GleeBug/JoyBug/Debugger.State.h

25 lines
368 B
C++

#ifndef _DEBUG_STATE_H
#define _DEBUG_STATE_H
#include "_global.h"
namespace Debugger
{
struct ProcessInfo
{
HANDLE hProcess;
HANDLE hThread;
DWORD ProcessId;
DWORD MainThreadId;
};
struct DebugState
{
ProcessInfo Process;
DEBUG_EVENT DebugEvent;
DWORD ContinueStatus;
bool BreakDebugger;
};
};
#endif //_DEBUG_STATE_H