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23 changed files with 431 additions and 3008 deletions

3
.gitattributes vendored
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@ -1,3 +0,0 @@
# cmkr
/**/CMakeLists.txt linguist-generated
/**/cmkr.cmake linguist-vendored

7
.gitignore vendored
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@ -9,10 +9,3 @@ docs/
.vs/ .vs/
*.VC.db *.VC.db
*.aps *.aps
# cmkr
build*/
cmake-build*/
CMakerLists.txt
CMakeLists.txt.user
CMakeUserPresets.json

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@ -1,201 +0,0 @@
# This file is automatically generated from cmake.toml - DO NOT EDIT
# See https://github.com/build-cpp/cmkr for more information
cmake_minimum_required(VERSION 3.15)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR)
message(FATAL_ERROR "In-tree builds are not supported. Run CMake from a separate directory: cmake -B build")
endif()
set(CMKR_ROOT_PROJECT OFF)
if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
set(CMKR_ROOT_PROJECT ON)
# Bootstrap cmkr and automatically regenerate CMakeLists.txt
include(cmkr.cmake OPTIONAL RESULT_VARIABLE CMKR_INCLUDE_RESULT)
if(CMKR_INCLUDE_RESULT)
cmkr()
endif()
# Enable folder support
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Create a configure-time dependency on cmake.toml to improve IDE support
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS cmake.toml)
endif()
# Options
option(GLEEBUG_RESOURCES "" ON)
project(GleeBug
LANGUAGES
C
CXX
)
# Target: GleeBug
set(GleeBug_SOURCES
"GleeBug/Debugger.Breakpoint.h"
"GleeBug/Debugger.Dll.cpp"
"GleeBug/Debugger.Dll.h"
"GleeBug/Debugger.Global.h"
"GleeBug/Debugger.Loop.DebugString.cpp"
"GleeBug/Debugger.Loop.Dll.cpp"
"GleeBug/Debugger.Loop.Exception.cpp"
"GleeBug/Debugger.Loop.Process.cpp"
"GleeBug/Debugger.Loop.Rip.cpp"
"GleeBug/Debugger.Loop.Thread.cpp"
"GleeBug/Debugger.Loop.Unknown.cpp"
"GleeBug/Debugger.Loop.cpp"
"GleeBug/Debugger.NativeAttach.h"
"GleeBug/Debugger.Process.Breakpoint.cpp"
"GleeBug/Debugger.Process.Memory.cpp"
"GleeBug/Debugger.Process.cpp"
"GleeBug/Debugger.Process.h"
"GleeBug/Debugger.Thread.HardwareBreakpoint.cpp"
"GleeBug/Debugger.Thread.Registers.Flag.h"
"GleeBug/Debugger.Thread.Registers.GetSet.cpp"
"GleeBug/Debugger.Thread.Registers.Register.h"
"GleeBug/Debugger.Thread.Registers.cpp"
"GleeBug/Debugger.Thread.Registers.h"
"GleeBug/Debugger.Thread.cpp"
"GleeBug/Debugger.Thread.h"
"GleeBug/Debugger.cpp"
"GleeBug/Debugger.h"
"GleeBug/GleeBug.h"
"GleeBug/Static.BufferFile.cpp"
"GleeBug/Static.BufferFile.h"
"GleeBug/Static.File.cpp"
"GleeBug/Static.File.h"
"GleeBug/Static.Global.h"
"GleeBug/Static.Pattern.cpp"
"GleeBug/Static.Pattern.h"
"GleeBug/Static.Pe.Section.h"
"GleeBug/Static.Pe.cpp"
"GleeBug/Static.Pe.h"
"GleeBug/Static.Region.h"
"GleeBug/Zydis/Zydis.c"
"GleeBug/Zydis/Zydis.h"
"GleeBug/ntdll.h"
"GleeBug/oprintf.h"
"GleeBug/stringutils.cpp"
"GleeBug/stringutils.h"
cmake.toml
)
add_library(GleeBug STATIC)
target_sources(GleeBug PRIVATE ${GleeBug_SOURCES})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${GleeBug_SOURCES})
target_compile_definitions(GleeBug PUBLIC
NOMINMAX
)
target_compile_features(GleeBug PUBLIC
cxx_std_23
)
target_include_directories(GleeBug PUBLIC
.
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8) # x64
target_link_libraries(GleeBug PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/GleeBug/ntdll_x64.lib"
)
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 4) # x32
target_link_libraries(GleeBug PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/GleeBug/ntdll_x86.lib"
)
endif()
# Target: MyDebugger
if(CMKR_ROOT_PROJECT) # root
set(MyDebugger_SOURCES
"MyDebugger/MyDebugger.h"
"MyDebugger/PeTests.h"
"MyDebugger/main.cpp"
cmake.toml
)
add_executable(MyDebugger)
target_sources(MyDebugger PRIVATE ${MyDebugger_SOURCES})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${MyDebugger_SOURCES})
if(NOT TARGET GleeBug)
message(FATAL_ERROR "Target \"GleeBug\" referenced by \"MyDebugger\" does not exist!")
endif()
target_link_libraries(MyDebugger PRIVATE
GleeBug
)
get_directory_property(CMKR_VS_STARTUP_PROJECT DIRECTORY ${PROJECT_SOURCE_DIR} DEFINITION VS_STARTUP_PROJECT)
if(NOT CMKR_VS_STARTUP_PROJECT)
set_property(DIRECTORY ${PROJECT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT MyDebugger)
endif()
endif()
# Target: GleeBugStaticEngine
set(GleeBugStaticEngine_SOURCES
"StaticEngine/Emulator.h"
"StaticEngine/FileMap.h"
"StaticEngine/TitanEngine.h"
"StaticEngine/TitanEngineEmulator.cpp"
"StaticEngine/ntdll.h"
cmake.toml
)
add_library(GleeBugStaticEngine SHARED)
target_sources(GleeBugStaticEngine PRIVATE ${GleeBugStaticEngine_SOURCES})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${GleeBugStaticEngine_SOURCES})
if(NOT TARGET GleeBug)
message(FATAL_ERROR "Target \"GleeBug\" referenced by \"GleeBugStaticEngine\" does not exist!")
endif()
target_link_libraries(GleeBugStaticEngine PRIVATE
GleeBug
)
# Target: GleeBugTitanEngine
set(GleeBugTitanEngine_SOURCES
"TitanEngineEmulator/Emulator.h"
"TitanEngineEmulator/FileMap.h"
"TitanEngineEmulator/Global.Engine.Context.cpp"
"TitanEngineEmulator/Global.Engine.Context.h"
"TitanEngineEmulator/Hider.h"
"TitanEngineEmulator/PEB.h"
"TitanEngineEmulator/TitanEngine.h"
"TitanEngineEmulator/TitanEngineEmulator.cpp"
"TitanEngineEmulator/ntdll.h"
"TitanEngineEmulator/resource.h"
cmake.toml
)
if(GLEEBUG_RESOURCES) # GLEEBUG_RESOURCES
list(APPEND GleeBugTitanEngine_SOURCES
"TitanEngineEmulator/TitanEngine.rc"
)
endif()
add_library(GleeBugTitanEngine SHARED)
target_sources(GleeBugTitanEngine PRIVATE ${GleeBugTitanEngine_SOURCES})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${GleeBugTitanEngine_SOURCES})
if(NOT TARGET GleeBug)
message(FATAL_ERROR "Target \"GleeBug\" referenced by \"GleeBugTitanEngine\" does not exist!")
endif()
target_link_libraries(GleeBugTitanEngine PRIVATE
GleeBug
)
set(CMKR_TARGET GleeBugTitanEngine)
include(output-folders.cmake)

