mirror of https://github.com/x64dbg/GleeBug
Add initial emulation framework
This commit is contained in:
parent
85846e4ed1
commit
982b433ef4
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@ -1,5 +1,6 @@
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#include "Debugger.h"
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#include "Debugger.Thread.Registers.h"
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#include "Emulation.h"
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namespace GleeBug
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{
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@ -28,8 +29,26 @@ namespace GleeBug
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{
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//wait for a debug event
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mIsRunning = true;
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if (!MyWaitForDebugEvent(&mDebugEvent, INFINITE))
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break;
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bool emulatedEvent = false;
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// We go over all active processes and see if any emulator has an active event
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// if thats the case process the emulated event first.
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for (auto&& process : mProcesses)
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{
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if (process.second->emulator.WaitForEvent(mDebugEvent))
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{
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emulatedEvent = true;
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}
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}
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// Emulated events have priority over normal debug events.
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if (!emulatedEvent)
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{
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if (!MyWaitForDebugEvent(&mDebugEvent, INFINITE))
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break;
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}
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mIsRunning = false;
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//set default continue status
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@ -117,8 +136,19 @@ namespace GleeBug
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}
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//continue the debug event
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if (!ContinueDebugEvent(mDebugEvent.dwProcessId, mDebugEvent.dwThreadId, mContinueStatus))
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break;
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bool continueEmulated = false;
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if (mThread->isInternalStepping)
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{
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auto& emulator = mProcess->emulator;
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continueEmulated = emulator.Emulate(mThread);
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}
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if (continueEmulated == false)
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{
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if (!ContinueDebugEvent(mDebugEvent.dwProcessId, mDebugEvent.dwThreadId, mContinueStatus))
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break;
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}
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if (mDetach || mDetachAndBreak)
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{
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@ -133,4 +163,4 @@ namespace GleeBug
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mProcess = nullptr;
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mIsDebugging = false;
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}
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};
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};
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@ -58,4 +58,4 @@ namespace GleeBug
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}
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thread->StepInto(cbStep);
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}
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};
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};
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@ -6,6 +6,7 @@
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#include "Debugger.Dll.h"
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#include "Debugger.Breakpoint.h"
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#include "Static.Pattern.h"
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#include "Emulation.h"
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namespace GleeBug
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{
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@ -31,6 +32,7 @@ namespace GleeBug
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BreakpointInfo hardwareBreakpoints[4];
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MemoryBreakpointSet memoryBreakpointRanges;
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MemoryBreakpointMap memoryBreakpointPages;
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Emulator emulator;
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/**
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\brief Constructor.
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@ -399,4 +401,4 @@ namespace GleeBug
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};
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};
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#endif //DEBUGGER_PROCESS_H
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#endif //DEBUGGER_PROCESS_H
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@ -52,4 +52,4 @@ namespace GleeBug
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{
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return ResumeThread(hThread) != -1;
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}
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};
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};
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@ -0,0 +1,141 @@
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#ifndef EMULATIONHELPERS_H
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#define EMULATIONHELPERS_H
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namespace GleeBug
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{
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template<typename T>
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inline T getRegisterValue(const ZydisRegister reg, Registers& regs)
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{
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switch (reg)
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{
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case ZYDIS_REGISTER_RAX:
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return (T)regs.Rax.Get();
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case ZYDIS_REGISTER_RBX:
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return (T)regs.Rbx.Get();
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case ZYDIS_REGISTER_RCX:
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return (T)regs.Rcx.Get();
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case ZYDIS_REGISTER_RDX:
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return (T)regs.Rdx.Get();
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case ZYDIS_REGISTER_RBP:
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return (T)regs.Rbp.Get();
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case ZYDIS_REGISTER_RSP:
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return (T)regs.Rsp.Get();
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case ZYDIS_REGISTER_RSI:
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return (T)regs.Rsi.Get();
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case ZYDIS_REGISTER_RDI:
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return (T)regs.Rdi.Get();
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case ZYDIS_REGISTER_R8:
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return (T)regs.R8.Get();
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case ZYDIS_REGISTER_R9:
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return (T)regs.R9.Get();
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case ZYDIS_REGISTER_R10:
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return (T)regs.R10.Get();
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case ZYDIS_REGISTER_R11:
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return (T)regs.R11.Get();
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case ZYDIS_REGISTER_R12:
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return (T)regs.R12.Get();
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case ZYDIS_REGISTER_R13:
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return (T)regs.R13.Get();
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case ZYDIS_REGISTER_R14:
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return (T)regs.R14.Get();
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}
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}
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template<typename T>
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inline void setRegisterValue(const ZydisRegister reg, Registers& regs, T val)
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{
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switch (reg)
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{
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case ZYDIS_REGISTER_RAX:
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return regs.Rax.Set(val);
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case ZYDIS_REGISTER_RBX:
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return regs.Rbx.Set(val);
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case ZYDIS_REGISTER_RCX:
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return regs.Rcx.Set(val);
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case ZYDIS_REGISTER_RDX:
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return regs.Rdx.Set(val);
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case ZYDIS_REGISTER_RBP:
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return regs.Rbp.Set(val);
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case ZYDIS_REGISTER_RSP:
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return regs.Rsp.Set(val);
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case ZYDIS_REGISTER_RSI:
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return regs.Rsi.Set(val);
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case ZYDIS_REGISTER_RDI:
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return regs.Rdi.Set(val);
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case ZYDIS_REGISTER_R8:
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return regs.R8.Set(val);
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case ZYDIS_REGISTER_R9:
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return regs.R9.Set(val);
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case ZYDIS_REGISTER_R10:
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return regs.R10.Set(val);
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case ZYDIS_REGISTER_R11:
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return regs.R11.Set(val);
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case ZYDIS_REGISTER_R12:
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return regs.R12.Set(val);
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case ZYDIS_REGISTER_R13:
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return regs.R13.Set(val);
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case ZYDIS_REGISTER_R14:
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return regs.R14.Set(val);
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}
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}
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inline void setCondFlag(uint32_t& flags, int64_t cond, uint32_t f)
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{
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if(!!cond)
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flags |= f;
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}
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inline bool isParity(uint32_t v)
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{
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v ^= v >> 1;
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v ^= v >> 2;
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v = (v & 0x11111111U) * 0x11111111U;
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return (v >> 28) & 1;
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}
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inline bool isParity(uint64_t v)
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{
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v ^= v >> 1;
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v ^= v >> 2;
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v = (v & 0x1111111111111111UL) * 0x1111111111111111UL;
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return (v >> 60) & 1;
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}
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template<typename T>
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inline T xor2(T x)
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{
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return (((x) ^ ((x) >> 1)) & 0x1);
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}
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} // GleeBug
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#endif // EMULATIONHELPERS_H
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@ -0,0 +1,181 @@
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#include "Emulation.Instructions.h"
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#include "Debugger.Thread.Registers.h"
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#include "Emulation.Helpers.h"
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#include <limits>
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#include <stdint.h>
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#include <unordered_map>
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namespace GleeBug {
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namespace Emulation {
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enum EFLAGS
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{
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EFL_CF = (1 << 0),
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EFL_PF = (1 << 2),
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EFL_AF = (1 << 4),
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EFL_ZF = (1 << 6),
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EFL_SF = (1 << 7),
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EFL_DF = (1 << 10),
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EFL_OF = (1 << 11),
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};
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inline const size_t InstructionDataHash(size_t state, const void* data, const size_t len)
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{
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const uint8_t *buf = reinterpret_cast<const uint8_t*>(data);
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for (size_t i = 0; i < len; ++buf, ++i)
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{
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state ^= ((i & 1) == 0) ? ((state << 7) ^ (*buf) * (state >> 3)) :
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(~((state << 11) + ((*buf) ^ (state >> 5))));
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}
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return state;
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}
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template<typename T>
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inline const size_t InstructionDataHash(const T& data)
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{
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return InstructionDataHash(0x811c9dc5, &data, sizeof(T));
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}
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inline const size_t InstructionOperandHash(size_t N, uint16_t TYPE)
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{
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return InstructionDataHash(InstructionDataHash(N));
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}
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template<size_t N, uint16_t TYPE>
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struct OpSig
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{
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static constexpr size_t Hash() noexcept
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{
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return InstructionOperandHash(N, TYPE);
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}
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static bool Matches(const ZydisInstructionInfo& instr, const ZydisOperandInfo& op)
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{
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if(op.type != TYPE)
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return false;
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if(op.size != N)
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return false;
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return true;
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}
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};
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using OpNone = OpSig<0, ZYDIS_OPERAND_TYPE_UNUSED>;
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template<uint16 MNEMONIC,
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typename OP0 = OpNone,
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typename OP1 = OpNone,
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typename OP2 = OpNone,
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typename OP3 = OpNone,
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typename OP4 = OpNone>
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struct InstrSig
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{
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static constexpr size_t Hash() noexcept
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{
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return InstructionDataHash(InstructionDataHash(N));
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}
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virtual bool Matches(const ZydisInstructionInfo& info) const
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{
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if(info.mnemonic != MNEMONIC)
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return false;
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if (!OP0::Matches(info, info.operands[0]))
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return false;
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if (!OP1::Matches(info, info.operands[1]))
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return false;
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if (!OP2::Matches(info, info.operands[2]))
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return false;
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if (!OP3::Matches(info, info.operands[3]))
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return false;
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if (!OP4::Matches(info, info.operands[4]))
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return false;
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return true;
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}
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};
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static std::vector<X86Instruction*> _registeredInstructions;
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template<typename T>
