STDCALL_CALL = UE::UE_FUNCTION_STDCALL_CALL,
UE_FUNCTION_CCALL_CALL = UE::UE_FUNCTION_CCALL_CALL,
UE_FUNCTION_FASTCALL_CALL = UE::UE_FUNCTION_FASTCALL_CALL
};
enum eParameterType : DWORD
{
UE_PARAMETER_BYTE = UE::UE_PARAMETER_BYTE,
UE_PARAMETER_WORD = UE::UE_PARAMETER_WORD,
UE_PARAMETER_DWORD = UE::UE_PARAMETER_DWORD,
UE_PARAMETER_QWORD = UE::UE_PARAMETER_QWORD,
UE_PARAMETER_PTR_BYTE = UE::UE_PARAMETER_PTR_BYTE,
UE_PARAMETER_PTR_WORD = UE::UE_PARAMETER_PTR_WORD,
UE_PARAMETER_PTR_DWORD = UE::UE_PARAMETER_PTR_DWORD,
UE_PARAMETER_PTR_QWORD = UE::UE_PARAMETER_PTR_QWORD,
UE_PARAMETER_STRING = UE::UE_PARAMETER_STRING,
UE_PARAMETER_UNICODE = UE::UE_PARAMETER_UNICODE
};
enum eContextData : DWORD
{
UE_EAX = UE::UE_EAX,
UE_EBX = UE::UE_EBX,
UE_ECX = UE::UE_ECX,
UE_EDX = UE::UE_EDX,
UE_EDI = UE::UE_EDI,
UE_ESI = UE::UE_ESI,
UE_EBP = UE::UE_EBP,
UE_ESP = UE::UE_ESP,
UE_EIP = UE::UE_EIP,
UE_EFLAGS = UE::UE_EFLAGS,
UE_DR0 = UE::UE_DR0,
UE_DR1 = UE::UE_DR1,
UE_DR2 = UE::UE_DR2,
UE_DR3 = UE::UE_DR3,
UE_DR6 = UE::UE_DR6,
UE_DR7 = UE::UE_DR7,
UE_RAX = UE::UE_RAX,
UE_RBX = UE::UE_RBX,
UE_RCX = UE::UE_RCX,
UE_RDX = UE::UE_RDX,
UE_RDI = UE::UE_RDI,
UE_RSI = UE::UE_RSI,
UE_RBP = UE::UE_RBP,
UE_RSP = UE::UE_RSP,
UE_RIP = UE::UE_RIP,
UE_RFLAGS = UE::UE_RFLAGS,
UE_R8 = UE::UE_R8,
UE_R9 = UE::UE_R9,
UE_R10 = UE::UE_R10,
UE_R11 = UE::UE_R11,
UE_R12 = UE::UE_R12,
UE_R13 = UE::UE_R13,
UE_R14 = UE::UE_R14,
UE_R15 = UE::UE_R15,
UE_CIP = UE::UE_CIP,
UE_CSP = UE::UE_CSP,
UE_SEG_GS = UE::UE_SEG_GS,
UE_SEG_FS = UE::UE_SEG_FS,
UE_SEG_ES = UE::UE_SEG_ES,
UE_SEG_DS = UE::UE_SEG_DS,
UE_SEG_CS = UE::UE_SEG_CS,
UE_SEG_SS = UE::UE_SEG_SS
};
enum eCheckDepth : DWORD
{
UE_DEPTH_SURFACE = UE::UE_DEPTH_SURFACE,
UE_DEPTH_DEEP = UE::UE_DEPTH_DEEP
};
enum eFieldState : BYTE
{
UE_FIELD_OK = UE::UE_FIELD_OK,
UE_FIELD_BROKEN_NON_FIXABLE = UE::UE_FIELD_BROKEN_NON_FIXABLE,
UE_FIELD_BROKEN_NON_CRITICAL = UE::UE_FIELD_BROKEN_NON_CRITICAL,
UE_FIELD_BROKEN_FIXABLE_FOR_STATIC_USE = UE::UE_FIELD_BROKEN_FIXABLE_FOR_STATIC_USE,
UE_FIELD_BROKEN_BUT_CAN_BE_EMULATED = UE::UE_FIELD_BROKEN_BUT_CAN_BE_EMULATED,
UE_FIELD_FIXABLE_NON_CRITICAL = UE::UE_FIELD_FIXABLE_NON_CRITICAL,
UE_FIELD_FIXABLE_CRITICAL = UE::UE_FIELD_FIXABLE_CRITICAL,
UE_FIELD_NOT_PRESET = UE::UE_FIELD_NOT_PRESET,
UE_FIELD_NOT_PRESET_WARNING = UE::UE_FIELD_NOT_PRESET_WARNING
};
enum eFileState : BYTE
{
UE_RESULT_FILE_OK = UE::UE_RESULT_FILE_OK,
UE_RESULT_FILE_INVALID_BUT_FIXABLE = UE::UE_RESULT_FILE_INVALID_BUT_FIXABLE,
UE_RESULT_FILE_INVALID_AND_NON_FIXABLE = UE::UE_RESULT_FILE_INVALID_AND_NON_FIXABLE,
UE_RESULT_FILE_INVALID_FORMAT = UE::UE_RESULT_FILE_INVALID_FORMAT
};
// ----
class DumperA;
class DumperW;
class DumperX
{
friend class DumperA;
friend class DumperW;
protected:
typedef UE::PEStruct PEStruct;
static long long GetPE32DataFromMappedFile(ULONG_PTR FileMapVA, DWORD WhichSection, ePE32Data WhichData)
{
return UE::GetPE32DataFromMappedFile(FileMapVA, WhichSection, WhichData);
}
static bool GetPE32DataFromMappedFileEx(ULONG_PTR FileMapVA, PEStruct* DataStorage)
{
return UE::GetPE32DataFromMappedFileEx(FileMapVA, (void*)DataStorage);
}
static bool SetPE32DataForMappedFile(ULONG_PTR FileMapVA, DWORD WhichSection, ePE32Data WhichData, ULONG_PTR NewDataValue)
{
return UE::SetPE32DataForMappedFile(FileMapVA, WhichSection, WhichData, NewDataValue);
}
static bool SetPE32DataForMappedFileEx(ULONG_PTR FileMapVA, PEStruct* DataStorage)
{
return UE::SetPE32DataForMappedFileEx(FileMapVA, (void*)DataStorage);
}
static long GetPE32SectionNumberFromVA(ULONG_PTR FileMapVA, ULONG_PTR AddressToConvert)
{
return UE::GetPE32SectionNumberFromVA(FileMapVA, AddressToConvert);
}
static long long ConvertVAtoFileOffset(ULONG_PTR FileMapVA, ULONG_PTR AddressToConvert, bool ReturnType)
{
return UE::ConvertVAtoFileOffset(FileMapVA, AddressToConvert, ReturnType);
}
static long long ConvertVAtoFileOffsetEx(ULONG_PTR FileMapVA, DWORD FileSize, ULONG_PTR ImageBase, ULONG_PTR AddressToConvert, bool AddressIsRVA, bool ReturnType)
{
return UE::ConvertVAtoFileOffsetEx(FileMapVA, FileSize, ImageBase, AddressToConvert, AddressIsRVA, ReturnType);
}
static long long ConvertFileOffsetToVA(ULONG_PTR FileMapVA, ULONG_PTR AddressToConvert, bool ReturnType)
{
return UE::ConvertFileOffsetToVA(FileMapVA, AddressToConvert, ReturnType);
}
static long long ConvertFileOffsetToVAEx(ULONG_PTR FileMapVA, DWORD FileSize, ULONG_PTR ImageBase, ULONG_PTR AddressToConvert, bool ReturnType)
{
return UE::ConvertFileOffsetToVAEx(FileMapVA, FileSize, ImageBase, AddressToConvert, ReturnType);
}
static bool MemoryReadSafe(HANDLE hProcess, LPVOID lpBaseAddress, LPVOID lpBuffer, SIZE_T nSize, SIZE_T * lpNumberOfBytesRead)
{
return UE::MemoryReadSafe(hProcess, lpBaseAddress, lpBuffer, nSize, lpNumberOfBytesRead);
}
static bool MemoryWriteSafe(HANDLE hProcess, LPVOID lpBaseAddress, LPCVOID lpBuffer, SIZE_T nSize, SIZE_T * lpNumberOfBytesWritten)
{
return UE::MemoryWriteSafe(hProcess, lpBaseAddress, lpBuffer, nSize, lpNumberOfBytesWritten);
}
};
class DumperA
{
public:
static bool DumpProcess(HANDLE hProcess, void* ImageBase, const char* szDumpFileName, ULONG_PTR EntryPoint)
{
return UE::DumpProcess(hProcess, ImageBase, (char*)szDumpFileName, EntryPoint);
}
static bool DumpProcessEx(DWORD ProcessId, void* ImageBase, const char* szDumpFileName, ULONG_PTR EntryPoint)
{
return UE::DumpProcessEx(ProcessId, ImageBase, (char*)szDumpFileName, EntryPoint);
}
static bool DumpMemory(HANDLE hProcess, void* MemoryStart, ULONG_PTR MemorySize, const char* szDumpFileName)
{
return UE::DumpMemory(hProcess, MemoryStart, MemorySize, (char*)szDumpFileName);
}
static bool DumpMemoryEx(DWORD ProcessId, void* MemoryStart, ULONG_PTR MemorySize, const char* szDumpFileName)
{
return UE::DumpMemoryEx(ProcessId, MemoryStart, MemorySize, (char*)szDumpFileName);
}
static bool DumpRegions(HANDLE hProcess, const char* szDumpFolder, bool DumpAboveImageBaseOnly)
{
return UE::DumpRegions(hProcess, (char*)szDumpFolder, DumpAboveImageBaseOnly);
}
static bool DumpRegionsEx(DWORD ProcessId, const char* szDumpFolder, bool DumpAboveImageBaseOnly)
{
return UE::DumpRegionsEx(ProcessId, (char*)szDumpFolder, DumpAboveImageBaseOnly);
}
static bool DumpModule(HANDLE hProcess, void* ModuleBase, const char* szDumpFileName)
{
return UE::DumpModule(hProcess, ModuleBase, (char*)szDumpFileName);
}
static bool DumpModuleEx(DWORD ProcessId, void* ModuleBase, const char* szDumpFileName)
{
return UE::DumpModuleEx(ProcessId, ModuleBase, (char*)szDumpFileName);
}
static bool PastePEHeader(HANDLE hProcess, void* ImageBase, const char* szDebuggedFileName)
{
return UE::PastePEHeader(hProcess, ImageBase, (char*)szDebuggedFileName);
}
static bool ExtractSection(const char* szFileName, const char* szDumpFileName, DWORD SectionNumber)
{
return UE::ExtractSection((char*)szFileName, (char*)szDumpFileName, SectionNumber);
}
static bool ResortFileSections(const char* szFileName)
{
return UE::ResortFileSections((char*)szFileName);
}
static bool FindOverlay(const char* szFileName, DWORD* OverlayStart, DWORD* OverlaySize)
{
return UE::FindOverlay((char*)szFileName, OverlayStart, OverlaySize);
}
static bool ExtractOverlay(const char* szFileName, const char* szExtractedFileName)
{
return UE::ExtractOverlay((char*)szFileName, (char*)szExtractedFileName);
}
static bool AddOverlay(const char* szFileName, const char* szOverlayFileName)
{
return UE::AddOverlay((char*)szFileName, (char*)szOverlayFileName);
}
static bool CopyOverlay(const char* szInFileName, const char* szOutFileName)
{
return UE::CopyOverlay((char*)szInFileName, (char*)szOutFileName);
}
static bool RemoveOverlay(const char* szFileName)
{
return UE::RemoveOverlay((char*)szFileName);
}
static bool MakeAllSectionsRWE(const char* szFileName)
{
return UE::MakeAllSectionsRWE((char*)szFileName);
}
static long AddNewSectionEx(const char* szFileName, const char* szSectionName, DWORD SectionSize, DWORD SectionAttributes, const void* SectionContent, DWORD ContentSize)
{
return UE::AddNewSectionEx((char*)szFileName, (char*)szSectionName, SectionSize, SectionAttributes, (void*)SectionContent, ContentSize);
}
static long AddNewSection(const char* szFileName, const char* szSectionName, DWORD SectionSize)
{
return UE::AddNewSection((char*)szFileName, (char*)szSectionName, SectionSize);
}
static bool ResizeLastSection(const char* szFileName, DWORD NumberOfExpandBytes, bool AlignResizeData)
{
return UE::ResizeLastSection((char*)szFileName, NumberOfExpandBytes, AlignResizeData);
}
static void SetSharedOverlay(const char* szFileName)
{
return UE::SetSharedOverlay((char*)szFileName);
}
static const char* GetSharedOverlay()
{
return UE::GetSharedOverlay();
}
static bool DeleteLastSection(const char* szFileName)
{
return UE::DeleteLastSection((char*)szFileName);
}
static bool DeleteLastSectionEx(const char* szFileName, DWORD NumberOfSections)
{
return UE::DeleteLastSectionEx((char*)szFileName, NumberOfSections);
}
static long long GetPE32Data(const char* szFileName, DWORD WhichSection, ePE32Data WhichData)
{
return UE::GetPE32Data((char*)szFileName, WhichSection, WhichData);
}
static bool GetPE32DataEx(const char* szFileName, DumperX::PEStruct* DataStorage)
{
return UE::GetPE32DataEx((char*)szFileName, DataStorage);
}
static bool SetPE32Data(const char* szFileName, DWORD WhichSection, ePE32Data WhichData, ULONG_PTR NewDataValue)
{
return UE::SetPE32Data((char*)szFileName, WhichSection, WhichData, NewDataValue);
}
static bool SetPE32DataEx(const char* szFileName, const DumperX::PEStruct* DataStorage)
{
return UE::SetPE32DataEx((char*)szFileName, (void*)DataStorage);
}
};
class DumperW
{
public:
static bool DumpProcess(HANDLE hProcess, void* ImageBase, const wchar_t* szDumpFileName, ULONG_PTR EntryPoint)
{
return UE::DumpProcessW(hProcess, ImageBase, (wchar_t*)szDumpFileName, EntryPoint);
}
static bool DumpProcessEx(DWORD ProcessId, void* ImageBase, const wchar_t* szDumpFileName, ULONG_PTR EntryPoint)
{
return UE::DumpProcessExW(ProcessId, ImageBase, (wchar_t*)szDumpFileName, EntryPoint);
}
static bool DumpMemory(HANDLE hProcess, void* MemoryStart, ULONG_PTR MemorySize, const wchar_t* szDumpFileName)
{
return UE::DumpMemoryW(hProcess, MemoryStart, MemorySize, (wchar_t*)szDumpFileName);
}
static bool DumpMemoryEx(DWORD ProcessId, void* MemoryStart, ULONG_PTR MemorySize, const wchar_t* szDumpFileName)
{
return UE::DumpMemoryExW(ProcessId, MemoryStart, MemorySize, (wchar_t*)szDumpFileName);
}
static bool DumpRegions(HANDLE hProcess, const wchar_t* szDumpFolder, bool DumpAboveImageBaseOnly)
{
return UE::DumpRegionsW(hProcess, (wchar_t*)szDumpFolder, DumpAboveImageBaseOnly);
}
static bool DumpRegionsEx(DWORD ProcessId, const wchar_t* szDumpFolder, bool DumpAboveImageBaseOnly)
{
return UE::DumpRegionsExW(ProcessId, (wchar_t*)szDumpFolder, DumpAboveImageBaseOnly);
}
static bool DumpModule(HANDLE hProcess, void* ModuleBase, const wchar_t* szDumpFileName)