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@ -8,10 +8,6 @@
#define GLEEBUG_HWBP_COUNT 4 #define GLEEBUG_HWBP_COUNT 4
#define GLEEBUG_PAGE_SIZE 0x1000 #define GLEEBUG_PAGE_SIZE 0x1000
#ifndef PAGE_SIZE
#define PAGE_SIZE 0x1000
#endif // PAGE_SIZE
namespace GleeBug namespace GleeBug
{ {
//forward declarations //forward declarations
@ -23,7 +19,9 @@ namespace GleeBug
struct BreakpointInfo; struct BreakpointInfo;
struct MemoryBreakpointData; struct MemoryBreakpointData;
//constants
const int HWBP_COUNT = GLEEBUG_HWBP_COUNT; const int HWBP_COUNT = GLEEBUG_HWBP_COUNT;
const int PAGE_SIZE = GLEEBUG_PAGE_SIZE;
//key typedefs //key typedefs
typedef std::pair<BreakpointType, ptr> BreakpointKey; typedef std::pair<BreakpointType, ptr> BreakpointKey;

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@ -6,8 +6,7 @@ namespace GleeBug
void Debugger::exceptionBreakpoint(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance) void Debugger::exceptionBreakpoint(const EXCEPTION_RECORD & exceptionRecord, const bool firstChance)
{ {
//check if the breakpoint exists //check if the breakpoint exists
auto exceptionAddress = ptr(exceptionRecord.ExceptionAddress); auto foundInfo = mProcess->breakpoints.find({ BreakpointType::Software, ptr(exceptionRecord.ExceptionAddress) });
auto foundInfo = mProcess->breakpoints.find({ BreakpointType::Software, exceptionAddress });
if(foundInfo == mProcess->breakpoints.end()) if(foundInfo == mProcess->breakpoints.end())
{ {
if(!this->mAttachedToProcess && !mProcess->systemBreakpoint) //handle system breakpoint if(!this->mAttachedToProcess && !mProcess->systemBreakpoint) //handle system breakpoint
@ -19,17 +18,6 @@ namespace GleeBug
//call the callback //call the callback
cbSystemBreakpoint(); cbSystemBreakpoint();
} }
else
{
//check if this address had a breakpoint that was recently deleted
auto & deletedBps = mProcess->recentlyDeletedSwbp;
auto foundIt = deletedBps.find(exceptionAddress);
if(foundIt != deletedBps.end() && mThread)
{
Registers(mThread->hThread, CONTEXT_CONTROL).Gip = exceptionAddress;
mContinueStatus = DBG_CONTINUE;
}
}
return; return;
} }
@ -42,26 +30,12 @@ namespace GleeBug
Registers(mThread->hThread, CONTEXT_CONTROL).Gip = info.address; Registers(mThread->hThread, CONTEXT_CONTROL).Gip = info.address;
//restore the original breakpoint byte and do an internal step //restore the original breakpoint byte and do an internal step
if(!mProcess->MemWriteUnsafe(info.address, info.internal.software.oldbytes, info.internal.software.size)) mProcess->MemWriteUnsafe(info.address, info.internal.software.oldbytes, info.internal.software.size);
{
//failed to restore original byte, pass exception to debuggee
mContinueStatus = DBG_EXCEPTION_NOT_HANDLED;
return;
}
mProcess->StepInternal([this, info]() mProcess->StepInternal([this, info]()
{ {
//only restore the bytes if the breakpoint still exists //only restore the bytes if the breakpoint still exists
auto foundBreakpoint = mProcess->breakpoints.find({ BreakpointType::Software, info.address }); if(mProcess->breakpoints.find({ BreakpointType::Software, info.address }) != mProcess->breakpoints.end())
if(foundBreakpoint != mProcess->breakpoints.end()) mProcess->MemWriteUnsafe(info.address, info.internal.software.newbytes, info.internal.software.size);
{
if(!mProcess->MemWriteUnsafe(info.address, info.internal.software.newbytes, info.internal.software.size))
{
//failed to restore breakpoint byte, remove from maps to stay consistent
mProcess->softwareBreakpointReferences.erase(info.address);
mProcess->breakpoints.erase(foundBreakpoint);
mProcess->breakpointCallbacks.erase({ BreakpointType::Software, info.address });
}
}
}); });
//call the generic callback //call the generic callback
@ -167,13 +141,6 @@ namespace GleeBug
if(foundCallback != mProcess->breakpointCallbacks.end()) if(foundCallback != mProcess->breakpointCallbacks.end())
foundCallback->second(info); foundCallback->second(info);
//if the breakpoint was deleted during callback, clear internal stepping to prevent thread suspension
if(mProcess->breakpoints.find({ BreakpointType::Hardware, info.address }) == mProcess->breakpoints.end())
{
mThread->isInternalStepping = false;
Registers(mThread->hThread, CONTEXT_CONTROL).TrapFlag = false;
}
//delete the breakpoint if it is singleshoot //delete the breakpoint if it is singleshoot
if(info.singleshoot) if(info.singleshoot)
mProcess->DeleteGenericBreakpoint(info); mProcess->DeleteGenericBreakpoint(info);
@ -260,35 +227,56 @@ namespace GleeBug
auto pageAddr = bpxPage->first; auto pageAddr = bpxPage->first;
auto pageProperties = bpxPage->second; auto pageProperties = bpxPage->second;
// PAGE_GUARD is shared by access/read/write/execute breakpoints, so the exception type in //TODO: If I only have a page with Read bp and the exception was not on read, I don't execute the callback. Because since this was implemented with PAGE_GUARD, writtes or executes still trigger
// ExceptionInformation[0] decides whether this guard-page fault actually belongs to this breakpoint. //This callback.
// Access breakpoints intentionally match every access type. //FIX: If the memoryBreakpointPages for this page does not have a access flag and has a read flag, but the exception was not on read. Then we resume the debuggee.
const auto accessType = exceptionRecord.ExceptionInformation[0]; if((exceptionRecord.ExceptionInformation[0] != 0))
const auto isAccessBreakpoint = (pageProperties.Type & 0x1) != 0;
const auto matchesRead = accessType == 0 && (((pageProperties.Type & 0x2) != 0) || isAccessBreakpoint);
const auto matchesWrite = accessType == 1 && (((pageProperties.Type & 0x4) != 0) || isAccessBreakpoint);
const auto matchesExecute = accessType == 8 && (((pageProperties.Type & 0x8) != 0) || isAccessBreakpoint);
if(!matchesRead && !matchesWrite && !matchesExecute)
{ {
mContinueStatus = DBG_CONTINUE; //The bpx is solely on read.
// This page belongs to some memory breakpoint, but not one that should trigger on this access type. if(((pageProperties.Type & 0x2) != 0) && ((pageProperties.Type & 0x1) == 0))
// Restore the original protection, single-step the faulting instruction, then re-apply the guard/page
// permissions if the page is still tracked by any memory breakpoint.
if(!mProcess->MemProtect(pageAddr, PAGE_SIZE, pageProperties.OldProtect))
{ {
sprintf_s(error, "MemProtect failed on 0x%p", (void*)pageAddr); mContinueStatus = DBG_CONTINUE;
cbInternalError(error); //We restore the protection
if(!mProcess->MemProtect(pageAddr, PAGE_SIZE, pageProperties.OldProtect))
{
sprintf_s(error, "MemProtect failed on 0x%p", (void*)pageAddr);
cbInternalError(error);
}
mProcess->StepInternal([this, pageAddr]()
{
//seek out the page address
auto found_page = mProcess->memoryBreakpointPages.find(pageAddr);
if(found_page == mProcess->memoryBreakpointPages.end())
{
//no page being used by bpx? Then just return
return;
}
mProcess->MemProtect(pageAddr, PAGE_SIZE, found_page->second.NewProtect);
return;
});
return;
}
else if(((pageProperties.Type & 0x1) != 0))
{
//We are fine if the breakpoint is on Access and somethine other than a read occurred.
}
else
{
//This exception handler was called within a page that had no breakpoints on read or access. Probably the program generated this exception! what a 0x1337 brat.
//In this situation we return control to debuggee.
return;
} }
mProcess->StepInternal([this, pageAddr]() }
else
{
//The generated exception is on read.
//If the page doesn't have a breakpoint on read or on access then something else must have gone wrong - we pass execution to debuggee.
if((!(pageProperties.Type & 0x2)) && (!(pageProperties.Type & 0x1)))
{ {
auto found_page = mProcess->memoryBreakpointPages.find(pageAddr);
if(found_page == mProcess->memoryBreakpointPages.end())
return;
mProcess->MemProtect(pageAddr, PAGE_SIZE, found_page->second.NewProtect);
return; return;
}); }
return;
} }