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struct X86InstructionRegistrator
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{
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X86InstructionRegistrator()
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{
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static T inst;
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_registeredInstructions.push_back(&inst);
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}
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};
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const X86Instruction* LookupInstruction(const ZydisInstructionInfo& info)
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{
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for (X86Instruction *instr : _registeredInstructions)
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{
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if(instr->Matches(info))
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return instr;
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}
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return nullptr;
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}
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#define REGISTER_X86_INSTRUCTION(instrCls) static X86InstructionRegistrator<##instrCls##> __##instrCls##__()
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template<typename T>
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struct SubImpl
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{
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static T Execute(int32_t val1, int32_t val2, Registers& regs, uint32_t flagsOut)
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{
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constexpr int NumBits = sizeof(T) * 8;
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constexpr T SignMask = T(1) << (NumBits - 1);
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constexpr T InvMask = ~T(0);
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T res = val1 - val2;
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flagsOut = 0;
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setCondFlag(flagsOut, res & SignMask, EFL_SF);
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setCondFlag(flagsOut, (res & InvMask) == 0, EFL_ZF);
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setCondFlag(flagsOut, isParity(res & 0xFF), EFL_PF);
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T bc = (res & (~val1 | val2)) | (~val1 & val2);
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setCondFlag(flagsOut, bc & SignMask, EFL_CF);
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setCondFlag(flagsOut, xor2(bc >> (NumBits - 2)), EFL_OF);
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setCondFlag(flagsOut, bc & 0x08, EFL_AF);
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return res;
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}
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};
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struct Instr_Sub32 : X86Instruction, InstrSig< ZYDIS_MNEMONIC_SUB, OpSig<32, ZYDIS_OPERAND_TYPE_REGISTER>, OpSig<32, ZYDIS_OPERAND_TYPE_IMMEDIATE> >
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{
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virtual bool Execute(const ZydisInstructionInfo& info, X86Context& ctx) override
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{
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// Value is sign extended.
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int32_t val1 = getRegisterValue<int32_t>(info.operands[1].reg, ctx.regs);
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int32_t val2 = info.operands[1].imm.value.sdword;
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uint32_t flagsOut = 0;
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int32_t res = SubImpl<uint32_t>::Execute(val1, val2, ctx.regs, flagsOut);
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setRegisterValue(info.operands[1].reg, ctx.regs, res);
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}
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};
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REGISTER_X86_INSTRUCTION(Instr_Sub32);
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struct Instr_Sub64 : X86Instruction, InstrSig< ZYDIS_MNEMONIC_SUB, OpSig<64, ZYDIS_OPERAND_TYPE_REGISTER>, OpSig<32, ZYDIS_OPERAND_TYPE_IMMEDIATE> >
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{
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virtual bool Execute(const ZydisInstructionInfo& info, X86Context& ctx) override
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{
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// Value is sign extended.
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int64_t val1 = getRegisterValue<int64_t>(info.operands[1].reg, ctx.regs);
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int64_t val2 = info.operands[1].imm.value.sdword;
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uint32_t flagsOut = 0;
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int64_t res = SubImpl<uint64_t>::Execute(val1, val2, ctx.regs, flagsOut);
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setRegisterValue(info.operands[1].reg, ctx.regs, res);
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}
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};
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REGISTER_X86_INSTRUCTION(Instr_Sub64);
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}
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}
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@ -0,0 +1,40 @@
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#ifndef EMULATIONINSTRUCTIONS_H
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#define EMULATIONINSTRUCTIONS_H
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#include "Debugger.Global.h"
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#include "Debugger.Process.h"
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#include "Debugger.Breakpoint.h"
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#include "Debugger.Thread.h"
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#include "Debugger.Thread.Registers.h"
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#define ZYDIS_EXPORTS
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#define ZYDIS_ENABLE_FEATURE_IMPLICITLY_USED_REGISTERS
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#define ZYDIS_ENABLE_FEATURE_AFFECTED_FLAGS
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#include <Zydis/Zydis.h>
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namespace GleeBug {
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namespace Emulation {
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struct X86Context
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{
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Registers& regs;
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Thread& thread;
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explicit X86Context(Registers& inRegs, Thread& inThread) : regs(inRegs),
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thread(inThread)
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{
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}
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};
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struct X86Instruction
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{
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virtual bool Matches(const ZydisInstructionInfo& info) = 0;
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virtual bool Execute(const ZydisInstructionInfo& info, X86Context& ctx) = 0;
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};
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const X86Instruction* LookupInstruction(const ZydisInstructionInfo& info);
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} // Emulation
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} // GleeBug
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#endif // EMULATIONINSTRUCTIONS_H
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@ -0,0 +1,45 @@
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#include "Emulation.h"
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#include "Emulation.Instructions.h"
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namespace GleeBug {
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bool Emulator::IsActive() const
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{
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return _active;
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}
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bool Emulator::WaitForEvent(DEBUG_EVENT& debugEvent) const
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{
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return false;
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}
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bool Emulator::Emulate(Thread* thread)
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{
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SetActiveThread(thread);
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return true;
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}
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void Emulator::Flush()
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{
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if (_registers != nullptr)
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{
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delete _registers;
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_registers = nullptr;
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}
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_activeThread = nullptr;
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}
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void Emulator::SetActiveThread(Thread *thread)
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{
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if (_activeThread != thread)
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{
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// Commit current state if we change threads between.