{
return UE::DumpModuleW(hProcess, ModuleBase, (wchar_t*)szDumpFileName);
}
static bool DumpModuleEx(DWORD ProcessId, void* ModuleBase, const wchar_t* szDumpFileName)
{
return UE::DumpModuleExW(ProcessId, ModuleBase, (wchar_t*)szDumpFileName);
}
static bool PastePEHeader(HANDLE hProcess, void* ImageBase, const wchar_t* szDebuggedFileName)
{
return UE::PastePEHeaderW(hProcess, ImageBase, (wchar_t*)szDebuggedFileName);
}
static bool ExtractSection(const wchar_t* szFileName, const wchar_t* szDumpFileName, DWORD SectionNumber)
{
return UE::ExtractSectionW((wchar_t*)szFileName, (wchar_t*)szDumpFileName, SectionNumber);
}
static bool ResortFileSections(const wchar_t* szFileName)
{
return UE::ResortFileSectionsW((wchar_t*)szFileName);
}
static bool FindOverlay(const wchar_t* szFileName, DWORD* OverlayStart, DWORD* OverlaySize)
{
return UE::FindOverlayW((wchar_t*)szFileName, OverlayStart, OverlaySize);
}
static bool ExtractOverlay(const wchar_t* szFileName, const wchar_t* szExtractedFileName)
{
return UE::ExtractOverlayW((wchar_t*)szFileName, (wchar_t*)szExtractedFileName);
}
static bool AddOverlay(const wchar_t* szFileName, const wchar_t* szOverlayFileName)
{
return UE::AddOverlayW((wchar_t*)szFileName, (wchar_t*)szOverlayFileName);
}
static bool CopyOverlay(const wchar_t* szInFileName, const wchar_t* szOutFileName)
{
return UE::CopyOverlayW((wchar_t*)szInFileName, (wchar_t*)szOutFileName);
}
static bool RemoveOverlay(const wchar_t* szFileName)
{
return UE::RemoveOverlayW((wchar_t*)szFileName);
}
static bool MakeAllSectionsRWE(const wchar_t* szFileName)
{
return UE::MakeAllSectionsRWEW((wchar_t*)szFileName);
}
static long AddNewSectionEx(const wchar_t* szFileName, const char* szSectionName, DWORD SectionSize, DWORD SectionAttributes, const void* SectionContent, DWORD ContentSize)
{
return UE::AddNewSectionExW((wchar_t*)szFileName, (char*)szSectionName, SectionSize, SectionAttributes, (void*)SectionContent, ContentSize);
}
static long AddNewSection(const wchar_t* szFileName, const char* szSectionName, DWORD SectionSize)
{
return UE::AddNewSectionW((wchar_t*)szFileName, (char*)szSectionName, SectionSize);
}
static bool ResizeLastSection(const wchar_t* szFileName, DWORD NumberOfExpandBytes, bool AlignResizeData)
{
return UE::ResizeLastSectionW((wchar_t*)szFileName, NumberOfExpandBytes, AlignResizeData);
}
static void SetSharedOverlay(const wchar_t* szFileName)
{
return UE::SetSharedOverlayW((wchar_t*)szFileName);
}
static const wchar_t* GetSharedOverlay()
{
return UE::GetSharedOverlayW();
}
static bool DeleteLastSection(const wchar_t* szFileName)
{
return UE::DeleteLastSectionW((wchar_t*)szFileName);
}
static bool DeleteLastSectionEx(const wchar_t* szFileName, DWORD NumberOfSections)
{
return UE::DeleteLastSectionExW((wchar_t*)szFileName, NumberOfSections);
}
static long long GetPE32Data(const wchar_t* szFileName, DWORD WhichSection, ePE32Data WhichData)
{
return UE::GetPE32DataW((wchar_t*)szFileName, WhichSection, WhichData);
}
static bool GetPE32DataEx(const wchar_t* szFileName, DumperX::PEStruct* DataStorage)
{
return UE::GetPE32DataExW((wchar_t*)szFileName, DataStorage);
}
static bool SetPE32Data(const wchar_t* szFileName, DWORD WhichSection, ePE32Data WhichData, ULONG_PTR NewDataValue)
{
return UE::SetPE32DataW((wchar_t*)szFileName, WhichSection, WhichData, NewDataValue);
}
static bool SetPE32DataEx(const wchar_t* szFileName, const DumperX::PEStruct* DataStorage)
{
return UE::SetPE32DataExW((wchar_t*)szFileName, (void*)DataStorage);
}
};
class Dumper : DumperX, DumperA, DumperW
{
public:
using DumperX::PEStruct;
using DumperA::DumpProcess;
using DumperW::DumpProcess;
using DumperA::DumpProcessEx;
using DumperW::DumpProcessEx;
using DumperA::DumpMemory;
using DumperW::DumpMemory;
using DumperA::DumpMemoryEx;
using DumperW::DumpMemoryEx;
using DumperA::DumpRegions;
using DumperW::DumpRegions;
using DumperA::DumpRegionsEx;
using DumperW::DumpRegionsEx;
using DumperA::DumpModule;
using DumperW::DumpModule;
using DumperA::DumpModuleEx;
using DumperW::DumpModuleEx;
using DumperA::PastePEHeader;
using DumperW::PastePEHeader;
using DumperA::ExtractSection;
using DumperW::ExtractSection;
using DumperA::ResortFileSections;
using DumperW::ResortFileSections;
using DumperA::FindOverlay;
using DumperW::FindOverlay;
using DumperA::ExtractOverlay;
using DumperW::ExtractOverlay;
using DumperA::AddOverlay;
using DumperW::AddOverlay;
using DumperA::CopyOverlay;
using DumperW::CopyOverlay;
using DumperA::RemoveOverlay;
using DumperW::RemoveOverlay;
using DumperA::MakeAllSectionsRWE;
using DumperW::MakeAllSectionsRWE;
using DumperA::AddNewSectionEx;
using DumperW::AddNewSectionEx;
using DumperA::AddNewSection;
using DumperW::AddNewSection;
using DumperA::ResizeLastSection;
using DumperW::ResizeLastSection;
using DumperA::SetSharedOverlay;
using DumperW::SetSharedOverlay;
#ifndef UNICODE
using DumperA::GetSharedOverlay;
#else
using DumperW::GetSharedOverlay;
#endif
using DumperA::DeleteLastSection;
using DumperW::DeleteLastSection;
using DumperA::DeleteLastSectionEx;
using DumperW::DeleteLastSectionEx;
using DumperX::GetPE32DataFromMappedFile;
using DumperA::GetPE32Data;
using DumperW::GetPE32Data;
using DumperX::GetPE32DataFromMappedFileEx;
using DumperA::GetPE32DataEx;
using DumperW::GetPE32DataEx;
using DumperX::SetPE32DataForMappedFile;
using DumperA::SetPE32Data;
using DumperW::SetPE32Data;
using DumperX::SetPE32DataForMappedFileEx;
using DumperA::SetPE32DataEx;
using DumperW::SetPE32DataEx;
using DumperX::GetPE32SectionNumberFromVA;
using DumperX::ConvertVAtoFileOffset;
using DumperX::ConvertVAtoFileOffsetEx;
using DumperX::ConvertFileOffsetToVA;
using DumperX::ConvertFileOffsetToVAEx;
};
class RealignerA;
class RealignerW;
class RealignerX
{
friend class RealignerA;
friend class RealignerW;
protected:
typedef UE::FILE_STATUS_INFO FILE_STATUS_INFO;
typedef UE::FILE_FIX_INFO FILE_FIX_INFO;
static long RealignPE(ULONG_PTR FileMapVA, DWORD FileSize, DWORD RealingMode)
{
return UE::RealignPE(FileMapVA, FileSize, RealingMode);
}
};
class RealignerA
{
public:
static bool FixHeaderCheckSum(const char* szFileName)
{
return UE::FixHeaderCheckSum((char*)szFileName);
}
static long RealignPEEx(const char* szFileName, DWORD RealingFileSize, DWORD ForcedFileAlignment)
{
return UE::RealignPEEx((char*)szFileName, RealingFileSize, ForcedFileAlignment);
}
static bool WipeSection(const char* szFileName, int WipeSectionNumber, bool RemovePhysically)
{
return UE::WipeSection((char*)szFileName, WipeSectionNumber, RemovePhysically);
}
static bool IsPE32FileValidEx(const char* szFileName, eCheckDepth CheckDepth, RealignerX::FILE_STATUS_INFO* FileStatusInfo)
{
return UE::IsPE32FileValidEx((char*)szFileName, CheckDepth, (void*)FileStatusInfo);
}
static bool FixBrokenPE32FileEx(const char* szFileName, const RealignerX::FILE_STATUS_INFO* FileStatusInfo, RealignerX::FILE_FIX_INFO* FileFixInfo)
{
return UE::FixBrokenPE32FileEx((char*)szFileName, (void*)FileStatusInfo, (void*)FileFixInfo);
}
static bool IsFileDLL(const char* szFileName, ULONG_PTR FileMapVA)
{
return UE::IsFileDLL((char*)szFileName, FileMapVA);
}
};
class RealignerW
{
public:
static bool FixHeaderCheckSum(const wchar_t* szFileName)
{
return UE::FixHeaderCheckSumW((wchar_t*)szFileName);
}
static long RealignPEEx(const wchar_t* szFileName, DWORD RealingFileSize, DWORD ForcedFileAlignment)
{
return UE::RealignPEExW((wchar_t*)szFileName, RealingFileSize, ForcedFileAlignment);
}
static bool WipeSection(const wchar_t* szFileName, int WipeSectionNumber, bool RemovePhysically)
{
return UE::WipeSectionW((wchar_t*)szFileName, WipeSectionNumber, RemovePhysically);
}
static bool IsPE32FileValidEx(const wchar_t* szFileName, eCheckDepth CheckDepth, RealignerX::FILE_STATUS_INFO* FileStatusInfo)
{
return UE::IsPE32FileValidExW((wchar_t*)szFileName, CheckDepth, FileStatusInfo);
}
static bool FixBrokenPE32FileEx(const wchar_t* szFileName, const RealignerX::FILE_STATUS_INFO* FileStatusInfo, RealignerX::FILE_FIX_INFO* FileFixInfo)
{
return UE::FixBrokenPE32FileExW((wchar_t*)szFileName, (void*)FileStatusInfo, (void*)FileFixInfo);
}
static bool IsFileDLL(const wchar_t* szFileName, ULONG_PTR FileMapVA)
{
return UE::IsFileDLLW((wchar_t*)szFileName, FileMapVA);
}
};
class Realigner: RealignerX, RealignerA, RealignerW
{
public:
using RealignerX::FILE_STATUS_INFO;
using RealignerX::FILE_FIX_INFO;
using RealignerA::FixHeaderCheckSum;
using RealignerW::FixHeaderCheckSum;
using RealignerX::RealignPE;
using RealignerA::RealignPEEx;
using RealignerW::RealignPEEx;
using RealignerA::WipeSection;
using RealignerW::WipeSection;
using RealignerA::IsPE32FileValidEx;
using RealignerW::IsPE32FileValidEx;
using RealignerA::FixBrokenPE32FileEx;
using RealignerW::FixBrokenPE32FileEx;
using RealignerA::IsFileDLL;
using RealignerW::IsFileDLL;
};
class Hider
{
public:
static void* GetPEBLocation(HANDLE hProcess)
{
return UE::GetPEBLocation(hProcess);
}
static void* GetPEBLocation64(HANDLE hProcess)
{
return UE::GetPEBLocation64(hProcess);
}
static void* GetTEBLocation(HANDLE hProcess)
{
return UE::GetTEBLocation(hProcess);
}
static void* GetTEBLocation64(HANDLE hProcess)
{
return UE::GetTEBLocation64(hProcess);
}
static bool HideDebugger(HANDLE hProcess, eHideLevel PatchAPILevel)
{
return UE::HideDebugger(hProcess, PatchAPILevel);
}
static bool UnHideDebugger(HANDLE hProcess, eHideLevel PatchAPILevel)
{
return UE::UnHideDebugger(hProcess, PatchAPILevel);
}
};
class RelocaterX
{
protected:
static void Cleanup()
{
UE::RelocaterCleanup();
}
static void Init(DWORD MemorySize, ULONG_PTR OldImageBase, ULONG_PTR NewImageBase)
{
UE::RelocaterInit(MemorySize, OldImageBase, NewImageBase);
}
static void AddNewRelocation(HANDLE hProcess, ULONG_PTR RelocateAddress, DWORD RelocateState)
{
UE::RelocaterAddNewRelocation(hProcess, RelocateAddress, RelocateState);
}
static long EstimatedSize()
{
return UE::RelocaterEstimatedSize();
}
static bool ExportRelocation(ULONG_PTR StorePlace, DWORD StorePlaceRVA, ULONG_PTR FileMapVA)
{
return UE::RelocaterExportRelocation(StorePlace, StorePlaceRVA, FileMapVA);
}
static bool GrabRelocationTable(HANDLE hProcess, ULONG_PTR MemoryStart, DWORD MemorySize)
{
return UE::RelocaterGrabRelocationTable(hProcess, MemoryStart, MemorySize);
}
static bool GrabRelocationTableEx(HANDLE hProcess, ULONG_PTR MemoryStart, ULONG_PTR MemorySize, DWORD NtSizeOfImage)
{
return UE::RelocaterGrabRelocationTableEx(hProcess, MemoryStart, MemorySize, NtSizeOfImage);
}
static bool RelocateMemoryBlock(ULONG_PTR FileMapVA, ULONG_PTR MemoryLocation, void* RelocateMemory, DWORD RelocateMemorySize, ULONG_PTR CurrentLoadedBase, ULONG_PTR RelocateBase)
{
return UE::RelocaterRelocateMemoryBlock(FileMapVA, MemoryLocation, RelocateMemory, RelocateMemorySize, CurrentLoadedBase, RelocateBase);
}
};
class RelocaterA
{
public:
static bool ExportRelocationEx(const char* szFileName, const char* szSectionName)
