GleeBug/GleeBug/Debugger.Loop.Exception.cpp

445 lines
18 KiB
C++

#include "Debugger.h"
namespace GleeBug
{
void Debugger::exceptionBreakpoint(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
{
if (!mProcess->systemBreakpoint) //handle system breakpoint
{
//set internal state
mProcess->systemBreakpoint = true;
mContinueStatus = DBG_CONTINUE;
//get process DEP policy
#ifndef _WIN64
typedef BOOL(WINAPI * GETPROCESSDEPPOLICY)(
_In_ HANDLE /*hProcess*/,
_Out_ LPDWORD /*lpFlags*/,
_Out_ PBOOL /*lpPermanent*/
);
static auto GPDP = GETPROCESSDEPPOLICY(GetProcAddress(GetModuleHandleW(L"kernel32.dll"), "GetProcessDEPPolicy"));
if (GPDP)
{
DWORD lpFlags;
BOOL bPermanent;
if (GPDP(mProcess->hProcess, &lpFlags, &bPermanent))
mProcess->permanentDep = lpFlags && bPermanent;
}
#else
mProcess->permanentDep = true;
#endif //_WIN64
//call the attach callback if appropriate
if(mAttachedToProcess && mProcess->dwProcessId == mMainProcess.dwProcessId)
cbAttachBreakpoint();
//call the callback
cbSystemBreakpoint();
}
else
{
//check if the breakpoint exists
auto foundInfo = mProcess->breakpoints.find({ BreakpointType::Software, ptr(exceptionRecord.ExceptionAddress) });
if (foundInfo == mProcess->breakpoints.end())
return;
const auto info = foundInfo->second;
if (!info.enabled)
return; //not a valid software breakpoint
//set continue status
mContinueStatus = DBG_CONTINUE;
//set back the instruction pointer
mRegisters->Gip = info.address;
//restore the original breakpoint byte and do an internal step
mProcess->MemWriteUnsafe(info.address, info.internal.software.oldbytes, info.internal.software.size);
mThread->StepInternal(std::bind([this, info]()
{
//only restore the bytes if the breakpoint still exists
if (mProcess->breakpoints.find({ BreakpointType::Software, info.address }) != mProcess->breakpoints.end())
mProcess->MemWriteUnsafe(info.address, info.internal.software.newbytes, info.internal.software.size);
}));
//call the generic callback
cbBreakpoint(info);
//call the user callback
auto foundCallback = mProcess->breakpointCallbacks.find({ BreakpointType::Software, info.address });
if (foundCallback != mProcess->breakpointCallbacks.end())
foundCallback->second(info);
//delete the breakpoint if it is singleshoot
if (info.singleshoot)
mProcess->DeleteGenericBreakpoint(info);
}
}
void Debugger::exceptionSingleStep(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
{
if (mThread->isInternalStepping) //handle internal steps
{
//set internal status
mThread->isInternalStepping = false;
mContinueStatus = DBG_CONTINUE;
//call the internal step callback
mThread->cbInternalStep();
}
if (mThread->isSingleStepping) //handle single step
{
//set internal status
mThread->isSingleStepping = false;
mContinueStatus = DBG_CONTINUE;
//call the generic callback
cbStep();
//call the user callbacks
auto cbStepCopy = mThread->stepCallbacks;
mThread->stepCallbacks.clear();
for (auto cbStep : cbStepCopy)
cbStep();
}
else //handle hardware breakpoint single step exceptions
{
exceptionHardwareBreakpoint(ptr(exceptionRecord.ExceptionAddress));
}
}
void Debugger::exceptionHardwareBreakpoint(ptr exceptionAddress)
{
//determine the hardware breakpoint triggered
ptr dr6 = mRegisters->Dr6();
HardwareSlot breakpointSlot;
ptr breakpointAddress;
if (exceptionAddress == mRegisters->Dr0() || dr6 & 0x1)
{
breakpointAddress = mRegisters->Dr0();
breakpointSlot = HardwareSlot::Dr0;
}
else if (exceptionAddress == mRegisters->Dr1() || dr6 & 0x2)
{
breakpointAddress = mRegisters->Dr1();
breakpointSlot = HardwareSlot::Dr1;
}
else if (exceptionAddress == mRegisters->Dr2() || dr6 & 0x4)
{
breakpointAddress = mRegisters->Dr2();
breakpointSlot = HardwareSlot::Dr2;
}
else if (exceptionAddress == mRegisters->Dr3() || dr6 & 0x8)
{
breakpointAddress = mRegisters->Dr3();
breakpointSlot = HardwareSlot::Dr3;
}
else
return; //not a hardware breakpoint
//find the breakpoint in the internal structures
auto foundInfo = mProcess->breakpoints.find({ BreakpointType::Hardware, breakpointAddress });
if (foundInfo == mProcess->breakpoints.end())
return; //not a valid hardware breakpoint
const auto info = foundInfo->second;
if (info.internal.hardware.slot != breakpointSlot || !info.enabled)
return; //not a valid hardware breakpoint
//set continue status
mContinueStatus = DBG_CONTINUE;
//delete the hardware breakpoint from the thread (not the breakpoint buffer) and do an internal step (TODO: maybe delete from all threads?)
mThread->DeleteHardwareBreakpoint(breakpointSlot);
mThread->StepInternal(std::bind([this, info]()
{
//only restore if the breakpoint still exists
if (mProcess->breakpoints.find({ BreakpointType::Hardware, info.address }) != mProcess->breakpoints.end())
mThread->SetHardwareBreakpoint(info.address, info.internal.hardware.slot, info.internal.hardware.type, info.internal.hardware.size);
}));
//call the generic callback
cbBreakpoint(info);
//call the user callback
auto foundCallback = mProcess->breakpointCallbacks.find({ BreakpointType::Hardware, info.address });
if (foundCallback != mProcess->breakpointCallbacks.end())
foundCallback->second(info);
//delete the breakpoint if it is singleshoot
if (info.singleshoot)
mProcess->DeleteGenericBreakpoint(info);
}
void Debugger::exceptionGuardPage(const EXCEPTION_RECORD & exceptionRecord, bool firstChance)
{
char error[128] = "";
auto exceptionAddress = ptr(exceptionRecord.ExceptionInformation[1]);
//check if the exception address is directly in the range of a memory breakpoint
auto foundRange = mProcess->memoryBreakpointRanges.find(Range(exceptionAddress, exceptionAddress));
if (foundRange == mProcess->memoryBreakpointRanges.end())
{
//if not in range, check if a memory breakpoint is in the accessed page
auto foundPage = mProcess->memoryBreakpointPages.find(exceptionAddress & ~(PAGE_SIZE - 1));
if (foundPage != mProcess->memoryBreakpointPages.end())
{
mContinueStatus = DBG_CONTINUE;
//if the page contains a memory breakpoint we have to restore the old protection to correctly resume the debuggee
const auto & page = foundPage->second;
const auto pBaseAddr = foundPage->first;
//TODO: single step and page protection changes
//FIXED
if (!mProcess->MemProtect(foundPage->first, PAGE_SIZE, foundPage->second.OldProtect))
{
sprintf_s(error, "MemProtect failed on 0x%p", foundPage->first);
cbInternalError(error);
}
//step + restore new protection to keep bp
mThread->StepInternal(std::bind([this, page, pBaseAddr]()
{
mProcess->MemProtect(pBaseAddr, PAGE_SIZE, page.NewProtect);
return;
}));
}
return;
}
//find the breakpoint associated with the hit breakpoint range
auto foundInfo = mProcess->breakpoints.find({ BreakpointType::Memory, foundRange->first });
if (foundInfo == mProcess->breakpoints.end())
{
sprintf_s(error, "inconsistent memory breakpoint at 0x%p", exceptionAddress);
cbInternalError(error);
return;
}
//check if the memory breakpoint is disabled (meaning we shouldn't intercept the exception)
//TODO: think about what happens with multiple breakpoints in one page where only one is disabled
//There is really no problem about this because enabled is a property of a range and ranges do not overlap.
const auto info = foundInfo->second;
if (!info.enabled)
return;
printf("memory breakpoint: 0x%p (size: %d)\n", info.address, info.internal.memory.size);
//TODO: check if the right type is accessed (ExceptionInformation[0])
//FIXED: Marques
auto bpxPage = mProcess->memoryBreakpointPages.find(exceptionAddress & ~(PAGE_SIZE - 1));
if (bpxPage == mProcess->memoryBreakpointPages.end())
{
sprintf_s(error, "Process::memoryBreakPointPages data structure is incosistent, should dump page at 0x%p", exceptionAddress & ~(PAGE_SIZE - 1));
cbInternalError(error);
return;
}
/*
Access = 1,
Read = 2,
Write = 4,
Execute = 8
*/
//Read but our bpx page is not bp on Read
//We shouldn't care about other stuff such as Write or Execute since these breakpoints are implemented with Access Violation.
if ((exceptionRecord.ExceptionInformation[0]==0) && (!(bpxPage->second.Type & 0x2)))
{
//perhaps the program generated such exception
return;
}
//generic breakpoint callback function.
cbBreakpoint(info);
//TODO: execute the user callback (if present)
//FIXED: Marques
auto bpxCb = mProcess->breakpointCallbacks.find({ BreakpointType::Memory, info.address });
if (bpxCb != mProcess->breakpointCallbacks.end())
{
bpxCb->second(info);
}
mContinueStatus = DBG_CONTINUE;
//TODO: single step and restore page protection
//FIXED:
if (!mProcess->MemProtect(bpxPage->first, PAGE_SIZE, bpxPage->second.OldProtect))
{
sprintf_s(error, "MemProtect failed on 0x%p", bpxPage->first);
cbInternalError(error);
}
//Pass info as well
auto pageAddr = bpxPage->first;
auto pageProperties = bpxPage->second;
mThread->StepInternal(std::bind([this, info, pageAddr, pageProperties]()
{
//Check if the bpx still exists
auto found_range = mProcess->memoryBreakpointRanges.find(Range(info.address, info.address));
if (found_range != mProcess->memoryBreakpointRanges.end())
{
mProcess->MemProtect(pageAddr, PAGE_SIZE, pageProperties.NewProtect);
}
return;
}));
if (foundInfo->second.singleshoot)
{
mProcess->DeleteMemoryBreakpoint(exceptionAddress);
}
}
void Debugger::exceptionAccessViolation(const EXCEPTION_RECORD & exceptionRecord, bool firstChance)
{
//Same shit as before
char error[128] = "";
auto exceptionAddress = ptr(exceptionRecord.ExceptionInformation[1]);
//check if the exception address is directly in the range of a memory breakpoint
auto foundRange = mProcess->memoryBreakpointRanges.find(Range(exceptionAddress, exceptionAddress));
if (foundRange == mProcess->memoryBreakpointRanges.end())
{
//if not in range, check if a memory breakpoint is in the accessed page
auto foundPage = mProcess->memoryBreakpointPages.find(exceptionAddress & ~(PAGE_SIZE - 1));
if (foundPage != mProcess->memoryBreakpointPages.end())
{
mContinueStatus = DBG_CONTINUE;
//if the page contains a memory breakpoint we have to restore the old protection to correctly resume the debuggee
const auto & page = foundPage->second;
const auto pBaseAddr = foundPage->first;
//TODO: single step and page protection changes
//FIXED
if (!mProcess->MemProtect(foundPage->first, PAGE_SIZE, foundPage->second.OldProtect))
{
sprintf_s(error, "MemProtect failed on 0x%p", foundPage->first);
cbInternalError(error);
}
//step + restore new protection to keep bp
mThread->StepInternal(std::bind([this, page, pBaseAddr]()
{
mProcess->MemProtect(pBaseAddr, PAGE_SIZE, page.NewProtect);
return;
}));
}
return;
}
//find the breakpoint associated with the hit breakpoint range
auto foundInfo = mProcess->breakpoints.find({ BreakpointType::Memory, foundRange->first });
if (foundInfo == mProcess->breakpoints.end())
{
sprintf_s(error, "inconsistent memory breakpoint at 0x%p", exceptionAddress);
cbInternalError(error);
return;
}
//check if the memory breakpoint is disabled (meaning we shouldn't intercept the exception)
//TODO: think about what happens with multiple breakpoints in one page where only one is disabled
//There is really no problem about this because enabled is a property of a range and ranges do not overlap.