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@ -40,8 +40,6 @@ namespace GleeBug
IsDbgReplyLaterSupported = mSafeStep; IsDbgReplyLaterSupported = mSafeStep;
} }
uint32 consecutiveTimeouts = 0;
while(!mBreakDebugger) while(!mBreakDebugger)
{ {
//wait for a debug event //wait for a debug event
@ -67,18 +65,11 @@ namespace GleeBug
#endif #endif
else else
{ {
//after 2 consecutive timeouts, clear recently deleted breakpoints // Regular timeout, wait again
//any stale events would have been delivered by now
consecutiveTimeouts++;
if(consecutiveTimeouts >= 2 && mProcess)
mProcess->recentlyDeletedSwbp.clear();
continue; continue;
} }
} }
//event received, reset timeout counter
consecutiveTimeouts = 0;
// Handle safe stepping // Handle safe stepping
if(IsDbgReplyLaterSupported) if(IsDbgReplyLaterSupported)
{ {

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@ -68,8 +68,6 @@ namespace GleeBug
return false; return false;
FlushInstructionCache(hProcess, nullptr, 0); FlushInstructionCache(hProcess, nullptr, 0);
recentlyDeletedSwbp.insert(address);
//remove the breakpoint from the maps //remove the breakpoint from the maps
softwareBreakpointReferences.erase(info.address); softwareBreakpointReferences.erase(info.address);
breakpoints.erase(found); breakpoints.erase(found);
@ -183,12 +181,12 @@ namespace GleeBug
#define PAGE_NOACCESS 0x01 #define PAGE_NOACCESS 0x01
#define PAGE_READONLY 0x02 #define PAGE_READONLY 0x02
#define PAGE_READWRITE 0x04 #define PAGE_READWRITE 0x04
#define PAGE_WRITECOPY 0x08 #define PAGE_WRITECOPY 0x08 <- not supported
#define PAGE_EXECUTE 0x10 #define PAGE_EXECUTE 0x10
#define PAGE_EXECUTE_READ 0x20 #define PAGE_EXECUTE_READ 0x20
#define PAGE_EXECUTE_READWRITE 0x40 #define PAGE_EXECUTE_READWRITE 0x40
#define PAGE_EXECUTE_WRITECOPY 0x80 #define PAGE_EXECUTE_WRITECOPY 0x80 <- not supported
#define PAGE_GUARD 0x100 <- not supported with PAGE_NOACCESS #define PAGE_GUARD 0x100 <- not supported with PAGE_NOACCESS
#define PAGE_NOCACHE 0x200 <- not supported with PAGE_GUARD or PAGE_WRITECOMBINE #define PAGE_NOCACHE 0x200 <- not supported with PAGE_GUARD or PAGE_WRITECOMBINE
@ -215,16 +213,12 @@ namespace GleeBug
static DWORD RemoveWriteAccess(DWORD dwAccess) static DWORD RemoveWriteAccess(DWORD dwAccess)
{ {
//Removes write permissions and write-on-copy to trigger access violation.
DWORD dwBase = dwAccess & 0xFF; DWORD dwBase = dwAccess & 0xFF;
switch(dwBase) switch(dwBase)
{ {
case PAGE_READWRITE: case PAGE_READWRITE:
case PAGE_WRITECOPY:
return (dwAccess & 0xFFFFFF00) | PAGE_READONLY;
case PAGE_EXECUTE_READWRITE: case PAGE_EXECUTE_READWRITE:
case PAGE_EXECUTE_WRITECOPY: return (dwAccess & 0xFFFFFF00) | (dwBase >> 1);
return (dwAccess & 0xFFFFFF00) | PAGE_EXECUTE_READ;
default: default:
return dwAccess; return dwAccess;
} }
@ -298,13 +292,12 @@ namespace GleeBug
}; };
std::vector<TempMemoryBreakpointData> breakpointData; std::vector<TempMemoryBreakpointData> breakpointData;
{ {
breakpointData.reserve(BYTES_TO_PAGES((address - PAGE_ALIGN(address)) + size)); breakpointData.reserve(size / PAGE_SIZE);
TempMemoryBreakpointData tempData; TempMemoryBreakpointData tempData;
MemoryBreakpointData data; MemoryBreakpointData data;
data.Type = uint32(type); data.Type = uint32(type);
auto alignedAddress = PAGE_ALIGN(address); auto alignedAddress = PAGE_ALIGN(address);
auto alignedEnd = PAGE_ALIGN(address + size - 1); for(auto page = alignedAddress; page < alignedAddress + ROUND_TO_PAGES(size); page += PAGE_SIZE)
for(auto page = alignedAddress; page <= alignedEnd; page += PAGE_SIZE)
{ {
MEMORY_BASIC_INFORMATION mbi; MEMORY_BASIC_INFORMATION mbi;
if(!VirtualQueryEx(hProcess, LPCVOID(page), &mbi, sizeof(mbi))) if(!VirtualQueryEx(hProcess, LPCVOID(page), &mbi, sizeof(mbi)))
@ -383,8 +376,7 @@ namespace GleeBug
//delete the memory breakpoint from the pages //delete the memory breakpoint from the pages
bool success = true; bool success = true;
auto alignedAddress = PAGE_ALIGN(info.address); auto alignedAddress = PAGE_ALIGN(info.address);
auto alignedEnd = PAGE_ALIGN(info.address + info.internal.memory.size - 1); for(auto page = alignedAddress; page < alignedAddress + ROUND_TO_PAGES(info.internal.memory.size); page += PAGE_SIZE)
for(auto page = alignedAddress; page <= alignedEnd; page += PAGE_SIZE)
{ {
auto foundData = memoryBreakpointPages.find(page); auto foundData = memoryBreakpointPages.find(page);
if(foundData == memoryBreakpointPages.end()) if(foundData == memoryBreakpointPages.end())