{
return UE::RelocaterExportRelocationEx((char*)szFileName, (char*)szSectionName);
}
static bool MakeSnapshot(HANDLE hProcess, const char* szSaveFileName, void* MemoryStart, ULONG_PTR MemorySize)
{
return UE::RelocaterMakeSnapshot(hProcess, (char*)szSaveFileName, MemoryStart, MemorySize);
}
static bool CompareTwoSnapshots(HANDLE hProcess, ULONG_PTR LoadedImageBase, ULONG_PTR NtSizeOfImage, const char* szDumpFile1, const char* szDumpFile2, ULONG_PTR MemStart)
{
return UE::RelocaterCompareTwoSnapshots(hProcess, LoadedImageBase, NtSizeOfImage, (char*)szDumpFile1, (char*)szDumpFile2, MemStart);
}
static bool ChangeFileBase(const char* szFileName, ULONG_PTR NewImageBase)
{
return UE::RelocaterChangeFileBase((char*)szFileName, NewImageBase);
}
static bool WipeRelocationTable(const char* szFileName)
{
return UE::RelocaterWipeRelocationTable((char*)szFileName);
}
};
class RelocaterW
{
public:
static bool ExportRelocationEx(const wchar_t* szFileName, char* szSectionName)
{
return UE::RelocaterExportRelocationExW((wchar_t*)szFileName, (char*)szSectionName);
}
static bool MakeSnapshot(HANDLE hProcess, const wchar_t* szSaveFileName, void* MemoryStart, ULONG_PTR MemorySize)
{
return UE::RelocaterMakeSnapshotW(hProcess, (wchar_t*)szSaveFileName, MemoryStart, MemorySize);
}
static bool CompareTwoSnapshots(HANDLE hProcess, ULONG_PTR LoadedImageBase, ULONG_PTR NtSizeOfImage, const wchar_t* szDumpFile1, const wchar_t* szDumpFile2, ULONG_PTR MemStart)
{
return UE::RelocaterCompareTwoSnapshotsW(hProcess, LoadedImageBase, NtSizeOfImage, (wchar_t*)szDumpFile1, (wchar_t*)szDumpFile2, MemStart);
}
static bool ChangeFileBase(const wchar_t* szFileName, ULONG_PTR NewImageBase)
{
return UE::RelocaterChangeFileBaseW((wchar_t*)szFileName, NewImageBase);
}
static bool WipeRelocationTable(const wchar_t* szFileName)
{
return UE::RelocaterWipeRelocationTableW((wchar_t*)szFileName);
}
};
class Relocater : RelocaterX, RelocaterA, RelocaterW
{
public:
using RelocaterX::Cleanup;
using RelocaterX::Init;
using RelocaterX::AddNewRelocation;
using RelocaterX::EstimatedSize;
using RelocaterX::ExportRelocation;
using RelocaterA::ExportRelocationEx;
using RelocaterW::ExportRelocationEx;
using RelocaterX::GrabRelocationTable;
using RelocaterX::GrabRelocationTableEx;
using RelocaterA::MakeSnapshot;
using RelocaterW::MakeSnapshot;
using RelocaterA::CompareTwoSnapshots;
using RelocaterW::CompareTwoSnapshots;
using RelocaterA::ChangeFileBase;
using RelocaterW::ChangeFileBase;
using RelocaterX::RelocateMemoryBlock;
using RelocaterA::WipeRelocationTable;
using RelocaterW::WipeRelocationTable;
};
class ResourcerA;
class ResourcerW;
class ResourcerX
{
friend class ResourcerA;
friend class ResourcerW;
protected:
typedef void(TITCALL *fResourceEnumCallback)(const wchar_t* szResourceType, DWORD ResourceType, const wchar_t* szResourceName, DWORD ResourceName, DWORD ResourceLanguage, DWORD ResourceData, DWORD ResourceSize);
static bool FreeLoadedFile(void* LoadedFileBase)
{
return UE::ResourcerFreeLoadedFile(LoadedFileBase);
}
static bool ExtractResourceFromFileEx(ULONG_PTR FileMapVA, char* szResourceType, char* szResourceName, char* szExtractedFileName)
{
return UE::ResourcerExtractResourceFromFileEx(FileMapVA, szResourceType, szResourceName, szExtractedFileName);
}
static bool FindResourceEx(ULONG_PTR FileMapVA, DWORD FileSize, wchar_t* szResourceType, DWORD ResourceType, wchar_t* szResourceName, DWORD ResourceName, DWORD ResourceLanguage, ULONG_PTR* pResourceData, DWORD* pResourceSize)
{
return UE::ResourcerFindResourceEx(FileMapVA, FileSize, szResourceType, ResourceType, szResourceName, ResourceName, ResourceLanguage, pResourceData, pResourceSize);
}
static void EnumerateResourceEx(ULONG_PTR FileMapVA, DWORD FileSize, fResourceEnumCallback CallBack)
{
UE::ResourcerEnumerateResourceEx(FileMapVA, FileSize, (void*)CallBack);
}
};
class ResourcerA
{
public:
static long long LoadFileForResourceUse(char* szFileName)
{
return UE::ResourcerLoadFileForResourceUse(szFileName);
}
static bool ExtractResourceFromFile(char* szFileName, char* szResourceType, char* szResourceName, char* szExtractedFileName)
{
return UE::ResourcerExtractResourceFromFile(szFileName, szResourceType, szResourceName, szExtractedFileName);
}
static bool FindResource(char* szFileName, char* szResourceType, DWORD ResourceType, char* szResourceName, DWORD ResourceName, DWORD ResourceLanguage, ULONG_PTR* pResourceData, DWORD* pResourceSize)
{
return UE::ResourcerFindResource(szFileName, szResourceType, ResourceType, szResourceName, ResourceName, ResourceLanguage, pResourceData, pResourceSize);
}
static void EnumerateResource(char* szFileName, ResourcerX::fResourceEnumCallback CallBack)
{
UE::ResourcerEnumerateResource(szFileName, (void*)CallBack);
}
};
class ResourcerW
{
public:
static long long LoadFileForResourceUse(wchar_t* szFileName)
{
return UE::ResourcerLoadFileForResourceUseW(szFileName);
}
static bool ExtractResourceFromFile(wchar_t* szFileName, char* szResourceType, char* szResourceName, char* szExtractedFileName)
{
return UE::ResourcerExtractResourceFromFileW(szFileName, szResourceType, szResourceName, szExtractedFileName);
}
static bool FindResource(wchar_t* szFileName, wchar_t* szResourceType, DWORD ResourceType, wchar_t* szResourceName, DWORD ResourceName, DWORD ResourceLanguage, ULONG_PTR* pResourceData, DWORD* pResourceSize)
{
return UE::ResourcerFindResourceW(szFileName, szResourceType, ResourceType, szResourceName, ResourceName, ResourceLanguage, pResourceData, pResourceSize);
}
static void EnumerateResource(wchar_t* szFileName, ResourcerX::fResourceEnumCallback CallBack)
{
UE::ResourcerEnumerateResourceW(szFileName, (void*)CallBack);
}
};
class Resourcer : ResourcerX, ResourcerA, ResourcerW
{
public:
using ResourcerX::fResourceEnumCallback;
using ResourcerA::LoadFileForResourceUse;
using ResourcerW::LoadFileForResourceUse;
using ResourcerX::FreeLoadedFile;
using ResourcerX::ExtractResourceFromFileEx;
using ResourcerA::ExtractResourceFromFile;
using ResourcerW::ExtractResourceFromFile;
using ResourcerA::FindResource;
using ResourcerW::FindResource;
using ResourcerX::FindResourceEx;
using ResourcerA::EnumerateResource;
using ResourcerW::EnumerateResource;
using ResourcerX::EnumerateResourceEx;
};
class Threader
{
public:
typedef UE::THREAD_ITEM_DATA THREAD_ITEM_DATA;
typedef void(TITCALL *fThreadEnumCallback)(const THREAD_ITEM_DATA* fThreadDetail);
typedef void(TITCALL *fThreadExitCallback)(const EXIT_THREAD_DEBUG_INFO* SpecialDBG);
static bool ImportRunningThreadData(DWORD ProcessId)
{
return UE::ThreaderImportRunningThreadData(ProcessId);
}
static const THREAD_ITEM_DATA* GetThreadInfo(HANDLE hThread, DWORD ThreadId)
{
return (const THREAD_ITEM_DATA*)UE::ThreaderGetThreadInfo(hThread, ThreadId);
}
static void EnumThreadInfo(fThreadEnumCallback EnumCallBack)
{
UE::ThreaderEnumThreadInfo((void*)EnumCallBack);
}
static bool PauseThread(HANDLE hThread)
{
return UE::ThreaderPauseThread(hThread);
}
static bool ResumeThread(HANDLE hThread)
{
return UE::ThreaderResumeThread(hThread);
}
static bool TerminateThread(HANDLE hThread, DWORD ThreadExitCode)
{
return UE::ThreaderTerminateThread(hThread, ThreadExitCode);
}
static bool PauseAllThreads(bool LeaveMainRunning)
{
return UE::ThreaderPauseAllThreads(LeaveMainRunning);
}
static bool ResumeAllThreads(bool LeaveMainPaused)
{
return UE::ThreaderResumeAllThreads(LeaveMainPaused);
}
static bool PauseProcess()
{
return UE::ThreaderPauseProcess();
}
static bool ResumeProcess()
{
return UE::ThreaderResumeProcess();
}
static long long CreateRemoteThread(ULONG_PTR ThreadStartAddress, bool AutoCloseTheHandle, void* ThreadPassParameter, DWORD* ThreadId)
{
return UE::ThreaderCreateRemoteThread(ThreadStartAddress, AutoCloseTheHandle, ThreadPassParameter, ThreadId);
}
static bool InjectAndExecuteCode(void* InjectCode, DWORD StartDelta, DWORD InjectSize)
{
return UE::ThreaderInjectAndExecuteCode(InjectCode, StartDelta, InjectSize);
}
static long long CreateRemoteThreadEx(HANDLE hProcess, ULONG_PTR ThreadStartAddress, bool AutoCloseTheHandle, void* ThreadPassParameter, DWORD* ThreadId)
{
return UE::ThreaderCreateRemoteThreadEx(hProcess, ThreadStartAddress, AutoCloseTheHandle, ThreadPassParameter, ThreadId);
}
static bool InjectAndExecuteCodeEx(HANDLE hProcess, void* InjectCode, DWORD StartDelta, DWORD InjectSize)
{
return UE::ThreaderInjectAndExecuteCodeEx(hProcess, InjectCode, StartDelta, InjectSize);
}
static void SetCallBackForNextExitThreadEvent(fThreadExitCallback exitThreadCallBack)
{
UE::ThreaderSetCallBackForNextExitThreadEvent((void*)exitThreadCallBack);
}
static bool IsThreadStillRunning(HANDLE hThread)
{
return UE::ThreaderIsThreadStillRunning(hThread);
}
static bool IsThreadActive(HANDLE hThread)
{
return UE::ThreaderIsThreadActive(hThread);
}
static bool IsAnyThreadActive()
{
return UE::ThreaderIsAnyThreadActive();
}
static bool ExecuteOnlyInjectedThreads()
{
return UE::ThreaderExecuteOnlyInjectedThreads();
}
static long long GetOpenHandleForThread(DWORD ThreadId)
{
return UE::ThreaderGetOpenHandleForThread(ThreadId);
}
static bool IsExceptionInMainThread()
{
return UE::ThreaderIsExceptionInMainThread();
}
};
// --
class DebuggerA;
class DebuggerW;
class DebuggerX
{
friend class DebuggerA;
friend class DebuggerW;
protected:
typedef void (TITCALL *fBreakPointCallback)();
typedef void (TITCALL *fCustomHandlerCallback)(const void* ExceptionData);
static const char* StaticDisassembleEx(ULONG_PTR DisassmStart, const void* DisassmAddress)
{
return (const char*)UE::StaticDisassembleEx(DisassmStart, (void*)DisassmAddress);
}
static const char* StaticDisassemble(const void* DisassmAddress)
{
return (const char*)UE::StaticDisassemble((void*)DisassmAddress);
}
static const char* DisassembleEx(HANDLE hProcess, void* DisassmAddress, bool ReturnInstructionType)
{
return (const char*)UE::DisassembleEx(hProcess, DisassmAddress, ReturnInstructionType);
}
static const char* Disassemble(void* DisassmAddress)
{
return (const char*)UE::Disassemble(DisassmAddress);
}
static long StaticLengthDisassemble(const void* DisassmAddress)
{
return UE::StaticLengthDisassemble((void*)DisassmAddress);
}
static long LengthDisassembleEx(HANDLE hProcess, void* DisassmAddress)
{
return UE::LengthDisassembleEx(hProcess, DisassmAddress);
}
static long LengthDisassemble(void* DisassmAddress)
{
return UE::LengthDisassemble(DisassmAddress);
}
static bool StopDebug()
{
return UE::StopDebug();
}
static void SetBPXOptions(long DefaultBreakPointType)
{
UE::SetBPXOptions(DefaultBreakPointType);
}
static bool IsBPXEnabled(ULONG_PTR bpxAddress)
{
return UE::IsBPXEnabled(bpxAddress);
}
static bool EnableBPX(ULONG_PTR bpxAddress)
{
return UE::EnableBPX(bpxAddress);
}
static bool DisableBPX(ULONG_PTR bpxAddress)
{
return UE::DisableBPX(bpxAddress);
}