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Flush();
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_registers = new Registers(thread->hThread, CONTEXT_CONTROL);
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_activeThread = thread;
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}
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}
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}
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@ -0,0 +1,32 @@
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#ifndef EMULATION_H
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#define EMULATION_H
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#include "Debugger.Global.h"
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#include "Debugger.Breakpoint.h"
|
||||
#include "Debugger.Thread.h"
|
||||
#include "Debugger.Thread.Registers.h"
|
||||
|
||||
namespace GleeBug
|
||||
{
|
||||
|
||||
class Process;
|
||||
|
||||
class Emulator
|
||||
{
|
||||
bool _active = false;
|
||||
Thread *_activeThread = nullptr;
|
||||
Registers* _registers = nullptr;
|
||||
|
||||
public:
|
||||
bool IsActive() const;
|
||||
bool WaitForEvent(DEBUG_EVENT& debugEvent) const;
|
||||
bool Emulate(Thread* thread);
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
void SetActiveThread(Thread *thread);
|
||||
};
|
||||
|
||||
} // GleeBug
|
||||
|
||||
#endif // EMULATION_H
|
||||
|
|
@ -167,6 +167,8 @@
|
|||
<ClCompile Include="Debugger.Thread.HardwareBreakpoint.cpp" />
|
||||
<ClCompile Include="Debugger.Thread.Registers.cpp" />
|
||||
<ClCompile Include="Debugger.Thread.Registers.GetSet.cpp" />
|
||||
<ClCompile Include="Emulation.cpp" />
|
||||
<ClCompile Include="Emulation.Instructions.cpp" />
|
||||
<ClCompile Include="Static.BufferFile.cpp" />
|
||||
<ClCompile Include="Static.File.cpp" />
|
||||
<ClCompile Include="Static.Pattern.cpp" />
|
||||
|
|
@ -194,6 +196,9 @@
|
|||
<ClInclude Include="Debugger.Thread.Registers.Flag.h" />
|
||||
<ClInclude Include="Debugger.Thread.Registers.h" />
|
||||
<ClInclude Include="Debugger.Thread.Registers.Register.h" />
|
||||
<ClInclude Include="Emulation.h" />
|
||||
<ClInclude Include="Emulation.Helpers.h" />
|
||||
<ClInclude Include="Emulation.Instructions.h" />
|
||||
<ClInclude Include="GleeBug.h" />
|
||||
<ClInclude Include="oprintf.h" />
|
||||
<ClInclude Include="Static.BufferFile.h" />
|
||||
|
|
|
|||
|
|
@ -104,6 +104,12 @@
|
|||
<ClCompile Include="zyan-disassembler-engine\src\Zydis.c">
|
||||
<Filter>Source Files\Zydis</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Emulation.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Emulation.Instructions.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Debugger.h">
|
||||
|
|
@ -193,6 +199,15 @@
|
|||
<ClInclude Include="oprintf.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Emulation.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Emulation.Instructions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Emulation.Helpers.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="zyan-disassembler-engine\include\Zydis\Internal\GeneratedTypes.inc">
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@
|
|||
|
||||
using namespace GleeBug;
|
||||
|
||||
class Emulator : public Debugger
|
||||
class TitanEngineEmulator : public Debugger
|
||||
{
|
||||
public:
|
||||
HINSTANCE engineHandle;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
#include <windows.h>
|
||||
#include "Emulator.h"
|
||||
|
||||
Emulator emu;
|
||||
TitanEngineEmulator emu;
|
||||
|
||||
//Debugger basics
|
||||
__declspec(dllexport) void* TITCALL InitDebugW(const wchar_t* szFileName, const wchar_t* szCommandLine, const wchar_t* szCurrentFolder)
|
||||
|
|
@ -248,4 +248,4 @@ BOOL WINAPI DllMain(
|
|||
if (fdwReason == DLL_PROCESS_ATTACH)
|
||||
emu.engineHandle = hinstDLL;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue