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#include "Debugger.h"
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namespace GleeBug
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{
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void Debugger::ripEvent(const RIP_INFO & rip)
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{
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//prevent anti-debug trick (RIP events are actually exceptions)
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mContinueStatus = DBG_EXCEPTION_NOT_HANDLED;
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//call the debug event callback
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cbRipEvent(rip);
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}
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}; |