static bool SetBPX(ULONG_PTR bpxAddress, eBPType bpxType, fBreakPointCallback bpxCallBack)
{
return UE::SetBPX(bpxAddress, bpxType, (void*)bpxCallBack);
}
static bool DeleteBPX(ULONG_PTR bpxAddress)
{
return UE::DeleteBPX(bpxAddress);
}
static bool SafeDeleteBPX(ULONG_PTR bpxAddress)
{
return UE::SafeDeleteBPX(bpxAddress);
}
static bool SetAPIBreakPoint(const char* szDLLName, const char* szAPIName, eBPType bpxType, eBPPlace bpxPlace, fBreakPointCallback bpxCallBack)
{
return UE::SetAPIBreakPoint(szDLLName, szAPIName, bpxType, bpxPlace, (void*)bpxCallBack);
}
static bool DeleteAPIBreakPoint(const char* szDLLName, const char* szAPIName, eBPPlace bpxPlace)
{
return UE::DeleteAPIBreakPoint(szDLLName, szAPIName, bpxPlace);
}
static bool SafeDeleteAPIBreakPoint(const char* szDLLName, const char* szAPIName, eBPPlace bpxPlace)
{
return UE::SafeDeleteAPIBreakPoint(szDLLName, szAPIName, bpxPlace);
}
static bool SetMemoryBPX(ULONG_PTR MemoryStart, SIZE_T SizeOfMemory, fBreakPointCallback bpxCallBack)
{
return UE::SetMemoryBPX(MemoryStart, SizeOfMemory, (void*)bpxCallBack);
}
static bool SetMemoryBPXEx(ULONG_PTR MemoryStart, SIZE_T SizeOfMemory, eMemoryBPType BreakPointType, bool RestoreOnHit, fBreakPointCallback bpxCallBack)
{
return UE::SetMemoryBPXEx(MemoryStart, SizeOfMemory, BreakPointType, RestoreOnHit, (void*)bpxCallBack);
}
static bool RemoveMemoryBPX(ULONG_PTR MemoryStart, SIZE_T SizeOfMemory)
{
return UE::RemoveMemoryBPX(MemoryStart, SizeOfMemory);
}
#ifdef _WIN64
static bool GetContextFPUDataEx(HANDLE hActiveThread, XMM_SAVE_AREA32* FPUSaveArea)
#else
static bool GetContextFPUDataEx(HANDLE hActiveThread, FLOATING_SAVE_AREA* FPUSaveArea)
#endif
{
return UE::GetContextFPUDataEx(hActiveThread, FPUSaveArea);
}
static long long GetContextDataEx(HANDLE hActiveThread, eContextData IndexOfRegister)
{
return UE::GetContextDataEx(hActiveThread, IndexOfRegister);
}
static long long GetContextData(eContextData IndexOfRegister)
{
return UE::GetContextData(IndexOfRegister);
}
#ifdef _WIN64
static bool SetContextFPUDataEx(HANDLE hActiveThread, const XMM_SAVE_AREA32* FPUSaveArea)
#else
static bool SetContextFPUDataEx(HANDLE hActiveThread, const FLOATING_SAVE_AREA* FPUSaveArea)
#endif
{
return UE::SetContextFPUDataEx(hActiveThread, (void*)FPUSaveArea);
}
static bool SetContextDataEx(HANDLE hActiveThread, eContextData IndexOfRegister, ULONG_PTR NewRegisterValue)
{
return UE::SetContextDataEx(hActiveThread, IndexOfRegister, NewRegisterValue);
}
static bool SetContextData(eContextData IndexOfRegister, ULONG_PTR NewRegisterValue)
{
return UE::SetContextData(IndexOfRegister, NewRegisterValue);
}
static void ClearExceptionNumber()
{
UE::ClearExceptionNumber();
}
static long CurrentExceptionNumber()
{
return UE::CurrentExceptionNumber();
}
static bool MatchPatternEx(HANDLE hProcess, void* MemoryToCheck, int SizeOfMemoryToCheck, const void* PatternToMatch, int SizeOfPatternToMatch, const BYTE* WildCard)
{
return UE::MatchPatternEx(hProcess, MemoryToCheck, SizeOfMemoryToCheck, (void*)PatternToMatch, SizeOfPatternToMatch, (BYTE*)WildCard);
}
static bool MatchPattern(void* MemoryToCheck, int SizeOfMemoryToCheck, const void* PatternToMatch, int SizeOfPatternToMatch, const BYTE* WildCard)
{
return UE::MatchPattern(MemoryToCheck, SizeOfMemoryToCheck, (void*)PatternToMatch, SizeOfPatternToMatch, (BYTE*)WildCard);
}
static long long FindEx(HANDLE hProcess, void* MemoryStart, DWORD MemorySize, const void* SearchPattern, DWORD PatternSize, const BYTE* WildCard)
{
return UE::FindEx(hProcess, MemoryStart, MemorySize, (void*)SearchPattern, PatternSize, (BYTE*)WildCard);
}
static long long Find(void* MemoryStart, DWORD MemorySize, const void* SearchPattern, DWORD PatternSize, const BYTE* WildCard)
{
return UE::Find(MemoryStart, MemorySize, (void*)SearchPattern, PatternSize, (BYTE*)WildCard);
}
static bool FillEx(HANDLE hProcess, void* MemoryStart, DWORD MemorySize, const BYTE* FillByte)
{
return UE::FillEx(hProcess, MemoryStart, MemorySize, (BYTE*)FillByte);
}
static bool Fill(void* MemoryStart, DWORD MemorySize, const BYTE* FillByte)
{
return UE::Fill(MemoryStart, MemorySize, (BYTE*)FillByte);
}
static bool PatchEx(HANDLE hProcess, void* MemoryStart, DWORD MemorySize, const void* ReplacePattern, DWORD ReplaceSize, bool AppendNOP, bool PrependNOP)
{
return UE::PatchEx(hProcess, MemoryStart, MemorySize, (void*)ReplacePattern, ReplaceSize, AppendNOP, PrependNOP);
}
static bool Patch(void* MemoryStart, DWORD MemorySize, const void* ReplacePattern, DWORD ReplaceSize, bool AppendNOP, bool PrependNOP)
{
return UE::Patch(MemoryStart, MemorySize, (void*)ReplacePattern, ReplaceSize, AppendNOP, PrependNOP);
}
static bool ReplaceEx(HANDLE hProcess, void* MemoryStart, DWORD MemorySize, const void* SearchPattern, DWORD PatternSize, DWORD NumberOfRepetitions, const void* ReplacePattern, DWORD ReplaceSize, const BYTE* WildCard)
{
return UE::ReplaceEx(hProcess, MemoryStart, MemorySize, (void*)SearchPattern, PatternSize, NumberOfRepetitions, (void*)ReplacePattern, ReplaceSize, (BYTE*)WildCard);
}
static bool Replace(void* MemoryStart, DWORD MemorySize, const void* SearchPattern, DWORD PatternSize, DWORD NumberOfRepetitions, const void* ReplacePattern, DWORD ReplaceSize, const BYTE* WildCard)
{
return UE::Replace(MemoryStart, MemorySize, (void*)SearchPattern, PatternSize, NumberOfRepetitions, (void*)ReplacePattern, ReplaceSize, (BYTE*)WildCard);
}
static const DEBUG_EVENT* GetDebugData()
{
return (const DEBUG_EVENT*)UE::GetDebugData();
}
static const DEBUG_EVENT* GetTerminationData()
{
return (const DEBUG_EVENT*)UE::GetTerminationData();
}
static long GetExitCode()
{
return UE::GetExitCode();
}
static long long GetDebuggedDLLBaseAddress()
{
return UE::GetDebuggedDLLBaseAddress();
}
static long long GetDebuggedFileBaseAddress()
{
return UE::GetDebuggedFileBaseAddress();
}
static bool GetRemoteString(HANDLE hProcess, void* StringAddress, void* StringStorage, int MaximumStringSize)
{
return UE::GetRemoteString(hProcess, StringAddress, StringStorage, MaximumStringSize);
}
static long long GetFunctionParameter(HANDLE hProcess, eFunctionType FunctionType, DWORD ParameterNumber, eParameterType ParameterType)
{
return UE::GetFunctionParameter(hProcess, FunctionType, ParameterNumber, ParameterType);
}
static long long GetJumpDestinationEx(HANDLE hProcess, ULONG_PTR InstructionAddress, bool JustJumps)
{
return UE::GetJumpDestinationEx(hProcess, InstructionAddress, JustJumps);
}
static long long GetJumpDestination(HANDLE hProcess, ULONG_PTR InstructionAddress)
{
return UE::GetJumpDestination(hProcess, InstructionAddress);
}
static bool IsJumpGoingToExecuteEx(HANDLE hProcess, HANDLE hThread, ULONG_PTR InstructionAddress, ULONG_PTR RegFlags)
{
return UE::IsJumpGoingToExecuteEx(hProcess, hThread, InstructionAddress, RegFlags);
}
static bool IsJumpGoingToExecute()
{
return UE::IsJumpGoingToExecute();
}
static void SetCustomHandler(eCustomException ExceptionId, fCustomHandlerCallback CallBack)
{
UE::SetCustomHandler(ExceptionId, (void*)CallBack);
}
static void ForceClose()
{
UE::ForceClose();
}
static void StepInto(fBreakPointCallback traceCallBack)
{
UE::StepInto((void*)traceCallBack);
}
static void StepOver(fBreakPointCallback traceCallBack)
{
UE::StepOver((void*)traceCallBack);
}
static void StepOut(fBreakPointCallback StepOutCallBack, bool FinalStep)
{
UE::StepOut((void*)StepOutCallBack, FinalStep);
}
static void SingleStep(DWORD StepCount, fBreakPointCallback StepCallBack)
{
UE::SingleStep(StepCount, (void*)StepCallBack);
}
static bool GetUnusedHardwareBreakPointRegister(DWORD* RegisterIndex)
{
return UE::GetUnusedHardwareBreakPointRegister(RegisterIndex);
}
static bool SetHardwareBreakPointEx(HANDLE hActiveThread, ULONG_PTR bpxAddress, DWORD IndexOfRegister, eHWBPType bpxType, eHWBPSize bpxSize, fBreakPointCallback bpxCallBack, DWORD* IndexOfSelectedRegister)
{
return UE::SetHardwareBreakPointEx(hActiveThread, bpxAddress, IndexOfRegister, bpxType, bpxSize, (void*)bpxCallBack, IndexOfSelectedRegister);
}
static bool SetHardwareBreakPoint(ULONG_PTR bpxAddress, DWORD IndexOfRegister, eHWBPType bpxType, eHWBPSize bpxSize, fBreakPointCallback bpxCallBack)
{
return UE::SetHardwareBreakPoint(bpxAddress, IndexOfRegister, bpxType, bpxSize, (void*)bpxCallBack);
}
static bool DeleteHardwareBreakPoint(DWORD IndexOfRegister)
{
return UE::DeleteHardwareBreakPoint(IndexOfRegister);
}
static bool RemoveAllBreakPoints(eBPRemoveOption RemoveOption)
{
return UE::RemoveAllBreakPoints(RemoveOption);
}
static const PROCESS_INFORMATION* GetProcessInformation()
{
return (const PROCESS_INFORMATION*)UE::GetProcessInformation();
}
static const STARTUPINFOW* GetStartupInformation()
{
return (const STARTUPINFOW*)UE::GetStartupInformation();
}
static void DebugLoop()
{
UE::DebugLoop();
}
static void SetDebugLoopTimeOut(DWORD TimeOut)
{
UE::SetDebugLoopTimeOut(TimeOut);
}
static void SetNextDbgContinueStatus(DWORD SetDbgCode)
{
UE::SetNextDbgContinueStatus(SetDbgCode);
}
static bool AttachDebugger(DWORD ProcessId, bool KillOnExit, PROCESS_INFORMATION* DebugInfo, fBreakPointCallback CallBack)
{
return UE::AttachDebugger(ProcessId, KillOnExit, DebugInfo, (void*)CallBack);
}
static bool DetachDebugger(DWORD ProcessId)
{
return UE::DetachDebugger(ProcessId);
}
static bool DetachDebuggerEx(DWORD ProcessId)
{
return UE::DetachDebuggerEx(ProcessId);
}
static void DebugLoopEx(DWORD TimeOut)
{
UE::DebugLoopEx(TimeOut);
}
static bool IsFileBeingDebugged()
{
return UE::IsFileBeingDebugged();
}
static void SetErrorModel(bool DisplayErrorMessages)
{
UE::SetErrorModel(DisplayErrorMessages);
}
};
class DebuggerA
{
public:
static const PROCESS_INFORMATION* InitDebug(const char* szFileName, const char* szCommandLine, const char* szCurrentFolder)
{
return (const PROCESS_INFORMATION*)UE::InitDebug((char*)szFileName, (char*)szCommandLine, (char*)szCurrentFolder);
}
static const PROCESS_INFORMATION* InitDebugEx(const char* szFileName, const char* szCommandLine, const char* szCurrentFolder, DebuggerX::fBreakPointCallback EntryCallBack)
{
return (const PROCESS_INFORMATION*)UE::InitDebugEx((char*)szFileName, (char*)szCommandLine, (char*)szCurrentFolder, (void*)EntryCallBack);
}
static const PROCESS_INFORMATION* InitDLLDebug(const char* szFileName, bool ReserveModuleBase, const char* szCommandLine, const char* szCurrentFolder, DebuggerX::fBreakPointCallback EntryCallBack)
{
return (const PROCESS_INFORMATION*)UE::InitDLLDebug((char*)szFileName, ReserveModuleBase, (char*)szCommandLine, (char*)szCurrentFolder, (void*)EntryCallBack);
}
static void AutoDebugEx(const char* szFileName, bool ReserveModuleBase, const char* szCommandLine, const char* szCurrentFolder, DWORD TimeOut, DebuggerX::fBreakPointCallback EntryCallBack)
{
UE::AutoDebugEx((char*)szFileName, ReserveModuleBase, (char*)szCommandLine, (char*)szCurrentFolder, TimeOut, (void*)EntryCallBack);
}
};
class DebuggerW
{
public:
static const PROCESS_INFORMATION* InitDebug(const wchar_t* szFileName, const wchar_t* szCommandLine, const wchar_t* szCurrentFolder)
{
return (const PROCESS_INFORMATION*)UE::InitDebugW((wchar_t*)szFileName, (wchar_t*)szCommandLine, (wchar_t*)szCurrentFolder);
}
static const PROCESS_INFORMATION* InitDebugEx(const wchar_t* szFileName, const wchar_t* szCommandLine, const wchar_t* szCurrentFolder, DebuggerX::fBreakPointCallback EntryCallBack)
{
return (const PROCESS_INFORMATION*)UE::InitDebugExW((wchar_t*)szFileName, (wchar_t*)szCommandLine, (wchar_t*)szCurrentFolder, (void*)EntryCallBack);
}
static const PROCESS_INFORMATION* InitDLLDebug(const wchar_t* szFileName, bool ReserveModuleBase, const wchar_t* szCommandLine, const wchar_t* szCurrentFolder, DebuggerX::fBreakPointCallback EntryCallBack)
{
return (const PROCESS_INFORMATION*)UE::InitDLLDebugW((wchar_t*)szFileName, ReserveModuleBase, (wchar_t*)szCommandLine, (wchar_t*)szCurrentFolder, (void*)EntryCallBack);
}
static void AutoDebugEx(const wchar_t* szFileName, bool ReserveModuleBase, const wchar_t* szCommandLine, const wchar_t* szCurrentFolder, DWORD TimeOut, DebuggerX::fBreakPointCallback EntryCallBack)
{
UE::AutoDebugExW((wchar_t*)szFileName, ReserveModuleBase, (wchar_t*)szCommandLine, (wchar_t*)szCurrentFolder, TimeOut, (void*)EntryCallBack);
}
};
class Debugger : DebuggerX, DebuggerA, DebuggerW
{
public:
using DebuggerX::fBreakPointCallback;
using DebuggerX::fCustomHandlerCallback;
using DebuggerX::StaticDisassembleEx;
using DebuggerX::StaticDisassemble;
using DebuggerX::DisassembleEx;
using DebuggerX::Disassemble;
using DebuggerX::StaticLengthDisassemble;
using DebuggerX::LengthDisassembleEx;
using DebuggerX::LengthDisassemble;
using DebuggerA::InitDebug;
using DebuggerW::InitDebug;
using DebuggerA::InitDebugEx;
using DebuggerW::InitDebugEx;
using DebuggerA::InitDLLDebug;
using DebuggerW::InitDLLDebug;
using DebuggerX::StopDebug;
using DebuggerX::SetBPXOptions;
using DebuggerX::IsBPXEnabled;
using DebuggerX::EnableBPX;
using DebuggerX::DisableBPX;
using DebuggerX::SetBPX;
using DebuggerX::DeleteBPX;
using DebuggerX::SafeDeleteBPX;
using DebuggerX::SetAPIBreakPoint;
using DebuggerX::DeleteAPIBreakPoint;
using DebuggerX::SafeDeleteAPIBreakPoint;
using DebuggerX::SetMemoryBPX;
using DebuggerX::SetMemoryBPXEx;
using DebuggerX::RemoveMemoryBPX;
using DebuggerX::GetContextFPUDataEx;
using DebuggerX::GetContextDataEx;
using DebuggerX::GetContextData;
using DebuggerX::SetContextFPUDataEx;
using DebuggerX::SetContextDataEx;
using DebuggerX::SetContextData;
using DebuggerX::ClearExceptionNumber;
using DebuggerX::CurrentExceptionNumber;
using DebuggerX::MatchPatternEx;
using DebuggerX::MatchPattern;
using DebuggerX::FindEx;
using DebuggerX::Find;
using DebuggerX::FillEx;
using DebuggerX::Fill;
using DebuggerX::PatchEx;
using DebuggerX::Patch;
using DebuggerX::ReplaceEx;
using DebuggerX::Replace;
using DebuggerX::GetDebugData;
using DebuggerX::GetTerminationData;
using DebuggerX::GetExitCode;
using DebuggerX::GetDebuggedDLLBaseAddress;
using DebuggerX::GetDebuggedFileBaseAddress;
using DebuggerX::GetRemoteString;
using DebuggerX::GetFunctionParameter;
using DebuggerX::GetJumpDestinationEx;
using DebuggerX::GetJumpDestination;
using DebuggerX::IsJumpGoingToExecuteEx;
using DebuggerX::IsJumpGoingToExecute;
using DebuggerX::SetCustomHandler;
using DebuggerX::ForceClose;
using DebuggerX::StepInto;
using DebuggerX::StepOver;
using DebuggerX::StepOut;
using DebuggerX::SingleStep;
using DebuggerX::GetUnusedHardwareBreakPointRegister;
using DebuggerX::SetHardwareBreakPointEx;
using DebuggerX::SetHardwareBreakPoint;
using DebuggerX::DeleteHardwareBreakPoint;
using DebuggerX::RemoveAllBreakPoints;
using DebuggerX::GetProcessInformation;
using DebuggerX::GetStartupInformation;
using DebuggerX::DebugLoop;
using DebuggerX::SetDebugLoopTimeOut;
using DebuggerX::SetNextDbgContinueStatus;
using DebuggerX::AttachDebugger;
using DebuggerX::DetachDebugger;
using DebuggerX::DetachDebuggerEx;
using DebuggerX::DebugLoopEx;
using DebuggerA::AutoDebugEx;
using DebuggerW::AutoDebugEx;
using DebuggerX::IsFileBeingDebugged;
using DebuggerX::SetErrorModel;
};
class FindOEPX
{
protected:
static void Init()
{
return UE::FindOEPInit();
}
};
class FindOEPA
{
public:
static bool Generically(char* szFileName, Debugger::fBreakPointCallback TraceInitCallBack, Debugger::fBreakPointCallback CallBack)
{
return UE::FindOEPGenerically(szFileName, (void*)TraceInitCallBack, (void*)CallBack);
}
};
class FindOEPW
{
public:
static bool Generically(wchar_t* szFileName, Debugger::fBreakPointCallback TraceInitCallBack, Debugger::fBreakPointCallback CallBack)
{
return UE::FindOEPGenericallyW(szFileName, (void*)TraceInitCallBack, (void*)CallBack);
}
};
class FindOEP : FindOEPX, FindOEPA, FindOEPW
{
public:
using FindOEPX::Init;
using FindOEPA::Generically;
using FindOEPW::Generically;
};
class ImporterA;
class ImporterW;
class ImporterX
{
friend class ImporterA;
friend class ImporterW;
public:
typedef UE::ImportEnumData ImportEnumData;
protected:
typedef void (TITCALL *fImportEnumCallBack)(void* ptrImportEnumData);
typedef void* (TITCALL *fImportFixCallback)(void* fIATPointer);
static void AddNewDll(const char* szDLLName, ULONG_PTR FirstThunk)
{
UE::ImporterAddNewDll((char*)szDLLName, FirstThunk);
}
static void AddNewAPI(const char* szAPIName, ULONG_PTR ThunkValue)
{
UE::ImporterAddNewAPI((char*)szAPIName, ThunkValue);
}
static void AddNewOrdinalAPI(ULONG_PTR OrdinalNumber, ULONG_PTR ThunkValue)
{
UE::ImporterAddNewOrdinalAPI(OrdinalNumber, ThunkValue);
}
static long GetAddedDllCount()
{
return UE::ImporterGetAddedDllCount();
}
static long GetAddedAPICount()
{
return UE::ImporterGetAddedAPICount();
}
static bool ExportIAT(ULONG_PTR StorePlace, ULONG_PTR FileMapVA, HANDLE hFileMap)
{
return UE::ImporterExportIAT(StorePlace, FileMapVA, hFileMap);
}
static long EstimatedSize()
{
return UE::ImporterEstimatedSize();
}
static long long FindAPIWriteLocation(const char* szAPIName)
{
return UE::ImporterFindAPIWriteLocation((char*)szAPIName);
}
static long long FindOrdinalAPIWriteLocation(ULONG_PTR OrdinalNumber)
{
return UE::ImporterFindOrdinalAPIWriteLocation(OrdinalNumber);
}
static long long FindAPIByWriteLocation(ULONG_PTR APIWriteLocation)
{
return UE::ImporterFindAPIByWriteLocation(APIWriteLocation);
}
static long long FindDLLByWriteLocation(ULONG_PTR APIWriteLocation)
{
return UE::ImporterFindDLLByWriteLocation(APIWriteLocation);
}
static const char* GetDLLName(ULONG_PTR APIAddress)
{
return (const char*)UE::ImporterGetDLLName(APIAddress);
}
static const wchar_t* GetDLLNameW(ULONG_PTR APIAddress)
{
return (const wchar_t*)UE::ImporterGetDLLNameW(APIAddress);
}
static const char* GetAPIName(ULONG_PTR APIAddress)
{
return (const char*)UE::ImporterGetAPIName(APIAddress);
}
static long long GetAPIOrdinalNumber(ULONG_PTR APIAddress)
{
return UE::ImporterGetAPIOrdinalNumber(APIAddress);
}
static const char* GetAPINameEx(ULONG_PTR APIAddress, const HMODULE* DLLBasesList)
{
return (const char*)UE::ImporterGetAPINameEx(APIAddress, (ULONG_PTR)DLLBasesList);
}
static long long GetRemoteAPIAddress(HANDLE hProcess, ULONG_PTR APIAddress)
{
return UE::ImporterGetRemoteAPIAddress(hProcess, APIAddress);
}
static long long GetRemoteAPIAddressEx(const char* szDLLName, const char* szAPIName)
{
return UE::ImporterGetRemoteAPIAddressEx((char*)szDLLName, (char*)szAPIName);
}
static long long GetLocalAPIAddress(HANDLE hProcess, ULONG_PTR APIAddress)
{
return UE::ImporterGetLocalAPIAddress(hProcess, APIAddress);
}
static const char* GetDLLNameFromDebugee(HANDLE hProcess, ULONG_PTR APIAddress)
{
return (const char*)UE::ImporterGetDLLNameFromDebugee(hProcess, APIAddress);
}
static const wchar_t* GetDLLNameFromDebugeeW(HANDLE hProcess, ULONG_PTR APIAddress)
{
return (const wchar_t*)UE::ImporterGetDLLNameFromDebugeeW(hProcess, APIAddress);
}
static const char* GetAPINameFromDebugee(HANDLE hProcess, ULONG_PTR APIAddress)
{
return (const char*)UE::ImporterGetAPINameFromDebugee(hProcess, APIAddress);
}
static long long GetAPIOrdinalNumberFromDebugee(HANDLE hProcess, ULONG_PTR APIAddress)
{
return UE::ImporterGetAPIOrdinalNumberFromDebugee(hProcess, APIAddress);
}
static long GetDLLIndexEx(ULONG_PTR APIAddress, const HMODULE* DLLBasesList)
{
return UE::ImporterGetDLLIndexEx(APIAddress, (ULONG_PTR)DLLBasesList);
}
static long GetDLLIndex(HANDLE hProcess, ULONG_PTR APIAddress, const HMODULE* DLLBasesList)
{
return UE::ImporterGetDLLIndex(hProcess, APIAddress, (ULONG_PTR)DLLBasesList);
}
static long long GetRemoteDLLBase(HANDLE hProcess, HMODULE LocalModuleBase)
{
return UE::ImporterGetRemoteDLLBase(hProcess, LocalModuleBase);
}
static long long GetRemoteDLLBaseEx(HANDLE hProcess, char* szModuleName)
{
return UE::ImporterGetRemoteDLLBaseEx(hProcess, szModuleName);
}
static void* GetRemoteDLLBaseExW(HANDLE hProcess, WCHAR* szModuleName)
{
return UE::ImporterGetRemoteDLLBaseExW(hProcess, szModuleName);
}
static bool IsForwardedAPI(HANDLE hProcess, ULONG_PTR APIAddress)
{
return UE::ImporterIsForwardedAPI(hProcess, APIAddress);
}
static const char* GetForwardedAPIName(HANDLE hProcess, ULONG_PTR APIAddress)
{
return (const char*)UE::ImporterGetForwardedAPIName(hProcess, APIAddress);
}
static const char* GetForwardedDLLName(HANDLE hProcess, ULONG_PTR APIAddress)
{
return (const char*)UE::ImporterGetForwardedDLLName(hProcess, APIAddress);
}
static long GetForwardedDLLIndex(HANDLE hProcess, ULONG_PTR APIAddress, const HMODULE* DLLBasesList)
{
return UE::ImporterGetForwardedDLLIndex(hProcess, APIAddress, (ULONG_PTR)DLLBasesList);
}
static long long GetForwardedAPIOrdinalNumber(HANDLE hProcess, ULONG_PTR APIAddress)
{
return UE::ImporterGetForwardedAPIOrdinalNumber(hProcess, APIAddress);
}
static long long GetNearestAPIAddress(HANDLE hProcess, ULONG_PTR APIAddress)
{
return UE::ImporterGetNearestAPIAddress(hProcess, APIAddress);
}
static const char* GetNearestAPIName(HANDLE hProcess, ULONG_PTR APIAddress)
{
return (const char*)UE::ImporterGetNearestAPIName(hProcess, APIAddress);
}
static void AutoSearchIATEx(DWORD ProcessId, ULONG_PTR ImageBase, ULONG_PTR SearchStart, ULONG_PTR* pIATStart, ULONG_PTR* pIATSize)
{
UE::ImporterAutoSearchIATEx(ProcessId, ImageBase, SearchStart, pIATStart, pIATSize);
}
static void EnumAddedData(fImportEnumCallBack EnumCallBack)
{
UE::ImporterEnumAddedData((void*)EnumCallBack);
}
static bool DeleteAPI(DWORD_PTR apiAddr)
{
return UE::ImporterDeleteAPI(apiAddr);
}
};
class ImporterA
{
public:
static bool ExportIATEx(const char* szDumpFileName, const char* szExportFileName, const char* szSectionName)
{
return UE::ImporterExportIATEx((char*)szDumpFileName, (char*)szExportFileName, (char*)szSectionName);
}
static bool CopyOriginalIAT(const char* szOriginalFile, const char* szDumpFile)
{
return UE::ImporterCopyOriginalIAT((char*)szOriginalFile, (char*)szDumpFile);
}