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@ -65,58 +65,8 @@ namespace GleeBug
bool Process::MemWriteSafe(ptr address, const void* buffer, ptr size, ptr* bytesWritten) bool Process::MemWriteSafe(ptr address, const void* buffer, ptr size, ptr* bytesWritten)
{ {
if(size == 0) //TODO: correctly implement this
{ return MemWrite(address, buffer, size, bytesWritten, false);
if(bytesWritten)
*bytesWritten = 0;
return true;
}
std::vector<uint8> copy((const uint8*)buffer, (const uint8*)buffer + size);
auto start = address;
auto end = start + size;
//find overlapping software breakpoints and preserve their 0xCC bytes in the copy (so write doesn't remove breakpoints)
//as well as track what oldbytes values need updating after successful write
std::vector<std::tuple<uint8*, uint8, ptr>> pendingUpdates; //tuple: (pointer to oldbyte, new value, offset from start for partial write handling)
for(auto & breakpoint : breakpoints)
{
if(breakpoint.first.first != BreakpointType::Software)
continue;
auto & info = breakpoint.second;
auto curAddress = info.address;
for(ptr j = 0; j < info.internal.software.size; j++)
{
if(curAddress + j >= start && curAddress + j < end)
{
auto offset = curAddress + j - start;
pendingUpdates.emplace_back(&info.internal.software.oldbytes[j], copy[offset], offset);
copy[offset] = info.internal.software.newbytes[j];
}
}
}
//write to memory (breakpoint bytes are preserved in the copy)
ptr written = 0;
if(!MemWriteUnsafe(address, copy.data(), size, &written))
{
if(bytesWritten)
*bytesWritten = written;
return false;
}
//apply oldbytes updates only for bytes that were actually written
for(const auto & update : pendingUpdates)
{
if(std::get<2>(update) < written)
*std::get<0>(update) = std::get<1>(update);
}
if(bytesWritten)
*bytesWritten = written;
return true;
} }
bool Process::MemIsValidPtr(ptr address) const bool Process::MemIsValidPtr(ptr address) const

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@ -57,9 +57,8 @@ namespace GleeBug
case ZYDIS_MNEMONIC_SCASD: case ZYDIS_MNEMONIC_SCASD:
case ZYDIS_MNEMONIC_SCASQ: case ZYDIS_MNEMONIC_SCASQ:
return (info.attributes & (ZYDIS_ATTRIB_HAS_REP | ZYDIS_ATTRIB_HAS_REPZ | ZYDIS_ATTRIB_HAS_REPNZ)) != 0; return (info.attributes & (ZYDIS_ATTRIB_HAS_REP | ZYDIS_ATTRIB_HAS_REPZ | ZYDIS_ATTRIB_HAS_REPNZ)) != 0;
default:
return false;
} }
return false;
} }
void Process::StepOver(const StepCallback & cbStep) void Process::StepOver(const StepCallback & cbStep)

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@ -32,8 +32,6 @@ namespace GleeBug
MemoryBreakpointSet memoryBreakpointRanges; MemoryBreakpointSet memoryBreakpointRanges;
MemoryBreakpointMap memoryBreakpointPages; MemoryBreakpointMap memoryBreakpointPages;
std::unordered_set<ptr> recentlyDeletedSwbp;
/** /**
\brief Constructor. \brief Constructor.
\param hProcess Process handle. \param hProcess Process handle.

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@ -30,6 +30,7 @@ namespace GleeBug
SIZE_4 = 3 //11 SIZE_4 = 3 //11
}; };
#pragma pack(1)
struct DR7 struct DR7
{ {
BYTE DR7_MODE[HWBP_COUNT]; BYTE DR7_MODE[HWBP_COUNT];

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@ -40,9 +40,7 @@ namespace GleeBug
auto creationFlags = DEBUG_PROCESS; auto creationFlags = DEBUG_PROCESS;
creationFlags |= DEBUG_ONLY_THIS_PROCESS; // TODO: support child process debugging creationFlags |= DEBUG_ONLY_THIS_PROCESS; // TODO: support child process debugging
if(mNoConsoleWindow) if(newConsole)
creationFlags |= CREATE_NO_WINDOW;
else if(newConsole)
creationFlags |= CREATE_NEW_CONSOLE; creationFlags |= CREATE_NEW_CONSOLE;
if(startSuspended) if(startSuspended)
creationFlags |= CREATE_SUSPENDED; creationFlags |= CREATE_SUSPENDED;

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@ -294,7 +294,6 @@ namespace GleeBug
bool mAttachedToProcess = false; bool mAttachedToProcess = false;
bool mSafeStep = true; bool mSafeStep = true;
bool mDisableAslr = false; bool mDisableAslr = false;
bool mNoConsoleWindow = false;
/** /**
\brief The current process (can be null in some cases). \brief The current process (can be null in some cases).

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@ -218,8 +218,8 @@ namespace GleeBug
{ {
uint16 index; uint16 index;
IMAGE_SECTION_HEADER header; //by value to prevent pointer invalidation IMAGE_SECTION_HEADER header; //by value to prevent pointer invalidation
Region<uint8> beforeData{}; Region<uint8> beforeData;
Region<uint8> data{}; Region<uint8> data;
}; };
//sort sections on raw address to prevent read errors and have a contiguous buffer //sort sections on raw address to prevent read errors and have a contiguous buffer
@ -292,7 +292,7 @@ namespace GleeBug
//offset -> section index //offset -> section index
auto offset = section.GetHeader().PointerToRawData; auto offset = section.GetHeader().PointerToRawData;
//bigSoRD.exe: if raw size is bigger than virtual size, then virtual size is taken. //bigSoRD.exe: if raw size is bigger than virtual size, then virtual size is taken.
auto rsize = std::min(section.GetHeader().SizeOfRawData, section.GetHeader().Misc.VirtualSize); auto rsize = min(section.GetHeader().SizeOfRawData, section.GetHeader().Misc.VirtualSize);
if(!rsize) //65535sects.exe if(!rsize) //65535sects.exe
continue; continue;
mOffsetSectionMap.insert({ Range(offset, offset + rsize - 1), section.GetIndex() }); mOffsetSectionMap.insert({ Range(offset, offset + rsize - 1), section.GetIndex() });

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@ -16,7 +16,7 @@ namespace GleeBug
/** /**
\brief Default constructor (constructs an invalid region). \brief Default constructor (constructs an invalid region).
*/ */
Region() explicit Region()
: Region(nullptr, INVALID_VALUE, INVALID_VALUE) : Region(nullptr, INVALID_VALUE, INVALID_VALUE)
{ {
} }

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@ -1,6 +1,6 @@
#include <GleeBug/Debugger.h> #include <GleeBug/Debugger.h>
#include <GleeBug/Static.Pe.h> #include <GleeBug/Static.Pe.h>
#include <GleeBug/Static.BufferFile.h> #include <GleeBug/Static.Bufferfile.h>
#include <GleeBug/Debugger.Thread.Registers.h> #include <GleeBug/Debugger.Thread.Registers.h>
#include <GleeBug/stringutils.h> #include <GleeBug/stringutils.h>
#include "TitanEngine.h" #include "TitanEngine.h"
@ -199,9 +199,6 @@ public:
case UE_ENGINE_DISABLE_ASLR: case UE_ENGINE_DISABLE_ASLR:
mDisableAslr = VariableSet; mDisableAslr = VariableSet;
break; break;
case UE_ENGINE_NO_CONSOLE_WINDOW:
mNoConsoleWindow = VariableSet;
break;
} }
} }
@ -824,10 +821,6 @@ public:
{ {
if(!mProcess) if(!mProcess)
return false; return false;
//convert from UE_DRx (11-14) to slot index (0-3)
auto slot = (HardwareSlot)(IndexOfRegister - UE_DR0);
if((DWORD)slot > 3)
return false;
auto running = mIsRunning; auto running = mIsRunning;
if(running) if(running)
{ {
@ -835,7 +828,7 @@ public:
thread.second->Suspend(); thread.second->Suspend();
} }
if(!mProcess->SetHardwareBreakpoint(bpxAddress, if(!mProcess->SetHardwareBreakpoint(bpxAddress,
slot, [bpxCallBack](const BreakpointInfo & info) (HardwareSlot)IndexOfRegister, [bpxCallBack](const BreakpointInfo & info)
{ {
(HWBPCALLBACK(bpxCallBack))((const void*)info.address); (HWBPCALLBACK(bpxCallBack))((const void*)info.address);
}, hwtypeFromTitan(bpxType), hwsizeFromTitan(bpxSize))) }, hwtypeFromTitan(bpxType), hwsizeFromTitan(bpxSize)))
@ -850,11 +843,9 @@ public:
bool DeleteHardwareBreakPoint(DWORD IndexOfRegister) bool DeleteHardwareBreakPoint(DWORD IndexOfRegister)
{ {
//convert from UE_DRx (11-14) to slot index (0-3) if(!mProcess || IndexOfRegister > 3)
auto slot = IndexOfRegister - UE_DR0;
if(!mProcess || slot > 3)
return false; return false;
auto address = mProcess->hardwareBreakpoints[slot].address; auto address = mProcess->hardwareBreakpoints[IndexOfRegister].address;
return mProcess->DeleteHardwareBreakpoint(address); return mProcess->DeleteHardwareBreakpoint(address);
} }
@ -865,7 +856,7 @@ public:
HardwareSlot slot; HardwareSlot slot;
bool result = mProcess->GetFreeHardwareBreakpointSlot(slot); bool result = mProcess->GetFreeHardwareBreakpointSlot(slot);
if(result) if(result)
*RegisterIndex = UE_DR0 + (DWORD)slot; //UE_DR0-UE_DR3 (11-14), not 0-3 *RegisterIndex = (DWORD)slot;
return result; return result;
} }
@ -1063,10 +1054,10 @@ private: //functions
THREAD_BASIC_INFORMATION tbi; THREAD_BASIC_INFORMATION tbi;
if(!getThreadInfo(hThread, tbi)) if(!getThreadInfo(hThread, tbi))
return nullptr; return nullptr;
auto foundP = mProcesses.find(uint32(uintptr_t(tbi.ClientId.UniqueProcess))); auto foundP = mProcesses.find(uint32(tbi.ClientId.UniqueProcess));
if(foundP == mProcesses.end()) if(foundP == mProcesses.end())
return nullptr; return nullptr;
auto foundT = foundP->second->threads.find(uint32(uintptr_t(tbi.ClientId.UniqueThread))); auto foundT = foundP->second->threads.find(uint32(tbi.ClientId.UniqueThread));
if(foundT == foundP->second->threads.end()) if(foundT == foundP->second->threads.end())
return nullptr; return nullptr;
return foundT->second.get(); return foundT->second.get();
@ -1280,7 +1271,7 @@ private: //functions
} }
#endif #endif
bool EngineExtractResource(const char* szResourceName, const wchar_t* szExtractedFileName) bool EngineExtractResource(char* szResourceName, wchar_t* szExtractedFileName)
{ {
bool result = false; bool result = false;
HRSRC hResource = FindResourceA(engineHandle, (LPCSTR)szResourceName, "BINARY"); HRSRC hResource = FindResourceA(engineHandle, (LPCSTR)szResourceName, "BINARY");