const auto info = foundInfo->second;
if (!info.enabled)
return;
printf("memory breakpoint: 0x%p (size: %d)\n", info.address, info.internal.memory.size);
//TODO: check if the right type is accessed (ExceptionInformation[0])
//FIXED: Marques
auto bpxPage = mProcess->memoryBreakpointPages.find(exceptionAddress & ~(PAGE_SIZE - 1));
if (bpxPage == mProcess->memoryBreakpointPages.end())
{
sprintf_s(error, "Process::memoryBreakPointPages data structure is incosistent, should dump page at 0x%p", exceptionAddress & ~(PAGE_SIZE - 1));
cbInternalError(error);
return;
}
/*
Access = 1,
Read = 2,
Write = 4,
Execute = 8
*/
//Write but the bpx was not on write
//We shouldn't care about other stuff such as read or access because those were implemented with page guards.
if ((exceptionRecord.ExceptionInformation[0] == 1) && (!(bpxPage->second.Type & 0x4)))
{
//perhaps the program generated such exception
return;
}
//Exec but bpx was not on exec.
if ((exceptionRecord.ExceptionInformation[0] == 8) && (!(bpxPage->second.Type & 0x8)))
{
//perhaps the program generated such exception
return;
}
//generic breakpoint callback function.
cbBreakpoint(info);
//TODO: execute the user callback (if present)
//FIXED: Marques
auto bpxCb = mProcess->breakpointCallbacks.find({ BreakpointType::Memory, info.address });
if (bpxCb != mProcess->breakpointCallbacks.end())
{
bpxCb->second(info);
}
mContinueStatus = DBG_CONTINUE;
//TODO: single step and restore page protection
//FIXED:
if (!mProcess->MemProtect(bpxPage->first, PAGE_SIZE, bpxPage->second.OldProtect))
{
sprintf_s(error, "MemProtect failed on 0x%p", bpxPage->first);
cbInternalError(error);
}
//Pass info as well
auto pageAddr = bpxPage->first;
auto pageProperties = bpxPage->second;
mThread->StepInternal(std::bind([this, info, pageAddr, pageProperties]()
{
//Check if the bpx still exists
auto found_range = mProcess->memoryBreakpointRanges.find(Range(info.address, info.address));
if (found_range != mProcess->memoryBreakpointRanges.end())
{
mProcess->MemProtect(pageAddr, PAGE_SIZE, pageProperties.NewProtect);
}
return;
}));
if (foundInfo->second.singleshoot)
{
mProcess->DeleteMemoryBreakpoint(exceptionAddress);
}
}
void Debugger::exceptionEvent(const EXCEPTION_DEBUG_INFO & exceptionInfo)
{
//let the debuggee handle exceptions per default
mContinueStatus = DBG_EXCEPTION_NOT_HANDLED;
const EXCEPTION_RECORD & exceptionRecord = exceptionInfo.ExceptionRecord;
bool firstChance = exceptionInfo.dwFirstChance == 1;
//call the debug event callback
cbExceptionEvent(exceptionInfo);
//dispatch the exception (https://msdn.microsoft.com/en-us/library/windows/desktop/aa363082(v=vs.85).aspx)
switch (exceptionInfo.ExceptionRecord.ExceptionCode)
{
case STATUS_BREAKPOINT:
exceptionBreakpoint(exceptionRecord, firstChance);
break;
case STATUS_SINGLE_STEP:
exceptionSingleStep(exceptionRecord, firstChance);
break;
case STATUS_GUARD_PAGE_VIOLATION:
exceptionGuardPage(exceptionRecord, firstChance);
break;
case STATUS_ACCESS_VIOLATION:
exceptionAccessViolation(exceptionRecord, firstChance);
break;
}
//call the unhandled exception callback
if (mContinueStatus == DBG_EXCEPTION_NOT_HANDLED)
cbUnhandledException(exceptionRecord, firstChance);
}
};