static bool LoadImportTable(const char* szFileName)
{
return UE::ImporterLoadImportTable((char*)szFileName);
}
static bool MoveOriginalIAT(const char* szOriginalFile, const char* szDumpFile, const char* szSectionName)
{
return UE::ImporterMoveOriginalIAT((char*)szOriginalFile, (char*)szDumpFile, (char*)szSectionName);
}
static void AutoSearchIAT(DWORD ProcessId, char* szFileName, ULONG_PTR SearchStart, LPVOID pIATStart, LPVOID pIATSize)
{
UE::ImporterAutoSearchIAT(ProcessId, (char*)szFileName, SearchStart, pIATStart, pIATSize);
}
static long AutoFixIATEx(DWORD ProcessId, const char* szDumpedFile, const char* szSectionName, bool DumpRunningProcess, bool RealignFile, ULONG_PTR EntryPointAddress, ULONG_PTR ImageBase, ULONG_PTR SearchStart, DWORD SearchSize, DWORD SearchStep, bool TryAutoFix, bool FixEliminations, ImporterX::fImportFixCallback UnknownPointerFixCallback)
{
return UE::ImporterAutoFixIATEx(ProcessId, (char*)szDumpedFile, (char*)szSectionName, DumpRunningProcess, RealignFile, EntryPointAddress, ImageBase, SearchStart, TryAutoFix, FixEliminations, (void*)UnknownPointerFixCallback);
}
static long AutoFixIAT(DWORD ProcessId, const char* szDumpedFile, ULONG_PTR SearchStart)
{
return UE::ImporterAutoFixIAT(ProcessId, (char*)szDumpedFile, SearchStart);
}
};
class ImporterW
{
public:
static bool ExportIATEx(const wchar_t* szDumpFileName, const wchar_t* szExportFileName, const wchar_t* szSectionName)
{
return UE::ImporterExportIATExW((wchar_t*)szDumpFileName, (wchar_t*)szExportFileName, (wchar_t*)szSectionName);
}
static bool CopyOriginalIAT(const wchar_t* szOriginalFile, const wchar_t* szDumpFile)
{
return UE::ImporterCopyOriginalIATW((wchar_t*)szOriginalFile, (wchar_t*)szDumpFile);
}
static bool LoadImportTable(const wchar_t* szFileName)
{
return UE::ImporterLoadImportTableW((wchar_t*)szFileName);
}
static bool MoveOriginalIAT(const wchar_t* szOriginalFile, const wchar_t* szDumpFile, const char* szSectionName)
{
return UE::ImporterMoveOriginalIATW((wchar_t*)szOriginalFile, (wchar_t*)szDumpFile, (char*)szSectionName);
}
static void AutoSearchIAT(DWORD ProcessId, const wchar_t* szFileName, ULONG_PTR SearchStart, ULONG_PTR* pIATStart, ULONG_PTR* pIATSize)
{
UE::ImporterAutoSearchIATW(ProcessId, (wchar_t*)szFileName, SearchStart, pIATStart, pIATSize);
}
static long AutoFixIATEx(DWORD ProcessId, const wchar_t* szDumpedFile, const char* szSectionName, bool DumpRunningProcess, bool RealignFile, ULONG_PTR EntryPointAddress, ULONG_PTR ImageBase, ULONG_PTR SearchStart, bool TryAutoFix, bool FixEliminations, ImporterX::fImportFixCallback UnknownPointerFixCallback)
{
return UE::ImporterAutoFixIATExW(ProcessId, (wchar_t*)szDumpedFile, (char*)szSectionName, DumpRunningProcess, RealignFile, EntryPointAddress, ImageBase, SearchStart, TryAutoFix, FixEliminations, (void*)UnknownPointerFixCallback);
}
static long AutoFixIAT(DWORD ProcessId, const wchar_t* szDumpedFile, ULONG_PTR SearchStart)
{
return UE::ImporterAutoFixIATW(ProcessId, (wchar_t*)szDumpedFile, SearchStart);
}
};
class Importer : public ImporterX, ImporterA, ImporterW
{
public:
using ImporterX::fImportEnumCallBack;
using ImporterX::fImportFixCallback;
using ImporterX::AddNewDll;
using ImporterX::AddNewAPI;
using ImporterX::AddNewOrdinalAPI;
using ImporterX::GetAddedDllCount;
using ImporterX::GetAddedAPICount;
using ImporterX::ExportIAT;
using ImporterX::EstimatedSize;
using ImporterA::ExportIATEx;
using ImporterW::ExportIATEx;
using ImporterX::FindAPIWriteLocation;
using ImporterX::FindOrdinalAPIWriteLocation;
using ImporterX::FindAPIByWriteLocation;
using ImporterX::FindDLLByWriteLocation;
using ImporterX::GetDLLName;
using ImporterX::GetDLLNameW;
using ImporterX::GetAPIName;
using ImporterX::GetAPIOrdinalNumber;
using ImporterX::GetAPINameEx;
using ImporterX::GetRemoteAPIAddress;
using ImporterX::GetRemoteAPIAddressEx;
using ImporterX::GetLocalAPIAddress;
using ImporterX::GetDLLNameFromDebugee;
using ImporterX::GetDLLNameFromDebugeeW;
using ImporterX::GetAPINameFromDebugee;
using ImporterX::GetAPIOrdinalNumberFromDebugee;
using ImporterX::GetDLLIndexEx;
using ImporterX::GetDLLIndex;
using ImporterX::GetRemoteDLLBase;
using ImporterX::IsForwardedAPI;
using ImporterX::GetForwardedAPIName;
using ImporterX::GetForwardedDLLName;
using ImporterX::GetForwardedDLLIndex;
using ImporterX::GetForwardedAPIOrdinalNumber;
using ImporterX::GetNearestAPIAddress;
using ImporterX::GetNearestAPIName;
using ImporterA::CopyOriginalIAT;
using ImporterW::CopyOriginalIAT;
using ImporterA::LoadImportTable;
using ImporterW::LoadImportTable;
using ImporterA::MoveOriginalIAT;
using ImporterW::MoveOriginalIAT;
using ImporterA::AutoSearchIAT;
using ImporterW::AutoSearchIAT;
using ImporterX::AutoSearchIATEx;
using ImporterX::EnumAddedData;
using ImporterX::DeleteAPI;
using ImporterA::AutoFixIATEx;
using ImporterW::AutoFixIATEx;
using ImporterA::AutoFixIAT;
using ImporterW::AutoFixIAT;
};
// ---
class LibrarianX
{
protected:
typedef void (TITCALL *fLibraryBreakPointCallback)(const LOAD_DLL_DEBUG_INFO* SpecialDBG);
static bool SetBreakPoint(const char* szLibraryName, eLibraryEvent bpxType, bool SingleShoot, fLibraryBreakPointCallback bpxCallBack)
{
return UE::LibrarianSetBreakPoint((char*)szLibraryName, bpxType, SingleShoot, (void*)bpxCallBack);
}
static bool RemoveBreakPoint(const char* szLibraryName, eLibraryEvent bpxType)
{
return UE::LibrarianRemoveBreakPoint((char*)szLibraryName, bpxType);
}
};
class LibrarianA
{
public:
typedef UE::LIBRARY_ITEM_DATA LIBRARY_ITEM_DATA;
typedef void (TITCALL *fLibraryEnumCallback)(const LIBRARY_ITEM_DATA* fLibraryDetail);
static const LIBRARY_ITEM_DATA* GetLibraryInfo(const char* szLibraryName)
{
return (const LIBRARY_ITEM_DATA*)UE::LibrarianGetLibraryInfo((char*)szLibraryName);
}
static const LIBRARY_ITEM_DATA* GetLibraryInfoEx(void* BaseOfDll)
{
return (const LIBRARY_ITEM_DATA*)UE::LibrarianGetLibraryInfoEx(BaseOfDll);
}
static void EnumLibraryInfo(fLibraryEnumCallback EnumCallBack)
{
UE::LibrarianEnumLibraryInfo((void*)EnumCallBack);
}
};
class LibrarianW
{
public:
typedef UE::LIBRARY_ITEM_DATAW LIBRARY_ITEM_DATA;
typedef void (TITCALL *fLibraryEnumCallback)(const LIBRARY_ITEM_DATA* fLibraryDetail);
static const LIBRARY_ITEM_DATA* GetLibraryInfo(const wchar_t* szLibraryName)
{
return (const LIBRARY_ITEM_DATA*)UE::LibrarianGetLibraryInfoW((wchar_t*)szLibraryName);
}
static const LIBRARY_ITEM_DATA* GetLibraryInfoEx(void* BaseOfDll)
{
return (const LIBRARY_ITEM_DATA*)UE::LibrarianGetLibraryInfoExW(BaseOfDll);
}
static void EnumLibraryInfo(fLibraryEnumCallback EnumCallBack)
{
UE::LibrarianEnumLibraryInfoW((void*)EnumCallBack);
}
};
class Librarian : LibrarianX, LibrarianA, LibrarianW
{
public:
#ifndef UNICODE
typedef LibrarianA::LIBRARY_ITEM_DATA LIBRARY_ITEM_DATA;
#else
typedef LibrarianW::LIBRARY_ITEM_DATA LIBRARY_ITEM_DATA;
#endif
using LibrarianX::fLibraryBreakPointCallback;
#ifndef UNICODE
typedef LibrarianA::fLibraryEnumCallback fLibraryEnumCallback;
#else
typedef LibrarianW::fLibraryEnumCallback fLibraryEnumCallback;
#endif
using LibrarianX::SetBreakPoint;
using LibrarianX::RemoveBreakPoint;
using LibrarianA::GetLibraryInfo;
using LibrarianW::GetLibraryInfo;
#ifndef UNICODE
using LibrarianA::GetLibraryInfoEx;
#else
using LibrarianW::GetLibraryInfoEx;
#endif
using LibrarianA::EnumLibraryInfo;
using LibrarianW::EnumLibraryInfo;
};
class Hooks
{
public:
typedef UE::HOOK_ENTRY HOOK_ENTRY;
typedef bool(TITCALL *fHookEnumCallBack)(const HOOK_ENTRY* HookDetails, void* ptrOriginalInstructions, const LibrarianA::LIBRARY_ITEM_DATA* ModuleInformation, DWORD SizeOfImage);
static bool SafeTransitionEx(void** HookAddressArray, int NumberOfHooks, bool TransitionStart)
{
return UE::HooksSafeTransitionEx(HookAddressArray, NumberOfHooks, TransitionStart);
}
static bool SafeTransition(void* HookAddress, bool TransitionStart)
{
return UE::HooksSafeTransition(HookAddress, TransitionStart);
}
static bool IsAddressRedirected(void* HookAddress)
{
return UE::HooksIsAddressRedirected(HookAddress);
}
static void* GetTrampolineAddress(void* HookAddress)
{
return UE::HooksGetTrampolineAddress(HookAddress);
}
static HOOK_ENTRY* GetHookEntryDetails(void* HookAddress)
{
return (HOOK_ENTRY*)UE::HooksGetHookEntryDetails(HookAddress);
}
static bool InsertNewRedirection(void* HookAddress, void* RedirectTo, eHookType HookType)
{
return UE::HooksInsertNewRedirection(HookAddress, RedirectTo, HookType);
}
static bool InsertNewIATRedirectionEx(ULONG_PTR FileMapVA, ULONG_PTR LoadedModuleBase, char* szHookFunction, void* RedirectTo)
{
return UE::HooksInsertNewIATRedirectionEx(FileMapVA, LoadedModuleBase, szHookFunction, RedirectTo);
}
static bool InsertNewIATRedirection(char* szModuleName, char* szHookFunction, void* RedirectTo)
{
return UE::HooksInsertNewIATRedirection(szModuleName, szHookFunction, RedirectTo);
}
static bool RemoveRedirection(void* HookAddress, bool RemoveAll)
{
return UE::HooksRemoveRedirection(HookAddress, RemoveAll);
}
static bool RemoveRedirectionsForModule(HMODULE ModuleBase)
{
return UE::HooksRemoveRedirectionsForModule(ModuleBase);
}
static bool RemoveIATRedirection(char* szModuleName, char* szHookFunction, bool RemoveAll)
{
return UE::HooksRemoveIATRedirection(szModuleName, szHookFunction, RemoveAll);
}
static bool DisableRedirection(void* HookAddress, bool DisableAll)
{
return UE::HooksDisableRedirection(HookAddress, DisableAll);
}
static bool DisableRedirectionsForModule(HMODULE ModuleBase)
{
return UE::HooksDisableRedirectionsForModule(ModuleBase);
}
static bool DisableIATRedirection(char* szModuleName, char* szHookFunction, bool DisableAll)
{
return UE::HooksDisableIATRedirection(szModuleName, szHookFunction, DisableAll);
}
static bool EnableRedirection(void* HookAddress, bool EnableAll)
{
return UE::HooksEnableRedirection(HookAddress, EnableAll);
}
static bool EnableRedirectionsForModule(HMODULE ModuleBase)
{
return UE::HooksEnableRedirectionsForModule(ModuleBase);
}
static bool EnableIATRedirection(char* szModuleName, char* szHookFunction, bool EnableAll)
{
return UE::HooksEnableIATRedirection(szModuleName, szHookFunction, EnableAll);
}
static void ScanModuleMemory(HMODULE ModuleBase, fHookEnumCallBack CallBack)
{
UE::HooksScanModuleMemory(ModuleBase, (void*)CallBack);
}
static void ScanEntireProcessMemory(fHookEnumCallBack CallBack)
{
UE::HooksScanEntireProcessMemory((void*)CallBack);
}
static void ScanEntireProcessMemoryEx()
{
UE::HooksScanEntireProcessMemoryEx();
}
};
class Tracer
{
public:
static void Init()
{
UE::TracerInit();
}
static long long Level1(HANDLE hProcess, ULONG_PTR AddressToTrace)
{
return UE::TracerLevel1(hProcess, AddressToTrace);
}
static long long HashTracerLevel1(HANDLE hProcess, ULONG_PTR AddressToTrace, DWORD InputNumberOfInstructions)
{
return UE::HashTracerLevel1(hProcess, AddressToTrace, InputNumberOfInstructions);
}
static long DetectRedirection(HANDLE hProcess, ULONG_PTR AddressToTrace)