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@ -342,11 +342,7 @@ bool _SetFullContextDataEx(HANDLE hActiveThread, TITAN_ENGINE_CONTEXT_t* titcont
DBGContext.FloatSave.ErrorOffset = titcontext->x87fpu.ErrorOffset; DBGContext.FloatSave.ErrorOffset = titcontext->x87fpu.ErrorOffset;
DBGContext.FloatSave.DataSelector = titcontext->x87fpu.DataSelector; DBGContext.FloatSave.DataSelector = titcontext->x87fpu.DataSelector;
DBGContext.FloatSave.DataOffset = titcontext->x87fpu.DataOffset; DBGContext.FloatSave.DataOffset = titcontext->x87fpu.DataOffset;
#ifdef NTDDI_WIN8
DBGContext.FloatSave.Spare0 = titcontext->x87fpu.Cr0NpxState;
#else
DBGContext.FloatSave.Cr0NpxState = titcontext->x87fpu.Cr0NpxState; DBGContext.FloatSave.Cr0NpxState = titcontext->x87fpu.Cr0NpxState;
#endif
memcpy(DBGContext.FloatSave.RegisterArea, titcontext->RegisterArea, 80); memcpy(DBGContext.FloatSave.RegisterArea, titcontext->RegisterArea, 80);
@ -444,11 +440,7 @@ bool _GetFullContextDataEx(HANDLE hActiveThread, TITAN_ENGINE_CONTEXT_t* titcont
titcontext->x87fpu.ErrorOffset = DBGContext.FloatSave.ErrorOffset; titcontext->x87fpu.ErrorOffset = DBGContext.FloatSave.ErrorOffset;
titcontext->x87fpu.DataSelector = DBGContext.FloatSave.DataSelector; titcontext->x87fpu.DataSelector = DBGContext.FloatSave.DataSelector;
titcontext->x87fpu.DataOffset = DBGContext.FloatSave.DataOffset; titcontext->x87fpu.DataOffset = DBGContext.FloatSave.DataOffset;
#ifdef NTDDI_WIN8
titcontext->x87fpu.Cr0NpxState = DBGContext.FloatSave.Spare0;
#else
titcontext->x87fpu.Cr0NpxState = DBGContext.FloatSave.Cr0NpxState; titcontext->x87fpu.Cr0NpxState = DBGContext.FloatSave.Cr0NpxState;
#endif
memcpy(titcontext->RegisterArea, DBGContext.FloatSave.RegisterArea, 80); memcpy(titcontext->RegisterArea, DBGContext.FloatSave.RegisterArea, 80);

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@ -1,3 +1,4 @@
#include "ntdll.h"
#include "Emulator.h" #include "Emulator.h"
Emulator emu; Emulator emu;

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@ -12,22 +12,13 @@ extern "C" {
#endif #endif
#include <Windows.h> #include <Windows.h>
#undef WIN32_NO_STATUS #undef WIN32_NO_STATUS
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4005) // ntstatus.h can collide with winnt.h in unity builds
#endif
#include <ntstatus.h> #include <ntstatus.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include <intrin.h> #include <intrin.h>
#define NT_SUCCESS(Status) ((NTSTATUS)(Status) >= 0) #define NT_SUCCESS(Status) ((NTSTATUS)(Status) >= 0)
#define NT_ERROR(Status) ((((ULONG)(Status)) >> 30) == 3) #define NT_ERROR(Status) ((((ULONG)(Status)) >> 30) == 3)
#ifndef FASTCALL
#define FASTCALL __fastcall #define FASTCALL __fastcall
#endif
#ifndef _Reserved_ #ifndef _Reserved_
#define _Reserved_ #define _Reserved_

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@ -1,36 +0,0 @@
[project]
name = "GleeBug"
[options]
GLEEBUG_RESOURCES = true
[target.GleeBug]
type = "static"
sources = ["GleeBug/Zydis/*.c", "GleeBug/*.cpp"]
headers = ["GleeBug/Zydis/*.h", "GleeBug/*.h"]
include-directories = ["."]
compile-features = ["cxx_std_23"]
compile-definitions = ["NOMINMAX"]
x64.link-libraries = ["GleeBug/ntdll_x64.lib"]
x32.link-libraries = ["GleeBug/ntdll_x86.lib"]
[target.MyDebugger]
condition = "root"
type = "executable"
sources = ["MyDebugger/*.cpp"]
headers = ["MyDebugger/*.h"]
link-libraries = ["::GleeBug"]
[target.GleeBugStaticEngine]
type = "shared"
sources = ["StaticEngine/*.cpp"]
headers = ["StaticEngine/*.h"]
private-link-libraries = ["::GleeBug"]
[target.GleeBugTitanEngine]
type = "shared"
sources = ["TitanEngineEmulator/*.cpp"]
GLEEBUG_RESOURCES.sources = ["TitanEngineEmulator/TitanEngine.rc"]
headers = ["TitanEngineEmulator/*.h"]
private-link-libraries = ["::GleeBug"]
include-after = ["output-folders.cmake"]

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@ -1,260 +0,0 @@
include_guard()
# Change these defaults to point to your infrastructure if desired
set(CMKR_REPO "https://github.com/build-cpp/cmkr" CACHE STRING "cmkr git repository" FORCE)
set(CMKR_TAG "v0.2.46" CACHE STRING "cmkr git tag (this needs to be available forever)" FORCE)
set(CMKR_COMMIT_HASH "" CACHE STRING "cmkr git commit hash (optional)" FORCE)
# To bootstrap/generate a cmkr project: cmake -P cmkr.cmake
if(CMAKE_SCRIPT_MODE_FILE)
set(CMAKE_BINARY_DIR "${CMAKE_BINARY_DIR}/build")
set(CMAKE_CURRENT_BINARY_DIR "${CMAKE_BINARY_DIR}")
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}")
endif()
# Set these from the command line to customize for development/debugging purposes
set(CMKR_EXECUTABLE "" CACHE FILEPATH "cmkr executable")
set(CMKR_SKIP_GENERATION OFF CACHE BOOL "skip automatic cmkr generation")
set(CMKR_BUILD_TYPE "Debug" CACHE STRING "cmkr build configuration")
mark_as_advanced(CMKR_REPO CMKR_TAG CMKR_COMMIT_HASH CMKR_EXECUTABLE CMKR_SKIP_GENERATION CMKR_BUILD_TYPE)
# Disable cmkr if generation is disabled
if(DEFINED ENV{CI} OR CMKR_SKIP_GENERATION OR CMKR_BUILD_SKIP_GENERATION)
message(STATUS "[cmkr] Skipping automatic cmkr generation")
unset(CMKR_BUILD_SKIP_GENERATION CACHE)
macro(cmkr)
endmacro()
return()
endif()
# Disable cmkr if no cmake.toml file is found
if(NOT CMAKE_SCRIPT_MODE_FILE AND NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/cmake.toml")
message(AUTHOR_WARNING "[cmkr] Not found: ${CMAKE_CURRENT_SOURCE_DIR}/cmake.toml")
macro(cmkr)
endmacro()
return()
endif()
# Convert a Windows native path to CMake path
if(CMKR_EXECUTABLE MATCHES "\\\\")
string(REPLACE "\\" "/" CMKR_EXECUTABLE_CMAKE "${CMKR_EXECUTABLE}")
set(CMKR_EXECUTABLE "${CMKR_EXECUTABLE_CMAKE}" CACHE FILEPATH "" FORCE)
unset(CMKR_EXECUTABLE_CMAKE)
endif()
# Helper macro to execute a process (COMMAND_ERROR_IS_FATAL ANY is 3.19 and higher)
function(cmkr_exec)
execute_process(COMMAND ${ARGV} RESULT_VARIABLE CMKR_EXEC_RESULT)
if(NOT CMKR_EXEC_RESULT EQUAL 0)
message(FATAL_ERROR "cmkr_exec(${ARGV}) failed (exit code ${CMKR_EXEC_RESULT})")
endif()
endfunction()
# Windows-specific hack (CMAKE_EXECUTABLE_PREFIX is not set at the moment)
if(WIN32)
set(CMKR_EXECUTABLE_NAME "cmkr.exe")
else()
set(CMKR_EXECUTABLE_NAME "cmkr")
endif()
# Use cached cmkr if found
if(DEFINED ENV{CMKR_CACHE})
set(CMKR_DIRECTORY_PREFIX "$ENV{CMKR_CACHE}")
string(REPLACE "\\" "/" CMKR_DIRECTORY_PREFIX "${CMKR_DIRECTORY_PREFIX}")
if(CMKR_DIRECTORY_PREFIX MATCHES "^~")
if(WIN32)
string(REGEX REPLACE "^~" "$ENV{USERPROFILE}" CMKR_DIRECTORY_PREFIX "${CMKR_DIRECTORY_PREFIX}")
elseif(UNIX)
string(REGEX REPLACE "^~" "$ENV{HOME}" CMKR_DIRECTORY_PREFIX "${CMKR_DIRECTORY_PREFIX}")
endif()
endif()
if(NOT CMKR_DIRECTORY_PREFIX MATCHES "\\/$")
set(CMKR_DIRECTORY_PREFIX "${CMKR_DIRECTORY_PREFIX}/")
endif()
# Build in release mode for the cache
set(CMKR_BUILD_TYPE "Release")
else()
set(CMKR_DIRECTORY_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/_cmkr_")
endif()
set(CMKR_DIRECTORY "${CMKR_DIRECTORY_PREFIX}${CMKR_TAG}")
set(CMKR_CACHED_EXECUTABLE "${CMKR_DIRECTORY}/bin/${CMKR_EXECUTABLE_NAME}")
# Helper function to check if a string starts with a prefix
# Cannot use MATCHES, see: https://github.com/build-cpp/cmkr/issues/61
function(cmkr_startswith str prefix result)
string(LENGTH "${prefix}" prefix_length)
string(LENGTH "${str}" str_length)
if(prefix_length LESS_EQUAL str_length)
string(SUBSTRING "${str}" 0 ${prefix_length} str_prefix)
if(prefix STREQUAL str_prefix)
set("${result}" ON PARENT_SCOPE)
return()
endif()
endif()
set("${result}" OFF PARENT_SCOPE)
endfunction()
# Handle upgrading logic
if(CMKR_EXECUTABLE AND NOT CMKR_CACHED_EXECUTABLE STREQUAL CMKR_EXECUTABLE)
cmkr_startswith("${CMKR_EXECUTABLE}" "${CMAKE_CURRENT_BINARY_DIR}/_cmkr" CMKR_STARTSWITH_BUILD)
cmkr_startswith("${CMKR_EXECUTABLE}" "${CMKR_DIRECTORY_PREFIX}" CMKR_STARTSWITH_CACHE)
if(CMKR_STARTSWITH_BUILD)
if(DEFINED ENV{CMKR_CACHE})
message(AUTHOR_WARNING "[cmkr] Switching to cached cmkr: '${CMKR_CACHED_EXECUTABLE}'")
if(EXISTS "${CMKR_CACHED_EXECUTABLE}")
set(CMKR_EXECUTABLE "${CMKR_CACHED_EXECUTABLE}" CACHE FILEPATH "Full path to cmkr executable" FORCE)
else()
unset(CMKR_EXECUTABLE CACHE)
endif()
else()
message(AUTHOR_WARNING "[cmkr] Upgrading '${CMKR_EXECUTABLE}' to '${CMKR_CACHED_EXECUTABLE}'")
unset(CMKR_EXECUTABLE CACHE)
endif()
elseif(DEFINED ENV{CMKR_CACHE} AND CMKR_STARTSWITH_CACHE)
message(AUTHOR_WARNING "[cmkr] Upgrading cached '${CMKR_EXECUTABLE}' to '${CMKR_CACHED_EXECUTABLE}'")
unset(CMKR_EXECUTABLE CACHE)
endif()
endif()
if(CMKR_EXECUTABLE AND EXISTS "${CMKR_EXECUTABLE}")
message(VERBOSE "[cmkr] Found cmkr: '${CMKR_EXECUTABLE}'")
elseif(CMKR_EXECUTABLE AND NOT CMKR_EXECUTABLE STREQUAL CMKR_CACHED_EXECUTABLE)
message(FATAL_ERROR "[cmkr] '${CMKR_EXECUTABLE}' not found")
elseif(NOT CMKR_EXECUTABLE AND EXISTS "${CMKR_CACHED_EXECUTABLE}")
set(CMKR_EXECUTABLE "${CMKR_CACHED_EXECUTABLE}" CACHE FILEPATH "Full path to cmkr executable" FORCE)
message(STATUS "[cmkr] Found cached cmkr: '${CMKR_EXECUTABLE}'")
else()
set(CMKR_EXECUTABLE "${CMKR_CACHED_EXECUTABLE}" CACHE FILEPATH "Full path to cmkr executable" FORCE)
message(VERBOSE "[cmkr] Bootstrapping '${CMKR_EXECUTABLE}'")
message(STATUS "[cmkr] Fetching cmkr...")
if(EXISTS "${CMKR_DIRECTORY}")
cmkr_exec("${CMAKE_COMMAND}" -E rm -rf "${CMKR_DIRECTORY}")
endif()
find_package(Git QUIET REQUIRED)
cmkr_exec("${GIT_EXECUTABLE}"
clone
--config advice.detachedHead=false
--branch ${CMKR_TAG}
--depth 1
${CMKR_REPO}
"${CMKR_DIRECTORY}"
)
if(CMKR_COMMIT_HASH)
execute_process(
COMMAND "${GIT_EXECUTABLE}" checkout -q "${CMKR_COMMIT_HASH}"
RESULT_VARIABLE CMKR_EXEC_RESULT
WORKING_DIRECTORY "${CMKR_DIRECTORY}"
)
if(NOT CMKR_EXEC_RESULT EQUAL 0)
message(FATAL_ERROR "Tag '${CMKR_TAG}' hash is not '${CMKR_COMMIT_HASH}'")
endif()
endif()
message(STATUS "[cmkr] Building cmkr (using system compiler)...")
cmkr_exec("${CMAKE_COMMAND}"
--no-warn-unused-cli
"${CMKR_DIRECTORY}"
"-B${CMKR_DIRECTORY}/build"
"-DCMAKE_BUILD_TYPE=${CMKR_BUILD_TYPE}"
"-DCMAKE_UNITY_BUILD=ON"
"-DCMAKE_INSTALL_PREFIX=${CMKR_DIRECTORY}"
"-DCMKR_GENERATE_DOCUMENTATION=OFF"
)
cmkr_exec("${CMAKE_COMMAND}"
--build "${CMKR_DIRECTORY}/build"
--config "${CMKR_BUILD_TYPE}"
--parallel
)
cmkr_exec("${CMAKE_COMMAND}"
--install "${CMKR_DIRECTORY}/build"
--config "${CMKR_BUILD_TYPE}"
--prefix "${CMKR_DIRECTORY}"
--component cmkr
)
if(NOT EXISTS ${CMKR_EXECUTABLE})
message(FATAL_ERROR "[cmkr] Failed to bootstrap '${CMKR_EXECUTABLE}'")
endif()
cmkr_exec("${CMKR_EXECUTABLE}" version)
message(STATUS "[cmkr] Bootstrapped ${CMKR_EXECUTABLE}")
endif()
execute_process(COMMAND "${CMKR_EXECUTABLE}" version
RESULT_VARIABLE CMKR_EXEC_RESULT
)
if(NOT CMKR_EXEC_RESULT EQUAL 0)
message(FATAL_ERROR "[cmkr] Failed to get version, try clearing the cache and rebuilding")
endif()
# Use cmkr.cmake as a script
if(CMAKE_SCRIPT_MODE_FILE)
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/cmake.toml")
execute_process(COMMAND "${CMKR_EXECUTABLE}" init
RESULT_VARIABLE CMKR_EXEC_RESULT
)
if(NOT CMKR_EXEC_RESULT EQUAL 0)
message(FATAL_ERROR "[cmkr] Failed to bootstrap cmkr project. Please report an issue: https://github.com/build-cpp/cmkr/issues/new")
else()
message(STATUS "[cmkr] Modify cmake.toml and then configure using: cmake -B build")
endif()
else()
execute_process(COMMAND "${CMKR_EXECUTABLE}" gen
RESULT_VARIABLE CMKR_EXEC_RESULT
)
if(NOT CMKR_EXEC_RESULT EQUAL 0)
message(FATAL_ERROR "[cmkr] Failed to generate project.")
else()
message(STATUS "[cmkr] Configure using: cmake -B build")
endif()
endif()
endif()
# This is the macro that contains black magic
macro(cmkr)
# When this macro is called from the generated file, fake some internal CMake variables
get_source_file_property(CMKR_CURRENT_LIST_FILE "${CMAKE_CURRENT_LIST_FILE}" CMKR_CURRENT_LIST_FILE)
if(CMKR_CURRENT_LIST_FILE)
set(CMAKE_CURRENT_LIST_FILE "${CMKR_CURRENT_LIST_FILE}")
get_filename_component(CMAKE_CURRENT_LIST_DIR "${CMAKE_CURRENT_LIST_FILE}" DIRECTORY)
endif()
# File-based include guard (include_guard is not documented to work)
get_source_file_property(CMKR_INCLUDE_GUARD "${CMAKE_CURRENT_LIST_FILE}" CMKR_INCLUDE_GUARD)
if(NOT CMKR_INCLUDE_GUARD)
set_source_files_properties("${CMAKE_CURRENT_LIST_FILE}" PROPERTIES CMKR_INCLUDE_GUARD TRUE)
file(SHA256 "${CMAKE_CURRENT_LIST_FILE}" CMKR_LIST_FILE_SHA256_PRE)
# Generate CMakeLists.txt
cmkr_exec("${CMKR_EXECUTABLE}" gen
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
)
file(SHA256 "${CMAKE_CURRENT_LIST_FILE}" CMKR_LIST_FILE_SHA256_POST)
# Delete the temporary file if it was left for some reason
set(CMKR_TEMP_FILE "${CMAKE_CURRENT_SOURCE_DIR}/CMakerLists.txt")
if(EXISTS "${CMKR_TEMP_FILE}")
file(REMOVE "${CMKR_TEMP_FILE}")
endif()
if(NOT CMKR_LIST_FILE_SHA256_PRE STREQUAL CMKR_LIST_FILE_SHA256_POST)
# Copy the now-generated CMakeLists.txt to CMakerLists.txt
# This is done because you cannot include() a file you are currently in
configure_file(CMakeLists.txt "${CMKR_TEMP_FILE}" COPYONLY)
# Add the macro required for the hack at the start of the cmkr macro
set_source_files_properties("${CMKR_TEMP_FILE}" PROPERTIES
CMKR_CURRENT_LIST_FILE "${CMAKE_CURRENT_LIST_FILE}"
)
# 'Execute' the newly-generated CMakeLists.txt
include("${CMKR_TEMP_FILE}")
# Delete the generated file
file(REMOVE "${CMKR_TEMP_FILE}")
# Do not execute the rest of the original CMakeLists.txt
return()
endif()
# Resume executing the unmodified CMakeLists.txt
endif()
endmacro()

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@ -1,37 +0,0 @@
function(set_nested_output_directory TARGET SUBDIR)
if(CMAKE_RUNTIME_OUTPUT_DIRECTORY)
set_target_properties(${TARGET} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${SUBDIR}"
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/${SUBDIR}"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/${SUBDIR}"
)
elseif(CMAKE_CONFIGURATION_TYPES)
foreach(CONFIG ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER ${CONFIG} CONFIG_UPPER)
set_target_properties(${TARGET} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_${CONFIG_UPPER}
"${CMAKE_CURRENT_BINARY_DIR}/${CONFIG}/${SUBDIR}"
ARCHIVE_OUTPUT_DIRECTORY_${CONFIG_UPPER}
"${CMAKE_CURRENT_BINARY_DIR}/${CONFIG}/${SUBDIR}"
LIBRARY_OUTPUT_DIRECTORY_${CONFIG_UPPER}
"${CMAKE_CURRENT_BINARY_DIR}/${CONFIG}/${SUBDIR}"
)
endforeach()
else()
set_target_properties(${TARGET} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${SUBDIR}"
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${SUBDIR}"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${SUBDIR}"
)
endif()
endfunction()
set_nested_output_directory(GleeBugTitanEngine "GleeBug")
set_target_properties(GleeBugTitanEngine PROPERTIES
OUTPUT_NAME "TitanEngine"
)
set_nested_output_directory(GleeBugStaticEngine "StaticEngine")
set_target_properties(GleeBugStaticEngine PROPERTIES
OUTPUT_NAME "TitanEngine"
)