{
return UE::TracerDetectRedirection(hProcess, AddressToTrace);
}
static long long FixKnownRedirection(HANDLE hProcess, ULONG_PTR AddressToTrace, DWORD RedirectionId)
{
return UE::TracerFixKnownRedirection(hProcess, AddressToTrace, RedirectionId);
}
static long long FixRedirectionViaModule(HMODULE hModuleHandle, HANDLE hProcess, ULONG_PTR AddressToTrace, DWORD IdParameter)
{
return UE::TracerFixRedirectionViaModule(hModuleHandle, hProcess, AddressToTrace, IdParameter);
}
static long long DetectRedirectionViaModule(HMODULE hModuleHandle, HANDLE hProcess, ULONG_PTR AddressToTrace, DWORD* ReturnedId)
{
return UE::TracerDetectRedirectionViaModule(hModuleHandle, hProcess, AddressToTrace, ReturnedId);
}
static long FixRedirectionViaImpRecPlugin(HANDLE hProcess, const char* szPluginName, ULONG_PTR AddressToTrace)
{
return UE::TracerFixRedirectionViaImpRecPlugin(hProcess, (char*)szPluginName, AddressToTrace);
}
};
class ExporterX
{
protected:
static void Cleanup()
{
UE::ExporterCleanup();
}
static void SetImageBase(ULONG_PTR ImageBase)
{
UE::ExporterSetImageBase(ImageBase);
}
static void Init(DWORD MemorySize, ULONG_PTR ImageBase, DWORD ExportOrdinalBase, const char* szExportModuleName)
{
UE::ExporterInit(MemorySize, ImageBase, ExportOrdinalBase, (char*)szExportModuleName);
}
static bool AddNewExport(const char* szExportName, DWORD ExportRelativeAddress)
{
return UE::ExporterAddNewExport((char*)szExportName, ExportRelativeAddress);
}
static bool AddNewOrdinalExport(DWORD OrdinalNumber, DWORD ExportRelativeAddress)
{
return UE::ExporterAddNewOrdinalExport(OrdinalNumber, ExportRelativeAddress);
}
static long GetAddedExportCount()
{
return UE::ExporterGetAddedExportCount();
}
static long EstimatedSize()
{
return UE::ExporterEstimatedSize();
}
static bool BuildExportTable(ULONG_PTR StorePlace, ULONG_PTR FileMapVA)
{
return UE::ExporterBuildExportTable(StorePlace, FileMapVA);
}
};
class ExporterA
{
public:
static bool BuildExportTableEx(const char* szExportFileName, const char* szSectionName)
{
return UE::ExporterBuildExportTableEx((char*)szExportFileName, (char*)szSectionName);
}
static bool LoadExportTable(const char* szFileName)
{
return UE::ExporterLoadExportTable((char*)szFileName);
}
};
class ExporterW
{
public:
static bool BuildExportTableEx(const wchar_t* szExportFileName, const char* szSectionName)
{
return UE::ExporterBuildExportTableExW((wchar_t*)szExportFileName, (char*)szSectionName);
}
static bool LoadExportTable(const wchar_t* szFileName)
{
return UE::ExporterLoadExportTableW((wchar_t*)szFileName);
}
};
class Exporter : ExporterX, ExporterA, ExporterW
{
public:
using ExporterX::Cleanup;
using ExporterX::SetImageBase;
using ExporterX::Init;
using ExporterX::AddNewExport;
using ExporterX::AddNewOrdinalExport;
using ExporterX::GetAddedExportCount;
using ExporterX::EstimatedSize;
using ExporterX::BuildExportTable;
using ExporterA::BuildExportTableEx;
using ExporterW::BuildExportTableEx;
using ExporterA::LoadExportTable;
using ExporterW::LoadExportTable;
};
class ProcessX
{
protected:
typedef void(TITCALL *fProcessWithLibraryEnumCallback)(DWORD ProcessId, HMODULE ModuleBaseAddress);
static void EnumProcessesWithLibrary(char* szLibraryName, fProcessWithLibraryEnumCallback EnumFunction)
{
UE::EnumProcessesWithLibrary(szLibraryName, (void*)EnumFunction);
}
};
class ProcessA
{
public:
static long GetActiveProcessId(char* szImageName)
{
return UE::GetActiveProcessId(szImageName);
}
};
class ProcessW
{
public:
static long GetActiveProcessId(wchar_t* szImageName)
{
return UE::GetActiveProcessIdW(szImageName);
}
};
class Process : ProcessX, ProcessA, ProcessW
{
public:
using ProcessX::fProcessWithLibraryEnumCallback;
using ProcessA::GetActiveProcessId;
using ProcessW::GetActiveProcessId;
using ProcessX::EnumProcessesWithLibrary;
};
class TLSX
{
protected:
static bool BreakOnCallBack(const ULONG_PTR* ArrayOfCallBacks, DWORD NumberOfCallBacks, Debugger::fBreakPointCallback bpxCallBack)
{
return UE::TLSBreakOnCallBack((void*)ArrayOfCallBacks, NumberOfCallBacks, (void*)bpxCallBack);
}
static bool RestoreData()
{
return UE::TLSRestoreData();
}
static bool BuildNewTable(ULONG_PTR FileMapVA, ULONG_PTR StorePlace, ULONG_PTR StorePlaceRVA, const ULONG_PTR* ArrayOfCallBacks, DWORD NumberOfCallBacks)
{
return UE::TLSBuildNewTable(FileMapVA, StorePlace, StorePlaceRVA, (void*)ArrayOfCallBacks, NumberOfCallBacks);
}
};
class TLSA
{
public:
static bool GrabCallBackData(const char* szFileName, ULONG_PTR* ArrayOfCallBacks, DWORD* NumberOfCallBacks)
{
return UE::TLSGrabCallBackData((char*)szFileName, (void*)ArrayOfCallBacks, NumberOfCallBacks);
}
static bool BreakOnCallBackEx(const char* szFileName, Debugger::fBreakPointCallback bpxCallBack)
{
return UE::TLSBreakOnCallBackEx((char*)szFileName, (void*)bpxCallBack);
}
static bool RemoveCallback(const char* szFileName)
{
return UE::TLSRemoveCallback((char*)szFileName);
}
static bool RemoveTable(const char* szFileName)
{
return UE::TLSRemoveTable((char*)szFileName);
}
static bool BackupData(const char* szFileName)
{
return UE::TLSBackupData((char*)szFileName);
}
static bool BuildNewTableEx(const char* szFileName, const char* szSectionName, const ULONG_PTR* ArrayOfCallBacks, DWORD NumberOfCallBacks)
{
return UE::TLSBuildNewTableEx((char*)szFileName, (char*)szSectionName, (void*)ArrayOfCallBacks, NumberOfCallBacks);
}
};
class TLSW
{
public:
static bool GrabCallBackData(const wchar_t* szFileName, ULONG_PTR* ArrayOfCallBacks, DWORD* NumberOfCallBacks)
{
return UE::TLSGrabCallBackDataW((wchar_t*)szFileName, (void*)ArrayOfCallBacks, NumberOfCallBacks);
}
static bool BreakOnCallBackEx(const wchar_t* szFileName, Debugger::fBreakPointCallback bpxCallBack)
{
return UE::TLSBreakOnCallBackExW((wchar_t*)szFileName, (void*)bpxCallBack);
}
static bool RemoveCallback(const wchar_t* szFileName)
{
return UE::TLSRemoveCallbackW((wchar_t*)szFileName);
}
static bool RemoveTable(const wchar_t* szFileName)
{
return UE::TLSRemoveTableW((wchar_t*)szFileName);
}
static bool BackupData(const wchar_t* szFileName)
{
return UE::TLSBackupDataW((wchar_t*)szFileName);
}
static bool BuildNewTableEx(const wchar_t* szFileName, const char* szSectionName, const ULONG_PTR* ArrayOfCallBacks, DWORD NumberOfCallBacks)
{
return UE::TLSBuildNewTableExW((wchar_t*)szFileName, (char*)szSectionName, (void*)ArrayOfCallBacks, NumberOfCallBacks);
}
};
class TLS : TLSX, TLSA, TLSW
{
public:
using TLSX::BreakOnCallBack;
using TLSA::GrabCallBackData;
using TLSW::GrabCallBackData;
using TLSA::BreakOnCallBackEx;
using TLSW::BreakOnCallBackEx;
using TLSA::RemoveCallback;
using TLSW::RemoveCallback;
using TLSA::RemoveTable;
using TLSW::RemoveTable;
using TLSA::BackupData;
using TLSW::BackupData;
using TLSX::RestoreData;
using TLSX::BuildNewTable;
using TLSA::BuildNewTableEx;
using TLSW::BuildNewTableEx;
};
class TranslateA
{
public:
static const char* NativeName(char* szNativeName)
{
return (const char*)UE::TranslateNativeName(szNativeName);
}
};
class TranslateW
{
public:
static const wchar_t* NativeName(wchar_t* szNativeName)
{
return (const wchar_t*)UE::TranslateNativeNameW(szNativeName);
}
};
class Translate : TranslateA, TranslateW
{
public:
using TranslateA::NativeName;
using TranslateW::NativeName;
};
class HandlerA;
class HandlerW;
class HandlerX
{
friend class HandlerA;
friend class HandlerW;
protected:
typedef UE::HandlerArray HandlerArray;
static long GetActiveHandleCount(DWORD ProcessId)
{
return UE::HandlerGetActiveHandleCount(ProcessId);
}
static bool IsHandleOpen(DWORD ProcessId, HANDLE hHandle)
{
return UE::HandlerIsHandleOpen(ProcessId, hHandle);
}
static long EnumerateOpenHandles(DWORD ProcessId, HandlerArray* HandleBuffer, DWORD MaxHandleCount)
{
return UE::HandlerEnumerateOpenHandles(ProcessId, HandleBuffer, MaxHandleCount);
}
static long long GetHandleDetails(HANDLE hProcess, DWORD ProcessId, HANDLE hHandle, eHandlerReturnType InformationReturn)
{
return UE::HandlerGetHandleDetails(hProcess, ProcessId, hHandle, InformationReturn);
}
static bool CloseRemoteHandle(HANDLE hProcess, HANDLE hHandle)
{
return UE::HandlerCloseRemoteHandle(hProcess, hHandle);
}
static long EnumerateOpenMutexes(HANDLE hProcess, DWORD ProcessId, HANDLE* HandleBuffer, DWORD MaxHandleCount)
{
return UE::HandlerEnumerateOpenMutexes(hProcess, ProcessId, HandleBuffer, MaxHandleCount);
}
};
class HandlerA
{
public:
static const char* GetHandleName(HANDLE hProcess, DWORD ProcessId, HANDLE hHandle, bool TranslateName)
{
return (const char*)UE::HandlerGetHandleName(hProcess, ProcessId, hHandle, TranslateName);
}
static long EnumerateLockHandles(char* szFileOrFolderName, bool NameIsFolder, bool NameIsTranslated, HandlerX::HandlerArray* HandleDataBuffer, DWORD MaxHandleCount)
{
return UE::HandlerEnumerateLockHandles(szFileOrFolderName, NameIsFolder, NameIsTranslated, HandleDataBuffer, MaxHandleCount);
}
static bool CloseAllLockHandles(char* szFileOrFolderName, bool NameIsFolder, bool NameIsTranslated)
{
return UE::HandlerCloseAllLockHandles(szFileOrFolderName, NameIsFolder, NameIsTranslated);
}
static bool IsFileLocked(char* szFileOrFolderName, bool NameIsFolder, bool NameIsTranslated)
{
return UE::HandlerIsFileLocked(szFileOrFolderName, NameIsFolder, NameIsTranslated);
}
static long long GetOpenMutexHandle(HANDLE hProcess, DWORD ProcessId, char* szMutexString)
{
return UE::HandlerGetOpenMutexHandle(hProcess, ProcessId, szMutexString);
}
static long GetProcessIdWhichCreatedMutex(char* szMutexString)
{
return UE::HandlerGetProcessIdWhichCreatedMutex(szMutexString);
}
};
class HandlerW
{
public:
static const wchar_t* GetHandleName(HANDLE hProcess, DWORD ProcessId, HANDLE hHandle, bool TranslateName)
{
return (const wchar_t*)UE::HandlerGetHandleNameW(hProcess, ProcessId, hHandle, TranslateName);
}
static long EnumerateLockHandles(wchar_t* szFileOrFolderName, bool NameIsFolder, bool NameIsTranslated, HandlerX::HandlerArray* HandleDataBuffer, DWORD MaxHandleCount)
{
return UE::HandlerEnumerateLockHandlesW(szFileOrFolderName, NameIsFolder, NameIsTranslated, HandleDataBuffer, MaxHandleCount);
}
static bool CloseAllLockHandles(wchar_t* szFileOrFolderName, bool NameIsFolder, bool NameIsTranslated)
{
return UE::HandlerCloseAllLockHandlesW(szFileOrFolderName, NameIsFolder, NameIsTranslated);
}
static bool IsFileLocked(wchar_t* szFileOrFolderName, bool NameIsFolder, bool NameIsTranslated)
{
return UE::HandlerIsFileLockedW(szFileOrFolderName, NameIsFolder, NameIsTranslated);
}
static long long GetOpenMutexHandle(HANDLE hProcess, DWORD ProcessId, wchar_t* szMutexString)
{
return UE::HandlerGetOpenMutexHandleW(hProcess, ProcessId, szMutexString);
}
static long GetProcessIdWhichCreatedMutex(wchar_t* szMutexString)
{
return UE::HandlerGetProcessIdWhichCreatedMutexW(szMutexString);
}
};
class Handler : HandlerX, HandlerA, HandlerW
{
public:
using HandlerX::HandlerArray;
using HandlerX::GetActiveHandleCount;
using HandlerX::IsHandleOpen;
#ifndef UNICODE
using HandlerA::GetHandleName;
#else
using HandlerW::GetHandleName;
#endif
using HandlerX::EnumerateOpenHandles;
using HandlerX::GetHandleDetails;
using HandlerX::CloseRemoteHandle;
using HandlerA::EnumerateLockHandles;
using HandlerW::EnumerateLockHandles;
using HandlerA::CloseAllLockHandles;
using HandlerW::CloseAllLockHandles;
using HandlerA::IsFileLocked;
using HandlerW::IsFileLocked;
using HandlerX::EnumerateOpenMutexes;
using HandlerA::GetOpenMutexHandle;
using HandlerW::GetOpenMutexHandle;
using HandlerA::GetProcessIdWhichCreatedMutex;
using HandlerW::GetProcessIdWhichCreatedMutex;
};
class RemoteX
{
protected:
static bool ExitProcess(HANDLE hProcess, DWORD ExitCode)
{
return UE::RemoteExitProcess(hProcess, ExitCode);
}
};
class RemoteA
{
public:
static bool LoadLibrary(HANDLE hProcess, const char* szLibraryFile, bool WaitForThreadExit)
{
return UE::RemoteLoadLibrary(hProcess, (char*)szLibraryFile, WaitForThreadExit);
}
static bool FreeLibrary(HANDLE hProcess, HMODULE hModule, const char* szLibraryFile, bool WaitForThreadExit)
{
return UE::RemoteFreeLibrary(hProcess, hModule, (char*)szLibraryFile, WaitForThreadExit);
}
};
class RemoteW
{
public:
static bool LoadLibrary(HANDLE hProcess, const wchar_t* szLibraryFile, bool WaitForThreadExit)
{
return UE::RemoteLoadLibraryW(hProcess, (wchar_t*)szLibraryFile, WaitForThreadExit);
}
static bool FreeLibrary(HANDLE hProcess, HMODULE hModule, const wchar_t* szLibraryFile, bool WaitForThreadExit)
{
return UE::RemoteFreeLibraryW(hProcess, hModule, (wchar_t*)szLibraryFile, WaitForThreadExit);
}
};
class Remote : RemoteX, RemoteA, RemoteW
{
public:
using RemoteA::LoadLibrary;
using RemoteW::LoadLibrary;
using RemoteA::FreeLibrary;
using RemoteW::FreeLibrary;
using RemoteX::ExitProcess;
};
class StaticX
{
protected:
typedef bool (__stdcall *fStaticDecryptCallback)(void* sMemoryStart, int sKeySize);
static bool FileGetContent(HANDLE FileHandle, DWORD FilePositionLow, const DWORD* FilePositionHigh, void* Buffer, DWORD Size)
{
return UE::StaticFileGetContent(FileHandle, FilePositionLow, (DWORD*)FilePositionHigh, Buffer, Size);
}
static void FileClose(HANDLE FileHandle)
{
UE::StaticFileClose(FileHandle);
}
static void MemoryDecrypt(void* MemoryStart, DWORD MemorySize, eDecryptionType DecryptionType, eDecryptionKeySize DecryptionKeySize, ULONG_PTR DecryptionKey)
{
UE::StaticMemoryDecrypt(MemoryStart, MemorySize, DecryptionType, DecryptionKeySize, DecryptionKey);
}
static void MemoryDecryptEx(void* MemoryStart, DWORD MemorySize, eDecryptionKeySize DecryptionKeySize, fStaticDecryptCallback DecryptionCallBack)
{
UE::StaticMemoryDecryptEx(MemoryStart, MemorySize, DecryptionKeySize, (void*)DecryptionCallBack);
}
static void MemoryDecryptSpecial(void* MemoryStart, DWORD MemorySize, eDecryptionKeySize DecryptionKeySize, eDecryptionDirection SpecDecryptionType, fStaticDecryptCallback DecryptionCallBack)
{
UE::StaticMemoryDecryptSpecial(MemoryStart, MemorySize, DecryptionKeySize, SpecDecryptionType, (void*)DecryptionCallBack);
}
static void SectionDecrypt(ULONG_PTR FileMapVA, DWORD SectionNumber, bool SimulateLoad, eDecryptionType DecryptionType, eDecryptionKeySize DecryptionKeySize, ULONG_PTR DecryptionKey)
{
UE::StaticSectionDecrypt(FileMapVA, SectionNumber, SimulateLoad, DecryptionType, DecryptionKeySize, DecryptionKey);
}
static bool MemoryDecompress(const void* Source, DWORD SourceSize, void* Destination, DWORD DestinationSize, eCompressionAlgorithm Algorithm)
{
return UE::StaticMemoryDecompress((void*)Source, SourceSize, Destination, DestinationSize, Algorithm);
}
static bool HashMemory(const void* MemoryToHash, DWORD SizeOfMemory, void* HashDigest, bool OutputString, eHashAlgorithm Algorithm)
{
return UE::StaticHashMemory((void*)MemoryToHash, SizeOfMemory, HashDigest, OutputString, Algorithm);
}
};
class StaticA
{
public:
static bool FileLoad(const char* szFileName, eAccess DesiredAccess, bool SimulateLoad, HANDLE* FileHandle, DWORD* LoadedSize, HANDLE* FileMap, ULONG_PTR* FileMapVA)
{
return UE::StaticFileLoad((char*)szFileName, DesiredAccess, SimulateLoad, FileHandle, LoadedSize, FileMap, FileMapVA);
}
static bool FileUnload(const char* szFileName, bool CommitChanges, HANDLE FileHandle, DWORD LoadedSize, HANDLE FileMap, ULONG_PTR FileMapVA)
{
return UE::StaticFileUnload((char*)szFileName, CommitChanges, FileHandle, LoadedSize, FileMap, FileMapVA);
}
static bool FileOpen(const char* szFileName, DWORD DesiredAccess, HANDLE* FileHandle, DWORD* FileSizeLow, DWORD* FileSizeHigh)
{
return UE::StaticFileOpen((char*)szFileName, DesiredAccess, FileHandle, FileSizeLow, FileSizeHigh);
}
static bool RawMemoryCopy(HANDLE hFile, ULONG_PTR FileMapVA, ULONG_PTR VitualAddressToCopy, DWORD Size, bool AddressIsRVA, const char* szDumpFileName)
{
return UE::StaticRawMemoryCopy(hFile, FileMapVA, VitualAddressToCopy, Size, AddressIsRVA, (char*)szDumpFileName);
}
static bool RawMemoryCopyEx(HANDLE hFile, DWORD RawAddressToCopy, DWORD Size, const char* szDumpFileName)
{
return UE::StaticRawMemoryCopyEx(hFile, RawAddressToCopy, Size, (char*)szDumpFileName);
}
static bool RawMemoryCopyEx64(HANDLE hFile, DWORD64 RawAddressToCopy, DWORD64 Size, const char* szDumpFileName)
{
return UE::StaticRawMemoryCopyEx64(hFile, RawAddressToCopy, Size, (char*)szDumpFileName);
}
static bool HashFile(const char* szFileName, void* HashDigest, bool OutputString, eHashAlgorithm Algorithm)
{
return UE::StaticHashFile((char*)szFileName, (char*)HashDigest, OutputString, Algorithm);
}
};
class StaticW
{
public:
static bool FileLoad(const wchar_t* szFileName, eAccess DesiredAccess, bool SimulateLoad, HANDLE* FileHandle, DWORD* LoadedSize, HANDLE* FileMap, ULONG_PTR* FileMapVA)
{
return UE::StaticFileLoadW((wchar_t*)szFileName, DesiredAccess, SimulateLoad, FileHandle, LoadedSize, FileMap, FileMapVA);
}
static bool FileUnload(const wchar_t* szFileName, bool CommitChanges, HANDLE FileHandle, DWORD LoadedSize, HANDLE FileMap, ULONG_PTR FileMapVA)
{
return UE::StaticFileUnloadW((wchar_t*)szFileName, CommitChanges, FileHandle, LoadedSize, FileMap, FileMapVA);
}
static bool FileOpen(const wchar_t* szFileName, DWORD DesiredAccess, HANDLE* FileHandle, DWORD* FileSizeLow, DWORD* FileSizeHigh)
{
return UE::StaticFileOpenW((wchar_t*)szFileName, DesiredAccess, FileHandle, FileSizeLow, FileSizeHigh);
}
static bool RawMemoryCopy(HANDLE hFile, ULONG_PTR FileMapVA, ULONG_PTR VitualAddressToCopy, DWORD Size, bool AddressIsRVA, const wchar_t* szDumpFileName)
{
return UE::StaticRawMemoryCopyW(hFile, FileMapVA, VitualAddressToCopy, Size, AddressIsRVA, (wchar_t*)szDumpFileName);
}
static bool RawMemoryCopyEx(HANDLE hFile, DWORD RawAddressToCopy, DWORD Size, const wchar_t* szDumpFileName)
{
return UE::StaticRawMemoryCopyExW(hFile, RawAddressToCopy, Size, (wchar_t*)szDumpFileName);
}
static bool RawMemoryCopyEx64(HANDLE hFile, DWORD64 RawAddressToCopy, DWORD64 Size, const wchar_t* szDumpFileName)
{
return UE::StaticRawMemoryCopyEx64W(hFile, RawAddressToCopy, Size, (wchar_t*)szDumpFileName);
}
static bool HashFile(const wchar_t* szFileName, void* HashDigest, bool OutputString, eHashAlgorithm Algorithm)
{
return UE::StaticHashFileW((wchar_t*)szFileName, (char*)HashDigest, OutputString, Algorithm);
}
};
class Static : StaticX, StaticA, StaticW
{
public:
using StaticX::fStaticDecryptCallback;
using StaticA::FileLoad;
using StaticW::FileLoad;
using StaticA::FileUnload;
using StaticW::FileUnload;
using StaticA::FileOpen;
using StaticW::FileOpen;
using StaticX::FileGetContent;
using StaticX::FileClose;
using StaticX::MemoryDecrypt;
using StaticX::MemoryDecryptEx;
using StaticX::MemoryDecryptSpecial;
using StaticX::SectionDecrypt;
using StaticX::MemoryDecompress;
using StaticA::RawMemoryCopy;
using StaticW::RawMemoryCopy;
using StaticA::RawMemoryCopyEx;
using StaticW::RawMemoryCopyEx;
using StaticA::RawMemoryCopyEx64;
using StaticW::RawMemoryCopyEx64;
using StaticX::HashMemory;
using StaticA::HashFile;
using StaticW::HashFile;
};
class EngineX
{
protected:
static void SetEngineVariable(eEngineVariable VariableId, bool VariableSet)
{
UE::SetEngineVariable(VariableId, VariableSet);
}
static bool FakeMissingDependencies(HANDLE hProcess)
{
return UE::EngineFakeMissingDependencies(hProcess);
}
static bool DeleteCreatedDependencies()
{
return UE::EngineDeleteCreatedDependencies();
}
static bool CreateUnpackerWindow(char* WindowUnpackerTitle, char* WindowUnpackerLongTitle, char* WindowUnpackerName, char* WindowUnpackerAuthor, void* StartUnpackingCallBack)
{
return UE::EngineCreateUnpackerWindow(WindowUnpackerTitle, WindowUnpackerLongTitle, WindowUnpackerName, WindowUnpackerAuthor, StartUnpackingCallBack);
}
static void AddUnpackerWindowLogMessage(char* szLogMessage)
{
return UE::EngineAddUnpackerWindowLogMessage(szLogMessage);
}
static bool EngineCheckStructAlignment(DWORD StructureType, ULONG_PTR StructureSize)
{
return UE::EngineCheckStructAlignment(StructureType, StructureSize);
}
};
class EngineA
{
public:
static bool CreateMissingDependencies(char* szFileName, char* szOutputFolder, bool LogCreatedFiles)
{
return UE::EngineCreateMissingDependencies(szFileName, szOutputFolder, LogCreatedFiles);
}
};
class EngineW
{
public:
static bool CreateMissingDependencies(wchar_t* szFileName, wchar_t* szOutputFolder, bool LogCreatedFiles)
{
return UE::EngineCreateMissingDependenciesW(szFileName, szOutputFolder, LogCreatedFiles);
}
};
class Engine : EngineX, EngineA, EngineW
{
public:
using EngineX::SetEngineVariable;
using EngineA::CreateMissingDependencies;
using EngineW::CreateMissingDependencies;
using EngineX::FakeMissingDependencies;
using EngineX::DeleteCreatedDependencies;
using EngineX::CreateUnpackerWindow;
using EngineX::AddUnpackerWindowLogMessage;
using EngineX::EngineCheckStructAlignment;
};
class ExtensionManager
{
public:
typedef UE::PluginInformation PluginInformation;
static bool IsPluginLoaded(char* szPluginName)
{
return UE::ExtensionManagerIsPluginLoaded(szPluginName);
}
static bool IsPluginEnabled(char* szPluginName)
{
return UE::ExtensionManagerIsPluginEnabled(szPluginName);
}
static bool DisableAllPlugins()
{
return UE::ExtensionManagerDisableAllPlugins();
}
static bool DisablePlugin(char* szPluginName)
{
return UE::ExtensionManagerDisablePlugin(szPluginName);
}
static bool EnableAllPlugins()
{
return UE::ExtensionManagerEnableAllPlugins();
}
static bool EnablePlugin(char* szPluginName)
{
return UE::ExtensionManagerEnablePlugin(szPluginName);
}
static bool UnloadAllPlugins()
{
return UE::ExtensionManagerUnloadAllPlugins();
}
static bool UnloadPlugin(char* szPluginName)
{
return UE::ExtensionManagerUnloadPlugin(szPluginName);
}
static PluginInformation* GetPluginInfo(char* szPluginName)
{
return (PluginInformation*)UE::ExtensionManagerGetPluginInfo(szPluginName);
}
};
} /* namespace TE */
#endif /*TITANENGINE_CPP*/